
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Starcaller] Slipstream VFX has been changed to accurately reflect the radius
[Necromancer] Putrefy has received new impact VFX
[Necromancer] Crpyt Plague VFX after 18s has been changed to reflect the radius affected
[Necromancer] Crypt Plague aura has received slight VFX changes
Overhauled Callboard Caches. They will now be significantly more likely to grant Item level upgrades while giving less total loot. They have also been upgraded to drop up to current released tier Flex Normal raid gear.
常规
[Thrall] Greedy Demons will now drop between 1 and 2 Bloodbound AQ chests.
[SoA] Vampirism procs have been fixed
[Tinker] Rocket Boots Roots issue has been fixed
[Necromancer] Slight VFX change on Flesh to Worms cast
[Necromancer] Slight caster VFX change on Phylactery
[Necromancer] Crypt Plague no longers has an impact VFX on the caster, and does not cause a cast animation after the 18s duration
[Necromancer] Black Death has received VFX changes
Open World Hotspot Experience increased from 50 to 100% bonus experience.
[Pending Restart] - [Area-52 & Thrall] - Prestigious Caches will now have a chance to grant you Tier Tokens (on any difficulty) that you have already unlocked (Similar to the Horizontal Tier Token Vendor). Note that the previous tier's tokens are available without the unlock but only on the normal difficulty.
[Pending Restart] - Increased the base amount of Marks of Ascension from the Mythic+ Reward Cache to 600 up from 475. Additionally, the amount of marks you get increases by 30 per level, up from 25 per level.
Slighty decreased mob XP and slightly increased quest EXP.
Rebalanced Leveling Dungeon boss health to improve pacing.
Rebalanced experience from Leveling Dungeons to give more from Bosses and Dungeon completion to improve pacing.
Added additional Prestigious Cache to quest Open World: Prestige
Increased Experience from Open World: Prestige to 40% from 35%.
Increased Prestige Tokens gained from quest Open World: Prestige from 100 to 200
Increased Marks of Ascension gained from quest Open World: Prestige from 6000 to 10000
物品变更
[Void Star Talisman] Ascended Version now has correct resistance values.
神秘附魔
[Dark Apotheosis] Improved tooltip to be more readable.
[Beast and Blade] These changes should result in an increase in overall damage and result in much more significant damage while granting much needed AOE. This should remove tedium and ramp up time while also allowing much more flexibility in how you choose to build Beast and Blade.
[Beast and Blade] We will keep a close eye on the PvP mods on Beast and Blade and increase the PvP damage over the next few days.
[Beast and Blade] Crimson Tempest now has a 20% chance per combo point to send your pet into a frenzy, causing it's auto attacks to strike nearby enemies.
[Beast and Blade] Dispatch now grants you Agile Coordination, increasing your Beast's attack power by 15% of your agility.
[Beast and Blade] Double Team now lasts for 12 seconds and stacks twice, increasing your Pet's Special Attack damage by 75%. This allows you to maintain full uptime on this key buff instead of being limited to small 5 second windows.
[Beast and Blade] Previously, Your Rogue Finishers granted you Plan of attack, that made Dispatch grant you Double Team. This an unnecessary ramp up and generally confusing. Plan of Attack has been replaced with simply granting Double Team.
[Beast and Blade] Increased the energy regen of Pact Tactics from 5 to 7.
[Beast and Blade] Blade Beast and Blood Focus have been combined into one buff granted by your Rogue Combo Point Generators and is renamed to Pack Tactics.
