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Seřazeny chronologicky.
Všeobecné
Fixed an issue where Crow's Cache would get stuck and not spawn.
[Necro] Disabled/removed the Wormskin capstone
[Necro] Disabled/removed the Plague Horde capstone
[Necro] Crypt Leapers' disease proc now also has a movespeed slow
[Necro] Crypt Leapers now give 3% shadow and nature damage to you
[Necro] Crypt Leapers now reduce the duration of slows used on you by 10%
[Necro] Skeletal Archers now grant 2% spell haste
[Necro] Raise: Frost Wyrm is now Raise: Unholy Colossus, a 4 cost minion that grants spell haste and a permanent soul link effect and is a well rounded good tank / damage dealer
[Necro] Brittle Skeletons now increase your crit by 2%
[Necro] Gurgling Horrors generate increased threat
[Necro] Gurgling Horrors have a chance to fear enemies that attack them
[Necro] Bilebomb is now Raise: Knight of Decay, another temp summon that consumes Foul Remnants to boost its duration. Knights of Decay are pretty tanky and bladestorm enemies, and buff your damage while they are alive
[Necro] Unholy Command's previous Blighted Horror effect now applies to Shamblers
[Necro] Unholy Command: Plague is now simply called Unholy Command - the other Unholy Commands will be removed and merged into this one
[Necro] Foul Consumption no longer has a charge limit and now its proc grants you a Foul Remnant instead of summoning a zombie
[Necro] Spellblight no longer sacrifices a minion
[Necro] Unholy Frenzy now reduces damage taken by 35% instead of increasing damage taken by 40%
[Necro] Unholy Frenzy now costs 25 Runic Power
[Necro] Bloodghouls are now Gurgling Horrors with a new visual but the same effect
[Necro] Putrid Form is now Putrid Summoner, giving your periodic damage effects a chance to grant you a Foul Remnant. it also reduces all damage you take by 5% and reduces the cast time of your raise spells by 15%
[Necro] Corpse Legion's rotlings now last 15 sec
[Necro] Corpse Legion is now a 1 min CD, costs 1 Foul Remnant, and has ground targetting so the Rotlings are summoned at the location you choose
[Necro] Zombimancy now removes the CD of Raise: Rotling and increases your max Foul Remnant stacks by 2, and reduces life force by 2
[Necro] Rally the Damned has a new visual
[Necro] Rally the Damned is now a 60 sec CD
[Necro] Rally the Damned no longer has a cost, but is now instant
[Necro] Raise: Plague Eruptor now consumes all Foul Remnant stacks, getting a duration based on stacks consumed.
[Necro] Raise: Plague Eruptor no longer costs Runic Power and now has a 2 min CD
[Necro] Raise: Tomb King costs 1 Foul Remnant
[Necro] Crypt Swarm now generates a Foul Remnant if you channel it for its full duration
[Necro] Crypt Swarm now costs 25 Runic Power
[Necro] Crypt Swarm now slows the target by 5% for 3 sec every tick, stacking up to 4 times.
[Necro] Crypt Swarm no longer causes minions to enrage while attacking your target, and no longer Slows passively
[Necro] Necromancer Initiate's aura reduce the cast time of Raise: Rotling by 50%
[Necro] Raise: Rotling now has a 1 sec base cast time
[Necro] Raise: Rotling now has a 3 sec base CD instead of 5 sec
[Necro] Raise: Rotling now costs 1 Foul Remnant instead of Runic Power
[Necro] Raise: Zombie is now Raise: Rotling. Rotlings are similar to zombies but explode when they expire naturally, dealing damage to nearby enemies based on their max hp
[Necro] While the Flesh Golem from Abomination Hook is active, harmful spells cast on you are redirected to it
[Necro] Abomination Hook costs 1 Foul Remnant
[Necro] Plague Hulk is now a spell called Abomination Hook that summons a Flesh Golem 10yd in front of you that hooks the target enemy to its location then dies a few moments later (no life force, temp summon)
[Necro] Raise: Flesh Golem is now Raise: Shambler, which acts similarly but no longer has a hook
[Necro] Skeletal Archers no longer cleave enemies
[Necro] Skeletal Archers now cost 1 Life Force instead of 2 and are scaled down to compensate. These will be baseline
Svět
Impure Flask of Warsong now grants 55 Strength & 18 Armor Penetration Rating.
