Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/05/27

Mystic Enchants

New

[Alar] - [New Epic Enchantment] - [Bloody Maelstrom] - Consuming Maelstrom Weapon causes your next Bloodthirst to deal Elemental Damage up to 3 nearby targets.

New

[Alar] - [New Epic Enchantment] - [Light of Dawn] - Your Holy Shock healing is increased by 35% on other targets below 35% health. In addition, triggering Infusion of Light now empowers your next Prayer of Healing, increasing its healing by 50% and allowing it to be cast while moving. Requires the final rank of Infusion of Light.

New

[Alar] - [New Epic Enchantment] - [Starburst Barrage] - Transforms your Arcane Explosion into Starburst. This channeled ability creates 3 Arcane explosions around your target over 6 seconds. Starfire reduces the channel time by 1.5 seconds per stack and increases the damage done by 10%. This effect stacks up to 3 times. Does not work with War Mage or Lunar Spirits.

New

[Alar] - [New Epic Enchantment] - [Freezing Blood] - Your melee combo point generators & finishing moves deal bonus frost damage for 30 seconds after using Cold Blood. However, the expertise granted from Cold Blood is reduced by 5 but the duration of this effect is doubled. Additionally, dealing direct Frost Damage reduces the cooldown of Cold Blood by 10 seconds.

New

[Alar] - [New Epic Enchantment] - [Sinister Transfusion] - Your Rogue Combo Point Generators increase the damage of your summoned demon, enslaved demon, dominated undead, or tamed dragonkin by 30% (15% against players) and restores 1% of their total mana or 10 energy every 2 seconds for 8 seconds.

New

[Alar] - [New Epic Enchantment] - [Elemental Anomaly] - When you cast Pyroblast with both Hot Streak and Fingers of Frost active, you trigger an elemental anomaly on your target, dealing Frostfire damage to the target and scorching the ground, dealing Frostfire damage to nearby targets for 6 seconds.

New

[Alar] - [New Epic Enchantment] - [Glacial Spike] - Your Cone of Cold is transformed into Glacial Spike - a ground-targeted spell dealing Frost damage and only triggering a short global cooldown. This spell can trigger Flash Freeze. When used on enemies that are not in combat it triggers Frostbite. Requires the final rank of Flash Freeze & Frost Bite.

New

[Alar] - [New Epic Enchantment] - [Pyroshot] - Pyroblast empowers your next Aimed Shot, causing a fiery shrapnel to surround the Shot, dealing fire damage upon impact.

New

[Alar] - [New Epic Enchantment] - [Frenzied Swipe] - Swipe your claws at your current target dealing 300% weapon damage. This sends your pet into a frenzy, causing its auto attacks to strike up to 5 nearby enemies for 6 seconds. Requires Cat Form.

New

[Alar] - [New Epic Enchantment] - [Cobra Combo] - Your combo point finishers have a 20% chance per combo point to increase your pet's critical strike chance by 15%.

New

[Alar] - [New Epic Enchantment] - [Arc Aim Concentration] - Arcane Shot has a 30% chance to trigger Arcane Concentration. When you consume Arcane Concentration you also gain Arcane Aiming, causing your next 3 damaging hunter shots to do extra Arcane damage and restore 3% of your maximum mana. Requires the final rank of Arcane Concentration.

New

[Alar] - [New Epic Enchantment] - [Black Widow Strike] - Black Arrow is transformed into Black Widow Strike. Black Widow Strike is a Physical Damaging melee-ability that scales with your Ranged Attack Power and inflicts Black Widow Poison to your target. Black Widow Poison increases the damage of your Hunter Abilities by 8%.

New

[Alar] - [New Epic Enchantment] - [In Slam We Trust] - Slam increases the critical strike chance of your Crusader Strike by 20% and the damage by 33%. Stacking 3 times.

New

[Alar] - [New Epic Enchantment] - [Infused Energy] - Your direct damage spells empower your next damaging ability with an Energy cost, increasing its damage by 15% (5% against players) and reducing its energy cost by 15. This effect stacks up to 3 times.

New

[Alar] - [New Epic Enchantment] - [Manawell] - Your Lightwell is infused with mana and its healing effect also grants grants 5% spell haste and restores 2% mana every 2 sec for 6 sec. However, its charges are reduced to 5.

New

[Alar] - [New Epic Enchantment] - [Eruption] - When you hit an enemy that's affected by Earthquake with any Fire spell with a cast time, the earth beneath them erupts, dealing Fire damage to nearby enemies and knocking players up. This can only occur once every 10 sec.

