在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Venomancer] Updated all forms to behave like traditional forms in the style of druid
[Venomancer] Stalker and Scorpid form now have unique models based on faction
[Venomancer] Fixed a bug where using Fortify Carapace would actually reset the timer/tick of Carapace Regeneration, preventing its rage drain effect from ticking
常规
[Chronomancer] Sandbomb's debuff should now only be consumed by Sandblasts that are buffed by its effect
[Chronomancer] Zones now have 15 sec duration & shared CD, and 30 sec individual/base CD
[KoX] Annihilate now gains 10% weapon damage per Demon's Blood down from 12%
[KoX] Base weapon damage of Annihilate reduced to 80% from 120%
[Necromancer] Icequake now consumes Glacial Shift stacks to deal bonus damage, and becomes free if you have at least 4 stacks
[Necromancer] Glacial Shift now increases cost by 50% per stack up from 20%
[Stormbringer] Reduced the base cooldown of Tempest to 18 sec from 30 sec
[Guardian] Tactical Combat can now be triggered by Battlemaster Strike in addition to Inspiring Strike and Gladiator Strike
[Guardian] Call To Arms is now a 5 min CD down from 1 hour
[Pyromancer] Fixed a bug where Eye of Deathwing would not appear in the debuff bar
[Pyromancer] Dragon's Wrath is now instant but grants 15% crit down from 20%
[Witch Hunter] Shadowblast now causes Shadowstrike Damage instead of Shadow
[Witch Hunter] Shadowblast is now Instant and has a 5 sec CD
[Witch Hunter] Fencing Master stacks now boost the damage of En Garde! by 20% down from 40%
[Witch Hunter] Witch Knight now increases Saber Slash CD to 2 sec down from 3 sec
[Starcaller] Added a dispel to Tides
[Starcaller] Surge's Focus effect now reduces damage taken by 80% for 3 sec instead of 75% for 6 sec, but also causes you to knock away enemies the wave passes through
[Runemaster] Fixed a bug where Cloak of Khadgar would regen 50% missing mana instead of 50% max mana
[Runemaster] Should now be able to train professions & riding again correctly
[Runemaster] Inscribe Rune now usable during Mana Shroud
[Venomancer] Increased the SP scaling of Serpent Coil
[Venomancer] Increased the damage bonus of double-applying Fang Venom: Toxic Blast
[SoA] Normalised the damage for each of the 3 individual bonus damage instances of Nightbane Shred
[SoA] The Cup Runneth Over's proc now increases damage/healing by 5% down from 15% per stack
[SoA] Fixed an issue with the SP scaling of Mark of the Vampyr's effects
[SoA] Mark of the Vampyr's effects now tick every 2 sec up from 1 sec
[SoA] Dark Liturgy's effect that heals on Bloodmoon Blast no longer affects the caster
[SoA] Changed name of Bloodpriest passive to Universal Donor
[SoA] New visual for Mark of the Vampyr
[SoA] Updated visual for Liquify
[SoA] Fixed a bug where The Cup Runneth Over's stacking effect would not be correctly consumed when casting the affected spells
[SoA] Vampyr Bite effect changed & fixed
[SoA] Fixed a bug where Mark of the Vampyr would apply both effect to enemies instead of 1 to enemies and 1 to allies
[Witch Hunter] Trophy Hunter's effect, Grisly Trophy, now lasts 30 sec up from 12 sec
[Witch Hunter] Fixed Trophy Hunter
[KoX] Fixed trajectory of Xorothian Warsteed's Hellfire Advance
[Venomancer] Rotweaver Form will now be removed by mounting
[Venomancer] Increased cooldown of Warding Bond to 3 min from 1.5 min
[Tinker] Removed cooldown of Shredder: Sawblade
[Tinker] Having Shotgun equipped now reduces the range at which you can use Barrage on an enemy
[Tinker] Fixed name of Weld Wounds effect
[Tinker] Increased scaling of Rockadier
[Tinker] Rockadier no longer reduces firing rate or increaes energy cost
[Tinker] Rockadier is now a cooldown that impacts your next 6 Blackpowder Shots
[Tinker] Blastmaster now causes Sticky Bombs to deal less damage
[Tinker] Gunsling now triggers Sapper Charge explosion regardless of if the Gunsling hits or not
