
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Cultist] Edicts have been reflavored to Presences, each of which is associated with an Old God
[Cultist] Presence of C’thun added as a new stance learned at level 18
[Cultist] Curse of Y’shaarj no longer gains additional effects based on Insanity
[Cultist] Heretic spec passive no longer increases the range of Confuse from 40 yards to 75 yards.
[Cultist] Back tentacle spawning talents (Eye of N’zoth in Godblade, Void Assailants in Heretic, Shadowy Symbiosis in Dreadnought) now work again.
[Chronomancer] Temporal Resilience now has no cooldown its base mana cost has been increased by 15%
[Bloodmage] Eternal Curse now only increases your threat generated, its other effects have been baked into the spec passive
[Bloodmage] Gore has been reworked and now gives you the spec passives Rage generation for Cursed Fang (now called Marrowbite)
[Bloodmage] Bloodmoon Blast, Sanguine Rupture, and Taldaram’s Torment will now transform into Ravenous Strike, Claw Sweep, and Bloodfang Bite respectively while in a Cursed Form instead of learning these abilities baseline or through a spec passive
[Bloodmage] The 1-10 ability pacing and acquisition for the class has been adjusted around the addition of Blood Curse added at level 2, a new ability that ascends you into a new baseline Cursed Form. The original Blood Curse from the Accursed Tree has been renamed to Accursed Form. Other unique cursed forms such as Eternal Curse, Embrace of the Vampyr, and Accursed Form will be learned alongside this one.
[Bloodmage] Hemophobia now has a 90 sec cd base down from 2min
[Bloodmage] Cursed Rage is now called Mawstorm and it now has 2 charges and a 6 sec recharge instead of no cooldown and relying on Endless Thirst to proc
[Bloodmage] Vampyr Lord now also gives a new way to extend the duration of Embrace of the Vampyr
[Bloodmage] Increased the periodic healing done by Sacrificial Rite significantly
[Bloodmage] Bloodgale now requires Mortal Form
[Bloodmage] Embrace of the Vampyr now casts a free Vampiric Fang on your target rather than just clearing Insatiable and Thirst stacks, but no longer increases the range of Rending Slash
[Bloodmage] Embrace of the Vampyr no longer transforms you and now has a 1 min cd down from 2min, and a 30 sec base duration up from 15 sec
[Bloodmage] Endless Thirst no longer allows the use of ‘cursed’ abilities, Cursed abilities have been reflavored and no longer require Endless Thirst procs
[Bloodmage] Lupine Shred is now learned baseline at level 16
[Bloodmage] Hemophobia is now in the position of Bloodmyst and Bloodmyst is now in the position of the Terrify transformation
[Bloodmage] Lunge is now learned at level 6, Dark Blessing took its spot in the class tree
[Bloodmage] Puncturing Fangs now transforms Bloodmoon Blast, rather than making your next Bloodmoon Blast critically strike
[Bloodmage] Blood Feast is now baseline and learned at level 12
[Bloodmage] Animated Blood now has a special attack that it periodically unleashes that deals additional Shadow Damage and heals you equal to the damage dealt
[Barbarian] Axe Play now only triggers while you are Enraged
[Barbarian] Throw Weapon cost increased by 5
[Barbarian] Axe Volley and Berserker Axe now require Enraged
[Barbarian] You can no longer generate stacks of Raging while Unbridled Rage is active
[Barbarian] Smash no longer consumes energy.
[Barbarian] Smash energy regeneration reduced from 35% to 25%
[Barbarian] Unbridled Rage duration reduced to 10 sec from 15 sec
[Barbarian] Devastating Blows stack count reduced by 5.
[Barbarian] Savage Massacre can now also proc from Brutal Swing.
[Barbarian] Crushing Slam energy cost increased by 20
[Barbarian] Crushing Slam cooldown dramatically reduced
[Barbarian] Brutal Swing is now ST and requires an Enraged effect, but no longer has a cooldown
[Barbarian] Horde Breaker no longer increases target count of Barbaric Whirl.
[Barbarian] Barbaric Whirl no longer has a cooldown.
[Barbarian] War Tales now also affects Smash
[Barbarian] Maiming Throw now costs 50 energy up from 40, but no longer has a cooldown
[Barbarian] Dauntless now works with Smash instead of Brutal Swing
[Barbarian] Throw Weapon no longer has a cooldown baseline, instead it costs 45 energy up from 25 and the Headhunting spec passive instead now reduces the cost instead of removing the cooldown
常规
[Venomancer] Fungify is now a spammable polymorph equivalent again, but will now rapidly regenerate the targets health.
[Witch Hunter] Call From The Shadow now resurrects your Shadowhound with higher health.
[Witch Hunter] Nefarious Accuracy value increased by 5%.
[Witch Hunter] Witchblaster damage increase per stack of Blasting Powder reduced by 5%.