New

[Alar] - [New Epic Enchantment] - [Demonic Burst] - Your Demonic Leap sends out a Blast Wave, dealing Fire damage and knocking enemies back. Also, after using Demonic Leap you deal 5% increased magic damage for 3 sec.

New

[Alar] - [New Epic Enchantment] - [Spreading Roots] - Your Mass Entanglement now spreads its roots to nearby enemies every 3 sec. The root effect lasts 3 sec and also spread to nearby enemies every 3 sec. Any enemy can only be affected by Spreading Roots every 10 sec.

New

[Alar] - [New Epic Enchantment] - [Scattered Burst] - Your Scatter Shot also sends out a fiery burst of projectiles in a cone in front of the caster, dealing Fire damage, knocking enemies back and shredding their defenses. Enemies hit by your Scatter Shot or Scattered Burst take 10% increased damage from you for 6 sec.

New

[Alar] - [New Epic Enchantment] - [Coagulation] - You take 30% reduced damage while channeling Blood Horror. The damage of your Blood Horror is increased by 50% and the healing by 125%.

New

[Alar] - [New Epic Enchantment] - [Timed Charge] - When you return with Alter Time, the energy from the time rift explodes, dealing Arcane damage and stunning nearby enemies for 3 sec.

New

[Alar] - [New Epic Enchantment] - [Blinding Dispersion] - After your Dispersion ends, it sends out a shadowy nova, blinding enemies and causing them to be disoriented for 2 seconds. Also, the cooldown of Dispersion is reduced by 10 seconds.

New

[Alar] - [New Epic Enchantment] - [Swift Avenger] - Your Avenger's Shield can hit up to 3 additional targets. For each target hit you gain 10% increased movement speed, stacking up to 6 times, for 4 seconds.

New

[Alar] - [New Rare Enchantment] - [Honed Ice] - Increases the damage done by your Frost spells by 1%. Dealing damage with Cone of Cold increases your Expertise by 6 for 10 seconds.

New

[Alar] - [New Epic Enchantment] - [Flare Strike] - Your Flare is transformed into Flare Strike. Flare Strike exposes all hidden and invisible enemies and lasts for 5 seconds. When it expires, a rain of arrows are called down at the location, dealing Physical damage, which is increased by modifiers to your your Volley ability. This damage is doubled against the target of your Hunter's Mark.

New

[Legendary Enchantment] - [Righteous Flames] Righteous Flames now increases the damage of Holy Fire by 10% per stack to monsters from 8% per stack. Additionally, your next 3 direct damaging fire spells casted after your Holy Fire (Righteous Flames) increases its duration by 1 second.

2022/05/26

Website

Change

[Website] Fixed issue where Bug Reports marked as "Closed - Working as Intended" would only show "Closed".

Change

[Website] Added "Translator" application next to the others under the UCP.

2022/05/25

General

Change

Added Dungeon Scaled Loot to Lord Cobrhan and Verdan the Everling in Wailing caverns. This is the first of several changes to tailor the rewards to the length of each dungeon.

Change

Added Dungeon Scaled Loot to Jammal'an the Prophet and Avatar of Hakkar in Sunken Temple when queued for RFD.

Change

Dungeons are now grouped into level brackets to ensure you aren't always queued for the same dungeon when leveling. Many dungeons have been made available at lower levels giving 3 to 4 dungeon options per 10 levels.

Talents & Abilities

Change

Frenzied Regeneration now heals you for 25% of the damage taken from players, changed from 50%. (PvE interactions are unchanged.)

Change

Feral Charge - Bear root now lasts for 3 sec, changed from 4 sec.

Change

Protector of the Pack now reduces physical damage taken by 2/4/6%, changed from 3/6/9%.

Change

Savage Defense now correctly only grants 1 charge when gaining it from hitting players.

2022/05/24

General

Change

Fixed an issue where attacking a player flagged as a criminal would make you a criminal.

Talents & Abilities

Change

Fixed an issue where Black Arrow from multiple players could not increase the damage for more than 1 player. Additionally, fixed an issue where other players Black Arrow would remove your Black Arrows damage increase.

Item Changes

Change

[Pending Restart] Thomas Yance, The Travelling Salesman has arrived in Stormwind, Orgrimmar, Booty Bay, and Shattrath. This NPC has items for sale that pertain to the starting garments (Robes, Vests, Pants, Shirts, Boots) of classes that were not available, such as items from Priest, Rogue, Paladin, and so on.

