在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
[Cultist] Nightmare now regenerates 3% max mana
[Cultist] Gift of C'thun no longer generates mana
[Venomancer] Surprise Strategy now also makes Shadra's Vigil instant cast
[Venomancer] Fang Blessing and Swamp Blessing reworked with Shapeshift synergy
[Venomancer] Reduced the direct healing scaling of Shadra's Vigil by 35%
[Venomancer] Spiritualist no longer allows mana to regen while casting
[Venomancer] Fungal Growth now has a switch node: Good Fungus
[Venomancer] Fang Venom: Lifeblood no longer reduces mana costs
[Sun Cleric] Solar Wrath no longer does periodic damage, base damage increased by 120, SP scaling increased by 30%.
[Sun Cleric] Solar Conduit no longer affects Solar Wrath.
[Sun Cleric] Solar Champion now a passive node increasing Sunset bonus of Solar Wrath.
[Sun Cleric] Dual Wield is now taught by Valkyrie spec.
[Sun Cleric] Divine Vision value reduced by 10%.
[Sun Cleric] Holyform healing done increase reduced by 5%.
[Sun Cleric] Lightward tick rate bonus halved.
[Sun Cleric] Everglow adjusted to proc from Shine critical strikes, no longer fully refreshes Sunshine duration but refreshes duration by 4 seconds, affects nearby allies instead of single target.
[Sun Cleric] Blessings Sun Cleric no longer reduces cast time.
[Sun Cleric] On a Cloudy Day value reduced by 2%.
[Sun Cleric] Answered Prayers: Illumination value reduced by 5%. Shine by 10%.
[Sun Cleric] Guidance: Touch of Light scaling reduced by 20%.
[Sun Cleric] Guidance: Sanctify rank aquisition adjusted.
[Sun Cleric] Sunset Mana regen reduced by 33%.
[Sun Cleric] Scaling of mana regen from Holy Blessing reduced by 2%.
[Sun Cleric] Suncharge can now only proc from damage.
[Sun Cleric] Spears of Light now properly generates rage instead of mana.
[Sun Cleric] Solar Beam and Sanctified Hammer repositioned closer to Tier 1/in Tier 1
[Sun Cleric] On A Cloudy Day reduced to 5/10% from 10/20%
[Sun Cleric] Refraction reduced to 10% from 15%
[Sun Cleric] Prayer of the Sands cast time increased to 1.25 sec baseline up from 1 sec
[Sun Cleric] Scaling of Hope reduced by 20%
[Sun Cleric] Luminary Mendicant no longer reduces the cast time of Illumination, but now reducecs the mana cost by an additional 5%
[Sun Cleric] Illumination and Shine now cost more mana baseline
[Sun Cleric] Illumination scaling reduced by 58%
[Sun Cleric] Shine scaling reduced by 20%
[Sun Cleric] Shine no longer heals 5 targets with Answered Prayers
[Pyromancer] Flamewalking reworked, now causes Slagmend to increase the healing of your next Ember Touch by 5% per stack, stacks 5 times
[Pyromancer] Omega Beam SP scaling reduced from 200% to 125%
[Pyromancer] Fire Trail removed, now Cremation which increases Cauterize Wounds healing by 5% and reduces it's cooldown by 10 sec
[Pyromancer] Ember Charm reworked, now increases healing of next Slagmend/Ember Touch by 25% after using Overheat
[Pyromancer] Path of Flames removed
[Pyromancer] Flameweaving spec passive no longer reduces damage dealt
[Pyromancer] Dragonstorm now has an Overheat effect
[Pyromancer] Ember Touch scaling reduced from 118% to 50%, but it now also scales with Spirit
[Pyromancer] Slagforged Armor no longer stacks, but now scales with Spirit
[Pyromancer] Cascading Flames removed, replaced with Heating Up!
