
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Cultist] Increased healing bonus of Influence spec by 15%
[Witch Doctor] Increased the base healing and SP scaling of Voodoo Puddle
[Witch Doctor] Buffed Dire Rage and changed its VFX
[Witch Doctor] Increased healing bonus of Brewing spec by 15%
[Demon Hunter] Fixed a bug with Tyranny causing rage to still be consumed at 100% even though demon form is not activated
[Demon Hunter] Shattered (combo from Felhoof Charge -> Azzinoth's Assault) no longer deals max hp damage
[Demon Hunter] Clarified the tooltip of Spite to make it clear that it increases magic damage dealt by 10% instead of increasing spell power by 10%
[Demon Hunter] Glaivestorm should now be stopped by disarm effects
[Venomancer] Moved around some abilities in the Rot tree
[Primalist] Fixed a bug where Mauled (the slow from Primal Shred) could be reflected
[Primalist] Fixed a bug where Wildclaw would not hit with your offhand while dual wielding two handed weapons
[Primalist] Moved around some abilities in the Wildwalker tree
[Primalist] Predator's Hunt now causes your pet to gain 50% ability CDR (We will update the effect of Savage Frenzy as well)
[Witch Hunter] Set Bounty now grants 4% increased damage down from 8% (the alternative here is to leave it higher or even increase it and make it only affect the caster's damage, but personally I like the niche of Bounty Hunter kit stuff being a sort of supportive subtheme)
[Witch Hunter] Punishing Bolt stacks now last 10 sec down from 20 sec
[Starcaller] Celestial Cleave no longer requires a target, now cleaves in a radius around the caster
[Starcaller] The spec UI now shows Celestial Cleave instead of Command
Prestige Caches will now have a duration (3 days), this is an integral change which will work actively against preventing an exploit with prestige caches.
Fixed an issue where options other than Agility had too low of a roll chance for Molten Core Gear and Tier Tokens from the prestige cache. Fixed an issue where Agility had too high of a roll chance for Molten Core gear and Tier Tokens from the prestige cache.
常规
Fixed an issue where Lesser version of Arcane Explosion, Flamestrike, Blizzard, etc. was not benefitting from all the REs and talents that benefit the lesser spells counterpart.
Fixed an issue where Twilight Shock could sometimes not tick all 3 times.
Fixed an issue in the new sets pushed with MC release. Some had incorrect PvE power per piece, but still accumulated to the correct summed total of PvE power.
Hero's Call! Molten Core has been re-enabled!
Fixed an issue where Arcane Missiles was consuming Fingers of Frost on cast rather than once the channel ends.
Fixed an issue where there was not an option for Mythic Tier 2 items on Overlord Runthak or Major Mattingly.
Fixed an issue where Romus the Redeemer was not offering the new tier sets.
(Pending Restart) Fixed a bug where spells such as Leap of Faith, Void Shift, Prayer of Mending and Beacon of Light could not be used in battlegrounds.
Implemented improved Draft logic to increase variety of abilities you see, Increase variety of Cards Swaps, and Increased effectiveness of higher level lucky cards.
物品变更
Reduced the ingredient cost of Mastercraft Chain Cloak Lining from 40 to 10 Dark Iron Bars. (Pending Restart and Spell Patch)
Reduced the ingredient cost of Chain Cloak Lining from 20 to 5 Dark Iron Bars. (Pending Restart and Spell Patch)
地下城与团队副本
Massively increased the range of the Aura of Experience and Recruit a Friend! This could cause descrepancies where some members would lose the Aura of Experience buff (when running back from graveyard, or dungeon entrance) gaining less exp.
神秘附魔
[Pending Restart] Fixed an issue where the recent change to Arcane Gunslinger made more spells affected by the Arcane Gunslinger buff than intended.
任务
[Live] - Prestige: Open World now gives 3,500 Marks of Ascension from 2,500 in classic.
