Ascension Changelog

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2023/11/17

Obecné

Změna

[Primalist] Geode Lord adjusted

Změna

[Primalist] Geothermal reworked

Změna

[Primalist] Heavy Flows adjusted

Změna

[Primalist] Proc chances increased across the board for Geomancy through talents

Změna

[Primalist] Earthspine now generates 5% max mana on use

Změna

[Primalist] Rumbler proc chance increased to 15% from 12% and is now a 1 point node

Změna

[Primalist] Improved Earthspine now reduces the cd by 10 sec, up from 5

2023/11/16

Obecné

Změna

[Witch Hunter] Updated the Inquisition tree for better pathing and clarity

Změna

[Witch Doctor] Some new nodes added to the class tree

Změna

[Witch Doctor] Baseline cooldown of Juju Burst reduced to 8 sec

Změna

[Witch Doctor] Updated various 'filler' nodes in the class tree

Změna

[Witch Doctor] Improved Juju Burst reworked

Změna

[Witch Doctor] Potion Toss and Ingredient: Frog Venom are now in the Brewing tree

Změna

[Witch Doctor] Totem of Hir'eek now only works with Batscreech Blast, Hex of Death, or Fang of Hir'eek

Změna

[Witch Doctor] Adjusted class and Voodoo spec tree capstones

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[Witch Doctor] Hex of Night no longer silences

Změna

[Witch Doctor] Stasis Ward not has a 2 sec delay, down from 3

Změna

[Witch Doctor] Improved Spirit Shock removed, the cooldown reduction was made baseline

Změna

[Witch Doctor] Sen'jin's Blessing adjusted

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[Witch Doctor] Bwonsamdi's Protection adjusted

Změna

[Witch Doctor] Vivacious Brews adjusted

Změna

[Witch Doctor] After removing the ability to reduce the hit change of opponents from Veil, added Vol'jin's Way to the Shadowhunting tree as a defensive option

Změna

[Witch Doctor] Bwonsamdi's Deal now reduces healing by 10% per stack, down from 20%

Změna

[Witch Doctor] Devotions now share a shorter cd than their base cd

Změna

[Sun Cleric] Unbreakable Focus increased from 10% to 5%

Změna

[Sun Cleric] Legacy of the Silverhand talent added to Seraphim tree

Změna

[Witch Hunter] Defender of Darkshire now synergizes with Bolts rather than with Repeater

Změna

[Witch Hunter] Swoop now also makes you immune to snares

Změna

[Witch Hunter] Reduced the mana generated by Repeater from 10% to 8%

Změna

[Witch Hunter] Reduced the damage of Coiling Shot from 50% Weapon Damage to 30%

Změna

[Witch Hunter] Increased the damage of Darkslayer Bolt and Heartstop Bolt slightly

Změna

[Witch Hunter] Added With Style to the Boltslinger tree

Změna

[Witch Hunter] Added Razor Caltrops to the Boltslinger tree

Změna

[Witch Hunter] Added My Trusty Arbalest to the Boltslinger tree

Změna

[Witch Hunter] Added Caltrops to the Boltslinger tree

Změna

[Witch Hunter] Ricochet adjusted

Změna

[Witch Hunter] Added a few new nodes and switch nodes to the Boltslinger tree

Změna

[Witch Hunter] Witchbane no longer has a cast time

Změna

[Cultist] Eldritch Swiftness now causes Eldritch Slam to have a chance to drain Insanity.

2023/11/15

Obecné

Změna

[Cultist] Fortune Telling and Dark Rites swapped.

Změna

[Cultist] Dark Rites and Spreading Prophecy swapped.

Změna

[Cultist] Saronite Prayer talent replaced by Spreading Prophecy.

Změna

[Cultist] Feeding Darkness no longer passively drains Insanity, now instead reduces the CD of Eldritch Grasp.

Změna

[Cultist] Wrath of the Black Empire ranks added.

Změna

[Cultist] Fortune Telling now increases all crit chance and causes Eldritch Smite to drain 20 Insanity instead of Generating 10.

Změna

[Cultist] Maddening Wrath can now proc from periodic damage.

Změna

[Cultist] Eldritch Grasp deals more damage based on time channeled (You can snap it for just DoT source for Eldritch Symbiosis, channel for Insanity needs or full channel to get more worth out of its damage)

Změna

[Sun Cleric] Battle Cleric replaced by Vital Fury.

