
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Pending Restart] - Blackhand Skullcrusher - Ruby Attrition - Now has 14 Shadow Resistance up from 0 and 4 Fire Resistance up from 0.
[Pending Restart] - Drake Scale Piercer - Ruby Attrition - Now has 12 Shadow Resistance up from 0.
[Pending Restart] - Elementium Infused Longbow - Ruby Attrition - Now has 15 Shadow Resistance up from 0, 6 Frost Resistance up from 0, and 6 Fire Resistance up from 0.
[Pending Restart] - Chromatic Scale - Ruby Attrition - Now has 13 Fire, 13 Nature, 13 Frost, 13 Shadow, and 13 Arcane Resistance up from 3 each.
[Pending Restart] - Dragon Eye Pendant - Ruby Attrition - Now has 15 Fire Resistance up from 0 and 7 Shadow Resistance up from 0.
[Pending Restart] - Drake Scale Drape - Ruby Attrition - Now has 15 Fire Resistance up from 0 and 15 Shadow Resistance up from 0.
[Pending Restart] - Drakeforged Bracers - Crafted - Now has 15/17/18 Fire Resistance up from 12/13/14 and 15/17/18 Shadow Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Drakeforged Boots - Crafted - Now has 15/17/18 Fire Resistance up from 12/13/14 and 15/17/18 Shadow Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Drakeforged Belt - Crafted - Now has 15/17/18 Fire Resistance up from 12/13/14 and 15/17/18 Shadow Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Soulforged Bracers - Crafted - Now has 8/9/10 Fire Resistance up from 6/7/8 and 15/17/18 Shadow Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Soulforged Boots - Crafted - Now has 8/9/10 Fire Resistance up from 6/7/8 and 15/17/18 Shadow Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Soulforged Belt - Crafted - Now has 8/9/10 Fire Resistance up from 6/7/8 and 15/17/18 Shadow Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Gleamscale Bracers - Crafted - Now has 8/9/10 Frost Resistance up from 6/7/8 and 15/17/18 Arcane Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Gleamscale Boots - Crafted - Now has 8/9/10 Frost Resistance up from 6/7/8 and 15/17/18 Arcane Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Gleamscale Belt - Crafted - Now has 8/9/10 Frost Resistance up from 6/7/8 and 15/17/18 Arcane Resistance up from 12/13/14 across item levels 73/76/79.
[Pending Restart] - Verdant Scale Bracers - Crafted - Now has 15/17/18 Nature Resistance up from 12/13/14 and 8/9/10 Arcane Resistance up from 6/7/8 across item levels 73/76/79.
[Pending Restart] - Verdant Scale Boots - Crafted - Now has 15/17/18 Nature Resistance up from 12/13/14 and 8/9/10 Arcane Resistance up from 6/7/8 across item levels 73/76/79.
[Pending Restart] - Verdant Scale Belt - Crafted - Now has 15/17/18 Nature Resistance up from 12/13/14 and 8/9/10 Arcane Resistance up from 6/7/8 across item levels 73/76/79.
[Pending Restart] - Duskhide Bracers - Crafted - Now has 23/24/25 Shadow Resistance up from 18/19/20 across item levels 73/76/79.
[Pending Restart] - Duskhide Boots - Crafted - Now has 23/24/25 Shadow Resistance up from 18/19/20 across item levels 73/76/79.
[Pending Restart] - Duskhide Belt - Crafted - Now has 23/24/25 Shadow Resistance up from 18/19/20 across item levels 73/76/79.
[Pending Restart] - Wildweave Bracers - Crafted - Now has 23/24/25 Nature Resistance up from 18/19/20 across item levels 73/76/79.
[Pending Restart] - Wildweave Boots - Crafted - Now has 23/24/25 Nature Resistance up from 18/19/20 across item levels 73/76/79.
[Pending Restart] - Wildweave Belt - Crafted - Now has 23/24/25 Nature Resistance up from 18/19/20 across item levels 73/76/79.
