游戏更新日志

在这里,您可以查看《Ascension》游戏的所有更新日志。

所有更新日志按照时间顺序排列。

2024/10/24

天赋与技能

变更

[Templar] New capstone: Uther's Legacy, which now allows Tyr's Hammer to leech

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[Templar] New capstone: Battlepriest with Sacred Swing/Oathbreaker synergy

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[Templar] New capstone: Lightkeeper with Tyr's Hammer/Oathbreaker synergy

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[Templar] Golden Ward is removed, replaced with Tome of Light

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[Templar] Eternal Blessing is now an active with Libram synergy

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[Templar] Discipline capstones have been generally reimagined

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[Templar] Lorescribe now reduces the cooldown of Librams when you use a Combo Breaker

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[Templar] Mend Ward is now a passive effect that procs off parries, and has been reimagined

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[Templar] Transcendant Guardian now reduces the cooldown of Temple Guardian by 10 sec when used on an ally

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[Templar] Temple Guardian can now also be used on yourself

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[Templar] Discipliend Mind now increases the healing done by Benediction by 20%

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[Templar] Disciplined Blows is no longer a switch node with Disciplined Mind, and now triggers off of all healing

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[Templar] Mend Ward and Ward of Aman'thul removed

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[Templar] Libram of Tenacity has had the effects of Mend Ward combined with it, but no longer scales off Agility

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[Templar] Grave of Aman'thul is now a passive that increases armor contribution from items

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[Templar] Zealous Crash is now Oathbreaker, and is a Combo spender

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[Templar] Monastic Regalia now increases dodge rating by 15% of Intellect and parry by 20% of Agility

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[Templar] Sacred Defense now increases dodge chance by 4%

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[Templar] Bastion is now Absolution

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[Templar] New talent: Oath - gives synergy with the stagger effect and Light's Favor

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[Templar] Light's Favor now increases healing taken by 15%, down from 30%, and is now in Tier 1

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[Templar] Sacred Slam is now Sacred Swing, and it is now only usable after dodging or parry an attack

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[Templar] Oathkeeper Spec Passive no longer mentions Broken Ward, and Broken Ward as a mechanic has been removed, and instead it now allows you to stagger damage and removes the cooldown from Benediction

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[Templar] Unburden replaced with Cleaver

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[Templar] Benediction now has a 10 sec cooldown baseline, but now also scales off attack power

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[Templar] Unburden now baseline.

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[Templar] Fight Club and Determination swapped.

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[Templar] Tranquil Circle no longer causes threat (can affect enemies without entering combat)

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[Templar] Oathkeeper talents will now generally scale with Dodge and Parry rating, specified in individual tooltips

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[Runemaster] Glyphic Wrath value reduced by 5%.

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[Templar] Discipline name changed to Oathkeeper, and the spec has been revamped

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[Runemaster] Tablet of Sorcery value reduced by 1%.

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[Runemaster] Arcane Student Int to SP conversion reduced by 5%.

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[Runemaster] Unleash Runes SP scaling reduced by 8%.

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[Runemaster] Tainted Magic Well mod reduced to 100% from 150%

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[Runemaster] Warp Vvulnerability damage mod reduced to 100% from 150%

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[Witch Doctor] Voodoo Creep now has Hex of Night and Serpent Beam synergy

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[Runemaster] The Perfect Storm now also grants Cosmic Impact

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[Witch Doctor] Hex Master now stacks 6 times and stacks 2% per stack up from 1%

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[Bloodmage] Insatiable now reduces your damage done by a large amount every second instead of doing damage to you. Otherwise unchanged.

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[Witch Doctor] Serpent Beam now has a 40 yd range baseline

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[Bloodmage] Fixed a bug where Everhungry and Everlasting Hunt procs were not working for Accursed

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[Bloodmage] Improved Sanguine Mend value reduced from 10/20 to 8/15%.

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[Bloodmage] Fleshshaper value reduced by 5%.

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[Bloodmage] Consolidation SP scaling reduced by 8%.

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[Bloodmage] Blood Rituals SP scaling reduced by 12%.

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[Bloodmage] Bloodcrazed value to Sanguine Rupture reduced by 10%.

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[Bloodmage] Health Funneler value reduced by 10%.

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[Bloodmage] Adrenaline value reduced by 5%.

