在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Necromancer] Essence of the Wraith fixed, value reduced by 2%.
[Necromancer] Infestation value reduced by 2%.
[Necromancer] Deadly Nature value reduced by 2%.
[Necromancer] Plague Gas level fixed, scaling increased by 4%, base damage increased by 50.
[Necromancer] Plaguestorm scaling reduced by 6%.
[Necromancer] Geist Rot stack count reduced by 1.
[Necromancer] Festering Decay stack count reduced by 2.
[Necromancer] Parasite Plague damage increase to Expunge reduced by 15%.
[Necromancer] Noxious Corpserot periodic damage scaling increased by 3%. Explosion damage scaling reduced by 34%.
[Necromancer] Plaguebomb cast time increased by 0.5 sec, periodic tick slowd down by 0.5 sec.
[Necromancer] Pandemic no longer proliferates Noxious Corpserot.
[Necromancer] Plague Science scaling reduced by 8%.
[Necromancer] Expunge direct damage scaling reduced by 5%.
[Necromancer] Chronic Disease value reduced by 1%.
[Necromancer] Plague of Undeath SP scaling reduced by 10%.
[Necromancer] Muckworms proc chance reduced by 3%.
[Necromancer] Muckworms scaling reduced by 10%, now correctly deal damage to nearby enemies instead of single enemy.
[Necromancer] Master of Death reduced by 5%.
[Necromancer] Lichplague SP scaling reduced by 12%.
[Necromancer] Lichplague per disease bonus moved to Excess Decay, value reduced by 7%.
[Necromancer] Crypt Plague scaling reduced by 3%.
[Necromancer] Blightweaver reduced by 10%.
[Necromancer] Sludge Belcher crit increase lowered by 7%.
[Necromancer] Angel of Death reduced by 10%.
[Necromancer] Malady of Rot value reduced by 5%.
[Necromancer] Tome of Deathwhisper replaced by new capstone Glacial Impact.
[Necromancer] Plague Mastery now works with Rotling Explosion instead of Zombie Plague
[Necromancer] Grave Defiler now increases the damage of your next Putrefy by 20% down from 50%
[Necromancer] Suffering can no longer proc from procs.
[Necromancer] Crypt Keepers Unholy Command is no longer conal and isntead hits 1 target and also reduces magic resistance
[Necromancer] Rime tree repathed. New capstones placed.
[Necromancer] Shattered Dreams reworked.´
[Necromancer] Icicle Shards no longer AOE.
[Necromancer] Sleet no longer does damage.
[Necromancer] Frigid Death now in switch node with Freeze Dry.
[Necromancer] Deathchill and Icy Tomb no longer increase damage taken, instead doing damage.
[Necromancer] Rime Necromancer spec passive replaced by Lich Form.
[Necromancer] Frost Fog removed. Replaced by a new node Frost Ghast.
[Necromancer] Shatterfrost reworked.
[Necromancer] Frozen Heart moved to original position of Catch a Cold.
[Necromancer] Avalanche moved out of capstone tier to original position of Frozen Heart.
[Necromancer] Catch a Cold now part of Frigid Ward baseline.
[Necromancer] Heartchill original position filled by a new node Hail of Arrows.
[Necromancer] Frozen Shadows replaced in switch node by Heartchill.
[Necromancer] Animation tree adjusted
[Necromancer] Tomb King now has a 1min cd down from 3min
[Necromancer] Rime spec passive is now a permanent Lich Form with a version of the original spec passive as part of the new form
[Necromancer] Necrotic Chills now stacks 5 times
[Necromancer] AP scaling removed from pets
[Necromancer] Ritual of the Damned is now reworked into a defensive utility spell, rather than a mix of defense and offense
[Necromancer] Death Knight now summons 1 additional Knight of Decay instead of 2, but now only increases the cost by 20 instead of 30
[Necromancer] Knight of Decay now consistently cleaves 5 targets
[Necromancer] Essences have had their effectiveness reduced by 25% across the board
[Necromancer] Infestation now increases the haste of minions by 8% down from 10%
[Necromancer] Unrelenting Swarm now only increases minion damage by 2% down from 5%
[Necromancer] Putrid Duo is now a switch node with Army of the Dead
[Necromancer] Skeletal Warrior Mastery now has a more pvp-oriented focus
[Necromancer] Skeletal Archer Mastery now has a more single target lean and no longer procs an aoe effect
[Knight of Xoroth] Meat Grinder proc chance reduced by 4%.
