Ascension Changelog

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2023/10/01

Obecné

Změna

[Necromancer] Fixed a bug where Frozen heart would trigger Glacial Command.

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[Necromancer] Updated tooltip of Unholy Champion to mention Proc chance.

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[Chronomancer] Fixed an issue where Chrono Herald was increasing the cooldown rather than reducing it.

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[Son of Arugal] Fixed an issue where Curse of the Worgen could not be toggled off.

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[Son of Arugal] Reckless Abandon now only reduces healing from Ravenous Bite rather than all healing.

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[Ranger] Fixed a bug where Repeating Ballista had 100% proc chance, has been corrected to 50%.

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[Ranger] Fixed a bug where Lethal Cunning was not working for some spells.

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[Ranger] Fixed a bug where Craft: Makeshift Lea ther Armor was providing dodge chance.

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[Ranger] Fixed a bug where Deadly Accuracy was not guaranteeing a crit.

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[Barbarian] Fixed a bug where Deathless Resolve would immune you to slows rather then make you unable to go below 100% speed.

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[Barbarian] Fixed an issue where Ripper's cooldown was behaving strange.

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[Venomancer] Clasp's range reduced from 10yds to 5yds.

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[General] Added parry to Riftblade spec, as well as Shadowhunting spec

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[General] Removed Parry from Venomancer, Necromancer, Chronomancer, Runemaster, Stormbringer, and Witch Doctor

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[Ranger] Adaptation changed to Falcon Caller

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[Monk] Ward Against Harm now reduces damage taken by 20% down from 35% and Wardguard removed

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[Tinker] The root removal from Rocket Boots has been removed

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[Ranger] Fixed Rangers having the wrong parry in spellbook

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[Barbarian] Switched Rending Axe with Twirling Axe alongside their associated passive nodes

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[Primalist] Rock Solid now has a % chance to give a stack of Earth's Rage when you take magic damage

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[Primalist] The root removal from Primal Charge has been removed

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[Primalist] Ring of Life value reduced from 15% to 10%

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[Sun Cleric] Brightbreaker HoT (Cured) value now increases with further ranks

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[Sun Cleric] Issue where Guidance: Intervention still had ranks from an old iteration of the ability has been fixed

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[Sun Cleric] Issue where Blightbreaker could be applied regardless of Cured or Dispels past rank 1 has been fixed

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[Sun Cleric] Issue where Solar Beam was not chaining to 3 additional targets has been fixed

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[Witch Doctor] Voodoo Serpent Beam used to heal can now be interrupted properly

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[Reaper] Wraithstride now actually stealthes you (akin to Vanish), but the duration has increased from 25s to 30s

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[Knight of Xoroth] Primal Strikes granting stun DR fixed

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[Knight of Xoroth] Forgefiend's Blade hidden Strength scaling on heal removed

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[Knight of Xoroth] Bracers of Burning Wrath fixed

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[Knight of Xoroth] Suffuse scaling reduced

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[Knight of Xoroth] Demon's Blood base stack count reduced to 10 from 15

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[Necromancer] Issue making Runic Power energize effects generating threat fixed

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[Son of Arugal] Reduced the cast time of Fleshcraft from 2 sec to 1.8 sec

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[Son of Arugal] Some stamina talents have been converted to dodge talents for Packleader

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[Son of Arugal] Grimclaws healing reduction value increased by 1% per stack

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[Son of Arugal] Massacre now causes additional threat

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[Son of Arugal] Infected Claw SP scaling removed

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[Son of Arugal] Rending Bite SP scaling removed

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[Son of Arugal] Goldrinn's Fang SP scaling removed

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[Son of Arugal] Lupine Shred SP scaling removed

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[Son of Arugal] Goldrinn's Thirst SP scaling removed

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[Son of Arugal] Bloodfang Bite SP scaling removed

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[Son of Arugal] Nightbane Shred SP scaling removed

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[Son of Arugal] Ravenous Bite SP scaling removed

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[Son of Arugal] Issue where learning Ragebeast while in Eternal curse was not applying has been fixed

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[Chronomancer] Disc of Legends now has a slow component for a short duration

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[Chronomancer] Luck now gives critical strike rating based on spirit

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[Chronomancer] Displacement tree repathed slightly

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[Chronomancer] New node Cadence of Time introduced

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[Chronomancer] Spatial Protector reworked into granting Ripple interactions with Aeons

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[Chronomancer] Improved Zones remade into Rejuvenating Sands