Pure Flask of Deep Meditation now grants 90 Spell Power & 50 Mp5.
Impure Flask of Deep Meditation now grants 75 Spell Power & 40 Mp5.
Pure Flask of the Kirin Tor now grants 85 Spell Power & 40 Intellect.
Impure Flask of the Kirin Tor now grants 70 Spell Power & 30 Intellect.
Pure Flask of Manifesting Power now grants 85 Spell Power & 40 Spirit.
Impure Flask of Manifesting Power now grants 70 Spell Power & 30 Spirit.
Focused Quickshot Scope has been updated to now give the following effects: Permanently adds 12 Haste Rating to gun or bow. Only usable on items level 65 and above.
Quickshot Scope has been updated to now give the following effects: Permanently adds 9 Haste Rating to gun or bow. Only usable on items level 65 and above.
Focused Sighted Scope has been updated to now give the following effects: Permanently adds 16 Critical Strike Rating to gun or bow. Only usable on items level 65 and above.
Sighted Scope has been updated to now give the following effects: Permanently adds 12 Critical Strike Rating to gun or bow. Only usable on items level 65 and above.
Focused Felfire Scope has been updated to now give the following effects: Permanently adds 20 Attack Power to gun or bow. Only usable on items level 65 and above.
Felfire Scope has been updated to now give the following effects: Permanently adds 16 Attack Power to gun or bow. Only usable on items level 65 and above.
Fine Gnomish Prismatic Polish has been updated to now give the following effects: Permanently adds 12 Haste Rating to a libram or relic. Only usable on items level 65 and above.
Gnomish Prismatic Polish has been updated to now give the following effects: Permanently adds 9 Haste Rating to a libram or relic. Only usable on items level 65 and above.
Fine Gnomish Sharpening Polish has been updated to now give the following effects: Permanently adds 16 Critical Strike Rating to a libram or relic. Only usable on items level 65 and above.
Gnomish Sharpening Polish has been updated to now give the following effects: Permanently adds 12 Critical Strike Rating to a libram or relic. Only usable on items level 65 and above.
Fine Gnomish Magnification Polish has been updated to now give the following effects: Permanently adds 16 Spell Power to a libram or relic. Only usable on items level 65 and above.
Gnomish Magnification Polish has been updated to now give the following effects: Permanently adds 12 Spell Power to a libram or relic. Only usable on items level 65 and above.
Mastercraft Guarded Belt Buckle has been updated to now give the following effects: Permanently adds 30 Block Value to a belt item. Only usable on items level 65 and above.
Guarded Belt Buckle has been updated to now give the following effects: Permanently adds 20 Block Value to a belt item. Only usable on items level 65 and above.
Mastercraft Champion's Belt Buckle has been updated to now give the following effects: Permanently adds 16 Strength to a belt item. Only usable on items level 65 and above.
Champion's Belt Buckle has been updated to now give the following effects: Permanently adds 12 Strength to a belt item. Only usable on items level 65 and above.
Mastercraft Priestly Belt Buckle has been updated to now give the following effects: Permanently adds 16 Spirit to a belt item. Only usable on items level 65 and above.
Priestly Belt Buckle has been updated to now give the following effects: Permanently adds 12 Spirit to a belt item. Only usable on items level 65 and above.
Mastercraft Scholar's Belt Buckle has been updated to now give the following effects: Permanently adds 16 Intellect to a belt item. Only usable on items level 65 and above.
Scholar's Belt Buckle has been updated to now give the following effects: Permanently adds 12 Intellect to a belt item. Only usable on items level 65 and above.
Mastercraft Eluding Belt Buckle has been updated to now give the following effects: Permanently adds 20 Dodge Rating to a belt item. Only usable on items level 65 and above.
Eluding Belt Buckle has been updated to now give the following effects: Permanently adds 16 Dodge Rating to a belt item. Only usable on items level 65 and above.
Mastercraft Agile Belt Buckle has been updated to now give the following effects: Permanently adds 16 Agility to a belt item. Only usable on items level 65 and above.
Agile Belt Buckle has been updated to now give the following effects: Permanently adds 12 Agility to a belt item. Only usable on items level 65 and above.