[Pending Restart] - Lunaris Bracers - Crafted - Now has 8/9/10 Shadow Resistance up from 6/7/8 and 12/13/14 Arcane Resistance up from 9/10/11 across item levels 73/76/79.
[Pending Restart] - Lunaris Boots - Crafted - Now has 8/9/10 Shadow Resistance up from 6/7/8 and 12/13/14 Arcane Resistance up from 9/10/11 across item levels 73/76/79.
[Pending Restart] - Lunaris Cord - Crafted - Now has 8/9/10 Shadow Resistance up from 6/7/8 and 12/13/14 Arcane Resistance up from 9/10/11 across item levels 73/76/79.
[Pending Restart] - Felfire Bracers - Crafted - Now has 12/13/14 Fire Resistance up from 9/10/11 and 8/9/10 Shadow Resistance up from 6/7/8 across item levels 73/76/79.
[Pending Restart] - Felfire Boots - Crafted - Now has 12/13/14 Fire Resistance up from 9/10/11 and 8/9/10 Shadow Resistance up from 6/7/8 across item levels 73/76/79.
[Pending Restart] - Felfire Cord - Crafted - Now has 12/13/14 Fire Resistance up from 9/10/11 and 8/9/10 Shadow Resistance up from 6/7/8 across item levels 73/76/79.
[Pending Restart] - Heavyweight Girdle - Ruby Attrition - Now has 20 Frost Resistance up from 0.
[Pending Restart] - Flame-forged Boots - Ruby Attrition - Now has 16 Fire Resistance up from 0 and 8 Shadow Resistance unchanged.
[Pending Restart] - Petrified Bracers - Ruby Attrition - Now has 12 Shadow Resistance up from 6.
[Pending Restart] - Ruby Gauntlets - Ruby Attrition - Now has 16 Shadow Resistance up from 10.
[Pending Restart] - Nefarious Robe - Ruby Attrition - Now has 16 Shadow Resistance up from 0 and 18 Fire Resistance up from 10.
[Pending Restart] - Scorching Mittens - Ruby Attrition - Now has 15 Fire Resistance up from 0 and 6 Shadow Resistance up from 0.
[Pending Restart] - Taskmaster Leggings - Ruby Attrition - Now has 20 Arcane Resistance up from 10 and 15 Fire Resistance up from 10.
[Pending Restart] - Lava Stitched Bracers - Ruby Attrition - Now has 6 Fire Resistance up from 0.
[Pending Restart] - Shadowflame Aegis - Ruby Attrition - Now has 12 Fire Resistance up from 6 and 20 Shadow Resistance up from 10.
[Pending Restart] - Nightmare Gauntlets - Ruby Attrition - Now has 12 Fire Resistance up from 6 and 10 Shadow Resistance up from 8.
[Pending Restart] - Draconic Blood Spike - Ruby Attrition - Now has 11 Fire Resistance up from 0, a 1 minute 30 second item cooldown, and a 393g vendor price up from 204g 19s 93c.
[Pending Restart] - Flame Scale Pauldrons - Ruby Attrition - Now has 15 Shadow Resistance up from 10 and 15 Fire Resistance up from 10.
[Pending Restart] - Spellbinder Dagger - Ruby Attrition - Now has 12 Arcane Resistance up from 0, 12 Fire Resistance up from 0, and 12 Shadow Resistance up from 0.
[Pending Restart] - Blackhand Skullcrusher - Ruby Attrition - Now has 14 Shadow Resistance up from 0 and 4 Fire Resistance up from 0.
[Pending Restart] - Drake Scale Piercer - Ruby Attrition - Now has 12 Shadow Resistance up from 0.
[Pending Restart] - Elementium Infused Longbow - Ruby Attrition - Now has 15 Shadow Resistance up from 0, 6 Frost Resistance up from 0, and 6 Fire Resistance up from 0.