常规
Arcanist 5 Set Bonus will now grant Melee and Spell Critical Strike Rating from the set bonus.
[Monk] Staff Strike base damage reduced slightly
[Monk] Fixed an issue where the Holy Runes generated by Lorescribe would not cause the game to correctly register as having 10 Holy Runes after reaching 10
[Son of Arugal] Fixed the scaling of Dark Liturgy ranks
[Son of Arugal] Fixed Denmother
[Tinker] Repair now causes reduced Healing while Shotgun is active
[Tinker] Repair should now correctly consume Sniper Training stacks
[Tinker] Repair should now have a cast time with Sniper active
[Stormbringer] Stormforge Blast should now correctly dump static while Supercharged
[Sun Cleric] Resetting the cooldown of Divine Execution with Seraph's Hammer now generates a bonus 15 Rage
[Sun Cleric] Glorious Execution now generates an additional stack of daybreak
[Sun Cleric] Solar Spears now causes Dawnbringer and Sunflare to deal bonus damage against enemies inside of your Solar Crash radius (Feeling like melee Sun Cleric had a lot of spells that were sort of doing the same or similar things, and Sunflare was sort of just something you had to use if Solar Spears was up so I felt like combining them for the spec made a ton of sense)
[Sun Cleric] Fixed a bug where Seraph's Oath would not cause Gavel of Atonement to cleave enemies
[Sun Cleric] Zealous Doctrine is now a passive effect
[Sun Cleric] Spears of Light is now core for Piety only
[Sun Cleric] Seraphim spec passive now causes Sunflare to cleave up to 5 enemies
[Sun Cleric] Shining Ray is now a passive effect that boosts the damage of Sunflare based on your Attack Power and causes Sunflare to grant the buff that was normally given by Shining Ray
[Sun Cleric] Transgression hits can no longer crit
[Sun Cleric] Fixed a bug with the SP scaling of Transgression
[Necromancer] Becoming a Shade (by dying with a Phylactery active) now causes you to drop BG flags
[Necromancer] Plague Revenant no longer resets the duration of Crypt Plague when it procs
[Guardian] Inspiring Speech can now target self
[Guardian] Ballads are now limited by Silence effects
[Guardian] Ballads now cost 35 Energy to use and affect allies within 15yd
[Guardian] Ballads are slightly buffed
[Guardian] Ballads now last 10 sec, no longer drain energy to remain active
[Server] Enabled TBC races! Blood Elf and Draenei are now enabled on Rexxar and start in their actual starting locations
网站
Vastly optimized certain content-rich pages by shifting to progressively loading resources as they are needed instead of prefetching the entire bundle.
Resolved issue causing certain pages on the site to not load on Webkit based browsers (Chrome, Opera, etc.)
系统变更
Fixed an issue that prevented Call of the Elements, Call of the Ancestors and Call of the Spirits from being offered.
地下城与团队副本
[Pending Restart] [Molten Core] [Garr] Garr will now be hit by Firesworns Eruption regardless of distance, removing Harden or stopping his assault whenever a Firesworn dies on Normal Difficulty.
神秘附魔
[Thrall] Eviscerate (Disembowel) now deals 40% reduced damage versus players, changed from 35%.
Norzdormu now offers a level 1 rare quality trinket, this allows you to put random enchantments on this item from level 1.
[Fan of Knives] - Out of Knives debuff now lasts for 6 seconds down from 8 seconds.
[New Epic Enchantments] - These New Epic Enchantments scale with talents and abilities to their regular counterpart.
[New Epic Enchantments] - Lesser Blizzard! This new epic enchantment teaches you a lesser version of Blizzard. This ability is usable at level one and does not require Blizzard to be learned to use this ability.
[New Epic Enchantments] - Lesser Hurricane! This new epic enchantment teaches you a lesser version of Hurricane. This ability is usable at level one and does not require Hurricane to be learned to use this ability.