[Knight of Xoroth] Bring Me More MEAT! value reduced by 5%.
[Knight of Xoroth] Hellfire Form damage increase lowered by 5%.
[Knight of Xoroth] Unleash Apocalypse scaling increased by 10%.
[Knight of Xoroth] Flames of Xoroth now deals reduced damage per target hit.
[Knight of Xoroth] Smolder tick rate increased from 1 to 2 sec (slowed) scaling doubled, duration increased by 1 sec.
[Knight of Xoroth] Hellfire Form tick rate of AOE damamage increased from 1 to 2 sec (slowed).
[Knight of Xoroth] Seething Strikes stack count reduced by 1.
[Knight of Xoroth] Flames of Xoroth scaling reduced by 15%.
[Knight of Xoroth] Pestilence of Apocalypse general fire damage increase lowered by 2%.
[Knight of Xoroth] Perpetual Flame target count reduced by 3.
[Knight of Xoroth] Seeking Flame SP scaling reduced by 10%.
[Knight of Xoroth] Molten Hellrain duration reduced by 6 sec. SP scaling reduced by 4% AP scaling reduced by 1%.
[Knight of Xoroth] Xorothian Precision crit chance reduced by 1%.
[Knight of Xoroth] Unbound Inferno SP scaling reduced from 38.95% to 20%
[Knight of Xoroth] Combusting Blade now increases damage of Unbound Inferno by 10%, down from 40%
[Knight of Xoroth] Damnation now just completely removes the cooldown on Blade and Flames of Xoroth, instead of making Seeking Flame reduce them by 1 second
[Knight of Xoroth] Infernal Steel no longer increases the damage of Unbound Inferno
[Knight of Xoroth] Flames of Xoroth damage is now evenly split amongst all targets
[Knight of Xoroth] Reduced the Weapon Damage on Skulltaker by 40%
[Knight of Xoroth] Furious Cuts no longer increases the critical strike chance of Torn Flesh by 3%
[Knight of Xoroth] Reduced the scaling of Torn Flesh by 3%
[Knight of Xoroth] Bracers of Burning Wrath is no longer a switch node with Burning Oath
[Knight of Xoroth] Burning Flesh now increases the damage of Seeking Flames
[Knight of Xoroth] Infernal Pummeling now increases damage by 5% per stack, down from 15%
[Knight of Xoroth] Flames of Xoroth now splits its damage evenly amongst each target
[Guardian] Weak Point AP scaling reduced to 35%, down from 47.5%
[Guardian] Press the Attack is now 85% weapon damage, down from 100%
[Guardian] Heavy Strikes is now 3% per stack, down from 5%
[Guardian] Pulverize level scaling reduced by 0.3
[Guardian] Pulverize base damage reduced by 20
[Guardian] Critical Ram reduced to 15%, down from 25%
[Guardian] Shield Combat reduced to 10%, down from 20%
[Guardian] Tactical Combat reduced to 3% per stack, down from 5%
[Guardian] Glory's buff is now properly double damage instead of triple damage
[Guardian] Sunder base damage decreased slightly
[Guardian] Quakemaker cooldown reduction decreased to 5 seconds, down from 10 seconds
[Guardian] Mighty Blows no longer affects Sunder
[Guardian] Aftershock's bonus AP scaling removed
[Guardian] Aftershock's hidden 5 second Linebreaker cooldown reduction removed
[Guardian] Crashing Force now increases damage of Linebreaker by 10%, down from 20%
[Guardian] Calculated Strike reduced to 2% per point of energy, down from 4%