Ascension Changelog

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2023/01/14

Obecné

Změna

[Tinker] Deathball's movespeed boost now ramps up over time

Změna

[Tinker] Deathball now launches you forward slightly on use

Změna

[Tinker] Deathball now lasts up to 10 sec up from 6 sec

Změna

[Tinker] Sniper Shot will no longer fire multiple shots when it goes off

Změna

[Tinker] Rocker Rider is now called Deathball and has a new visual

Změna

[Tinker] Repair will now correctly consume Reticles

Změna

[All] Stones of Retreat will no longer cost mana to use

Změna

[Stormbringer] Updated tooltip of Choking Cloud to reflect its duration and radius and add consistency

Změna

[Chronomancer] Chaos Shard now correctly only appears to cleave if it actually does

Změna

[Chronomancer] Updated VFX/SFX of Chaos Shard

Změna

[Witch Doctor] Zanza's Path is no longer usable while holding BG flags, and will now end if attempting to pick up flags while active

Změna

[Guardian] Gladiator's Net no longer applies a net lockout effect

Změna

[Runemaster] Atomic Split is no longer usable while holding BG flags, and will now end if attempting to pick up flags while active

Změna

[Tinker] Issue where Parachute Pack would only apply to yourself and stack multiple times has been fixed, Parachute Pack will now only apply to you once and will be applied to your nearby allies.

2023/01/13

Obecné

Změna

[Guardian] Fixed Battlemaster Strike showing a mana cost, now shows Energy cost.

Změna

[Demon Hunter] Issue where Azzinoth's Assault wasn't allowing your next Doomglaive to cleave up to 5 targets has been resolved.

Změna

[Ranger] Fixed issue where Wild Surge talents Stealth Detection required you to be directly next to someone to detect them.

Změna

[Starcaller] Updated tooltip of Sundering Blade passive to reflect that it only triggers from manually cast Warden's Blades

Změna

[SoA] Teleport: Shadowfang Keep should now correctly appear in the Blood spellbook tab

Změna

[SoA] Fixed a bug where Harvest (passive) was able to stack the increased damage taken effect even without Shadow Hemo active

Změna

[SoA] New VFX for Shadow Craze

Změna

[SoA] Vampiric Withdrawal stacks (from Vampirism) can now only be reduced from direct healing

Změna

[SoA] The passive 'Bloodsores Hidden Passive' should now correctly be hidden

Změna

[SoA] Vampirism now correclty disabled Curse of the Worgen

Změna

[SoA] Removed the VFX from Harvest's rage generation

Změna

[SoA] Trying a fix for an issue where Lifedrinker's ticks would sometimes have no effect

Změna

[Venomancer] Catalyst should now correctly appear in the Fortitude spellbook tab

Změna

[Primalist] Added new capstone to Geomancy

Změna

[Venomancer] Might of the Nerub'ar now causes your Chitinous Form to no longer grant a defensive buff, now instead creating a Swarm of Locust around you that leeches health from nearby enemies as shadow damage

Změna

[Venomancer] Fixed tooltip of Rotfang

Změna

[Venomancer] Rotfang is now tier 7 in Stalking

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[Venomancer] Spider Feast is now tier 3 in Stalking

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[Venomancer] Skittering Rush is now tier 1 in Stalking

Změna

[Venomancer] Fang of Shadra is now tier 5 in Stalking

Změna

[Venomancer] Added a new passive to Fortitude called Might of the Nerub'ar that turns your Scorpid Form into a Crypt Lord as a dps mode

Změna

[Venomancer] Cunning of the Nerub'ar no longer augments Stalker Form

Změna

[Venomancer] Might of the Aqir is now called Cunning of the Nerub'ar

Změna

[Guardian] Battlemaster Strike now correctly costs Energy instead of Mana

Změna

[Necromancer] Revenants now grant a Foul Remnant to the necro every 8 sec instead of summoning a Rotling every 10 sec

Změna

[Runemaster] Added new capstone for Runic tree

Změna

[Necromancer] Updated appearances of Brittle Skeletons and Skeletal Archers

Změna

[Necromancer] Unholy Frenzy now requires at least 1 Foul Remnant to cast

Změna

[Necromancer] Necromancer Initiates are now called Revenants and have a new appearance

Změna

[Pyromancer] Reordered some nodes in Flameweaving

Změna

[Demon Hunter] Fixed the range of Legionbreaker

Změna

[Pyromancer] Comet Storm now boosts Meteor damage by 50% up from 15%

Změna

[Pyromancer] Increased the damage Firebomb gets per Flamecasting stack to 125% up from 50%

