Ascension Changelog

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2022/07/11

Obecné

Změna

[Venomancer] The Lethargy effect from Miasma now stacks up to 5 times, down from 6 times

Změna

[Chrono] Updated tooltip of Wand Spray to reflect that it causes your wand attacks to strike additional enemies near your target instead of a 4yd radius (it now uses chain lightning style targeting)

Změna

[Monk] Added a tiny ICD to Runes of Benediction to prevent it from proccing multiple times from single attacks that have multiple parts

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[Barbarian] Fixed the tooltip of the CARNAGE! debuff

Změna

[Barbarian] Fixed a bug where some abilities would display as costing 'Blood Power' instead of Energy

Změna

[Sun Cleric] Added missing AP scaling to Fanaticism

Změna

[Sun Cleric] Fixed a bug where Fanaticism would proc every 2 autos after the first cycle, instead of every 3

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[Sun Cleric] Fixed the SP scaling of Fanaticism (similar bug to some other effects where it had a missing scaling value and was defaulting to a massively inflated one)

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[Necro] Fixed a bug where Foul Bidding spells would cause some NPCs to briefly aggro to the player when they tick

Změna

[Necro] Crypt Plague explosion now deals AoE damage

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[Necro] Crypt Plague now explodes early if the target dies

2022/07/10

Obecné

Změna

[Demon Hunter] Eye of Archimonde no longer generates threat / aggros enemies

Změna

[Demon Hunter] All ranks of Sargeron Smite tooltips updated for next patch

Změna

[Ranger] Strategy no longer breaks Elude

Změna

[Pyromancer] Destroyer's Maw is now on the regular GCD

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[Tinker] Build: Sentry Turret now limited by Silence

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[Tinker] Neural Silencer now makes you immune to the knockback from Deployed Bomb explosions

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[Primalist] Neural Silencer now makes you untargetable by Primalist's Entrench ability

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[Necro] Shadewalk now references the traditional Shade model, so if you don't use HD patches it will be the oldschool shade

Změna

[Stormbringer] The Lightning Orbs passive is now called Orbflinger, and causes Ball Lightning to summon a Minor Lightning Orb for 8 sec when it deals damage.

Změna

[Necro] Shadewalk now has VFX for transforming and leaving form

Změna

[SoA] Fixed Bloodstalker's CDR effect

Změna

[Witch Hunter] Flintlock Shot now generates 10 Rage up from 5 Rage

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[Witch Hunter] Houndmaster can now be used in combat but has a 3 sec cast time and 20 sec CD

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[Witch Hunter] Quickfire Shot is now Quickblast, a short ranged gun attack that forces the target backward based on your current rage, and slows/grounds them for 4 sec

Změna

[Witch Hunter] Quickblast costs Mana instead of Rage

Změna

[Ranger] Envenomed Arrows no longer procs VFX on the caster

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[Venomancer] Updated tooltip of Acidfang stacks to reflect that they only increase Quickness of Facemelter not damage

Změna

[Venomancer] Fixed a bug where Miasma would end early when trying to affect enemies outside of the caster's LoS

Změna

[Venomancer] Removed the VFX of Lethargy

Změna

[Venomancer] Miasma's Slow (Lethargy) now Slows by 15% down from 70%, but stacks up to 6 times and a stack is applied to enemies in the cloud every sec (and 1 stack on cast)

Změna

[Venomancer] Fang Venom: Blight's effect can no longer critically heal

Změna

[Venomancer] Fixed scaling of Inoculate

Změna

[Venomancer] Corrosion now has no CD instead of a 2 sec CD

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[Venomancer] When leaving a rage-based form, the Venomancer now gets Shapeshifting Fatigue for up to 6 sec, which drains a % of your current rage over time. Going back into a form removes this effect

Změna

[Venomancer] Corrosion now costs 15 Rage up from 1 Rage

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[Venomancer] Clasp Duration reduced to 3 sec from 4 sec

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[Venomancer] Clasp Cooldown reduced to 25 sec from 45 sec

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[Cultist] Tentacle of C'thun's Mental Assault channel now lowers Spell Haste by 5% down from 15%

Změna

[Witch Hunter] Can no longer hold BG flag while Infiltrate is active

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[Cultist] Nether Speed (from Nether Disk) now lasts 5 sec up from 3 sec

Změna

[Sun Cleric] Dawnbringer now correctly generates Rage

Změna

[Guardian] Trying a fix for Piercing Blow not breaking full Immunity effects

Změna

[Guardian] Feats of Honor can now proc from Dodged, Blocked, Parried and Absorbed attacks instead of only actual damage

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[Guardian] Inspiring Strike no longer generates Energy (this effect was moved to Valiant Strike but I forgot to remove it from Inspiring Strike)

Změna

[Necro] Slightly reduced size of Gurgling Horrors, Shamblers and Crypt Leapers

Změna

[Sun Cleric] The Sunsworn AS buff is now only gained when consuming 3 stacks of Daybreak

