Ascension Changelog

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2022/07/02

Obecné

Změna

[Pyromancer] Cauterize Wounds & Ashes of Life can no longer crit. We would like to do this for all % max hp heals so report any that can still crit!

Změna

[Pyromancer] Tweaked visual effect & tooltip of Boil

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[Pyromancer] Breath of Neltharion is now on the regular GCD

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[Stormbringer] Born From Thunder now boosts Spell Haste by 10% up from 8%

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[Stormbringer] Removed Storm's Fury and Wind's Grace stances

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[Stormbringer] Proccing a Supercharged effect now drains 15 Static

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[Stormbringer] Updated the tooltips of spells with Supercharged effects

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[Stormbringer] Call Lightning now generates 20 Static

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[Stormbringer] Supercharged effects are now always active in Thorim's Favor

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[Stormbringer] Summon Lightning Orb now has a significantly reduced CD when Supercharged, instead of no CD

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[Stormbringer] Increased the static drain at Thorim's Favor

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[Stormbringer] All ranks of Wall of Lightning now share a CD

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[Stormbringer] Static increments no longer buff the player

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[Necro] Adding a fix for Ghoulify being able to place a long lockout on enemies immune to its regular effect

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[Witch Doctor] Spirit Power Ward, Serpent Ward and Vitality Ward now all last 25 sec and have a 10 sec shared CD

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[Monk] You now learn Staff Strike for free while using a staff

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[Monk] You now learn Left Hook and right hook for free while Unarmed

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[Monk] You now learn Blademaster Strike for free while using a 2h sword or polearm

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[Monk] You now learn Martial Strike for free while using 1h weapons

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[Monk] Martial Strike now increases Bleed damage taken by 10% instead of 30% but stacks up to 4 times

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[Monk] Martial Strike now deals 100% damage with both weapons instead of 120% mainhand

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[Monk] Martial Strike now generates 1 Holy Rune

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[Monk] Martial Strike no longer reduces remaining CD of combat moves

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[Monk] Thrashing Blade (from Twin Weapon Master) can now only apply in melee

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[Monk] Martial Strike no longer has a CD and now fires on next melee auto

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[Cultist] Bend Will is now a Shadow spell

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[Cultist] New dope visual for Nether Disk

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[Cultist] Improved tooltip of Nether Disk

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[Pyro] Dormant cannot trigger multiple times from a single spell that hits multiple enemies

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[Chronomancer] Fixed the functionality of Gravity Bomb

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[Tinker] Fixed the scaling of the increased damage taken from Strider Bot: Exterminate

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[Reaper] The Harvest Lord buff from using a 2h now boosts reap damage by 50% down from 70%

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[Reaper] Reap now deals 70% weapon damage up from 50%

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[Reaper] Fixed a bug where Reap would trigger the Reaping Scythe AoE in addition to Double Reap (should have only been double reap)

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[Reaper] Fixed a bug where Reap could generate bonus Soul Fragments with 2h

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[Reaper] Fixed the tooltip of Reap to show that it Roots the target, not Slows them

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[SoA] Rending Bite's damage now correctly scales with Grimclaw stacks

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[SoA] Improved the tooltip of Harvest

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[SoA] Fixed tooltip of The Cup Runneth Over

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[Ranger] Spear Throw now correctly stacks 10 times up from 5

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[Ranger] Added some Agility scaling to Craft: Leather Waterskin

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[Ranger] Steadiness tooltip updated to reflect that it affects ranger abilities and not auto shot

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[Barb] Learning Improved Wrist Snap should now correctly teach Wrist Snap

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[Ranger] Steadiness now correctly boosts the range of Serrated Shot & Precision Shot

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[Demon Hunter] New DH characters will now start getting Felfury charges when they learn Felrend instead of Glaive Rush

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[Demon Hunter] Clarified tooltip of Fel Knowledge to reflect that it can only trigger from crits with your spells and attacks (i.e. abilities you use)

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[Demon Hunter] Glaive Rush no longer consumes a Felfury charge

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[Demon Hunter] Betray's bonus effect can no longer miss

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[Demon Hunter] Spellbreak can no longer be avoided

2022/06/30

Obecné

Změna

[Requires Launcher Update] You should now be able to queue for dungeons as a group.