[Tinker] Cooldown of Med Pack increased to 2 min from 1 min
[Tinker] Cooldown of Emergency Module increased to 30 sec from 10 sec
[Tinker] Firing Cage now completely ends if the root effect is removed
[Tinker] Firing Cage now only knocks nearby enemies back once when cast instead of periodically while active
[Sun Cleric] Proccing Transgression's stun no longer causes the caster to do a casting animation
[Barbarian] Thunderous Leap now causes Frost Damage instead of Nature
[Sun Cleric] Added a more noticeable visual to Transgression
[Barbarian] Updated tooltip of Ale of the God-king to reflect that it deals Frost Damage instead of Nature
[Barbarian] Added Agility scaling to Keg Smash's Frost damage
[Barbarian] Added Agility scaling to Breath of the North
[Barbarian] Ripper reduces the target's armor by 5%, stacking 8 times
[Barbarian] New VFX for Storm of Steel
[Barbarian] Storm of Steel stacks now grant 10% damage up from 5%
[Barbarian] Surging Fury can now proc (baseline) from both taking and dealing physical damage
[Barbarian] Storm of Steel now has a 10yd range
[Barbarian] Surging Fury will now only proc while you have Barbaric Whirl learned
[Sun Cleric] Cleansing Fire & Damnation will no longer impact or be consumed by Transgression
[Sun Cleric] Cleansing Fire & Damnation will now only buff / be consumed by a specifric list of Sun Cleric fire spells (currently we have Rapture, Sun Ray and Radiant Flame listed, if we have missed any let us know)
[Ranger] Brigand Strike is now also buffed by Flank
[Ranger] Wild Surge's proc now resets the cooldown of Hack instead of giving Hack's next use no cooldown
[Ranger] Reduced stealth detection given by Wild Surge
[Ranger] Wildsman's Satchel buff is now correctly hidden
[Demon Hunter] Infernal Resolve will now correctly have a reduced CD in Tyranny spec
[Cultist] Fixed Edict of Empire
常规
edict of empire fix
[Guardian] Only 1 Ballad can be active at once
[Guardian] Ballad shared CD is now only 1 sec
[Tinker] Plating spells (Mecha & Inscribed) are no longer limited by Silence and can therefore be used inside mechsuits
[Various] Reduced base stealth levels for CoA classes
[Tinker] Shredder: Activate Jets is no longer usable while holding a BG flag
[Tinker] Fixed tooltip of Mechsuit: Fuselight Furnace
[Tinker] Fixed a bug causing Shredder: Flame Thrower to have inflated SP scaling
[Tinker] Shredder: Flame Thrower's debuff is now an armor reduction instead of a DoT
[Tinker] Reduced the duration of Shredder: Flame Thrower's debuff effect to 12 sec from 15 sec
[Tinker] Fixed a bug with the scaling of Sticky Bomb's explosion
[Ranger] Pathfinder now gives 60% speed down from 80%
[Chronomancer] Increased scaling of Remake
[Starcaller] Wave Crash ranks should now be correctly trainable
[Chronomancer] Fixed Hourglass of Eternity
[Reaper] Increased healing of Limbo
[Barbarian] Ymiron's Battlecry ranks should now be correctly trainable
[Reaper] Deathmyst ranks should now be correctly trainable
[Monk] Fixed a bug causing Light's Favor to trigger a GCD when it moves to Repent
[Demon Hunter] Fixed a bug where Infernal Doom would only refresh Felfury Charges if you didnt have any mid-recharge when casting it
[Runemaster] Lost Page: Thaw's base effect now lasts 15 sec up from 8 sec
[Runemaster] Lost Page: Shatter no longer Grounds enemies, now increases crit damage against the target for 20 sec instead
[Runemaster] Lost Page: Thaw's Sleet effect no longer slows, now causes Lost Page: Thaw to trigger twice
[Runemaster] Lost Page: Thaw now stacks 4 times
[Runemaster] Lost Page: Expel Frost now slows enemies within 10yd by 50% for 10 sec instead of freezing
[Runemaster] Lost Page: Spellburst no longer silences, now regenerates a chunk of missing mana
[Runemaster] Mage Knight now gives Mind Guard 75% blocking power at max mana up from 70%