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Seřazeny chronologicky.
Všeobecné
[Son of Arugal] Sanguinity now reduces the cost of Sanguine Mend
[Son of Arugal] Malediction no longer has a health cost
[Cultist] Tentacles should no longer generate additional threat towards themselves
[Cultist] Armageddon now heals for a portion of the damage dealt
[Cultist] Protection of the Old Gods now gives parry instead of block, and also increases block value
[Cultist] Doomcloak now reduces magic damage by 50% up from 40%
[Cultist] Sanity Shield now drains Insanity for the duration
[Cultist] Voidguard now also increases parry chance
[Tinker] Minelayer Bot is now usable in arena
[Starcaller] New node in class tree: Enchanted Well
[Reaper] Requiem now requires Jailer of Souls
[Starcaller] Warden's Fury is now a 1 point node
[Starcaller] Nightblade has been reworked to Star Pupil
[Starcaller] Stellar Onslaught now works with Warden's Blade
[Starcaller] Moonwalk no longer increases base movement speed and instead further increases the speed granted by Shooting Star by 20%, up to 70. It still lets you walk on water.
[Starcaller] Astral Knowledge is now a 2 point node
[Son of Arugal] Shadow Vigil, Pack Hunting are now on the regular GCD
[Starcaller] Shooting Star now gives 50% movement speed down from 60% baseline
[Venomancer] Toxic Personality is now Toxic Stride
[Venomancer] Serpent's Coil base damage increased
[Venomancer] Venom Spits base scaling has been increased significantly
[Venomancer] Venoxis Fang base scaling increased
[Venomancer] Venoxis Fang base mana cost reduced by ~6%
[Venomancer] You can no longer move while using Web Wrap (wasn't stated in tooltip, was unintended)
[Venomancer] Rot Priest now gives Web Wrap synergy
Všeobecné
[Starcaller] New talent in the Sentinel tree: Seralin's Guard
[Starcaller] New talent in the Sentinel tree: Moonmancer
[Starcaller] Starfire Shot no longer has its cooldown reduced baseline
[Starcaller] New talent in the Sentinel tree: Tyrande's Guidance
[Starcaller] Aspect of the Huntress no longer gives stats baseline, and is now the first node in the Sentinel tree
[Starcaller] Many Tides abilities have been cut including: Water Bolt, Aegis of Neptulon, Douse, Wave Crash, and Geyser
[Starcaller] True Aim is now in the class tree
[Starcaller] Overflow, now Moonflow, has a new Lunar effect: It now incurs no cooldown and consumes Scattered Stars from enemies within 30yds
[Starcaller] Tidal Focus is now called Lunar Eclipse, and you now have Lunar effects instead of Focus effects
[Starcaller] Full Moon now increases critical strike chance by 10%, New Moon gives a chance to apply Scattered Stars on damage dealt
[Starcaller] High Tide and Low Tide are now called Full Moon and New Moon
[Starcaller] New talent in the Moonpriest tree: Rapid Quelling
[Starcaller] New talent in the Moonpriest tree: Final Prayer
[Starcaller] New talent in the Moonpriest tree: Enchanted Water
[Starcaller] New talent in the Moonpriest tree: Moonfury
[Starcaller] Healing talents from the old Moonbow tree have been aggregated to the Moonpriest tree
[Starcaller] Moonbow and Tides have had their dual roles split. Moonbow is now DPS and called Sentinel, Tides is now healer and called Moonpriest
Všeobecné
[Starcaller] Way of the Naga and related effects reworked.
[Starcaller] Effects renamed and given new icons.
[Starcaller] Trident of the Great Sea renamed Essence of the Moonwell, adjusted related effects.
[Starcaller] Arrows of Starlight and Huntress of Elune reduced to 1 point nodes.
[Starcaller] New node Lunar Shrapnel added to Sentinel.
[Starcaller] New node Exemplary Draw added to Sentinel.
[Starcaller] New node Lunar Amplification added to Sentinel.
[Starcaller] New node On The Hunt added to Sentinel.
[Starcaller] Unleash Water Wisps reworked into Unleash Wisps and moved to Sentinel.
[Starcaller] Astral Flare scaling reduced.
Všeobecné
[Tinker] Mechsuit: Shredder now transforms Blackpowder Shot and Reload into Sawblade and Flamethrower
[Tinker] Mechsuit: Activate Jets removed because it was super toxic
[Starcaller] Moon Mirrow now works with any type of avoidance for melee attacks.
[Starcaller] Warden of the Moon renamed Moon Guard and is now the spec passive of Moon Guard.
[Starcaller] Proc chance of Nebula fixed to match tooltip (15%, was 10).
[Starcaller] Starcovered Night no longer interacts with Warden's Blade.
[Starcaller] Dance in the Starlight CD reduction doubled.
[Starcaller] Cosmic Presence no longer reduces damage taken.
[Starcaller] New node Vengeful Inspiration added to Moon Guard.
[Starcaller] New node Clear the Skies added to Moon Guard.
[Starcaller] New node Convergence of Stars added to Moon Guard.
[Starcaller] New node Nightborne Armements added to Moon Guard.
[Starcaller] Moonlight Ripple moved to Moon Guard from class tree.
[Starcaller] New node Will of Elune added to Moon Guard.
[Starcaller] New node Moonlit Bulwark added to Moon Guard.
[Starcaller] New node Font of Magic added to Moon Guard.
[Starcaller] New node Lunar Knight added to Moon Guard.
[Starcaller] New node Evasion now in switch node with Starslip.
[Starcaller] New nodes Cosmic Pressure and Presence of the Moon added to Moon Guard as a switch.
[Starcaller] New node Chosen of the Moon added to Moon Guard.
[Starcaller] New node Coalesced Resilience added to Moon Guard.
[Starcaller] New node Enduting Moon added to Moon Guard.
[Starcaller] New node Moonveil Screen added to Moon Guard.
[Starcaller] Enchanted Aegis now increases damage of Moonflare (Moon Mirror proc) instead of granting block value.
[Starcaller] New node Swift Strikes added to Warden.
[Starcaller] New nodes Highest Order and Switft Command related to Shadowsong's Mandate added to Warden.
[Starcaller] Starlord's Mandate renamed Shadowsong's Mandate.
[Starcaller] Flow of Mana moved to class tree.
[Starcaller] Flow of Mana now a two point node with total +5% value.
[Starcaller] Moon Hammer renamed Sentinel Glaive, visual changed.
[Starcaller] Lunar Shockwaves and Lunar Anomaly decoupled.
[Starcaller] New node Lethal Pursuit added to Warden.
[Starcaller] New node Fan of Knives added to Warden.
[Starcaller] New node Spirit of Vengeance added to Warden.
[Starcaller] Warden's Precision moved to Warden.
[Starcaller] New capstone, Elune's Grace, added to class tree.
[Starcaller] Astromancy split into Astromancy and Celestial Surge in Warden.
[Starcaller] New node Wrath of the Moon placed in Warden.
[Starcaller] Bonds of Justice (Raid Aura) placed in Warden.
[Starcaller] New ability Umbral Blade placed in Warden.
[Starcaller] Astral Warfare (node) value reduced by 50%.
[Starcaller] Lunar Conquest moved to class tree.
[Starcaller] Celestial Cleave moved to class tree.
[Starcaller] Elune's Warding moved under Celestial Aegis.
[Starcaller] Celestial Aegis now first row node in class tree.
[Starcaller] Aspect of the Starlord and related effects renamed Aspect of the Warden.
[Starcaller] Astral Warfare spec split into Warden and Moon Guard.
[Necromancer] Foul Invocation reimagined