Změna

[Pyromancer] Increased SP scaling of Blaze

Změna

[Pyromancer] Blaze can now only affect 1 enemy at a time

Změna

[Pyromancer] Phoenix pet's Fusing Flames spell has been replaced with an effect called Wrath of the Phoenix

Změna

[Pyromancer] Added new spell to Phoenix pet called Kiss of Al'ar

Změna

[Pyromancer] Phoenix pet now has Spellburn spell

Změna

[Pyromancer] Phoenix pet now has Binding Flames spell

Změna

[Pyromancer] Added some new nodes to the Flameweaving tree

Změna

[Pyromancer] Updated VFX of Slag Barrage and sped up the missiles

Změna

[Pyromancer] Flame Swell is now correctly instant

Změna

[Pyromancer] Updated / fixed tooltip of Slag Barrage

Změna

[Pyromancer] Fixed tooltip of Flame Swell

Změna

[Pyromancer] Fixed tooltip of Flamewalking

Změna

[Pyromancer] Sped up Slagstone missile

Změna

[Pyromancer] Updated precast animation of Slagstone

Změna

[Tinker] Sticky Bomb no longer appears to also hit the caster (and will no longer visually show a bomb on the caster's chest)

Změna

[Reaper] Darkrend Scythe passive should now correctly cause Desolate to apply its bleed

Změna

[Cultist] Issue where Faceless Servant was not applying the Haste buff has been fixed

2023/01/12

Obecné

Nové

[Pyromancer] Volcano has been changed to a 10yd radius, but no longer requires your target to be under the effect of Ignite or Path of Flames

Změna

[Pyromancer] Flame Swell sharing a cooldown with Explode issue has been fixed

Změna

[Pyromancer] Eternal Flame now properly reduces Flame Orb cooldown

Změna

[Pyromancer] Volcanocannon will now proc Slagshaping on direct damaging abilities that critically strike

Změna

[Cultist] Eldritch Armor can no longer miss

Změna

[Reaper] Desolate can now only generate 1 Soul Fragment per use

Změna

[Demon Hunter] Fixed the tooltip of Soar

Změna

[Demon Hunter] Fixed a bug where Demonic Evasion made Fel Fireball instant

Změna

[Demon Hunter] Updated tooltip of Infernal Doom

Změna

[Demon Hunter] Fixed tooltip of Demonwrath

Změna

[Demon Hunter] Updated visual for Infernal Doom

Změna

[Demon Hunter] Slaying's Demon Form effect should now work correctly

Změna

[Demon Hunter] Fel Fury passive should now function correctly

Změna

[Demon Hunter] Added some temp VFX to Dark Reckoning

Změna

[Demon Hunter] Fixed the Felstrike reference in the tooltip of Felcannon

Změna

[Demon Hunter] Consume Magic's range is now consitent on all target types at 40yd

Změna

[Demon Hunter] Added some leniancy to the hitbox of Eye of Archimonde

Změna

[Demon Hunter] Demonsoul should now correctly stack

Změna

[Demon Hunter] Added clarification to Mannoroth's Rage for its ICD

Změna

[SoA] Fixed an issue where certain effects triggering while Running Wild is active could remove it

Změna

[Tinker] Module stacks should now be used up on Repair's usage rather than when it hits, meaning Repair with Shotgun should only use 1 stack per cast

Změna

[SoA] Fixed an issue where Blood Drinker's effect could continue after leaving Worgen Form

Změna

[Tinker] Fixed an issue with some weird behaviour for Bot: Hydraulic strike ranks, and removed the visibility of the buff applied to the player

Změna

[Tinker] Nanobot Barrier is now an Arcane spell instead of Nature

Změna

[Tinker] Take Aim is now a Physical spell instead of Arcane

Změna

[Tinker] Overclock Weapon is now a Physical spell instead of Holy

Změna

[Tinker] Air Strike is now a Fire spell instead of Physical

Změna

[Guardian] Battle Rush now correctly costs Energy instead of Mana

Změna

[Guardian] You can no longer place down banners that are already active

Změna

[Guardian] Challenge Denied (the Inspiration effect from Challenge) should now correctly cause targets to cower in place instead of flee

Změna

[Guardian] Gladiator Strike is no longer its own spell, now baked into Arcing Strike with Gladiator spec

Změna

[Chronomancer] The aura effect representing an active Infinite Clone now lasts for the same duration as the clone itself so you can track its remaining duration based on the tooltip

Změna

[Pyromancer] Erupting should now correctly appear in the Flameweaving spellbook tab

Změna

[Pyromancer] Dormant should now correctly appear in the Flameweaving spellbook tab

Změna

[Pyromancer] Fixed the scaling of Volcano

Změna

[Pyromancer] Fixed the VFX of Volcano