View all of our changes in a minimal format.
Sorted in chronological order.
General
Fixed an issue where Crow's Cache would get stuck and not spawn.
World
Fixed an issue preventing Epic Tier 1 and Rare and Epic Tier 2 and Tier 3 Alchemy and Cooking Recipes from dropping.
Fixed an issue preventing Tier 1 Epic, Tier 2 and Tier 3 Enchanting Recipes from dropping.
These changes are aimed at ensuring that you are properly rewarded for your time spent farming High-Risk and High-Risk Events. This will result in significantly more consumables and item enchants produced per farming session and event.
High-Risk Alchemy now grants a stack of 3 Flasks, increased from 1.
High-Risk Cooking now grants a stack of 10 food, increased from 5.
Tier 3 HR Jewelcrafting recipes now require 1 Nether Metal, reduced from 10.
Tier 2 HR Jewelcrafting recipes now require 1 Nether Metal, reduced from 7.
Tier 1 HR Jewelcrafting recipes now require 1 Nether Metal, reduced from 5.
Epic Recipes: Now require 3 Epic Nether Materials, reduced from 5.
Epic Recipes: Epic Twisted, Dread and Void Material cost is now 3, reduced from 5.
Rare recipes: Now require 2 Rare Nether Materials, reduced from 5.
High Risk Flasks will now display the name of the flask item used instead of the category of flask. Previously, Pure Flask of Shattering Thunder and Impure Flask of Shattering Thunder gave different buffs but shared the same buff name of "Shattering Thunder".
Pure Flask of Executioner Now Grants 150 Attack Power & 33 Critical Strike Rating.
Impure Flask of Executioner now grants 125 Attack Power & 22 Critical Strike Rating.
Pure Flask of Shattering Thunder now grants 85 Spell Power & 33 Critical Strike Rating.
Impure Flask of Shattering Thunder now grants 70 Spell Power & 22 Critical Strike Rating.
Pure Flask of Adept Striking now grants 150 Attack Power & 27 Expertise Rating.
Impure Flask of Adept Striking now grants 125 Attack Power & 18 Expertise Rating.
Pure Flask of Executioner Now Grants 150 Attack Power & 33 Critical Strike Rating.
Impure Flask of Executioner now grants 125 Attack Power & 22 Critical Strike Rating.
Pure Flask of Shattering Thunder now grants 85 Spell Power & 33 Critical Strike Rating.
Impure Flask of Shattering Thunder now grants 70 Spell Power & 22 Critical Strike Rating.
Pure Flask of Savage Assault now grants 150 Attack Power & 30 Haste Rating.
Impure Flask of Savage Assault now grants 125 Attack Power & 20 Haste Rating.
Pure Flask of Unrelenting Power now grants 85 Spell Power & 30 Haste Rating.
Impure Flask of Unrelenting Power now grants 70 Spell Power & 20 Haste Rating.
Pure Flask of Unyielding now grants 55 Stamina & 25 Defense Rating.
Impure Flask of Unyielding now grants 45 Stamina & 20 Defense Rating.
Pure Flask of Butchery now grants 65 Agility & 27 Armor Penetration Rating.
Impure Flask of Butchery now grants 55 Agility & 18 Armor Penetration Rating.
Pure Flask of Warsong now grants 65 Strength & 27 Armor Penetration Rating.
Impure Flask of Warsong now grants 55 Strength & 18 Armor Penetration Rating.
Pure Flask of Deep Meditation now grants 90 Spell Power & 50 Mp5.
Impure Flask of Deep Meditation now grants 75 Spell Power & 40 Mp5.
Pure Flask of the Kirin Tor now grants 85 Spell Power & 40 Intellect.
Impure Flask of the Kirin Tor now grants 70 Spell Power & 30 Intellect.
Pure Flask of Manifesting Power now grants 85 Spell Power & 40 Spirit.
Impure Flask of Manifesting Power now grants 70 Spell Power & 30 Spirit.
Focused Quickshot Scope has been updated to now give the following effects: Permanently adds 12 Haste Rating to gun or bow. Only usable on items level 65 and above.
Quickshot Scope has been updated to now give the following effects: Permanently adds 9 Haste Rating to gun or bow. Only usable on items level 65 and above.
Focused Sighted Scope has been updated to now give the following effects: Permanently adds 16 Critical Strike Rating to gun or bow. Only usable on items level 65 and above.
Sighted Scope has been updated to now give the following effects: Permanently adds 12 Critical Strike Rating to gun or bow. Only usable on items level 65 and above.
Focused Felfire Scope has been updated to now give the following effects: Permanently adds 20 Attack Power to gun or bow. Only usable on items level 65 and above.
Felfire Scope has been updated to now give the following effects: Permanently adds 16 Attack Power to gun or bow. Only usable on items level 65 and above.
Fine Gnomish Prismatic Polish has been updated to now give the following effects: Permanently adds 12 Haste Rating to a libram or relic. Only usable on items level 65 and above.
