Ascension Changelog

Zobrazte všechny naše změny v minimálním formátu.

Seřazeno v chronologickém pořadí.

2022/05/30

Obecné

Změna

[Runemaster] Runemasters will now be able to use two-handed melee weapons (swords, axes, maces and polearms). This will come with passive effects and will be geared toward tanking, allowing us to create a clear differential between the dagger (dps) style, and the tank (2h) style, and let us tweak knobs for both individually, i.e. we can nerf the survivability of dps build while keeping it for tank builds

Změna

[Runemaster] The Riftblade spell will no longer continue checking for essences to consume for 0.5sec after use

Změna

[Runemaster] Fixed scaling of Word of Oblivion's DoT

Změna

[Primalist] Lifegiver scaling increased, but it can now only proc once every 5 sec and heals in a smaller radius

Změna

[Primalist] Added new visual for Primal Weapon: Life's proc, Lifegiver

Změna

[Necromancer] Added new visual for Chill Touch

Změna

[Necromancer] Added new visual for Heartchill

Změna

[Necromancer] Added new visual for Glacial Dagger

Změna

[Cultist] Slightly altered Insane visual

Změna

[Cultist] Eldritch Grasp's delayed application can no longer miss

Změna

[Cultist] New visual for Tentacle of Y'Shaarj

Změna

[Cultist] Fixed a bug causing Enslave to break very quickly after casting

Změna

[Tinker] Fixed Sniper Training's cast time increase

Změna

[Chrono] Fixed Shield of Ages' proc

Změna

[Cultist] Fixed the visual for Maddening Glimpse (the fear proc from Abyssal Ward)

Změna

[Cultist] Fixed a bug causing Enslave to break very quickly after casting

Změna

[Necro] Fixed stamina scaling of Putrid Ghouls

Změna

[Tinker] Quickscope now correctly resets Snipe's cooldown

Změna

[Venomancer] Harden Carapace will now start at 25 stacks, with each stack giving 3% DR and dropping every 0.4 sec for a full 10 sec duration

Změna

[Venomancer] Carapace Regeneration is no longer a Magic effect

Změna

[Venomancer] Fixed a bug with Carapace Regneration's cooldown

Změna

[Stormbringer] Modifying static with Slicing Wind should now correctly be apply to activate Thorim's effects and Overcharge etc

Změna

[Witch Hunter] Bola Shot should now require you to face the target

Změna

[Runemaster] Ace of Runes now also causes Thaumaturgy to incur no cooldown

Změna

[Runemaster] Ace of Primordials now grants Thaumaturgy an additional 20% damage

Změna

[Runemaster] The bonus damage caused by Ace of Ice, Ace of Flame, and Ace of Magic now scales with Intellect, and benefits from modifiers to Thaumaturgy (damage bonuses etc)

Změna

[SoA] Shadow Worgen should now work correctly

Změna

[Sun Cleric] Light's Advance will now correctly force you to face the target while you charge them

Změna

[Cultist] Confuse is now a 24 sec Cooldown baseline and its lockout time is now 3 sec up from 2 sec

Změna

[Cultist] Power of Will is now Renounce Darkness, a 10 min Cooldown that removes the Insane effect and resets your Insanity to zero

Změna

[Cultist] Tentacles of C'thun should now be better at recasting Mental Assault when it falls off / target switches / gets interrupted etc etc etc

Změna

[Cultist] Gaze of C'thun now causes your active Tentacles that are in range of an enemy to start attacking them

Změna

[Necro] Blessing of the Crypt now has default targetting

Změna

[Necro] Spells that target minions based on their HP will now work correctly

Změna

[Necro] Spells that sac/target minions will no longer work on dead minions

Změna

[Necro] Ghouls will now count for spells like Acrid Aegis, Spellblight, etc

Změna

[Necro] Fixed Defend Your Master

Změna

[Necro] Ghouls should now obey Grave March

2022/05/29

Obecné

Změna

[Ranger] Loaded Bolts should now correctly be consumed on crit

Změna

[Ranger] Hail of Arrows will stop firing shots while pacified

Změna

[Necro] Blightbound (Blight's root effect) has a new visual

Změna

[Necro] Blight has a new visual

Změna

[Necro] Blight no longer has a cost

Změna

[Necro] Blight no longer applies Withered stacks but will root all enemies in its area when it ends

Změna

[Necro] Blighted Ground is now Blight, a nova style effect that leaves a patch on the ground for 4 sec that slows enemies by 50% and grounds them

Změna

[Runemaster] Phase Rush no longer boosts dodge

Změna

[Tinker] Deploy Bombs now give you a 'Bomb Ready' aura while within range of them, and Remote Detonation only works while you have that aura