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[Witch Hunter] Searing Blade's effect that consumes 3 Sensed Evil to deal Fire Damage now correctly triggers when in Wickedness, instead of Purity

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[Reaper] Hungering Scythe now correctly deals self damage

Změna

[Reaper] Hungering Scythe damage now correclty increases with rank

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[SoA] Arugal's Blessing can now target allies and has 40yd range

Změna

[SoA] Fixed tooltip of Vampiric Thirst

Změna

[SoA] Vampiric Thirst no longer reduces the cast time of Bloodbomb

Změna

[SoA] Blood Howl at a baseline now just generates Rage, and now also cleanses 1 Magic effect from an ally (or self if no target)

Změna

[SoA] Eternal Curse now also causes Blood Howl to taunt nearby enemies

Změna

[Monk] Runestaff Slam is now Runeslam and can be used with 2h sword, polearm or staff

Změna

[Monk] Fixed the tooltip of Grace of Aman'Thul

2022/07/05

Obecné

Změna

[Cultist] Fixed a bug where Unspeakable Truth was hidden to the client

Změna

[Cultist] Unspeakable Truth is now a 30 sec duration

Změna

[Tinker] Piston Punch now scales with Intellect or Agility

Změna

[Necro] Fixed a bug where Unsummon Minions became hidden to the client

Změna

[Stormbringer] Updated visual of Wind Servant

Změna

[Tinker] Battle Engineer now reduces the duration of Sentry Turrets by 80%

Změna

[Tinker] Battle Engineer now makes Build: Sentry Turret Instant

Změna

[Tinker] Battle Engineer now only reduces the CD of Sentry Turret by 1 sec per enemy hit down from 2 sec

Změna

[Tinker] Mechalink now gives 25% increased healing down from 150%

Změna

[Tinker] Mechsuits no longer use the Vehicle system

Změna

[Tinker] Added a new Mechsuit (Vanguard)

Změna

[Tinker] Each Mechsuit now has 3 abilities unique to that mechsuit, plus 3 additional abilities you can use in any mechsuit

Změna

[Tinker] Added a new Mechsuit (Shredder)

Změna

[Tinker] Strider Bot: Pursuit is now Bot: Pursuit

Změna

[Tinker] Reworked the Mechsuit system

Změna

[Tinker] Strider Bot: Mechagaze is now Bot: Mechagaze

Změna

[Tinker] Bot: Decimate now scales with Intellect instead of Agi

Změna

[Tinker] Bot: Decimate now limited by Silence instead of Pacify

Změna

[Tinker] Bot: Decimate's damage tooltip updated

Změna

[Tinker] Bruiser Bot: Decimate is now Bot: Decimate

Změna

[Tinker] Junkyard Bruiser is now correctly toggleable

Změna

[Tinker] Mechalink's healing no longer scales (flat 2% hp)

Změna

[Tinker] Mechalink's healing now appears in combat log

Změna

[Tinker] Inscribed Plating on pets now correctly has 8 charges

Změna

[Tinker] Mechaplating on pets now correctly has 10 charges

Změna

[Demon Hunter] Added a regular 'recently used' buff to Felrend so that its DR buff is no longer consumed by the Azzinoth's Assault combo

Změna

[Witch Doctor] Fixed tooltips of Vitality Ward and Spirit Power Ward

Změna

[Witch Doctor] Spirit Power Ward no longer has a Cast Time

Změna

[Pyro] Fixed a bug where Fully Heated would be instantly consumed/used by the spell that triggered the 3rd Overheat stack

Změna

[Pyro] Dormant now correctly reduces Fire damage dealt

Změna

[Pyro] Overheating now lasts up to 30 sec from 10 sec

Změna

[SoA] Vampiric Thirst stacks no longer affect the cast time of Bloodbomb

Změna

[SoA] Fixed tooltip of Vampiric Thirst

Změna

[SoA] Fixed tooltip of The Cup Runneth Over will be included in next patch

Změna

[Necro] Foul Bidding: Protect will still only provide DR from permanent minions

Změna

[Necro] Foul Bidding spells now affect all minions, not just permanent ones

Změna

[Necro] Unsummon Minions no longer appears to hit all nearby friendly units that arent your minons

Změna

[Necro] Animate: Rotling now causes a Grave March again

Změna

[Necro] Transfer Life no longer breaks when you take damage

Změna

[Necro] Cast time of Raise: Necromancer Initiate reduced to 5 sec to match other 2 cost minions

Změna

[Necro] Rotling's self damage from its explosion should now pierce any immunity effects on the Rotling

2022/07/04

Obecné

Změna

[Stormbringer] Fixed a bug where Flux stacks could not accumulate while out of LoS

Změna

[Reaper] Dirge now hits for 100% MH damage as physical, plus 100% OH damage as Shadow