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Seřazeny chronologicky.
Všeobecné
Enterring a dungeon with LFG tool now tells you the last boss required to complete the instance.
Fixed an issue that would prevent you from seeing a follow up card or future drafts after learning Demon Mastery through a skill card if you did not have a soul shard generator. Relogging will resolve any characters with this issue.
Talenty a kouzla
Fixed an issue where Warden of Demon reach had to be re-equipped after dying for all mechanics to work properly. Additionally removed the duration on consuable buffs in Warden of Demon reach to add more fluidity and fun to the playstyle in dungeons.
Fixed a tooltip issue on Maggot Trap pending next spell patch.
[Requires Launcher Update] Fixed an issue where Shuriken Toss and Crimson Tempest werent showing their visual properly while using the HD patch.
Frenzied Regeneration now reduces damage versus players by 10%, changed from 20%.
Second Wind has been reworked and now reads: Whenever you are below 35% health, your melee abilities will generate 12/24/36 rage and 8/16/24% of your base health over 12 seconds. This effect can only occur once every 30 seconds.
Blessed Recovery Capstone now makes your Desperate Prayer come off cooldown three times as fast, changed from two times as fast.
Fel Armor now heals for 3% base health, changed from 4%.
Improved Leader of the Pack now heals for 2/4% base health, changed from 2.5/5%.
Blood Craze now heals for 1/2/3% base health over 6 sec, changed from 2/4/6%. Its effect is now tripled while Enraged, changed from doubled. It can now trigger every 12 sec, changed from every 16 sec.
Shadow and Flame now gives 4/7/10 sec cooldown reduction to Shadowfury instead of 5/10/15 sec.
Lightwell now has a 90 sec cooldown, changed from 120 sec.
[Thrall] The Mystic Enchants Arctic Reach, Destructive Reach, Elemental Reach, Flame Throwing and Magic Attunement are no longer available.
Hand of Salvation now ticks every 2 seconds, changed from every 1 sec.
Seal of Justice now has a 10 sec internal cooldown, changed from 6 sec.
Nature's Splendor now increases periodic and instant healing of Lifebloom by 5%/10/15%, changed from 2/4/6%.
Gift of the Earthmother now increases the periodic healing of Lifebloom by 6/12/18/24/30%, changed from 4/8/12/16/20%.
Lifebloom healing has been slightly reduced.
Lifebloom periodic healing has been reduced by about 13% and direct healing reduced by about 8%. (Talents increasing the healing from Lifebloom have been increased resulting in no change if invested into it.)
Hawk Eye no longer gives range to your hunter abilities. It now reads: Increases your chance to hit with ranged and melee abilities by 1/2/3% and increases the damage done by Auto Shot by 2/4/6%.
Holy Supernova now has a 60 sec cooldown, changed from 45.
Dungeony & Raidy
[Karazhan] [Moroes] Starving now inflicts damage based on the players current health and stack count. Previously would inflict a fix amount of damage per stack.
[Karazhan] [Moroes] Moroes will now Shadowstep multiple times in a row to apply Garrote on higher player counts.
[Karazhan] [Moroes] Moroes will now prefer to cast Garrote on targets that are currently not effected by Garrote.
[Karazhan] [Moroes] Garrote can no longer stack.
[Karazhan] [Moroes] Corrected an issue where Garrote would scale with the effected players damage modifiers.
[Karazhan] [Attumen the Huntsman] Attumen will no longer evade or manipulate his threat if a player leaves the main battlefield. Instead he now applies the Coward debuff to the target. Coward reduces all damage deal and healing done by 11% and increases all damage taken by 11%. Coward lasts 60 seconds and stacks up to 9 times.
[Karazhan] [Attumen the Huntsman] Corrected an issue where Fel Fire would sometimes disappear.
[Karazhan] [Attumen the Huntsman] Intangible Presence now reduces targets hit dodge and parry chance by 10% and now stacks up to 9 times. Previously would reduce only hit rating by 50% without stacking.
[Karazhan] [Attumen the Huntsman] Attumen no longer casts Shadow Cleave.
[Karazhan] [Attumen the Huntsman] Increased armor reduction per charge of Devastating Strike to 20% up from 10%.