[New Epic Enchantments] - Lesser Flamestrike! This new epic enchantment teaches you a lesser version of Flamestrike. This ability is usable at level one and does not require Flamestrike to be learned to use this ability.
[New Epic Enchantments] - Lesser Arcane Explosion! This new epic enchantment teaches you a lesser version of Arcane Explosion. This ability is usable at level one and does not require Arcane Explosion to be learned to use this ability.
[New Epic Enchantments] - Lesser Mind Sear! This new epic enchantment teaches you a lesser version of Mind Sear. This ability is usable at level one and does not require Mind Sear to be learned to use this ability.
Fixed an issue with level scaling causing it to be unbalanced at higher levels. You should still be stronger as you progress to higher levels.
常规
[All] Trying out a fix that should retroactively solve issues with specs being bricked due to having the wrong thing learned and being unable to swap (this should also get rid of abilities that you should not have)
[UI] Made it so that opening the character advancement UI ALWAYS shows the spec selection overlay if you don't already have a primary spec, regardless of your level
[UI] Resolved an issue where selecting a spec (while above lvl 30) would place you on the leftmost tree visually, instead of directly on the tree you selected
[Necromancer] Fixed tooltip of Will of the Necropolis
[Demon Hunter] Fixed missing scaling coefficient of Vengeful Pact
[Guardian] Banner of Recovery now correctly boosts healing taken
[Guardian] Banner of Conquest will now correctly give 3% crit
[Venomancer] Reform now only triggers if you clear Exposed Flesh stacks while inside of Scorpid Form
[Venomancer] Fang Venom: Blight's effect now heals for 2% baseline down from 3% (4% doubled down from 6%)
[Venomancer] New much more clear VFX for Miasma
[Venomancer] Fixed a bug causing Creeping Poison to have massively inflated SP scaling
[Venomancer] Reduced scaling of Leech Poison
[Sun Cleric] Trying a fix for a bug where Twin Flames' proc would instantly get consumed by the first tick of Dawnsear
[Sun Cleric] Dawnbringer now has 30yd range (should help tanking quite a bit!)
[Sun Cleric] Dawnbringer now generates a large amount of additional threat while Seraph's Oath is active
物品变更
Corrected an issue where Blade of the Dragon Bone was soulbound while being Bloodforged.
Fixed an issue where the Mythic Benediction would give you the wrong item when transformiing it.
地下城与团队副本
[Pending Restart] [Molten Core] [Ragnaros] Increased the time before Ragnaros emerges from alone during his second submerge to 90 seconds up from 60 seconds, same as his first submerge.
[Pending Restart] [Molten Core] [Ragnaros] The Molten Meteor now has a flexible cooldown of 80 to 40 seconds.
[Pending Restart] [Molten Core] [Ragnaros] Reduced the initial cooldown for all Sons of Flame to be able to start a merge to 3 seconds down from 5 seconds.
[Pending Restart] [Karazhan] [Prince Malchezaar] Corrected an issue where Prince Malchezaar could run out of available Infernal spawn positions in Phase Three on Mythic and ascended difficulty, causing him to only summon one Infernal at a time.
[Pending Restart] [Karazhan] [Prince Malchezaar] Corrected an issue where Doom (Line between Prince and Infernal) would inflict no damage to player.
[Pending Restart] [Karazhan] [Shade of Aran] Shade of aran will now ensure to cast a full room spiral before his cowering phase ends and will never cast a full room spiral as first sequence on Mythic and ascended difficulty.
[Pending Restart] [Karazhan] [The Curator] Corrected an issue where The Curator could still start an Evocation and summon Astral Flares after entering Phase Two.
[Pending Restart] [Tempest Keep] [Void Reaver] Dismantle now reduces Armor by 50% down from 100% and now stacks up to 2 times. Duration has been increased to 20 seconds up from 15.
[Pending Restart] [Tempest Keep] Reduced Magic damage dealt by various trash creatures inside The Eye.