[Pending Restart] - Chromatic Scale - Ruby Attrition - Now has 13 Fire, 13 Nature, 13 Frost, 13 Shadow, and 13 Arcane Resistance up from 3 each.
[Pending Restart] - Dragon Eye Pendant - Ruby Attrition - Now has 15 Fire Resistance up from 0 and 7 Shadow Resistance up from 0.
[Pending Restart] - Drake Scale Drape - Ruby Attrition - Now has 15 Fire Resistance up from 0 and 15 Shadow Resistance up from 0.
[Pending Restart] - "Infinite Hourglass Sand" is now available on Ruby Attrition Vendor when you hit exalted. This is a non-consumable Hourglass sand. It costs 100g at exalted.
[Pending Restart] - Chromaggus Adaptations: (Insert Element) will now also count as HIGHLY Vulnerable for the Elementium Bombs. Vulnerable targets is measured by how much MORE damage X element does to that target.
[Pending Restart] - Next Lockout: Xarthos will now drop 1 to 3 Elementium Shards, guaranteed when killed.
[Pending Restart] - Greatly increased the drop chance to refine elementium ore, bar and shards from Master Elemental Shaper Krixix. His engineering goggle recipes also have a greatly increased drop chance.
[Pending Restart] - Doubled the Drop Chance for Elementium Shards from Blackwing Lair.
常规
[Pending Restart] Romus the Redeemer will now sell a "Cloak of Nefarius Cache" which will contain a Royal Cloak of Lord Victor Nefarius with a random affix.
[Pending Restart] - The level 10, 15, and 30 rare, epic and legendary mystic enchantment rewarded from the quests are now able to be bought from the class trainers. Meaning newly added enchants like Searing Brand, Arcane Reverberation, etc can be purchased with Mystic Enchantments without the requirement for prestiging.
Draconic Knowledge now grants Healing Spell Power in addition to Spell Damage
常规
[Pending restart] [Judgement 6-piece Tier 2 set bonus] The effect triggering on critical heals has been changed from granting 50 haste rating to restoring 75 mana. This change is intended to make the transition from the Tier 1 Lawbringer set smoother.
[Pending Restart] - Increased the attack power and spell power inheritance from the Enslaved Demons by 33%.
[Pending Restart] - Increased the attack power and spell power inheritance by 20% from the Tame Dragonkin.
[Pending Restart] - Increased the attack power and spell power inheritance from the Elementals by 16.67%.
[Pending Restart] - Power Drain from Arcane Anamoly's Power Drain no longer grants a damage increasing buff to the pet because it was creating an imbalance, causing this pet to be 50-60% stronger than other elementals. Magma Splash from Magma Elemental was dealing the 5 stack damage amount at 1 stack, increased further with stacks. It now correctly deals the correct damage per stack.
[Pending restart] [Hunter] [Legendary: Barbed Shot] This now grants 8% armor penetration per stack, changed from 10%.
Attack Power debuffs like Searing Brand and Vindication will no longer overwrite each other, instead, only the strongest will be active at one time, if one falls off, the second value will kick in.
[Pending Restart] - Fixed a bug where Annihilator was reducing raid-wide armor still.
常规
[Pending Restart] [Druid] [Balance: Insect Swarm] Reduced the damage of Insect Swarm by 5%. The recent 12% buff to this spell made it a bit too powerful.
[Pending Restart] [Druid] [Glyph of Savage Roar] This now increases damage done by 6% against monsters, up from 3%.
[Pending Restart] [Druid] [Epic: Primal Frenzy] This now has an additional effect: The damage of your Rip and Rake is increased by 1% for every 2% armor penetration you have. In addition, the proc effect has been changed from increasing your damage by 6% to increasing your armor penetration by 20%.
[Pending Restart] [Druid] [Legendary: Predator's Wrath: Wrathful Strikes] The damage triggered from this enchant has been increased by approximately 30%.
