Ascension Changelog

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2023/09/05

Obecné

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[Primalist] Mending Growth scaling increased.

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[Venomancer] Exposed Flesh generates rage properly now.

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[Primalist] Cave In is now a standard interrupt.

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[Primalist] Class tree repathed at the geomancy side.

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[Primalist] Rallying Roar CD increased to 40, shared CD remains unchanged.

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[Chronomancer] Revitalize Protector connecte to Stasis.

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[Chronomancer] Empower Wand: Spray cleave count reduced but now also affects Artificer's Wand.

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[Chronomancer] Artificer's Amplification connected to Rust Metal.

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[Stormbringer] War Summoner now procs from crackling surge instead of call lightning

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[Stormbringer] Wind spec will no longer gain the Supercharged buff at all when reaching 100 static

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[Stormbringer] Thunderous Momentum now affects crackling surge instead of call lightning

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[Stormbringer] Wind Blast now usable while moving

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[Stormbringer] Orbslinger now procs from crackling surge instead of call lightning

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[Stormbringer] Increased SP scaling of Wind Blast

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[Stormbringer] Increased cast time of Voltaic Burst to 1.8 sec

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[Stormbringer] Supercharged effects are now disabled for Wind spec

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[Stormbringer] Lowered cast time of Wind Blast to 1.3 sec

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[Stormbringer] Crackling Surge is now learned at level 4 again

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[Stormbringer] Fixed a bug where Call Lightning was disabled in the class tree

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[Necromancer] Fixed Explosive Plague and renamed it to Foul Contagion

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[Runemaster] Fixed a bug where Frost Prison was dealing increased damage during Frost Salvo

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[Runemaster] Fixed a bug where Torch was cleaving during Arcane Salvo

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[Runemaster] Fixed a bug where Pyrostrike would always crit during Flame Salvo

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[Necromancer] Fixed Night of the Living Dead node

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[Chronomancer] Rust Metal now reduces armor by 5% and AP by a flat amount scaling with lvl instead of both flat amounts scaling with Spirit

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[Primalist] Earthquake now grants a buff called Earthcasting for 15 sec, allowing you to block and parry while casting

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[Primalist] Updated impact VFX of Cave In to better convey its effect

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[Primalist] Moved Improved Fist of Ragnaros to class tree

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[Primalist] Moved Rock Shower to class tree

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[Primalist] Moved Improved Earthspine to Geomancy tree

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[Primalist] Moved Earthspine to Geomancy tree

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[Primalist] Mountain Hammer's buff from Stone Soldier now lasts 15 sec

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[Primalist] Totemic Rage now lasts 30 sec and scales from Strength

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[Primalist] Totemic Hammer is now a passive that increases the threat gen of Earthspine and causes it to silence enemies

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[Primalist] Geode Born now allows Earthspine to cleave 4 enemies

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[Primalist] Totemic Rage now procs from Earthspine

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[Primalist] Ground Tremors now also reduces armor by 5%

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[Primalist] Stonebreaker is now limited to 8 enemies

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[Knight of Xoroth] Gore now always critically strikes, but cannot grant Goredrenched

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[Knight of Xoroth] Curse of Hel'nurath now reduces enemy armor by 5% instead of attack speed by 15%

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[Knight of Xoroth] Skulltaker now always critically strikes, but cannot grant Goredrenched

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[Knight of Xoroth] Curse of Hel'nurath no longer has a cooldown

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[Venomancer] Scorpid Form now grants 300% of both Agi and Int to hp instead of 500% of int

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[Venomancer] Acid Burns now procs from any critical strikes instead of only nature

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[Venomancer] Chitinous Spikes now grants armor->AP conversion, and reflects Physical Damage instead of Nature

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[Venomancer] Enchanted Exoskeleton is now called Chitinous Spikes

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[Venomancer] Reform's healing now scales with Agility and Intellect instead of Stamina and Intellect

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[Venomancer] Threatening Posture's heal now scales with Agility

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[Venomancer] Sting now deals Physical Damage

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[Primalist] New Talent: Stone Soldier - increases your parry chance by 3%

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[Primalist] Rallying Roar is now in the class tree