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[Bloodmage] Darkfallen's Embrace now has a consumption priority over Bloodborn.

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[Bloodmage] Visceral Vitality healing increase lowered by 10%.

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[Bloodmage] Vengeance is Had now causes Valanar's Vengeance critical strikes to reset its cooldown.

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[Bloodmage] Rapturing Taldaram removed.

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[Bloodmage] Entrhaller moved to original spot of Rapturing Taldaram.

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[Bloodmage] New capstone Sanguine Assault added in the original place of Hemoplague.

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[Bloodmage] New node San'layn Union placed in original spot of Enthraller.

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[Bloodmage] Hemoplague moved out of capstone tier.

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[Bloodmage] Bite Wound bug which caused it to ignore the debuff requirement fixed.

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[Bloodmage] Bite Wound scaling reduced by 5%.

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[Bloodmage] Rage stack count reduced by 2, value increased by 20%.

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[Bloodmage] One Man's Curse now heals for 15% down from 20%

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[Bloodmage] Call of the Shadow Pack tooltip updated to reflect the new damage post-squish.

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[Bloodmage] Valanar's Vengenace now also gives a stack of Thirst, as it does cost HP.

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[Bloodmage] Cursed Fang now has ranks

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[Bloodmage] Vestigial Muck now also gives a stack of Thirst, as it does cost HP.

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[Bloodmage] Blood Debt now empowers Cursed Fang

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[General] Replenishment now ticks every 5 sec up from every 3 sec

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[Bloodmage] Born in Blood now refreshes a charge of Taldaram's Torment

2024/10/17

常规

新增

[Witch Hunter] Defender of Darkshire now has a unique effect for both Darkness and Boltslinger

新增

[Witch Hunter] Expulsion of Evil value increased by 1.

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[Witch Hunter] Shadow Rage damage scaling reduced by 9%.

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[Witch Hunter] Houndmaster's Call cooldown increased by 5 sec.

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[Witch Hunter] Anguishing Flock and Deal With The Devil swapped.

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[Witch Hunter] Darkflock cooldown reduced by 30 sec.

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[Witch Hunter] Anguish scaling reduced by 5%.

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[Witch Hunter] Witchblaster ranks fixed.

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[Witch Hunter] Scaling of Shadowhounds reduced.

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[Witch Hunter] Expert Shot value reduced by 5%.

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[Witch Hunter] Sharpshooter value reduced by 1%.

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[Witch Hunter] Gianslayer reworked.

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[Witch Hunter] Versatile and Deadly valuer reduced by 5%.

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[Witch Hunter] Night Stalker value reduced from 3/6 to 2/4%.

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[Witch Hunter] Heartseeking Bolt AP scaling reduced from 55% to 24%

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[Witch Hunter] Heartseeking Bolt SP scaling reduced from 155% to 12%

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[Witch Hunter] Coiling Shot weapon damage normalized to 70% weapon damage for all ranks

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[Witch Hunter] Darkslayer Bolt RAP scaling reduced from 25% to 6%

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[Witch Doctor] Idol of Bethekk no longer increases critical strike damage

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[Witch Doctor] Rage of Bethekk now uses Ranged Weapon Damage

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[Witch Doctor] Legacy of Vol'jin AP -> SP conversion reduced to 15% from 25%

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[Witch Doctor] Voodoo Fire now hits 3 targets down from 5

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[Witch Doctor] Like A Loa now gives slightly less AP/SP

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[Witch Doctor] Pain now only increases damage done by 1% per stack, down from 2% per stack

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[Witch Doctor] Serpent Beam scaling reduced by 30%

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[Witch Doctor] Attrition now increases the damage of Serpent Beam by 2% per hex, down from 5%.

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[Witch Doctor] Voodoo spec now increases Serpent Beam damage by 3% per hex active, down from 5%.

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[Witch Doctor] Who Called For Da Docta? now only increases tick rate by 5%.

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[Witch Doctor] Serpent Style now only stacks 5 times, down from 10 times.

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[Witch Doctor] Son of Hakkar now only increases serpent ward damage by 5% of your agility.

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[Witch Doctor] Veil of Darkness scaling reduced by 50%.

新增

[Witch Doctor] Berserking no longer increases serpent ward haste.