Změna

[Pyromancer] Slagforged Armor fixed to reflect the tooltip effect better, value increased.

Změna

[Sun Cleric] Redeemer reworked.

Změna

[Pyromancer] Binding Flames scaling fixed.

Změna

[Pyromancer] Kiss of Al'ar scaling fixed.

Změna

[Necromancer] Sower of Sickness Malady effectiveness increase reduced to 50% from 100%

Změna

[Necromancer] Malady of Famine Leech damage increase increased to 12% from 10%

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[Necromancer] Malady of Rot damage increase increased to 10% from 7%

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[Necromancer] Malady of Damnation movement speed reduction increased to 20% from 15%

Změna

[Witch Hunter] Sensed Evil no longer applies Exposed Evil

Změna

[Witch Hunter] Hunter in the Night adjusted

Změna

[Witch Hunter] Defender of Darkshire reworked to have a unique interaction with each specs playstyle

Změna

[Witch Hunter] Updated various SFX and VFX's for Inquisition Witch Hunters

Změna

[Witch Hunter] Improved Shadowblast and Darkhide are now 1 point nodes

Změna

[Witch Hunter] Dark Shots adjusted

Změna

[Witch Hunter] Some Darkness choice nodes have shifted positions or been freed from their choice node bonds entirely

Změna

[Witch Hunter] Darkness tree re-arranged for better pathing and clarity

Změna

[Witch Hunter] Darkhide Reworked

Změna

[Witch Hunter] Updated the capstones for Inquisition

Změna

[Witch Hunter] Witchknight now applies Sensed Evil

Změna

[Witch Hunter] Inquisition spec passive adjusted

Změna

[Witch Hunter] You now start with Burrow Bolt as Inquisition

Změna

[Witch Hunter] Burrow Bolt adjusted

Změna

[Witch Hunter] Witchknight now requires you to be using Witchmail

Změna

[Witch Hunter] Tank Witchhunters will now upgrade their Witchmail through their talents, rather than having multiple passive tank-oriented buffs in the tree that both the dps and tank playstyles can grab

Změna

[Witch Hunter] Grim Duty renamed Witchmail

Změna

[Witch Hunter] Quick Escape reworked into Calculated Escape

Změna

[Witch Hunter] Re-arranged the Inquisition tree for better pathing and clarity

Změna

[Witch Hunter] Reworked Hasty Repeater into Repeat Offender

Změna

[Witch Hunter] Punishing Bolt stacks now increase the damage of Bolts other than Punishing Bolt

Změna

[Witch Hunter] Vengeful Intent reworked

Změna

[Witch Hunter] Tonics now all have a standardized 15 sec duration

Změna

[Witch Hunter] Pyro Tonic now only gives 20% increased Fire Damage down from 25%

Změna

[Witch Hunter] Class capstones adjusted

Změna

[Witch Hunter] Tonics now share a reduced cooldown, rather than sharing their full cooldown

Změna

[Witch Hunter] Conviction reworked

Změna

[Witch Hunter] Acrobat reworked

Změna

[Witch Hunter] Enhanced Bolts adjusted

Změna

[Witch Hunter] Charged Bolts reworked

2023/11/13

Obecné

Změna

[Pyromancer] Draconic Tree adjusted for better pathing and clarity

Změna

[Pyromancer] Draconic Tempest reworked

Změna

[Pyromancer] Dragon's Wrath reworked

Změna

[General] Weapon proficiencies adjusted.

Změna

[Witch Hunter] Fixed a bug where Momentum was shown in tooltips and being proc'd without having the Boltsinger talent

Změna

[Witch Hunter] Adjusted the Boltslinger tree to clean up missing connections

Změna

[Pyromancer] Draconic tree, some nodes adjusted

Změna

[Pyromancer] Class capstones adjusted

Změna

[Ranger] Blow The Horns adjusted

Změna

[Ranger] Razorquils now also effects Falcon Dive

Změna

[Ranger] Quick Blades reworked into Wild Striker

Změna

[Ranger] Updated the wording of Ranger Horn tooltips for clarity

Změna

[Ranger] Venomstrike adjusted

Změna

[Ranger] All of Flanks empowered effects in the Brigand spec passive are now unique, rather than all of them critically striking