[Pending Restart] [Druid] [Cat Form] Increased energy regeneration while in Cat Form by 10%,
[Pending Restart] [Druid] [Feral: Predatory Instincts] This now increases the damage of your physical critical strikes by 5/10/15%, up from 3/6/9%.
[Pending Restart] [Warrior] [Legendary: Colossus Smash] This now deals 300% weapon damage against monsters. Its damage against players is unchanged.
[Pending Restart] [Warrior] [Legendary: Heavyweight] This now also increases the armor penetration granted by your Battle Stance by an additional 10%.
[Pending Restart] [Warrior] [Arms: Improved Slam] This talent now also increases the damage of Slam by 10/20%.
[Pending Restart] [Warrior] [Battle Stance] Battle Stance now grants 15% armor penetration, up from 10%.
Fixed a bug where Presence of Mind had incorrect cooldown, it is now 90 seconds.
Fixed a bug where Glyph of Mirror Images wasn't summoning a 4th image.
Fixed a bug where Mirror Images would always heal w/o the glyph of Mending Images
Fixed a bug where stoneclaw wasn't providing the absorb amount in the tooltip.
[Pending Restart] - Low Tide can now spread riptide to targets more than 15 yds away from you.
常规
Fixed a bug where you could miss during Mindshift.
Fixed a bug where the Taunt from Dark Apotheosis wouldn't put you at the top of the threat list if the target wasn't attacking you
Second bug: It was NOT correctly reducing cast time post update.
First bug: It was lowering the damage provided from Arcane Blast.
Two bugs have been fixed with Glyph of Arcane Blast.
[Pending Restart] - [Druid] - [Epic: Critical Cycles] This enchant now only stacks 5 times (down from 10), but grants 8 second duration increase (up from 5). This will slightly reduce the damage this enchantment can grant while significantly reducing the effort it takes to stack and maintain.
[Pending Restart] - [Balance Druid] - Surging Eclipse has been reworked: Casting Starsurge while in an Eclipse phase will increase the damage of your next Wrath or Starfire by 30%, depending on the phase. Empowered Wraths or Starfires have a 30% chance to reset the cooldown of Starsurge.
[Pending Restart] - [Balance Druid] - Eclipse no longer requires a critical hit to trigger from Wrath and Starfire.
Power Slam off-hand damage should now be working as intended.
Fixed an issue causing the recent Conflagrate PvP mod not to always apply.
常规
Fixed an issue causing the epic mystic enchantment Blink of the Warden to have an old tooltip. The correct tooltip is: "Your Blink distorts reality around you, leaving behind a mirror image in the place you left for 3 seconds. The next spell cast on you will be redirected to the mirror image instead. In addition, using Blink generates two charges of Arcane Blast." This functionality is already live, and the tooltip and display of these spells will be on the launcher shortly.
[Pending Restart] Vindication now lasts for 12 seconds, up from 10.
Fixed an issue causing the off-hand penalty removal from Power Slam not to work as it should.
[Pending Restart] Dark Apotheosis now makes the Warlock immune to interrupt effects from monsters, making it much more dependable as a tank. This interrupt immunity does not work against players.
[Pending restart] [Epic: Curseweaver] This enchant has been upgraded. Instead of increasing the amount of Curses you can have on a target by one, it now makes your Curse of Agony and Curse of Doom no longer occupy a Curse slot. This means this enchant enables these two damaging Curses to be applied alongside any other Curse.
[Pending Restart] Fixed a bug causing the triggered Shadow damage from Shadow of Death not to trigger properly.
[Pending Restart] Fixed a bug causing the removal of the positional requirement of Ambush while Rush of Blood is active not to work properly.
[Pending Restart] Fixed issues causing the updates to the updates to Glyph of Hemorrhage, Glyph of Ambush and Dirty Deeds.
常规
[Pending Restart] - Low Tide no longer has an ICD on spreading riptide.
Fixed an issue causing Dark Apotheosis tanks to sometimes lose their threat modifier after dying, resulting in them doing far less threat than intended. This has been hotfixed and is already live.