[Karazhan] [Attumen the Huntsman] Attumen and Midnight now move into the centre of the battlefield to mount up and start their attack 3 seconds later, again adding a large amount of threat to the closest target.
[Karazhan] [Attumen the Huntsman] Midnight now also casts Charge but without spawning Fel Fire.
[Karazhan] [Attumen the Huntsman] Attumen will now spawn from the left entrance to Midnights stable and move into the centre of the battlefield before starting to attack. Attumen will apply a large amount of threat to the closest enemy once he starts his assault.
[TBC Raids] Corrected an issue where Chained spells would bypass area damage reduction of player pets.
[Karazhan] [General] Updated all bosses to latest standards.
[TBC Raids] Mythic Difficulty is now available for Karazhan, Gruuls Lair, Magtheridons Lair, Serpentshrine Caverns, Tempest Keep. Mythic difficulty features all Ascended mechanics at a lower scaling.
Mystické enchantmenty
Fixed an issue where the proc chance of Bone Arrow from the Bone Arrow Worldforged Mystic Enchantment was far lower than intended.
Všeobecné
Fixed an issue where the Fel Elemental was not usable
Fixed an issue where Wardrobe would require Transmog Runes to apply saved Sets
Fixed an issue where Worldforged Enchants would be consumed if attempting to use them on weapon slots. They cannot be used on weapon slots.
While your Primary Stat is Spirit your healing and absorption is increased by PvP power in Arenas and Battlegrounds. (Healing done while your Primary Stat is Spirit has been reduced baseline in Arenas and Battlegrounds to account for this.)
Talenty a kouzla
Added the following to all Mastery Spell tooltips for additional clarity. (Pending Spell Patch) Learning this mastery in Draft Mode will allow you to immediately learn one of the below spells that you meet the required level for and will allow all spells in this mastery to show up in future card selections.
Mystické enchantmenty
Fixed an issue where Cauterizing Fire Heals had longer range than intended. They will now match the range of fireball and fireball range modifiers.
Všeobecné
Realmwide Reputations are live. Aldor, Scryer, and Consortium are currently not synced!
[Pending Restart] - The poison proc from the Rogue T5 (4) set bonus no longer deals reduced bonus damage in cat form.
[Requires Launcher Update] Added text to indicate if an appearance has been collected or not to equipment tooltips.
Fixed an issue where some items that were unique equipped would still act as unique.,
Realmwide Achievements is now Live on Area 52
New Profession UI is now on Area 52!
Talenty a kouzla
Fixed an issue where the new feral weapon damage bonus was not always applying.
[Already Live] - Lacerates Attack Power scalar has been increased by 25%.
[Pending Restart] Feral weapon damage bonus from off-hands no longer has a 50% penalty while using Titans Grip.
Změny systému
Increased the attack power scaling of Carnage Incarnate and Rend (Carnage) by 25%.
Increased the damage of Instant Poison and Deadly Poison by 15% while in Cat or Bear Form.
Increased the AP coefficient of Predator's Wrath (extra nature damage done by your cat form abilities after casting wrath in cat form) by 25%.
Predator's wrath AP coefficient applied to "Wrath" has been increased to 25% from 12%.
Rake attack power scaling has been increased by 25%
Rip attack power scaling has been increased by 25%.
Ferocious Bite attack power scaling has been increased by 25%.
Increased the AP coefficient of Devil's Claw by 40% and the SP coefficient by 15%. This targets buffs to the underperforming version of the specialization while those who used mostly spell caster gear will still receive a similar but not as powerful buff.
Increased the AP coefficient by approximately 25% of the DoT from Charred Bite (Lucifur) and the SP coefficient by approximately 6%.
Increased the AP coefficient of the Direct Damage from Charred Bite (Lucifur) by 33% and the SP coefficient by 20%.
Increased the AP coefficient of Infected Blood from the Plague Bearer legendary enchant by approximately 25%
Increased the AP coefficient of Corrupted Hunger from the Corrupted Bear Form legendary enchant by approximately 25%
Increased the AP coefficient of Corrupted Paw from the Corrupted Bear Form legendary enchant by approximately 20%
Increased the AP coefficient of Tainted Wound by approximately 25%
Increased the AP coefficient of Faerie Fire (Feral) by 25%.
Increased the AP coefficient of Swipe (Bear) by 25%.
