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Seřazeny chronologicky.
Všeobecné
[Pyromancer] Magnitude 10 now affects Explode.
[Pyromancer] Pyroclastic Flow now increases the damage and cast time of each subsequent Scorching Ray cast (used to reduce cast time)
[Pyromancer] Burned renamed to Pyroclastic Flow
{Pyromancer] Pillar of Flame removed from the spec tree and replaced with Explode.
[Pyromancer] Explode now has an 18 sec cd down from 20 sec and now has a 2.5 sec cast time up from instant cast
[Pyromancer] Boil is now a 1min cd up from 30 sec
[Primalist] Soothe now has a 1min cd up from 30 sec
[Primalist] Mountain Hammer now has a 1min cd up from 45 sec baseline
[Necromancer] Lich Bolt cooldown reduced by 20 sec.
[Necromancer] Festering Decay and Rot Fetishist swapped.
[Necromancer] Putricide’s Formula swapped with Plague Doctor.
[Necromancer] Virulency+ Putricide’s Formula and Raise: Ghost Swapped + Cycle of Death swapped.
[Necromancer] Pandemic, Plague Revenant and Master of death swapped positions.
[Necromancer] Harvest Plague CD reduced by 2 sec.
[Necromancer] Fleshcrafting no longer increases duration of Flesh to Worms, now causes Expunge to reduce the cooldown of Unholy Frenzy.
[Necromancer] Flesh to Worms duration increased to 18 sec. (+5 sec)
[Necromancer] Malady of Damnation CD removed. Mana cost increased, duration increased by 5 sec.
[Necromancer] Noxious Corpserot cooldown reduced to 5 sec. (Was previously part of a node that got split and removed with PVP adjustments)
[Knight of Xoroth] Meatsaw no longer generates rage baseline
[Knight of Xoroth] Plate Shatterer is now called Hell Blender and now causes Meatsaw to generate Rage. It now also has a switch node added to it called Hell-Forged Saws
[Knight of Xoroth] Dreadrider’s Stomp now deals 50% increased weapon damage baseline
[Knight of Xoroth] Furious Cuts is now called Furious Fighter and now also works with Melt
[Knight of Xoroth] Fist of Xoroth now has a 2min cd up from 1.5min, but now only has a 2.5 sec delay down from 3 sec
[Knight of Xoroth] Added Melt to the baseline kit learned at level 26
[Knight of Xoroth] Chains of Malice now has a 2min cd up from 1.5min
[Knight of Xoroth] Infernal Strike moved to level 4.
[Knight of Xoroth] Skulltaker moved to level 2.
[Guardian] Hammer of Kings no longer stuns, now slows by 50% for 6 sec
[Guardian] Glorious Arena now has a 1.5min cd up from 1min
[Felsworn] Fel Riposte armor is no longer tied to a proc, now active all the time.
[Felsworn] Demon Hide value reduced by 25/50.
[Felsworn] Whispers of the Pit now has a 2min cd up from 90 sec
[Felsworn] Tyrant Spec Passive now provides 100% increase to armor contribution instead of flat armor.
[Felsworn] Engulf now has a 90 sec cd up from 1min and now horrifies in place instead of stuns
[Cultist] Voidbind now has a 2min cd up from 1.5min
[Cultist] Malevolence scaling reduced by 10%.
[Chronomancer] Clasp of Infinity is now a 4 sec root instead of a stun and now chains to 7 additional targets, but now has a 25 sec cd down from 1.5min
[Bloodmage] Hemophobia now has a 2min cd up from 1min
[Bloodmage] Gore now clarifies that it provides a cost reduction to Claw Sweep.
[Bloodmage] Hemostasis is now a horrify instead of a stun and now lasts 3.5 sec down from 5 sec
[Bloodmage] Shrug Off value reduced by 10%.
[Bloodmage] Thick Pelt rank value reduced by 25/50.
[Bloodmage] Eternal Curse now provides a baseline 75% armor contribution increase. Stamina increased by 5%.
[Barbarian] Impaled has been reworked into Gurubashi Technique
[Barbarian] Tankard Toss now has a 1.5min cd up from 60 sec
[Barbarian] Axe Dance now also knocks you back
[General] REXXAR ONLY - A quest has been added in Stormwind and Orgrimmar’s PvP areas that rewards players with 52,500 honor for free, enough to instantly purchase a full set of Tier 0.5 PvP gear for testing! This quest is expected to remain until release until further notice.
[General] Combatant’s Healing Potion now heals for 1500 down from 2000
[General] Omegatron’s Consumable Shop has been updated
[General] Model F00d-R3PA1R will now be hidden on CoA in battlegrounds. Make sure to visit Omegatron in Stormwind or Orgrimmar for your consumables.