Mastercraft Blade Master's Belt Buckle has been updated to now give the following effects: Permanently adds 22 Parry Rating to a belt item. Only usable on items level 65 and above.
Blade Master's Belt Buckle has been updated to now give the following effects: Permanently adds 18 Parry Rating to a belt item. Only usable on items level 65 and above.
Mastercraft Hulking Belt Buckle has been updated to now give the following effects: Permanently adds 16 Stamina to a belt item. Only usable on items level 65 and above.
Hulking Belt Buckle has been updated to now give the following effects: Permanently adds 12 Stamina to a belt item. Only usable on items level 65 and above.
Mastercraft Subtle Gambeson has been updated to now give the following effects: Permanently enhances an item worn on the chest to reduce all threat generated by 5%. Only usable on items level 65 and above.
Subtle Gambeson has been updated to now give the following effects: Permanently enhances an item worn on the chest to reduce all threat generated by 4%. Only usable on items level 65 and above.
Mastercraft Clefthoof Gambeson has been updated to now give the following effects: Permanently adds 18 Defense and increases your threat generated by 4% to an item worn on the chest. Only usable on items level 65 and above.
Clefthoof Gambeson has been updated to now give the following effects: Permanently adds 14 Defense and increases your threat generated by 3% to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft True Strike Gambeson has been updated to now give the following effects: Permanently adds 16 Hit Rating to an item worn on the chest. Only usable on items level 65 and above.
True Strike Gambeson has been updated to now give the following effects: Permanently adds 12 Hit Rating to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft Wind Gambeson has been updated to now give the following effects: Permanently adds 18 Expertise Rating to an item worn on the chest. Only usable on items level 65 and above.
Wind Gambeson has been updated to now give the following effects: Permanently adds 12 Expertise Rating to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft Fel Strike Gambeson has been updated to now give the following effects: Permanently adds 27 Critical Strike Rating to an item worn on the chest. Only usable on items level 65 and above.
Fel Strike Gambeson has been updated to now give the following effects: Permanently adds 18 Critical Strike Rating to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft Cobra Strike Gambeson has been updated to now give the following effects: Permanently adds 20 Haste Rating to an item worn on the chest. Only usable on items level 65 and above.
Cobra Strike Gambeson has been updated to now give the following effects: Permanently adds 15 Haste Rating to an item worn on the chest. Only usable on items level 65 and above.
The changes to "Tier 0" Nether High-Material drops rates are designed to better reflect their use in all Tier 1, 2 and 3 recipes, as well as their ability to drop in all Tier High-Risk zones. These materials can be farmed anywhere in High-Risk and are not affected by events, and are used in all HR crafting recipes. This change will add more consistent and valuable farming for players wanting to avoid High-Risk events but still obtain valuable materials, and to ensure these materials do not become a bottle neck for HR crafting. [These changes require a restart]
Disenchanting Normal Level 70 Bloodforged Gear now has a 100% to grant a Shattered, Malicious or Forbidding Nether Shard.
Skinning Beasts now has a 100% chance to drop Nether Hide Scraps, Scored Nether Leather or Perfect Nether Leather in all Tier 1, 2 and 3 High-Risk zones.
Mining a Mining Node now has a 100% chance to drop a Fragmented, Tainted or Pure Nether Lode in all Tier 1, 2 and 3 High-Risk zones.
Gathering from an Herbalist Node now has a 100% chance to drop a Nether Spore, Spore Sac or Nether Seed in all Tier 1, 2 and 3 High-Risk zones.
Tripled the chance to obtain Nether Tinged Meat Chunks, Nether Infused Meat and Nether Charged Steak from beast mobs in all Tier 1, 2 and 3 High-Risk zones.
Tripled the chance to obtain Frayed, Sturdy and Interlaced Netherweave from humanoid mobs in all Tier 1, 2 and 3 High-Risk zones.
Updated descriptions on High-Risk Materials to be more clear where how they are obtained and from which zones. Nether is obtained in any Tier 1,2 or 3 zone. Twisted is Tier 1. Dread is Tier 2. Void is Tier 3.
Změny systému
Added a custom error message when For The Horde or For the Alliance spells fail to cast due to you being in a party with other players to make this requirement more clear. This requirement is necessary to maintain the integretity of FtA/FtH interactions and prevent HR abuse.