[Beast and Blade] The Beast and Blade Legendary Mystic enchant has been mechanically cleaned up to be more clear and more consistent. (Pending Restart)
常规
[SoA] The Cup Runneth Over can now stack 10 times down from 16
[SoA] Consume now on regular GCD
[SoA] Consume now costs a small % of your base HP to cast
[SoA] Taldaram's Torment now has 40yd range down from 50yd
[SoA] Taldaram's Torment now costs a small % of your base HP to cast
[SoA] Taldaram's Torment now stacks up to 4 times down from 10
[Reaper] Soulrot now harvests a Soul Fragment every tick instead of generating a reaped soul when it ends
[Reaper] Soulrot is now a 60 sec CD with 14 sec duration
[Guardian] Fixed tooltip of Shattering
[Tinker] Spare Parts should now correctly last indefinitely
[Sun Cleric] Valkyrie Spear's Holyflame Ground effect now ticks every sec instead of every 2sec
[Sun Cleric] Valkyrie Spear's Holyflame Ground effect now lasts 15 sec up from 12 sec
[Sun Cleric] Valkyrie Spear's Holyflame Ground effect now scales with rank
[Sun Cleric] Valkyrie Spear's Holyflame Ground effect no longer grounds enemies
[Sun Cleric] Cleaned up the tooltip of Valkyrie Spear
[Sun Cleric] Valkyrie Spear is now a 30 sec CD
[Sun Cleric] Shining Shield is now a passive
[Sun Cleric] Dawnbringer now has a 15 sec base CD up from 12 sec
[Sun Cleric] Blade of the Sun is now a passive
[Sun Cleric] Replaced Emancipate with a new passive
[Sun Cleric] Solar Crash is now a passive
[Sun Cleric] Gleam is now a passive
[Sun Cleric] Fixed Transgression tooltip
[Monk] Engrave Fists now has a 2 sec cast time and an animation
[Monk] You can now choose to cancel the Engrave Fists buff if you want to, but I don't reccomend it
[Monk] Unarmed Combat Master is now called Engrave Fists
[Monk] Hook is now learned at level 2 up from level 1
[Monk] Iron Fists is now learned at level 4 up from level 2
[Monk] Staff Strike is now learned for Discipline spec at level 10, instead of while using a staff
[Monk] Martial Strike is now learned for Runes spec at level 17, instead of while using a one handed weapon
[Monk] Tithe buffs are now death persistent
[Monk] Added some new basic passives to Fighting
[Monk] Disabled Haymaker
[Monk] Pursuit at 6 stacks now increases both damage and duration of combat moves by 25% down from 100% and 20% respectively
[Monk] Pursuit duration reduced to 30 sec
[Monk] Divine Tempest now simply called Pursuit, and allows you to generate Pursuit stacks (which no longer generate baseline)
[Monk] New icon for Fist of Light
[Monk] Fist of Light now gets its cooldown reduced by Jab
[Monk] Meditate now also regenerates energy, in addition to health
[Monk] Meditate tooltip cleaned up
[Monk] Hook is on a 4 sec CD, dealing moderate damage and dealing 20% bonus damage, generating 5 energy and 1 rune for each Jab Combo stack
[Monk] Jab grants a Jab Combo stack
[Monk] Jab now causes small damage, costs 30 energy, and is on regular GCD with no CD
[Monk] Replaced Left Hook and Right Hook with 2 new abilities, Jab and Hook (different from current Hooks)
[Monk] Fixed a bug where Blademaster Strike was usable with Staves
[Monk] Ward Against Harm now has a 1 sec ICD
[Monk] Hundred Fist Strike now states that you can channel while moving
[Monk] Fixed the tooltip of Spiritual Ascension
[Monk] Slightly altered wording of Light's Grace
[Monk] Slightly altered wording of Double Jump
[Cultist] Fixed a bug where Recurring Nightmare was not appearing correctly in the Corruption talent tree
[Pending Restart] - Fixed an issue where Empowered Fire was not increasing the spell damage scaling of Living Bomb Explosion.
[Venomancer] Venomtip Poison now spreads 8yds from your target
[Cultist] Ending Prophet of Doom will no longer leave you levitating afterwards
[General] Bazaar items that appear as Cubes have been removed
天赋与技能
[Pyromancer] Fixed an issue where Burning Embers wasn't making Spellburn cast ignite whilst this talent was learned.
[Pyromancer] Fixed an issue where Draconic Tempest was not increasing the cooldown of Ignite by 30 seconds, 70% reduced duration and 70% increased tick rate.
[Pyromancer] Fixed an issue where Everburn was not increasing the duration of Ignite, Blaze and Scalding Brand
[Pyromancer] Quickburn now correctly Increases the tick rate and reduces the Duration of Ignite, Blaze and Scalding Brand.
[Pyromancer] Fixed an issue where Ignite did not have a spellpower coefficient.
[Pyromancer] Fixed an issue where in certain circumstances Meteor wouldn't be able to stun enemies affected by ignite.
[Pyromancer] Fixed an issue where Meteor wouldn't consume ignite.
神秘附魔
[Pending Restart] [Steward of Eternity] Fixed an issue where Align was healing for far less than intended.
任务
[Temple of Ahn'Qiraji] Corrected an issue where player could not turn in Qiraji Lord Insignia's for the quest Mortal Champions.
常规
Fixed an issue where Transmute recipes from Blacksmithing were not displayed in Book of Artisans
天赋与技能
[Pending Patch] Clarified the tooltip of Tree of Life to state that it can only use non-offensive spells that are usable while shapeshifted.
神秘附魔
[Arcane Arrows] Concussive Shot can now powerly trigger the lesser Arcane Missile.