[General] Base health of classes at level 60 have been adjusted based on class, overall base health has increased by ~250-1000 across the board.
[General] Spell costs slightly reduced.
[General] Mana regenerating and cost reducing sources slightly reduced in value across all classes.
Všeobecné
[General] Adventurer's Caches readded.
Všeobecné
[Cultist] Malevolence now has a 5 sec cooldown and heals for 100% of the damage dealt up from 70%, and is now instant cast
[Necromancer] Noxious Corpserot cooldown reduced by 5 sec.
[Necromancer] Fetid Shield now available at level 15.
[Venomancer] Venom Ejection replaced by Cover. Causing your Harden to be able to remove Exposed Flesh.
[Stormbringer] Whirlwind Aegis now available at level 15.
[Stormbringer] Duration of Stormflow (and subsequently Debilitation if known) increased from 5.5 seconds to 6 seconds.
[Stormbringer] Brine no longer applies the DoT component of Shock.
[Event Realm] If you noticed your action bars disappearing on relog, this should only happen one more time, and was due to broken featured builds. These have now been fixed [Pending Restart]
[Runemaster] Issue where Hurricane made you immune to CC has been fixed.
[Runemaster] Hurricane no longer grants full damage immunity, and now only reduces damage taken by 50%.
[Bloodmage] Fang Over Fang now affects the next 2 casts for each form, up from 1 cast
[Bloodmage] Blood Curse now transforms into Bloodgale while on cooldown, allowing you to better begin your caster form playstyle
[Bloodmage] Base cooldown of Animated Blood is now 45 sec up from 30 sec
[Bloodmage] Dark Blessing now reduces damage taken by 15% baseline instead of being added by the Eternal spec passive
[Bloodmage] Swarm of Bats is now a passive with Animated Blood synergy, Blood Moon has been converted to reduce the cooldown of Animated Blood
[Ranger] Quick Shot no longer has a deadzone.
[Ranger] Wild Strike now generates 1 Archery Point baseline and the Brigand spec passive now boosts that to 2 Archery Points
[Tinker] Nanobot Barrier is now properly logged in the combat log.
[Venomancer] Scorpid Claw, Sting, Tail Strike and Toxic Sludge no longer reset swing timers.
[Stormbringer] Dark Skies now causes your non-critical strikes to increase your critical strike chance until you critically strike.
[Stormbringer] Lord of Lightning now also affects Crackle. Value reduced by 10%.
[Stormbringer] Static Electricity reworked.
[Stormbringer] The tooltips of Spheres of Power and Ponder the Storms have had their tooltips updated to include the correct value for their SP scaling. Their damage formula said you would be getting more value from SP than you actually were.
[Stormbringer] Raging Maelstrom no longer provides a hidden 10 second reduction to the cooldown of Deluge.
[Stormbringer] Cloudsurfer no longer provides a hidden 10 second reduction to the cooldown of Deluge.
[Sun Cleric] Judgment Day now has a 1 sec cast time up from instant, now reducible for Valkyrie players with the Dawn is Here talent.
[Sun Cleric] Judgment Day now has a 30 sec cd down from 1min
[Felsworn] Chaos Incursion, Fel Eruption and Chaos Orb will now redirect any currently spawned Fel Infernals to your current target.
[General] PvP vendor has had some of its cosmetic items and mounts updated
Všeobecné
[Templar] Temple Guardian moved to level 15
[Starcaller] Hand of Elune moved to level 14
[Necromancer] Class quest mob no longer shakes your screen
[Tinker] Minelayer Bot has been fixed
[Witch Doctor] Witch Doctor trainers that didn't show the option to train your spells have been fixed
Všeobecné
[Guardian] Upon learning Raise Shield, you will now also be taught "Auras of the Guardian", this will let you toggle the new weak-aura like art on and off.
[Ranger] Out of Sight has been reworked to Banditry
[Ranger] Woodland Adept now costs 30 Focus baseline
[Pyromancer] Firestorm cast radius now matches its actual effect radius
[Ranger] Sly Stinger reworked, now has Woodland Adept synergy
[Primalist] New switch node added with Spinebreaker, Spiritual Frenzy.
[Guardian] New passive Triumph added to Guardians and learned at level 3
[Bloodmage] Trails of Blood now also increases movement speed by 15%
[Bloodmage] Coagulation reworked to have Nostrum synergy
[Bloodmage] Blood Banquet now also interacts with Animated Blood.
[Bloodmage] New spell Animated Blood added at level 5.
[Bloodmage] Blood Clot now just roots and no longer requires multiple uses of Vestigial Muck. It no longer reduces the cooldown of Vestigial Muck.