View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Surefooted Capstone has been moved to Survival Tactics.
Improved Blink now reduces the cooldown of Blink by 5/10/15 sec, changed from 4/8/12.
Arcane Flows no longer reduces the cooldown of Blink.
Demonic Leap cooldown reduced to 40 sec, changed from 50.
Grappling Hook cooldown reduced to 30 sec, changed from 40.
Feral Spirit reduced to 2.5 min cooldown, changed from 3 min.
Infusion of Light no longer affects Blinding Light.
Soul Swap cooldown reduced to 25 sec cooldown, changed from 30.
Petrification Totem cooldown reduced to 35 sec, changed from 40.
Blinding Light cooldown reduced to 40 sec, changed from 50.
Ring of Frost cooldown reduced to 40 sec, changed from 45.
Wyvern Sting cooldown reduced to 40 sec, changed from 45.
Repentance cooldown reduced to 40 sec, changed from 45.
General
[Pending Restart] - [Archimonde] - The Mythic+ coin cap has been raised to 6,000 per week. This increase averages the amount of coins available usual release cycles and no longer incentivizes saving your coins until the next release cycle.
[Pending Restart] - Fixed an issue where the Mythic UI was displaying the incorrect amount of Champions needed to complete the dungeon. Fixed an issue where the Mythic UI would sometimes not display the amount of additional bosses needed to complete the key. Fixed an issue where sometimes the Mythic UI was not displaying the last boss.
[Pending Restart] - Fixed an issue where the Lawbringer Tank Set was not equippable via a Paladin Class.
[Pending Restart] - [Archimonde] - [PvP Set Bonuses] - Because there are not many item set options available for the original 9 classes, the class restriction has been removed on the PvP gear and the original 9 classes no longer only have access to a singular set.
[Pending Restart] Poison Rain no longer deals damage when target is not within line of sight.
[Pending Restart] Poison Rain range reduced from 30 to 20 yards.
[Archimonde] Poison rain damage reduced by 50% in pvp combat until bugfixes are applied.
[Archimonde] Healing done by Flourish increased by 20% in pvp combat.
[Archimonde] Healing done by Healing rain increased by 20% in pvp combat.
[Archimonde] Healing done by Tranquility increased by 20% in pvp combat.
[Archimonde] Healing done by Flash of Light increased by 20% in pvp combat.
[Archimonde] Healing done by Lesser healing wave increased by 20% in pvp combat.
[Archimonde] Healing done by Regrowth increased by 20% in pvp combat.
[Archimonde] Healing done by Flash heal increased by 20% in pvp combat.
[Archimonde] Healing done by Healing Touch increased by 20% in pvp combat.
[Archimonde] Healing done by Chain heal increased by 20% in pvp combat.
[Archimonde] Healing done by Holy light increased by 20% in pvp combat.
[Archimonde] Healing done by Prayer of healing increased by 20% in pvp combat.
[Archimonde] Healing done by Healing wave increased by 20% in pvp combat.
[Pending Restart][Archimonde] Reenabled damage spreading effects like Ice Prism, Pestilence, Blaze, Nature's Reach Capstone etc.
[Pending Patch Update] - Updated the pricing of the Arena Point Gear to match the new gearing paradigm for League 4. Those who spent arena points had their points reimburst for the difference. Additionally, the arena point cap has been raised significantly.
An exclusive set: Sinful Gladiator's Plate Vestments (Steely) now has a chance to drop from the Ethereal Box of Wares. This is active on all realms, whilst Season 8 remains active.
Talents & Abilities
[Pending Restart] [Archimonde] Fixed an issue where Killing Spree had a visual bug that persisted after the ability had finished.
[Archimonde] [Original 9 Classes] Fixed an issue where numerous spells were missing their coefficients. Causing them to scale far more or far less than intended depending on the spell. The following spells that were affected are: Cone of Cold, Frost Nova, Fireball, Immolate, Lightning Bolt, Chain Lightning, Smite, Curse of Doom, Shadow Bolt, Drain Life, Health Funnel, Agony, Drain Soul, Explosion, Hellfire, Flamestrike, Fire Blast, Starfire, Devouring Plague, Scorch, Wrath, Insect Swarm, Searing Pain, Soul Fire, Death Coil, Earth Shock, Flame Shock, Frost Shock, Mind Blast, Moonfire, Blast Wave, Pyroblast, Holy Fire, Hurricane, Shadowburn, Shield Slam, Incinerate, Shadowfury, Arcane Blast, Ice Lance.
[Pending restart][Archimonde] Increased damage and scaling of Gloomblade proc by 10%.