2022/06/29

Obecné

Změna

[Cultist] Reduced base HP of Tentacle of N'zoth, Yogg & Y'shaarj

Změna

[SoA] Sanguine Shield is now a 40 sec CD and has massively increased scaling and base values

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[Sun Cleric] Sungate is now a jump motion instead of a blink (100% open to reverting this based on feedback I just like the idea of being able to help allies jump over stuff but I imagine it probably won't feel as good so let me know)

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[Sun Cleric] Sungate now creates a physical portal for 8 sec that allies can use to teleport as well

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[Witch Doctor] Batscreech Blast now has a 2 sec cast time again, down from 2.5 sec

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[Primalist] Wildaxe's tiger effect (Clawfury) now has 100% proc chance but deals reduced damage and cannot proc from itself

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[Witch Doctor] Mark of Night (Batscreech Blast) now burns mana, dealing damage based on mana burned, instead of stealing the mana

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[Pyromancer] While Dormant is active, you deal 10% less damage

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[Pyromancer] Dormant's mana regen proc is now a 100% chance but regenerates 3% mana down from 4%

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[Pyromancer] Dormant now reduces spell costs by 80% and gives 150% increased mana regen

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[Pyromancer] Erupting and Dormant are now Death Persistent

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[Necro] Updated the tooltips of Raise and Animate spells to reflect that they can be used while moving

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[Necro] Raise spells and Animate spells can now be Interrupted

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[Primalist] Mending Growth tooltip fixed

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[Monk] Meditate no longer has a spell school

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[KoX] Hell Scream no longer heals over time

Změna

[Demon Hunter] Demon Smite now generates increased Threat

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[Demon Hunter] Updated tooltip of Demonic Evasion

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[Demon Hunter] Wing Flap no longer gets a reduced CD in Demon Form

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[Demon Hunter] Wing Flap now also reduces armor by 10%

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[Demon Hunter] Wing Flap now has an 8 sec CD

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[Demon Hunter] Wing Flap no longer stacks but reduces magic resist by 15% up from 5%

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[Demon Hunter] Wing Flap now generates a large amount of Threat

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[Demon Hunter] Fel Titan stacks now reduce Dodge Chance by 20% down from 25%

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[Demon Hunter] Fel Titan stacks now reduce damage taken by 5% down from 10%

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[Demon Hunter] Fel Titan stacks now stack 3 times down from 5 times

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[Demon Hunter] Felglare now stacks up to 3 times

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[Demon Hunter] Felglare now costs 1 Felfury charge

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[Demon Hunter] Felglare now has a 12 sec duration and 2 sec tickrate, down from 24 sec duration and 3 sec tickrate

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[Demon Hunter] Felglare no longer has a Cooldown

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[Demon Hunter] Felrend now costs 1 Felfury charge

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[Demon Hunter] Darkglare is now Felglare

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[Demon Hunter] Felrend now has a 3 sec CD down from 5 sec

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[Demon Hunter] The glaive rush charge system has been reappropriated as Felfury charges which will be used for some attacks and abilities (not glaive rush)

2022/06/28

Obecné

Změna

[SoA] Sanguine Shield's cost is now based on your Base Health instead of max HP

Změna

[Barbarian] Counterstrike now costs 15 Energy instead of costing Mana

Změna

[Pyromancer] Erupting now increases mana costs by 10% baseline down from 25%

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[Ranger] Craft: Leather Waterskin now restores a flat amount of HP and Mana based on rank and level instead of % based amounts

Změna

[Ranger] Craft: Leather Waterskin is now 10yd range up from 5yd

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[Ranger] Craft: Leather Waterskin is now a 3 sec cast down from 5 sec

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[Necro] Trying a fix to make Ghoulify interrupt channels and stop the target from doing their current action (like auto shot etc) when applied

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[Demon Hunter] The Demon Within passive is now merged into the Betrayer passive, just to save having 2 different passives for simple effects

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[Reaper] The Soul Infusion effect of Blood Siphon should now correctly lasts 6 sec instead of 12 sec

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[Primalist] Pridelord passive talent disabled

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[Primalist] Pridelord's effect is now included in Wildaxe

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[Primalist] Pridelord now causes ALL physical damage dealt to reduce the remaining CD of Wildaxe

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[Primalist] Primal Infusion now boosts Healing taken from the caster by 15% instead of all healing taken by 10% and should now work correctly

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[Pyromancer] Ignite tooltip updated

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[Ranger] Throatcutter Shot can no longer miss

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[Chrono] Mass Decomposition will now always apply the increase to periodic damage taken if Decomposition is applied and vice versa