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[Chronomancer] Spatial Distortion now procs at the end of Ripple

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[Chronomancer] Fleeting Visions reworked into Time Stretch

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[Chronomancer] Ripple has different additional effects based on Aeon active through

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[Chronomancer] Shimmering Shard value per stack increased

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[Chronomancer] Fleeting Vision reworked

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[Chronomancer] Infinite Clone CD increased to 1 min

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[Cultist] Value of Hour of Twilight reduced, duration increased

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[Chronomancer] Fracture Timeline now only lasts 8s down from 15s, and deals 70% of damage back to the target down from 150%

2023/09/27

Obecné

Změna

[Pyromancer] Fixed unintended multihit of Flame Swell (each target would hit another target, 8 damage per target to 8 targets would cause 8x8 damage to each of them instead of 8 damage to each).

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[Guardian]Thundering Charge now deals Physical Damage.

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[Monk] Haymaker can now be cast while moving. Icon changed to not be the same as Jab.

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[Stormbringer]Thunderschocker and Improved Flux have swapped places.

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[Ranger] Elude now has an increased cooldown in the Archery and Farstrider specs

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[Ranger]Ravaging Venom's scaling reduced.

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[Ranger] Leather Waterskin healing scaling reduced slightly

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[Ranger] Duelist Strike cost and refund adjusted so that you're not constantly focus capped while using it

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[Ranger] Backstreet Justice will no longer reduce the CD of Knockout, as this could end up being oppressive in PvP

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[Chronomancer] New talents in class tree

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[Ranger] Throatcutter Shot range reduced to 20 yd when in Dueling spec

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[Chronomancer] New node introduced on the far left side of class tree, allowing periodic effects to critically strike

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[Chronomancer] Various changes made to Class Tree and Displacement Tree

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[Chronomancer] Spell haste removed from Displacement spec passive, still allows Upheaval generation to heal, but now also teaches you Epoch

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[Chronomancer] Ripple now has an Upheaval effect. While at 3 stacks of Upheaval, channeling the full duration of Ripple will now apply Accelerated Recovery to up to 5 allies within 20yds of you.

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[Chronomancer] Aeons have now been grouped by 2s. Aeons of Harmony (Renewal, Resilience) and Aeons of Conflict (Protection, Oblivion)

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[Chronomancer] Aeons have been moved out of the class tree and are now in the Displacement Tree

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[Chronomancer] Ripple has moved to the class tree

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[Chronomancer] Zones are now called Aeons, and are more akin to stances.

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[Chronomancer] Sands of Time now also affects Distortion

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[Chronomancer] Distortion renamed to Epoch

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[Chronomancer] Distortion is now a single target heal, which grants Sands of Time

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[Chronomancer] Sand Bomb no longer increases subsequent damage of Sandblasts, now instead causes damage dealt to the target within the next 5 sec to heal all allies within 10 yards of the target for 5% maximum health

2023/09/26

Obecné

Změna

[Guardian] Fixed a bug where Powerful Voice was having a rank 2.

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[Witch Doctor] Raptor Pens is now a 2 point talent node, giving 8%/15% instead of 5%/10%/15%.

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[Runemaster] Fixed an issue where Blades would have a cooldown while in Mana Shroud.

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[Runemaster] Fixed an issue where Runic Affinity was not reducing the Cooldown of Displace Familiar.

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[Starcaller] Fixed an issue where Moonstone was removing the DoT of Lunar Shock as well as increased it's damage by 100%.

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[Starcaller] Fixed an issue where Cosmic Ripple was not working with Moonwell Splash.

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[Starcaller] Fixed an issue where Flask of Moonwell Water taught the plaer Tidecall.

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[Stormbringer] Fixed an issue where Arcane Lighthing's critical strike damage increaser was not working.

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[Cultist] Fixed an issue where Empowered Isolation was not increasing Movement Speed when casting Isolate.

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[Stormbringer] Added SP scaling to Fluxblast.

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[Cultist] Fixed an issue where Empowered Isolation was not increasing the Damage reduction from Isolate.

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[Venomancer] Tail strike can no longer do AoE damage without Toxic Expulsion talent learned.

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[Venomancer] Tail strike no longer consumes 10 seconds of Venomtip Poison.

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[Venomancer] Fixed an issue where Rotweaver form was not reducing the effectiveness of heals.

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[Son of Arugal] Rending Bite tooltip updated to reflect it scaling with current Grimclaw stacks instead of when applied.

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[Son of Arugal] Nightbane Shred now properly consumes Grimclaw.