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Seřazeno v chronologickém pořadí.
Obecné
[Witch Doctor] Fixed a bug where Gonk's Fury would also show (only visually) as a buff on the player as well as the pet
[Witch Doctor] Brewing's spec passive proc should now correctly trigger the highest known rank of Loa's Brew instead of only rank 1
[Witch Doctor] Serpent Glaive (the effect triggered from Shadowhunting spec passive) should now correctly refresh the durations of Hex of Night and Hex of Death in addition to the other hexes
[Stormbringer] Fixed a bug where casting Kiss of the Clouds or Restorative Winds while more than 40yd away from your Wind Servant would let you bypass the hp drain
[Stormbringer] Fixed a bug where Summon Thunder Orb would not generate static
Obecné
[Stormbringer] Updraft not increasing Guiding Winds healing fixed
[KoX] Hellfire Abyssal and Hellfire Imp cooldown issue fixed
[Witch Doctor] Zanza's Path can not be cast while you carry the flag
[Runemaster] Atomic Split can not be cast while you carry the flag
[Guardian] Blitz damage being immuned by targets immune to slow potentially fixed
[Guardian] Battle Rush not rushing and missing fixed
Obecné
[Runemaster] Fast Cast appears in auras
[Runemaster] Atomic Split movement speed buff fixed
[Tinker] Vanguard X-173 Impose increases Onslaught damage
[KoX] Rearranged some nodes in Defiance tree
[KoX] Added a new passive to Defiance
[KoX] Hellwrath now grants 8% block and 5% parry
[KoX] Hellfire Bellows is now a passive effect that triggers from using Infernal Strike rather than an active ability
[KoX] Ritual of Sealing no longer has a rage cost
[KoX] New VFX for Shieldgore
[KoX] Changed the effects of Demonic Constitution
[KoX] New VFX/SFC for Hellshine (the AoE triggered from Hellgate when you use Infernal Strike / periodically by Hellfire Abyssal)
[KoX] Fixed Infernal Shield
[KoX] Fixed Call Hellfire Abyssal
[KoX] Increased the CD of Call Hellfire Abyssal
[KoX] Increased the cost of Call Hellfire Abyssal
[Runemaster] Blades are now death persistent
[Pyromancer] Fixed an issue where some spells would not regenerate mana with Dormant active
[Runemaster] Inscribed Runes are now death persistent
[Reaper] Fixed an issue causing Doomsaying procs to make Endbringer unusable
[Witch Doctor] Loa's Blood Potions now correctly triples the effect of each of Loa's Brew's buffs
[Witch Doctor] Rage of Bwonsamdi should now be able to proc the Shadowhunting spec passive
[Witch Doctor] Loa's Blood Potions is now correctly passive
[Witch Doctor] Shadow Claw should now be able to proc the Shadowhunting spec passive
[Witch Doctor] Fixed a bug where some jinxes were death persistent and in some cases would reactivate at ressurrection
[Primalist] Ruptured Earth is now able to trigger Waters of Neptulon (Fist of Neptulon's healing effect)
[Primalist] Spellshake no longer receives a reduced cooldown for having Spirit mainstat allocated
[Primalist] Earthshaping can now proc from periodic nature damage in addition to direct
[Primalist] Spellshake no longer has a cooldown
[Stormbringer] Updraft: Restoration now works correctly
[Stormbringer] Added new VFX/SFX for Body of Lightning
[Stormbringer] Thorim's Fury now correctly makes you immune to interrupt effects
[Stormbringer] Thorim's Fury no longer boosts the player's scale
[Stormbringer] Invigorating Surge is now correctly interruptible
[Barbarian] Might of Utgarde now reduces the energy cost of Ancestral Combat by 50% up from 35%
[Guardian] Fixed a bug where the accumulation of Heavy Strikes stacks (from the Heavy Strikes passive) could temporarily disable the use of Arcing Strike
[Barbarian] Might of Utgarde now correctly causes Ancestral Combat's bonus attacks to make the Honored Ancestor perform a whirl attack
[Guardian] Valiant Strike now correctly consumes Warmaster
[Barbarian] Might of Utgarde now correctly reduces the cost of Ancestral Combat
[Chronomancer] Chronurgy (Order) can no longer miss or be reflected