Increased the Weapon Damage contribution of Swipe (Cat) by 20%.
Increased the AP coefficient applied to Claw from Razor Claws to 25%.
Bloodthirst no longer deals reduced damage versus monsters in Bear Form / Cat Form.
Bloodthirst now scales with 55% of your AP from 58% but the damage is now increased by 8% from any bleed you have applied to the target up to a maximum of 40%.
Feral Bonus AP on Weapons has been replaced with a similar scaling system. Weapons that previously gave Feral Attack Power will now give weapon damage in place. This means abilities like Mangle, Shred and Swipe are slightly buffed. For every 14 Feral AP a weapon would have had, it now grants 1 extra weapon damage (2.5 for bear).
Savage Defense now scales with 8% of your Attack Power from 6%.
Změny předmětů
Normal Raid Items you have before this update has been upgraded to Heroic Raid items. This will result in a slight stat increase and item level increase to match said stat increase.
Heroic Raid Items you have before this update has been upgraded to Mythic Raid items. This will result in a slight stat increase and item level increase to match said stat increase.
Dungeony & Raidy
[The Black Morass] Rift Lords now use the Ascension TBC Dungeon version of Mortal Strike, Thunder Clap and Sunder Armor instead of the original version of the spells.
[Karazhan] [Chess Event] Chess Pieces will no longer scale their health and damage with the number of player inside the raid on Ascended difficulty.
[Pending Restart] [SerpentShrine] [Lady Vashj] Corrected an issue where Coilfang Sirens and Coilfang High Prietess would always spawn in pairs on 10 player difficulty.
Mystické enchantmenty
[Pending Restart] Plague Bearer - fixed the spread logic of the enchant to spread the Infected Blood and Rabies instead of reappling them with their full duration. Changed the spread spell from Swipe to Maul.
[Pending Restart] - [Pending Patch Update] - Spartan Kick is now usable in Defensive, Phalanax or Battle Stance.
Všeobecné
[Requires Launcher Update] Fixed action bar paging for stances and forms when using addons.
[Ambassador] - Yerg the Ambassador is an ambassador to both the Horde and the Alliance factions. He values other Ambassadors very highly and will allow them to purchase mounts from either faction. You can locate him at Ratchet!
Svět
Beast Nests have been disabled while we address a bug preventing the creatures from properly spawning. We will post a changelog when they have been enabled again.
Mystické enchantmenty
[Pending restart] Fixed an issue where Blooming Growths crit modifier was only 50% instead of 100% like the tooltip stated.
Všeobecné
[Pending Restart] - Added a vendor price to the Honor items that come from the Battleground Spoils!
[Requires Launcher Update] Reverted the size change for auction listings. Auctions now have a small icon to show the Mystic Enchant on an item.
[Pending Restart] - Fixed an issue where Phalanax Stance would inherit the threat auras of Defensive Stance after the Hoplite rework.
[Pending Restart] - Fixed an issue where the baseline Energy Regeneration would sometimes not restore the correct energy, resulting in a lot of loss energy.
Battleground spoils now has an option to accept Marks, Orbs, Runes instead of gear.
Battleground Spoils (61-70) now has the correct gear, rewarding bloodforged gear relevant to the stat allocation you choose and has a chance at receiving bonus honor gear from the Honor Vendor, this includes: Weapons, Trinkets, Armor, Shields, Relics, etc.
[Pending Cache Clear] - Updated the Scrolls of Unlearning to be 250 Marks of Ascension, down from 1,000 from Norzdormu's reward.
[Pending Patch Update] - Clarified the tooltip in Hand of Gul'dan.
Talenty a kouzla
Icicle damage from Ice Barrage now deals 20% reduced damage versus players.
Změny předmětů
[Pending Restart] - Crystalforge 4 set bonus now deals magic damage (inherits the highest school modifier) instead of Holy Damage.
Dungeony & Raidy
[Pending Restart] [Serpentshrine] [Morogrim Todewalker] Corrected an issue where Bursting Bubble would not amplify the damage it absorbed.
[Pending Restart] [Gruuls Lair] [High King Maulgar] Corrected an issue where Maulgars Champion would not change target.
Mystické enchantmenty
[Hoplite] Javelin will now require you to be in Phalanx Stance as intended.