Ascension Changelog

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2023/11/01

Obecné

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[Tinker] Mechanics Tinker talent tree adjusted

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[Tinker] Shredder: Sawblade adjusted

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[Tinker] Blackpowder Barrage remade to be an amalgamation between Minigun and its former self

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[Tinker] Sentry Turrets are now on a charge system

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[Tinker] Minigun removed

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[Tinker] Removed the mana cost on Reload

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[Tinker] Re-added Bomb Launcher and Rocket Launcher, but to the Firearms tree

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[Tinker] Re-arranged the Firearms tree with the "Demolition" playstyle in mind, which combines aspects of the old DPS Invention tree with Firearms

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[Tinker] Firearms Tinker now has a "Demolition" side of the tree and is ready for more testing

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[Tinker] Added new switch nodes to the class tree

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[Tinker] Firearms Tinker passive is now a switch node between two guns

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[Tinker] Rounds now have a 30 second cooldown

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[Tinker] Reworked Self Sufficiency

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[Tinker] Deft Hands is now a 1 point node

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[Tinker] Re-arranged the class tree for clarity and better pathing options

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[Tinker] Reworked Mechaplating

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[Guardian] Shield Combat adjusted

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[Guardian] Added a switch node below Press the Attack

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[Guardian] Added a new switch node to Improved Spartan Kick

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[Guardian] Are You Not Entertained? removed and its effects put into the Gladiator spec passive

2023/10/31

Obecné

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[Pyromancer] Increased range of Volcanic Burst to 40yd

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[Pyromancer] Volcanic Burst now has a 1 min CD

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[Pyromancer] Volcanic Burst tooltip clarified

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[Pyromancer] Rekindle now has an Overheat effect causing it to last twice as long

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[Pyromancer] Fixed a bug where Ember Touch was not correctly consuming Overheat

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[Pyromancer] Rekindle now lasts 1.5 sec baseline

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[Pyromancer] Slagstones against enemies affected by Scalding Brand now extend its duration by 1 sec

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[Pyromancer] Rekindle now has a 1.5 min CD

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[Pyromancer] Scalding Brand tickrate doubled

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[Pyromancer] Scalding Brand now has a 45 sec cooldown

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[Pyromancer] Rearranged Incineration tree

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[Pyromancer] Reworked Speed Slagging into a 2/2 node

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[Pyromancer] Burning Barrage is now called Demolisher and is a 2/2 node also boosts the damage of Scorching Ray by 3% per rank

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[Pyromancer] Burning Barrage ranks now give 20% damage to Slag Barrage down from 40%

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[Pyromancer] Created a number of new switch nodes in Incineration

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[Pyromancer] Added a new passive called Cataclysm to Incineration

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[Pyromancer] Slag Foundry now also boosts the damage of Slagstone

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[Pyromancer] Added a new passive called Hellscape to Incineration

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[Pyromancer] Added a new passive called Burning Vortex to Incineration

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[Pyromancer] Added a new passive called Living Torch to Incineration

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[Pyromancer] Added a new passive called Burn Book to Incineration

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[Pyromancer] Added a new passive called Cinderfield to Incineration

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[Pyromancer] Added a new passive called Controlled Burn to Incineration

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[Pyromancer] Firefall now has a 20 sec recharge

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[Pyromancer] Firefall is now a 15yd aoe centered on a target rather than 30yd around the caster

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[Pyromancer] Firefall moved to top of Incineration tree

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[Pyromancer] Firefall is now instant cast

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[Pyromancer] Firefall now has 3 charges

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[Pyromancer] Reduced the value of Scepter of Fire's thorns effect on Ember Touch

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[Pyromancer] Hot Trail movement speed nerfed from 50% to 40%

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[Pyromancer] Hot Trail duration buffed from 3 secs to 6 secs

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[Pyromancer] Added node to Incineration that causes Meteor, Phoenix Breath and Firebomb to create a patch of fire under the target causing 60% of initial damage over 12 sec