[Pyromancer] Blazing Bonfire now has Overheat synergy
[Pyromancer] Tick rate of Roaring Pyre reduced to 2 sec up from 1 sec, nd now lasts 20 sec baseline down from 30 sec
[Pyromancer] Phoenixforge now procs off critical strikes with Ember Touch, rather than having a 50% chance on any effective heal with a 5 sec icd
[Pyromancer] Flameweaver's spec passive is now the previous Flamecasting talent that granted Flamecasting on healing critical strikes
[Pyromancer] Cremation talent added to the Flameweaving tree
[Pyromancer] Phoenix Egg now summons a Phoenix who periodically heals nearby allies while alive, rather than spawning Path of Flames
[Pyromancer] Kael's Commmand now rapidly reduces the cooldown of Phoenix Egg
[Pyromancer] Path of Flames as a mechanic has been removed, talents replaced where necessary
[Pyromancer] Ember Touch's Overheat effect now guarantees a critical strike rather than making it AoE
[Pyromancer] Issue where Flame Swell was able to affect 2 spells has been fixed, now only affects your next
[Templar] Class tree positioning adjusted slightly with the above changes in mind
[Stormbringer] Thunder Orbs are no longer targetable
[Templar] Tranquil Circle is no longer a capstone and has been moved to Tier 2
[Templar] Duty Calls now gives 1% Magic Damage reduction down from 2% per stack
[Templar] Aggramar's Will now also increases the damage of your next Sacred Slam or Oathbreaker, and now stuns for an additional .5 sec
[Templar] Beckon now allows the use of Sacred Slam as if you had recently dodged or parried an attack
[Templar] Aman'thul's Guidance now causes Templar Strike to increase your armor
[Templar] Faith Guard now causes Righteous Lunge to strike enemies in a line while you're under the effect of your Librams
[Templar] Thwacker is now Paragon, and increases your maximum health, scaling with dodge rating
[Templar] Way of the Monk now also works with Oathbreaker
[Templar] Holy Warstaff now also works with Oathbreaker
[Templar] Gift of the Monastary now increases Agility and Intellect by 10% when you critical strike with holy damage
[Templar] Heavy Slam now causes Sacred Slam to reduce movement speed and increase the damage of your next Oathbreaker
[Templar] New capstone: Uther's Legacy, which now allows Tyr's Hammer to leech
[Templar] New capstone: Battlepriest with Sacred Swing/Oathbreaker synergy
[Templar] New capstone: Lightkeeper with Tyr's Hammer/Oathbreaker synergy
[Templar] Golden Ward is removed, replaced with Tome of Light
[Templar] Eternal Blessing is now an active with Libram synergy
[Templar] Discipline capstones have been generally reimagined
[Templar] Lorescribe now reduces the cooldown of Librams when you use a Combo Breaker
[Templar] Mend Ward is now a passive effect that procs off parries, and has been reimagined
[Templar] Transcendant Guardian now reduces the cooldown of Temple Guardian by 10 sec when used on an ally
[Templar] Temple Guardian can now also be used on yourself
[Templar] Discipliend Mind now increases the healing done by Benediction by 20%
[Templar] Disciplined Blows is no longer a switch node with Disciplined Mind, and now triggers off of all healing
[Templar] Mend Ward and Ward of Aman'thul removed
[Templar] Libram of Tenacity has had the effects of Mend Ward combined with it, but no longer scales off Agility
[Templar] Grave of Aman'thul is now a passive that increases armor contribution from items
[Templar] Zealous Crash is now Oathbreaker, and is a Combo spender
[Templar] Monastic Regalia now increases dodge rating by 15% of Intellect and parry by 20% of Agility
[Templar] Sacred Defense now increases dodge chance by 4%
[Templar] Bastion is now Absolution
[Templar] New talent: Oath - gives synergy with the stagger effect and Light's Favor
[Templar] Light's Favor now increases healing taken by 15%, down from 30%, and is now in Tier 1
[Templar] Sacred Slam is now Sacred Swing, and it is now only usable after dodging or parry an attack
[Templar] Oathkeeper Spec Passive no longer mentions Broken Ward, and Broken Ward as a mechanic has been removed, and instead it now allows you to stagger damage and removes the cooldown from Benediction
[Templar] Unburden replaced with Cleaver
[Templar] Benediction now has a 10 sec cooldown baseline, but now also scales off attack power
[Templar] Unburden now baseline.
[Templar] Fight Club and Determination swapped.
[Templar] Tranquil Circle no longer causes threat (can affect enemies without entering combat)
[Templar] Oathkeeper talents will now generally scale with Dodge and Parry rating, specified in individual tooltips
[Runemaster] Glyphic Wrath value reduced by 5%.
[Templar] Discipline name changed to Oathkeeper, and the spec has been revamped
[Runemaster] Tablet of Sorcery value reduced by 1%.