[Witch Doctor] Fixed an issue where higher ranks of Spirit In a Bottle were not receiving proper scaling.
[Venomancer] Impale now has a 90 sec cd up from 30 sec
[Venomancer] Cocoon now has a 90 sec cd up from 40 sec, but now lasts 4 sec up from 3.5 sec
[Templar] Spiritual Abdication swapped with Sacred Defense. Sacred Defense no longer provides 4% dodge and has had its effect reworked into a new passive
[Templar] Monastic Regalia Int scaling increased to 20% from 15%
[Templar] Tyr’s Blessing now has a 10 sec icd, but the buff granted now affects your next 2 casts up from 1 cast
[Sun Cleric] Holyform no longer is removed when you use a fire spell
[Sun Cleric] Horusath Blast base mana cost percentage increased
[Sun Cleric] Dawn is now on the GCD
[Sun Cleric] Shine, Sunshine, Illumination base mana cost percentage increased by 25% baseline
[Sun Cleric] Prayer of the Sands value increased significantly.
[Sun Cleric] Prayer of the Sands no longer has a Dawn effect.
[Sun Cleric] Prayer of the Sands cast time and cooldown removed.
[Runemaster] Rune of Bewilderment deprecated
[Runemaster] Master of Runes now reduces cooldowns by 25%, up from 20%
[Runemaster] Rune of Ice now has a 1 min cd baseline up from 50 sec
[Ranger] Outmaneuver now has a 1 min cd up from 45 sec
[Ranger] Bloody Focus added as a switch node with No Mercy
[Ranger] Endurance down to 20% from 25%
[Ranger] Spread Shot deprecated and replaced with a passive that augments Spray Quiver
[Ranger] Spray Quiver now only affects 3 enemies
[Ranger] Flank talents now work with Barbed Shot in the Archery tree
[Ranger] Increased the base healing of Waterskin Rank 7 by ~100
[Ranger] Increased the base healing of Waterskin Rank 8 by ~220
[Ranger] Barbed Shot added as a new spell learned at level 9
[Ranger] Swift Quiver is now back and learned at level 12
[Ranger] Cutthroat now has a 1 min cd baseline up from 45 sec
[Reaper] Anguish talent removed and replaced with Chains of the Godless, now it has a 1 min cd and 8 sec duration
[Reaper] Wraithstride now has 2 charges, but a 4 sec duration down from 6 sec
[Pyromancer] Infernus Damage duration increased from 3 sec to 6 sec.
[Primalist] Wildshape is no longer on the stance bar
[Primalist] Grovekeeper stacks are now properly consumed by Flourishing Growth.
[Primalist] Maximum Mending now reduces the rage cost of Hand of the Earthmother by 30 up from 10
[Primalist] Hand of the Earthmother now has a base cost of 60 at the highest rank. Previous ranks,which have staggered rage costs, have been adjusted with this in mind
[Primalist] Mountain Hammer’s stun no longer has a weird delay between when the projectile lands and when the stun begins.
[Knight of Xoroth] Weapon damage component of Dreadrider’s Stomp fixed.
[Knight of Xoroth] Forges of Demonfire armor contribution buff changed to % physical damage taken reduction.
[Knight of Xoroth] Forges of Demonfire cooldown reduced from 2 min to 1min30s, duration reduced from 20s to 15s.
[Knight of Xoroth] Burning Rage now generates 15 rage up from 10 rage with each tick
[Knight of Xoroth] Hell-Forged Saws now only makes Meatsaw cost 10 rage down from 20 rage
[Knight of Xoroth] Spiked Chains slow effect increased to 70% from 30%, but duration reduced to 3 sec from 6 sec
[Knight of Xoroth] Pestilence of Conquest no longer silences
[Knight of Xoroth] Domination talent has been reworked to have Melt synergy
[Knight of Xoroth] Demon’s Blood now generates a small amount of rage when it triggers
[Knight of Xoroth] Pestilence Unbound now has a 35% chance to proc up from 33% and it now also works with Melt
[Knight of Xoroth] Indiscriminate, Bulwark of Xoroth, and Feasting Shield talents now also work with Melt
[Knight of Xoroth] Infernal Pummeling is no longer a stacking effect, now modifies Melt to increase the damage of Blade of Xoroth and Flames of Xoroth on your targets
[Knight of Xoroth] Brimstone Bludgeon no longer knocks targets up
[Guardian] Hammer of Kings cooldown reduced by 10 sec.
[Guardian] Vanguard tree pathing has been adjusted with the above changes in mind
[Guardian] Forceful Impact now reduces enemies damage dealt instead of increasing your damage dealt to them
[Guardian] Masterwork has been reworked
[Guardian] Hammer of Kings now reduces casting speed instead of slowing movement speed and now lasts 8 sec up from 6 sec
[Felsworn] Eternal Immolation reflavored and now has Whispers of the Pit synergy, swapped with Doomstrider