[Monk] Uppercut's debuff tooltip (from Flurry of Flows passive) should now display correctly
[Chronomancer] Babify's tooltip now cprrectly specifies the type of creatures it can target
[Monk] Uppercut now correctly increases the damage of Tyr's Claw's bleed effect
[Tinker] Shotgun will now correctly appear in the Firearms spellbook tab
[Monk] Word of Wrath now correctly increases the damage of Tyr's Claw's bleed effect
[Tinker] Fixed the tooltip of Rocket Barrage
[Tinker] Updated the tooltip of Bot: Hydraulic Charge to reflect that it no longer deals damage
[Tinker] Added specific level stat values for Strider Bot and Bruiser Bot and removed the scaling buff auras
[Tinker] Bot: C.U.R.B Stomp now correctly scales with the Tinker's stats
Obecné
[SoA] Transfusion Blood Spell looks less Shadow, and more Blood
[Starcaller] Huntress Strike must now be facing your target
[Guardian] Valiant Strike and Battlemaster Strike now have their own animations
Obecné
[Cultist / Witch Doctor] Netherstrike will now pierce through Zanza's Path as intended
[All] Fixed an issue causing spells that increase the duration of negative effects to not work correctly (examples being Voodoo Bolt and Necrosis)
[All] Fixed an issue causing Temple of Kotmogu to appear more frequently than it should have
[Primalist] Primordial Earth now correctly procs against absorb effects
[Runemaster] Aspect of Dominion is now correctly toggleable
[Cultist] Fixed tooltip of Entropic Fog
[Guardian] Titanfall will now correctly appear in the Gladiator spellbook tab
[Guardian] Proccing Motivation will no longer interrupt your auto attack
[Guardian] Fixed Mow Them Down!
[Guardian] Fixed Refuse To Die
[Monk] Fixed Bells of Light
[Monk] Runes of Consecration no longer has a limit of 10 charges
[SoA] Embrace of the Vampyr should now correctly appear in the Blood spellbook tab
[SoA] Unbreakable passive should now proc correctly
[SoA] Fixed tooltip of Finger of Arugal
[Necromancer] Fixed tooltip of Soulfreeze
[Necromancer] Transfer Life now has a proper visual effect
[Starcaller] Fixed the tooltip of Hand of Elune's mark from Eclipsing Arrows
[Starcaller] Fixed an issue where Eclipsing Arrows' heal would not scale with effects that increase healing
[Starcaller] Mana Charges now last 20 sec up from 10 sec
[Starcaller] Mana Charges now stack 5 times up from 3 times
[Starcaller] Fixed Mana Charges for Starsweep, Moonblade & Starfire Shot
[Primalist] Sacred Grove should no longer DR as if it were an offensive Root effect
[Tinker] Telescopic Focusing Lens' Taunt effect now lasts 5 sec down from 8 sec
[Runemaster] Fixed an interaction causing Elemental Invocation's effect to not properly switch Fire -> Arcane Attunement with Blade of Magic active
[Tinker] Telescopic Focusing Lens now correctly regenerates 5% Mechsuit Capacity while Junkyard Bruiser is active
[Chronomancer] Testing a fix for Chaos/Order balance timers being too long in certain instanced areas
[Chronomancer] Deconstruction now correctly shows a stun animation during its stun
[Chronomancer] Testing a fix to prevent Order and Chaos stacks from falling off after duels
[Chronomancer] The time has come. The Infinite Protector now works correctly
[Witch Doctor] Raptor's Speed should now correctly be removed when phasing into a different map
[Witch Doctor] Shadow Claws is now Zulian Claws, and gives you a chance to reset Hexxing Strike and regnerate some mana on auto attack while Appeasement of Bethekk is active
[Witch Doctor] Bwonsamdi's Deal's healing reduction no longer increases with Devotion of Bwonsamdi active
[Witch Doctor] Zanza's Path now correctly silences nearby enemies when it ends
[Witch Doctor] Strike A Deal's hp cost no longer increases with Devotion of Bwonsamdi active
[Witch Doctor] Fixed Dinomancy avatars (may still be some issues with Devilsaur specifically but we will have it fixed soon)
[Witch Doctor] Fixed an issue with the tooltip of Dinomancy
[Barbarian] Savage Frenzy now called Gronnfury