Gnomish Prismatic Polish has been updated to now give the following effects: Permanently adds 9 Haste Rating to a libram or relic. Only usable on items level 65 and above.
Fine Gnomish Sharpening Polish has been updated to now give the following effects: Permanently adds 16 Critical Strike Rating to a libram or relic. Only usable on items level 65 and above.
Gnomish Sharpening Polish has been updated to now give the following effects: Permanently adds 12 Critical Strike Rating to a libram or relic. Only usable on items level 65 and above.
Fine Gnomish Magnification Polish has been updated to now give the following effects: Permanently adds 16 Spell Power to a libram or relic. Only usable on items level 65 and above.
Gnomish Magnification Polish has been updated to now give the following effects: Permanently adds 12 Spell Power to a libram or relic. Only usable on items level 65 and above.
Mastercraft Guarded Belt Buckle has been updated to now give the following effects: Permanently adds 30 Block Value to a belt item. Only usable on items level 65 and above.
Guarded Belt Buckle has been updated to now give the following effects: Permanently adds 20 Block Value to a belt item. Only usable on items level 65 and above.
Mastercraft Champion's Belt Buckle has been updated to now give the following effects: Permanently adds 16 Strength to a belt item. Only usable on items level 65 and above.
Champion's Belt Buckle has been updated to now give the following effects: Permanently adds 12 Strength to a belt item. Only usable on items level 65 and above.
Mastercraft Priestly Belt Buckle has been updated to now give the following effects: Permanently adds 16 Spirit to a belt item. Only usable on items level 65 and above.
Priestly Belt Buckle has been updated to now give the following effects: Permanently adds 12 Spirit to a belt item. Only usable on items level 65 and above.
Mastercraft Scholar's Belt Buckle has been updated to now give the following effects: Permanently adds 16 Intellect to a belt item. Only usable on items level 65 and above.
Scholar's Belt Buckle has been updated to now give the following effects: Permanently adds 12 Intellect to a belt item. Only usable on items level 65 and above.
Mastercraft Eluding Belt Buckle has been updated to now give the following effects: Permanently adds 20 Dodge Rating to a belt item. Only usable on items level 65 and above.
Eluding Belt Buckle has been updated to now give the following effects: Permanently adds 16 Dodge Rating to a belt item. Only usable on items level 65 and above.
Mastercraft Agile Belt Buckle has been updated to now give the following effects: Permanently adds 16 Agility to a belt item. Only usable on items level 65 and above.
Agile Belt Buckle has been updated to now give the following effects: Permanently adds 12 Agility to a belt item. Only usable on items level 65 and above.
Mastercraft Blade Master's Belt Buckle has been updated to now give the following effects: Permanently adds 22 Parry Rating to a belt item. Only usable on items level 65 and above.
Blade Master's Belt Buckle has been updated to now give the following effects: Permanently adds 18 Parry Rating to a belt item. Only usable on items level 65 and above.
Mastercraft Hulking Belt Buckle has been updated to now give the following effects: Permanently adds 16 Stamina to a belt item. Only usable on items level 65 and above.
Hulking Belt Buckle has been updated to now give the following effects: Permanently adds 12 Stamina to a belt item. Only usable on items level 65 and above.
Mastercraft Subtle Gambeson has been updated to now give the following effects: Permanently enhances an item worn on the chest to reduce all threat generated by 5%. Only usable on items level 65 and above.
Subtle Gambeson has been updated to now give the following effects: Permanently enhances an item worn on the chest to reduce all threat generated by 4%. Only usable on items level 65 and above.
Mastercraft Clefthoof Gambeson has been updated to now give the following effects: Permanently adds 18 Defense and increases your threat generated by 4% to an item worn on the chest. Only usable on items level 65 and above.
Clefthoof Gambeson has been updated to now give the following effects: Permanently adds 14 Defense and increases your threat generated by 3% to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft True Strike Gambeson has been updated to now give the following effects: Permanently adds 16 Hit Rating to an item worn on the chest. Only usable on items level 65 and above.
True Strike Gambeson has been updated to now give the following effects: Permanently adds 12 Hit Rating to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft Wind Gambeson has been updated to now give the following effects: Permanently adds 18 Expertise Rating to an item worn on the chest. Only usable on items level 65 and above.
Wind Gambeson has been updated to now give the following effects: Permanently adds 12 Expertise Rating to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft Fel Strike Gambeson has been updated to now give the following effects: Permanently adds 27 Critical Strike Rating to an item worn on the chest. Only usable on items level 65 and above.
Fel Strike Gambeson has been updated to now give the following effects: Permanently adds 18 Critical Strike Rating to an item worn on the chest. Only usable on items level 65 and above.
Mastercraft Cobra Strike Gambeson has been updated to now give the following effects: Permanently adds 20 Haste Rating to an item worn on the chest. Only usable on items level 65 and above.