Quests

Change

[Pending Restart] Increased spawn rate of Dragon Bones in Restoring Sanctity quest.

2022/05/23

General

Change

[Requires Launcher Update] Fixed the "Dungeon Finder" auto quest appearing when opening any of the LFG windows. It will now only appear if you deliberately open the dungeon finder window.

Change

[Requires Launcher Update] Fixed an issue where a blank auto quest would popup and not be removable

Change

[Requires Launcher Update] Fixed an issue caused by bartender which would prevent interacting with the new spellbook if you opened the book by clicking the spellbook micro button.

Change

[Requires Launcher Update] Marked the new spellbook window to show up above other frames.

2022/05/22

General

Change

[Draft] We have been applying incremental adjustments across the board to draft rates based on feedback and metrics the past 5 days to bring rarity rates more consistent with the system prior to the merge. We will continue making incremental adjustments leading up to TBC as more and more data comes in.

Change

[Draft] Savage Defense is more likely to draft when you know Bear Form.

Change

[Draft] Invocation is more likely to draft when you know Mana Forged Barrier.

Change

[Draft] Fixed an issue where Autoshot, Battlestance and Stealth were not properly being added to draft pools in some cases.

Change

[Alar] [Area-52] Fixed an issue where your Primary Stat allocation was not recalculated upon levelling up until you switched allocations.

Change

Fixed an issue where you could get a "Ghost" Skill Card. This was due to some abilities changing their levels and no longer being available as a skill card.

Talents & Abilities

Change

Added 1.5 seconds cast time to Flight Form and Swift Flight Form as temporary solution to prevent an exploit.

Change

Fixed an issue where it was possible to have some human-looking ghosts Undead creatures as pets using Dominate Undead.

2022/05/21

General

Change

[Area-52] Subsequently, drastically increased the damage done in PvP by the Undead & Demon pets. There was a blanket mod applied to PvP damage for the Undead & Demon pets to help maintain the integrity of the new Arena Season 2.5 release.

Change

[Area-52] Fixed an issue where a handful of spells (new to TBC) were missing PvP mods.

Change

[Area-52] Fixed an issue where some Undead & Demon pets had spells that they shouldn't have.

Change

Fixed an issue where characters from Malganis could not open Mythic+ caches for gear.

Change

Fixed an issue where people were flagging for PVP in capitals.

Change

Character Archive transfers are now active once again. You can retrieve your characters from the archive once again!

Change

Guild Masters from Malganis now have a "Guild Rename" scroll in their mail from the merge allowing them to change their guild name or get rid of the "0" in the guild from the merge.

Change

Fixed an issue where Dispatch would return "this spell is not available to you."

Change

Fixed an issue where the Prestige Journeyman Riding Tome required level 40 after the recent updates to Alar. It now once again requires level 1.

Change

Fixed an issue where you could roll Kill Command w/o tame beast.

Item Changes

Change

[Area-52] Fixed an issue where Chromie did not have the Prestigious Pamphlet available to obtain.

Mystic Enchants

Change

[Area-52] [Alar] Lunar and Solar Bomber from the Astral Bomber now provide a 3% increase per stack from 4%.

Change

[Pending Restart] Fixed an issue where the heal from Blood Drinker was not affected by healing reduction effects.

2022/05/20

General

Change

Fixed an issue on Area-52 where Undead & Demon Pet Spells were not getting their PVP mods applied.

Change

[Area 52] Fixed experience gained in BGs to be as fast as other realms.

Change

[Requires Launcher Update] Fixed an issue causing players with a lot of skill cards to disconnect when opening character advancement

New

Fixed Necrotic Book of Ascension on Area 52

2022/05/19

General

New

[Requires Launcher Update] Added a cast bar to the Mystic Enchanting UI. On higher UI scales the regular cast bar was hidden behind the window.

New

[Requires Launcher Update] Added a search bar to the spellbook

Change

Synced vanity collections between Area 52 and Alar.

Change

Invocation is now draftable on Alar.

Change

Mana Forged Barrier, Tamable Undead and Demons, and TBC 60 spells are now available on Alar to draft.

Item Changes

Change

Mystic Scrolls have been temporarily disabled.

Mystic Enchants

Change

[Area-52] Fixed an issue where Don''t make me angry was not providing its contribution to Starfire.

Change

Elemental Immolation from the Elemental Destruction enchant will now scale with haste.

Change

Pyrolate can no longer be used with Elemental Destruction. However, the base damage and Spell Power scaling of Elemental Immolation has been increased by 33% to monsters.