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[Pyromancer] Burning Embers now causes Spellburn to silence its target for 2 sec instead of applying Ignite

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[Pyromancer] Fixed cast VFX of Meteor

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[Pyromancer] Dancing Flames & Stoke are now a switch node

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[Pyromancer] Slag Foundry stacks now buff the damage of next Slag Barrage by 5% per stack instead of increasing armor

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[Pyromancer] Slag Foundry now stacks to 10

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[Pyromancer] Hot Headed is now called Infernus, causes Slagstone to deal an additional 15% of its damage as periodic damage over 3 sec

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[Pyromancer] Removed Wildfire

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[Pyromancer] Explode is now a 30 sec cooldown

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[Pyromancer] Cataclysmic Revenge is now baseline at level 15

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[Pyromancer] Swapped the positions of Cauterize Wounds & Flamewake

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[Tinker] Build: Restorative Beacon now heals a flat amount scaling with healing SP instead of being % based

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[Tinker] Fixed an issue where Cybernetic Augmentations was displaying a circular aura around affected targets for its entire duration

2023/10/29

Obecné

Změna

[Tinker] Improved Nanobot Barrier changed to Barrier X15 Upgrade

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[Tinker] Various Invention talents have been adjusted for clarity and to remove that "filler" feeling

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[Tinker] Field Medic adjusted

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[Tinker] Preventantive Medacine has been added as a switch node to Nanobot Cleanser

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[Tinker] Power Cell now also removes the mana cost of Guns

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[Tinker] Nanobot Cleanser has been added to the Invention tree

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[Tinker] Turbo Inventor now increases crit, rather than healing done, and is now also stacked by Modules

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[Reaper] Fixed a bug where you couldnt path through Callous Soul to reach Hulking Harvester

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[Ranger] Ranger's Gambit unintended per level value of stealth detection removed.

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[Necromancer] Sludge Belcher is now a 2 point node again so you can skip Ray of Rot in Death if you prefer

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[Starcaller] Astral Warfare side of class tree repathed.

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[Starcaller] Twinkle Toes now additionally causes you to take less damage while Shooting Star is active.

2023/10/28

Obecné

Změna

[Guardian] Scaling of Song of Battle reduced by 10%.

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[Witch Doctor] New connections made.

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[Witch Doctor] New node Frenzied Sprits added to Shadowhunting tree.

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[Witch Doctor] Applying Hexes no longer resets your weapon swing timer.

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[Witch Doctor] Shadowbite CD reduced by 5 sec.

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[Witch Doctor] Shadow Mark AP scaling increased.

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[Witch Doctor] Hexing Strike CD reduced by 2 sec.

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[Witch Doctor] Rage of Bwonsamdi scaling reduced.

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[Witch Doctor] Shadowhunter's Glaive scaling increased.

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[Witch Doctor] Hexxing Strike scaling slightly increased.

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[Witch Doctor] Sen'jin's Presence tooltip fixed.

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[Witch Doctor] Hexxing Strike applied Hexes AP scaling fixed.

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[Witch Doctor] Snakeblood Brew icons not being the same for every rank fixed.

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[Witch Doctor] Hex of Shrinking per level value increased, intellect scaling fixed.

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[Witch Doctor] Stasis Ward activation time clarified in tooltip.

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[Witch Doctor] Crippling Curses per level value reduced, minor intellect scaling added.

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[Witch Doctor] Mana Jinx value reduced.

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[Witch Doctor] Hex of Death scaling slightly increased.

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[Witch Doctor] Raptor's Speed no longer silences you but drops off on cast.

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[Witch Doctor] Blessing of Sseratus tooltip fixed.

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[Witch Doctor] Fang of Hir'eek cast time reduced.

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[Witch Doctor] Dark Loyalty CD penalty reduced to 50%.

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[Witch Doctor] Glory of Zandalar moved to Voodoo tree, tree slightly repathed.

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[Witch Doctor] Class tree pathing slightly adjusted.