Cobra Strike Gambeson has been updated to now give the following effects: Permanently adds 15 Haste Rating to an item worn on the chest. Only usable on items level 65 and above.
The changes to "Tier 0" Nether High-Material drops rates are designed to better reflect their use in all Tier 1, 2 and 3 recipes, as well as their ability to drop in all Tier High-Risk zones. These materials can be farmed anywhere in High-Risk and are not affected by events, and are used in all HR crafting recipes. This change will add more consistent and valuable farming for players wanting to avoid High-Risk events but still obtain valuable materials, and to ensure these materials do not become a bottle neck for HR crafting. [These changes require a restart]
Disenchanting Normal Level 70 Bloodforged Gear now has a 100% to grant a Shattered, Malicious or Forbidding Nether Shard.
Skinning Beasts now has a 100% chance to drop Nether Hide Scraps, Scored Nether Leather or Perfect Nether Leather in all Tier 1, 2 and 3 High-Risk zones.
Mining a Mining Node now has a 100% chance to drop a Fragmented, Tainted or Pure Nether Lode in all Tier 1, 2 and 3 High-Risk zones.
Gathering from an Herbalist Node now has a 100% chance to drop a Nether Spore, Spore Sac or Nether Seed in all Tier 1, 2 and 3 High-Risk zones.
Tripled the chance to obtain Nether Tinged Meat Chunks, Nether Infused Meat and Nether Charged Steak from beast mobs in all Tier 1, 2 and 3 High-Risk zones.
Tripled the chance to obtain Frayed, Sturdy and Interlaced Netherweave from humanoid mobs in all Tier 1, 2 and 3 High-Risk zones.
Updated descriptions on High-Risk Materials to be more clear where how they are obtained and from which zones. Nether is obtained in any Tier 1,2 or 3 zone. Twisted is Tier 1. Dread is Tier 2. Void is Tier 3.
System Changes
Added a custom error message when For The Horde or For the Alliance spells fail to cast due to you being in a party with other players to make this requirement more clear. This requirement is necessary to maintain the integretity of FtA/FtH interactions and prevent HR abuse.
General
You can no longer create portal spells in battlegrounds as these spells were used to block objectives or make people accidentally teleport out of the battleground.
World
Updated the item description to make it clear that these are bonus loot drops from For the Horde/Alliance buff in HR: Twisted Plant Parts , Dread Plant Parts , Void Plant Parts , Twisted Geode , Dread Geode , Void Geode , Twisted Hided Limb , Dread Hided Limb , Void Hided Limb , Twisted Tinged Trinket , Dread Tinged Trinket , Void Tinged Trinket , Bloody Twisted Weave Garmets , Bloody Dread Weave Garmets , Bloody Void Weave Garmets , Twisted Tinged Meaty Limb , Dread Tinged Meaty Limb , Void Tinged Meaty Limb , Blooming Twisted Plant Parts , Blooming Dread Plant Parts , Blooming Void Plant Parts , Large Twisted Geode , Large Dread Geode , Large Void Geode , Thick Twisted Hided Limb , Thick Dread Hided Limb , Thick Void Hided Limb , Shiny Twisted Tinged Trinket , Shiny Dread Tinged Trinket , Shiny Void Tinged Trinket , Intact Twisted Weave Garmets , Intact Dread Weave Garmets , Intact Void Weave Garmets , Twisted Infused Meaty Limb , Dread Infused Meaty Limb , Void Infused Meaty Limb
Fixed an issue that prevented Heroic Bloodforged Gear and non lawful bonus materials from dropping.
After a review of your feedback and metrics around TBC HR Risk crafting we will be evaluating and lowering the resource costs to produce HR item enchants such as Cloak Lining over the next few days. You are welcome to hold on to your materials while we roll out these improvements or use them now as you see fit.
System Changes
[Pending Restart] Gift of the Naaru is now usable while shapeshifted.
Mystic Enchants
Beast Nest Quests have been temporarily disabled while we resolve a bug causing Beast Nest creatures to sometimes not spawn.
General
[Requires Launcher Update] Updated the Melee, Ranged and Spell hit rating goal numbers on the character sheet to account for modifiers to your hit chance through auras, gear, and talents. You can also see how much hit chance is required for raid bosses or players, as well as how much is applied via buffs in the tooltip. This is unable to account for hit chance modifiers for specific spells.
Fixed an issue where nodes would not respawn properly in the new instance system.
Fixed Transports such as Zepplins and Boats in the new instancing System! Should be able to bring back transports to instanced maps.
Cache of Blood rewarded for Blood Bowl will now also contain 2 High-Risk Keeper Scrolls.
Adding some missing stat zone quests to the scaling quest system so they scale to your level.
System Changes
Updated Spell Description and Tooltip on For The Horde and For The Alliance spells to reflect recent High-Risk changes. This adds clarity to how they work and if these spells fit your intended High-Risk gameplay.