Change

[25 New Legendary Enchantments] - Due to an error in pushing some spells, namely Ice Shock, Starfire (with the knight of the eclipse buff), Devils Claw, Elemental Immolation, Energy Bolt and Winds of Winter had incorrect level 70 scaling. This should result in a significant increase for some of these spells

2022/05/18

General

Change

Fixed an issue where Chaotic Skyfire Diamond could interfere with Combustion and Lightning Mastery talents.

Talents & Abilities

Change

[Pending Restart] Cat and Bear Form now requires you to have Agility or Strength Primary Stat to clear movement impairing effects. (This was changed for casters to not be able to pick up movement clears while circumventing the rarity system and means we don't have to further nerf Cat and Bear Form in other ways which could affect feral players.)

Change

[Pending Restart] - Fixed some damage values on the TBC only Enslaved Demons to be more in line with other Enslaved Demons.

Change

[Pending Restart] - Magnetic Pulse ability from the Enslaved Demon family Moarg Engineer has been changed to a damaging spell with an interrupt.

Change

[Pending Restart] - Added level scaling to the Fan the Flames ability from the Enslaved Demon family Abyssal.

Website

Change

[Website] Fixed an issue that prevented players from joining the discord servers that are listed in Discord Connection tab.

Mystic Enchants

Change

[Area-52] - Fixed an issue where Knightfall would not trigger. [Pending Restart]

Change

[Area-52] - Fixed an issue where the White Walker enchant was not scaling your Sinister Strike from Spell Damage.

Change

[Alar] [Area-52] Temporarily Disabled Tree of Wrath, Blood Venom and Cauterizing Flames until further tuning and redesigns are applied.

Change

Midnight Flames now provides 3% damage per stack increase to Pyro blast and 5% damage increase per stack to Conflagrate.

2022/05/17

Item Changes

Change

[Mal'ganis] Fixed an issue where Edrim Skysong had Ascended T3 Rings available for Heroic T3 tokens in the "Back" section of the Mythic 0 option.

Mystic Enchants

Change

[Pending Restart] - [Pending Patch Update] - Reworked the Tidefury 2 Set as it provided far more value than stated in its tooltip and was far too inconsistent with Lightning Overload. Now the Tidefury 2 Set increases the critical strike chance of Chain Lightning by 4% instead of reducing the SP per jump.

Change

[Pending Restart] - [Pending Patch Update] - Fixed an exploit in the Lightning Strikes Twice enchantment that could cause players to bypass the damage reduction effect.

Change

[Pending Restart] - [Pending Patch Update] - Fixed an issue in the Cleave Logic of Splintered Chaos buff from the Frozen Chaos enchantment that could sometimes cause none of your Chaos Bolt casts to hit an additional target.

Change

[Pending Restart] - [Pending Patch Update] - Frozen Chaos now provides 15% increased damage and 15% increased spell damage scaling from 20% and 40% respectively.

Change

[Pending Restart] - [Pending Patch Update] - The DoT scaling of Solar Burn from the Knight of the Eclipse enchant has been increased significantly, from 11% to 26%.

Change

[Pending Restart] - [Pending Patch Update] - The Solar and Lunar Knight buffs granted by Knight of the Eclipse now increase the damage of your next Wrath or Starfire by 50% per stack, from 60% per stack.

Change

[Pending Restart] - [Pending Patch Update] - The damage of Thunder Clap is now reduced by 33% when using the Thunder Slam enchantment. However, the damage increase provided by Lightning Blade has been increased to 60% from 20%. This will result in a slight damage increase single-target.

Change

[Pending Restart] - [Pending Patch Update] - Rising Winds from Wind Rager no longer grants attack speed, but now increases Wind Strike damage by 2%. It now stacks to 15 and required 15 stacks to trigger Rampant Tornado.

Change

[Pending Restart] - [Pending Patch Update] - Pack Alpha now reduces the cooldown of Feral Spirit by 5 seconds, up from 3, when hitting a monster with Stormstrike or Lava Lash. This effect can now only occur once every 6 seconds, preventing it from being disproportionately powerful for Wind Rager builds.

Change

[Pending Restart] - [Pending Patch Update] - Fire Blast and Pyroblast now only gain an additional 15% AP scaling from 20% AP scaling from Doomhammers Fury from the Lava Sweep enchantment.

Change

[Pending Restart] - [Pending Patch Update] - Eruption from the Lava Sweep enchantment now grants 4% increased critical strike chance to Fire Blast and Pyroblast per stack from 5%.