Ascension Changelog

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2023/01/12

Obecné

Změna

[Pyromancer] Fixed a bug where Volcano would only trigger 1 missile per tick

Změna

[Pyromancer] Volcanocannon should now proc correctly

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[Pyromancer] Flame Swell's DoT (Supreme Combustion) now correctly scales with rank

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[Pyromancer] Sunderspout now functions correctly

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[Pyromancer] Fixed Eternal Flame

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[Pyromancer] Fixed tooltip of Phoenix Breath

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[Pyromancer] Changed the effects of Draconic Form

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[Pyromancer] Eye of Deathwing is now a passive

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[Pyromancer] Changed the visual for Draconic Form

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[Pyromancer] Dragon's Wrath is now a passive

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[Pyromancer] Fixed a bug where Dragonstorm's buff would not show visually

2023/01/11

Obecné

Změna

[SoA] Arugal's Blessing visual has been changed, and now lasts as long as the effect.

Změna

[Tinker] Issue where Strider Bots Hydraulic Strike was leaving a debuff on the target on miss is now fixed

2023/01/10

Obecné

Změna

[All] Cleared all pet data for Rexxar, so characters that previously had broken Infinite Protectors (and other pets) should now have working ones upon server restart

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[Necromancer] Fixed a bug where Putrid Saliva (from Putrid Ghouls) would pierce immunity effects

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[Primalist] Fixed a bug where Talonfury (the enrage proc from Primal Weapon: Tooth & Claw) would not apply if the critical strike killed the target

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[Guardian] Blitz debuff stacks now boost the damage of the next Warquake or Inspiring Strike

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[Guardian] Blitz should now correctly have a chance to increase its duration when it strikes

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[Guardian] Blitz no longer slows enemies struck

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[Guardian] Blitz now increases your speed by 30%

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[Guardian] Blitz no longer boosts parry chance and no longer reduces your speed

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[Chronomancer] Fate Guard should now correctly appear in the Time spellbook tab

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[Chronomancer] Time Out! should now correctly appear in the Duality spellbook tab

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[Chronomancer] Shield of Disintegration no longer castable while dead

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[Chronomancer] Fixed a bug where Mark of Order would fall off if the target moved out of the Chronomancer's line of sight

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[Chronomancer] Eternity passive now speeds up the rebalance rate of Order/Chaos stacks

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[Chronomancer] The Infinite Clone aura on the player (that allows you to Rewind) is now removed if the clone dies, the player uses Rewind, or the player moves more than 100yd away from the clone

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[Barbarian] Fixed a bug where Barbaric Strike still required you to be below 35% health if Savage Rage is not active

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[Barbarian] Surging Fury stacks now reduce the energy cost of Barbaric Strike & Barbaric Whirl by 30 instead of making them totally free

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[Barbarian] Reduced the AP scaling of Barbaric Strike

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[KoX] Hellfire Bellows now correctly stacks to 3

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[KoX] Ritual of Sealing scaling increased

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[KoX] Increased threat generation increase of Oath of Defiance

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[Venomancer] Nightweb Poison can no longer target enemies outside of your line of sight

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[Venomancer] Fixed a bug where Extraction would reset the duration of Shadra's Vigil to 30 sec if it was above that

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[Venomancer] Fixed a bug where Ritual Healing ticks would reset the duration of Shadra's Vigil to 30 sec if it was above that

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[Witch Doctor] Gift of the Loa and its related loa-based effects should no longer pierce immunity effects

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[Witch Doctor] Dinomancy: Pterodax should now correctly appear in the Shadowhunting spellbook tab

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[Reaper] Reap Magic is now a passive called A Feast For Crows that gives Murder a similar effect

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[Reaper] Trying a fix to resolve a problem where Soulslam could fail to trigger if the caster attempts to spam Scythe Rush during Cull

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[Reaper] Darkrend Scythe is now a passive that modifies desolate to cleave and apply a bleed, and causes it to consume an additional 2% hp for each enemy struck

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[Tinker] Bot: Hydraulic Strike now costs 30 Energy

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[Tinker] Bot: Hydraulic Strike can now scale from Agility or Intellect

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[Ranger] Hawkeye shots will no longer go off while CC'd

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[Tinker] Fixed rank scaling of Bot: Hydraulic Strike

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[Ranger] Hawkeye now has a 40yd radius down from 50yd, and can no longer fire against enemies you are not facing

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[Ranger] Snatch tooltip updated to reflect that it applies Counterstruck

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[SoA] Fixed an issue where missing with Curse of the Worgen would prevent you from lunging

Změna

[Venomancer] Fixed an issue where Venom Spit and Nightweb Poison dots were consumed by other Venomancers dots

2023/01/08

Obecné

Změna

[Starcaller] Moonguard's Vigil will no longer be applied when using Warden's Blade with Warden of the Moon active.