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[Primalist] Magma focus now

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[Primalist] Magma Focus effects have now been moved to Body of Magma baseline (80% pushback reduction, 20% reduced duration on Silence effects used against you)

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[Primalist] Body of Magma now reduces casting push back

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[Primalist] Molten Core has received new missile VFX

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[Primalist] Mountain Hammer now gives 25% of your strength and stamina as parry

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[Primailst] Stoneguard now has a 45sec CD

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[Primalist] Earthen Aegis now increases your parry rating instead of block rating

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[Primalist] Mountain Hammer no longer has a rage cost

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[Primalist] Boulder Dash now has a 90sec cooldown, up from 60sec

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[Primalist] Warding now reduces Magic Damage instead of all damage

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[Primalist] Therazane's Might now increases the critical strike chance of Molten Core by 5% per stack of Magmafury

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[Primalist] Ruptured Earth now has a max target cap of 5

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[Primalist] Totemic Hammer has been altered slightly - it now increases your Magic Resistance on use, has a slightly higher cooldown, and can hit up to 3 targets while also doing Nature damage rather than just physical.

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[Primalist] Changed the vfx of Magma Geode

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[Primalist] Improved Earthspine now increases the critical strike chance of Earthspine, rather than increasing the damage

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[Primalist] Improved Totemic Hammer is now baseline for the spell

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[Primalist] Molten Core now has a 6yd AoE radius, down from 10

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[Primalist] Earthspine now costs 20 Rage

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[Primalist] Earthspine now has ranks

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[Primalist] Earthspine now has a 50% slow attached to its effect and only affects 1 target

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[Primalist] Ruptured Earth now has no cooldown for any spec

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[Primalist] GCD of Molten Core is now 1sec

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[Primalist] Magma Crag no longer costs rage, and now costs mana

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[Primalist] Molten Core should now properly hit up to 4 targets within an 6yd radius around your target

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[Primalist] Issue where Blessing of Therazane was not increasing Earthspine crit damage has been fixed

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[Primalist] Earthspine now costs Rage and no longer costs Mana

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[Primalist] Magma Blast renamed Molten Core

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[Chronomancer] Dilation has received VFX and SFX

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[Son of Arugal] Roofstalker Leap no longer removes roots but is a proper destination area jump.

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[Chronomancer] Empower Wand: Artillery received new VFX/SFX

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[Chronomancer] Chaos Wand procs from Empower Wand: Chaos received new VFX

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[Chronomancer] Empower Wand: Chaos received new VFX/SFX

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[Chronomancer] Empower Wand: Spray received new VFX/SFX

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[Chronomancer] Empower Wand: Quickness received new VFX/SFX

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[Chronomancer] Artificer's Magic received new VFX/SFX

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[Chronomancer] Artificer's Toughness received new VFX/SFX

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[Chronomancer] Artificer's Might received new VFX/SFX

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[Chronomancer] Pierce the Time is now consumed on cast of Wand of Time instead of on hit (preventing double casting benefits)

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[Chronomancer] Time Chronomancer gains Artificer's Wand, which replaces normal Wand button upon learning Time Spec (not the spec passive, entering the spec as a whole).

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[Chronomacer] Timelord renamed to Artificer's Amplification, all buffs sourced from it renamed to Artificer's instead of Timelord's.

2023/09/04

Obecné

Změna

[Primalist] Volcano name changed to Magma Crag so it doesn't sound as much like a Pyromancer ability

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[Primalist] Geode Lord now generates Magmafury rather than consuming one

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[Primalist] Switch Node introduced where Tremor Sense is in Geomancy tree

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[Primalist] Magma Slinger node introduced to Geomancy tree, reducing the cast time of Magma Blast by 0.50 sec

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[Primalist] Magma Blast cast time increased to 2 sec from 1.7 sec

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[Primalist] Issue where Magma Crag (Previously Volcano) and Magma Blast were in General tab of spell book has been fixed (Now appears in Geomancy tab)

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[Primalist] Issue where Improved Fist of Ragnaros was affected every fist ability has been fixed

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[Primalist] Top of class tree on the Geomancy side rearranged to avoid dead end pathing

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[Primalist] Class Tree and Geomancy Tree received a few more connections to increase availabilty of nodes