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Obecné
[Necro] Fixed stamina scaling of Putrid Ghouls
[Tinker] Quickscope now correctly resets Snipe's cooldown
[Venomancer] Harden Carapace will now start at 25 stacks, with each stack giving 3% DR and dropping every 0.4 sec for a full 10 sec duration
[Venomancer] Carapace Regeneration is no longer a Magic effect
[Venomancer] Fixed a bug with Carapace Regneration's cooldown
[Stormbringer] Modifying static with Slicing Wind should now correctly be apply to activate Thorim's effects and Overcharge etc
[Witch Hunter] Bola Shot should now require you to face the target
[Runemaster] Ace of Runes now also causes Thaumaturgy to incur no cooldown
[Runemaster] Ace of Primordials now grants Thaumaturgy an additional 20% damage
[Runemaster] The bonus damage caused by Ace of Ice, Ace of Flame, and Ace of Magic now scales with Intellect, and benefits from modifiers to Thaumaturgy (damage bonuses etc)
[SoA] Shadow Worgen should now work correctly
[Sun Cleric] Light's Advance will now correctly force you to face the target while you charge them
[Cultist] Confuse is now a 24 sec Cooldown baseline and its lockout time is now 3 sec up from 2 sec
[Cultist] Power of Will is now Renounce Darkness, a 10 min Cooldown that removes the Insane effect and resets your Insanity to zero
[Cultist] Tentacles of C'thun should now be better at recasting Mental Assault when it falls off / target switches / gets interrupted etc etc etc
[Cultist] Gaze of C'thun now causes your active Tentacles that are in range of an enemy to start attacking them
[Necro] Blessing of the Crypt now has default targetting
[Necro] Spells that target minions based on their HP will now work correctly
[Necro] Spells that sac/target minions will no longer work on dead minions
[Necro] Ghouls will now count for spells like Acrid Aegis, Spellblight, etc
[Necro] Fixed Defend Your Master
[Necro] Ghouls should now obey Grave March
Obecné
[Ranger] Loaded Bolts should now correctly be consumed on crit
[Ranger] Hail of Arrows will stop firing shots while pacified
[Necro] Blightbound (Blight's root effect) has a new visual
[Necro] Blight has a new visual
[Necro] Blight no longer has a cost
[Necro] Blight no longer applies Withered stacks but will root all enemies in its area when it ends
[Necro] Blighted Ground is now Blight, a nova style effect that leaves a patch on the ground for 4 sec that slows enemies by 50% and grounds them
[Runemaster] Phase Rush no longer boosts dodge
[Tinker] Deploy Bombs now give you a 'Bomb Ready' aura while within range of them, and Remote Detonation only works while you have that aura
[Tinker] Sniper Training talent replaced with Quickscope, giving your BPS hits a chance to make your next Snipe instant and free, but removing its Slow
[Tinker] Sniper Rifle now has Sniper Training baked in
[Witch Hunter] Repeater is now Deploy Ballista
[Witch Hunter] Added scaling to Collect Bounty
[Venomancer] Venom Resistance now correctly only targets self
[Barbarian] Wristbreaker passive is now Improved Wrist Snap, giving it an increased duration and causing Wrecker to lower its remaining Cooldown
[Barbarian] Added a direct 3 sec Interrupt called Wrist Snap on a 35 sec CD that also slows melee and spell haste by 50% for the same duration. Coming with core revamp
[Tinker] Beacons share a 1 min Cooldown
[Tinker] Build: Shield Beacon is no longer usable while Silenced
[Guardian] Fixed buff tooltip of Shieldforge
[Ranger] Slightly reduced level scaling of Wild Strike's base damage (meant to do this when I removed its CD)
[Ranger] Updated tooltip of Wild Strike to reflect that it stacks 8 times
[Pyro] Wrath of Sinestra's damage procs now have reduced SP and level scaling
[Pyro] Cauterize Wounds no longer has SP scaling
[Pyro] Cauterize Wounds tooltip updated to reflect the bleed is not actually required in order to cast the spell.
[Monk] Sanctify Fists should now correctly give you a Holy Rune when you hit the right flank with a hook
[Barb] Exhaustion stacks now increase damage taken and reduce dodge chance and movespeed instead of reducing your output
[Barb] The Bleed effect from Impaling Rush will now correctly show as a debuff
[Barb] Exhaustion will now correctly stun at 5 stacks
[Pyro] Ignite now requires you to face your target
[Pyro] Spellburn now requires you to face your target
[Cultist] New visual for Abyssal Reconstruction
[Cultist] New visual for Abyssal Ward
[Cultist] New visual for Eldritch Idol
[Cultist] Coming with the core rework, Eldritch Smites are condensed into 1 spell that applies the Smite buff related to your current Old God as defined by your Herald
[Cultist] Psychic Mockery is now Test of Pride and counts as a Y'shaarj ability
[Cultist] Heralds are now displayed in the stance bar
[Cultist] Awakening is now 20yd range and has no cooldown, new visual and is now called Ritual of Awakening
[Cultist] Updated tooltip of Eldritch Smite of Y'shaarj to reflect that it now scales with Stamina
[Cultist] Eldritch Smite of Y'shaarj's Despoiled Ground effect now has reduced level scaling, but Stamina scaling has been added
[Cultist] Reduced level scaling of Entropic Strike's Shadow Resistance debuff
[Cultist] Fixed proc rate of Wavering Pride from Herald of Y'shaarj
[Cultist] Reduced the scaling of Wave of Doubt's AP debuff
[Cultuist] Reaving Blade is now a radial aoe instead of conal and has a new visual
[Cultist] Twilight Slam's conal effect now has a new visual and will no longer appear as a stun
[Cultist] Twilight Slam's SP reduction scaling reduced significantly
[Runemaster] Warp no longer usable while Rooted
[Runemaster] You can no longer cancel your own Fire Attunement
[Demom Hunter] Felshift's reflect damage now counts as Felfire and will therefore also scale correctly with SP
[Demon Hunter] Immolation Aura now correctly deals Chaos damage
[All] Fixed an issue inflating the damage done by all players in RDF
[Sun Cleric] Fixed Valkyrie Spear
[Runemaster] Word of Oblivion's Oblivion debuff now lasts 15 sec up from 6 sec
[SoA] Fixed a bug causing Goldrinn's Fury to consume itself
[SoA] Fixed Goldrinn's Fury visual
[Tinker] Fixed Parachute Pack
[Chrono] Fixed Timerend mana cost
[Venomancer] Dark Barrier of Shadra is now limited by Silence
[Venomancer] Extraction is now limited by Silence
[Venomancer] Extraction can now be Interrupted
[Stormbringer] Fixed the Cooldown of Cloudburst
[KoX] Flames of Xoroth is now a magic effect and has a new visual
[Primalist] Replaced Earthmother's Embrace with Sacred Grove, a similar but more powerful spell on a longer cooldown
[Tinker] Sniper Training now adds a flat 0.25 sec to the cast time of BPS per stack
[Reaper] Fixed Scythe Rush
[Reaper] Fixed ranks of Doomrend
[Reaper] Increase base HP restored by Scythe Rush to 6%
[Reaper] Fixed the bug causing Scythe Rush to sometimes not apply its lockout aura
[Reaper] Scythe Rush's healing no longer scales with SP
[Cultist] Fixed tooltip of Maddening Wrath
[Cultist] Fixed tooltip of Herald of C'thun
[Chronomancer] Fixed tooltip of Timerend
[Chronomancer] Maw of Order now correctly requires greater Order stacks instead of greater Chaos stacks
TEST