Změna

[Tinker] Sniper Training talent replaced with Quickscope, giving your BPS hits a chance to make your next Snipe instant and free, but removing its Slow

Změna

[Tinker] Sniper Rifle now has Sniper Training baked in

Změna

[Witch Hunter] Repeater is now Deploy Ballista

Změna

[Witch Hunter] Added scaling to Collect Bounty

Změna

[Venomancer] Venom Resistance now correctly only targets self

Změna

[Barbarian] Wristbreaker passive is now Improved Wrist Snap, giving it an increased duration and causing Wrecker to lower its remaining Cooldown

Změna

[Barbarian] Added a direct 3 sec Interrupt called Wrist Snap on a 35 sec CD that also slows melee and spell haste by 50% for the same duration. Coming with core revamp

Změna

[Tinker] Beacons share a 1 min Cooldown

Změna

[Tinker] Build: Shield Beacon is no longer usable while Silenced

Změna

[Guardian] Fixed buff tooltip of Shieldforge

Změna

[Ranger] Slightly reduced level scaling of Wild Strike's base damage (meant to do this when I removed its CD)

Změna

[Ranger] Updated tooltip of Wild Strike to reflect that it stacks 8 times

Změna

[Pyro] Wrath of Sinestra's damage procs now have reduced SP and level scaling

Změna

[Pyro] Cauterize Wounds no longer has SP scaling

Změna

[Pyro] Cauterize Wounds tooltip updated to reflect the bleed is not actually required in order to cast the spell.

Změna

[Monk] Sanctify Fists should now correctly give you a Holy Rune when you hit the right flank with a hook

Změna

[Barb] Exhaustion stacks now increase damage taken and reduce dodge chance and movespeed instead of reducing your output

Změna

[Barb] The Bleed effect from Impaling Rush will now correctly show as a debuff

Změna

[Barb] Exhaustion will now correctly stun at 5 stacks

Změna

[Pyro] Ignite now requires you to face your target

Změna

[Pyro] Spellburn now requires you to face your target

Změna

[Cultist] New visual for Abyssal Reconstruction

Změna

[Cultist] New visual for Abyssal Ward

Změna

[Cultist] New visual for Eldritch Idol

Změna

[Cultist] Coming with the core rework, Eldritch Smites are condensed into 1 spell that applies the Smite buff related to your current Old God as defined by your Herald

Změna

[Cultist] Psychic Mockery is now Test of Pride and counts as a Y'shaarj ability

Změna

[Cultist] Heralds are now displayed in the stance bar

Změna

[Cultist] Awakening is now 20yd range and has no cooldown, new visual and is now called Ritual of Awakening

Změna

[Cultist] Updated tooltip of Eldritch Smite of Y'shaarj to reflect that it now scales with Stamina

Změna

[Cultist] Eldritch Smite of Y'shaarj's Despoiled Ground effect now has reduced level scaling, but Stamina scaling has been added

Změna

[Cultist] Reduced level scaling of Entropic Strike's Shadow Resistance debuff

Změna

[Cultist] Fixed proc rate of Wavering Pride from Herald of Y'shaarj

Změna

[Cultist] Reduced the scaling of Wave of Doubt's AP debuff

Změna

[Cultuist] Reaving Blade is now a radial aoe instead of conal and has a new visual

Změna

[Cultist] Twilight Slam's conal effect now has a new visual and will no longer appear as a stun

Změna

[Cultist] Twilight Slam's SP reduction scaling reduced significantly

Změna

[Runemaster] Warp no longer usable while Rooted

Změna

[Runemaster] You can no longer cancel your own Fire Attunement

Změna

[Demom Hunter] Felshift's reflect damage now counts as Felfire and will therefore also scale correctly with SP

Změna

[Demon Hunter] Immolation Aura now correctly deals Chaos damage

Změna

[All] Fixed an issue inflating the damage done by all players in RDF

Změna

[Sun Cleric] Fixed Valkyrie Spear

Změna

[Runemaster] Word of Oblivion's Oblivion debuff now lasts 15 sec up from 6 sec

Změna

[SoA] Fixed a bug causing Goldrinn's Fury to consume itself

Změna

[SoA] Fixed Goldrinn's Fury visual

Změna

[Tinker] Fixed Parachute Pack

Změna

[Chrono] Fixed Timerend mana cost

Změna

[Venomancer] Dark Barrier of Shadra is now limited by Silence

Změna

[Venomancer] Extraction is now limited by Silence

Změna

[Venomancer] Extraction can now be Interrupted

Změna

[Stormbringer] Fixed the Cooldown of Cloudburst

Změna

[KoX] Flames of Xoroth is now a magic effect and has a new visual

Změna

[Primalist] Replaced Earthmother's Embrace with Sacred Grove, a similar but more powerful spell on a longer cooldown