Změna

[Ranger] Flank tooltip now includes the effects of the Flank buff

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[Starcaller] Warden of the Moon mana regen issue fixed

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[Witch Doctor] While Zanza's Ire is active, damage done by the player is reduced by 40%

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[Tinker] Supercharge now has a 60yd range

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[Tinker] Fixed an issue where Hydralic Strike ranks > 1 would not work correctly

Změna

[Tinker] Napalm stacks (from Molotov) are now all dispelled as one instead of having to dispel each stack individually

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[Demon Hunter] Felguardian passive now gives 6% reduced crit chance instead of crit immunity

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[Barbarian] Avatar of War now reduces damage taken by 40% instead of increasing armor by 50%

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[Barbarian] Significantly increased the AP scaling of Thunderous Leap

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[Barbarian] Avatar of War now grants 25% increased frost and physical damage instead of only 20% physical

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[Barbarian] Avatar of War now lasts 18 sec up from 15 sec

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[Barbarian] Avatar of War no longer costs energy

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[Barbarian] Replaced Ymiron's Might with a new passive called Thane's Guard

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[Barbarian] Decapitate no longer requires enemies to be below 20% health

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[Barbarian] Skullsplitter is replaced with a passive called Foebreaker that causes Wrecker to spread carnage betweeen enemies

Změna

[Barbarian] Barbaric Strike no longer requires you to be below 25% health or have Savage Rage active

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[Barbarian] Barbaric Strike now deals 120% wep dmg down from 175%

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[Barbarian] Surging Fury stacks now affect Barbaric Strike

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[Barbarian] Removed Barbaric Strike from the tree

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[Barbarian] Raging Strike is now called Barbaric Strike, behaves similarly but now also heals

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[Barbarian] Fixed Gronnfury

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[Barbarian] Demolish is now a passive called Demolisher

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[Witch Hunter] Giantslayer now lasts 30 sec down from 5 min

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[KoX] The buff provided by Legion Stand now correctly stacks

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[Chronomancer] Flashback's lockout effect (Fuzzied Memories) now correctly applies to the target on use rather than the caster

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[KoX] Updated tooltip of Legion Stand to include stack effects

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[Primalist] Earth's Embrace is no longer usable against allies holding BG flags

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[Guardian] Titanfall's knockup effect no longer has any horizontal motion added, and its vertical knockup is increased

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[Necromancer] Bonescrap should now be able to apply its absorb effects regardless of LoS

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[SoA] Fixed a bug where Nostrum was usable in Worgen Forms

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[SoA] Shadowfang Bond now lasts a maximum of 30 mins and fades while logged out

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[SoA] Fixed a bug where Harvest's stacking damage taken increase did not show visually

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[Tinker] Pustulent Sores stacks are now all dispelled as one instead of having to dispel each stack individually

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[Venomancer] Web Wrap should now work against slow immune targets without applying the movement speed reduction

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[Venomancer] Venom Spit should now work against slow immune targets without applying the movement speed reduction

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[Runemaster] Leyline Rider now correctly provides its buff while within range of your Riftgate

Změna

[Runemaster] Leyline Rider now provides 50% movespeed up from 20%

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[Runemaster] Spellweaving no longer impacts Word spells or Unleash Runes

Změna

[Runemaster] Fixed an issue where the 'Near Riftgate' buff given while standing in range of your Riftgate would visually appear to stack 3 times

Změna

[Runemaster] Spellweaving now correctly states that it causes your next spell to incur no CD rather than making it usable regardless of its CD

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[Runemaster] Spellweaving should now only be consumed by effects that are buffed by it

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[Runemaster] Spellweaving now correctly affects Runeblast

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[Witch Doctor] Slightly increased proc chance of Hexblade passive

Změna

[Pyromancer] Drakeform should now correctly only fire a missile at the nearest enemy instead of all enemies

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[Witch Doctor] Shadow Mark stacks are now all dispelled as one instead of having to dispel each stack individually

Změna

[Witch Doctor] Fixed the tooltip of Devilsaur's King of the Jungle ability

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[Witch Doctor] Fixed an issue that would occur sometimes where one of the invisible helper auras attached to Shadow Mark was considered a magic effect, meaning sometimes dispels would target that instead of the actual Shadow Mark debuff

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[Witch Doctor] Fixed the Dinomancy Devilsaur pet

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[Witch Doctor] Fixed a bug where Gift of the Loa's damage portion could pierce through invulnerability effects

Změna

[Witch Doctor] Bethekk's Fury will no longer continue to activate while stunned (the buff will remain on the player, so if the stun ends before Bethekk's Fury ends, it will continue then)