[Pending restart][Archimonde] Gloomblade damage proc now has a internal cooldown of 0.75 seconds.
Dungeons & Raids
[Archimonde] [Thundering Affix] This affix will now only target players and ignore pets entirely.
Mystic Enchants
[Pending Restart] Fixed an issue where the heal from the Cleric's Light Mystic Enchantment could sometimes pulse out from the target instead of the caster.
[Cauterizing Flames] Cauterizing Fire will now trigger Divine Aegis and Sheath of Light talents. (Pending Restart)
[Pending restart][Archimonde] Fixed an issue where Infused Energy Epic Enchant would increase the damage of Gloomblade procs. Now it correctly only affects the initial hit of Gloomblade.
[Ragefire Nova] Fixed an issue where Ragefire Nova required a GCD but was not triggering a GCD. It now triggers a 1 second GCD.
[Pending restart][Archimonde][Arcane Thunder Seer] Thunder Seer buff now lasts for 7 seconds. Reduces the channel time of your next Arcane Missles by 0.375 sec per stack. Stacking up to 1.5 seconds.
[Pending restart][Archimonde][Pyrolate] Now reads: Increases the damage of your Immolate by 15% against monsters and 5% against players while they are affected by your Pyroblast. Does not work with Elemental Destruction. This change means that Pyroblast debuff needs to be active on the target for your immolate to benefit.
[Pending restart][Archimonde][Ice Barrage] Decreased damage and scaling of Icicles by 30%.
[Pending restart][Archimonde][Demonic Rage] Reduced damage and scaling of Shadow Cleave (Demonic Rage) by 20%. This is a short term nerf whilst we discuss and design a better, healthier gameplay loop that does not require the use of 3rd party programs in order to optimise and maximise the damage of the build. We recognise this as its main playstyle and will seek to maintain this when designing a healthier alternative.
[Benevolent Crusader] Fixed an issue where triggered spells could proc Benevolent Crusader stacks. Causing the Mystic Enchantment to trigger itself.
General
Fixed an issue with the spawn rate of Thundering (Mythic Affix)
[Build Draft] Improved Elemental Assassin PvP Build. Added Fingers of Frost and Channeled Rage.
[Build Draft] Plague Bear: Significantly improved the tankiness of this build, especially at lower levels. Updates to the max level version of this build are coming soon.
[Build Draft] Plague Bear: Significantly improved the tankiness of this build, especially at lower levels. Updates to the max level version of this build are coming soon.
[Build Draft] Unstable Mana-forged Barrier: Added additional mana regeneration sources and generally improved the build for leveling.
[Build Draft] Warden: Added an early heal spell to improve the leveling experience.
[Build Draft] Solar Mage: Added an early heal spell to improve the leveling experience.
[Build Draft] Champion: Added an early heal spell to improve the leveling experience.
[Build Draft] Light's Blade: Added an early heal spell to improve the leveling experience.
[Build Draft] Dreadnaught: Added an early heal spell to improve the leveling experience.
[Build Draft] Ice-bound Warden: Updated and improved the max level PvE build.
[Build Draft] Ice-bound Warden: Added Blizzard at level 22 to improve early-level AoE.
[Archimonde] Featured Builds completed from 1 to 60 now also give Build Master's Trophy for each Unique Build completion in addition to unlocking RE's.
Talents & Abilities
[Pending Restart] Fixed an issue where the Gloomblade initial hit could not proc Seal Fate.
Dungeons & Raids
[Archimonde] [Thundering Affix] Reduced the damage dealt by this affix significantly. It also now deals damage every 2 seconds up from every 1 second.
Mystic Enchants
[Pending restart] Fixed an issue causing the 5% spell damage buff from Whispers of the Old Gods not to apply properly.
General
[Archimonde] Damage of time bomb increased by 50% in pvp combat.
[Archimonde] Heroic strike damage reduced by 10% in pvp combat.
[Archimonde] Divine storm (one with the light ) damage reduced by 20% in pvp combat.
[Archimonde] Razorvine Damage reduced by 22% in pvp combat.
[Archimonde] Dance with death healing reduced by 50% in pvp combat. +
Updated Crows Cache loot to include up to 3 additional pieces of Heroic Bloodforged loot from the previous tier.
Updated the loot logic of Callboard Caches to be more inline with the paradigm of the League, allowing you to get molten core loot even after your character is past the item level of Molten Core gear when BWL is not active. Currently callboard caches were only giving you onyxia loot if you were past a certain item level threshold and BWL was not released yet.
Talents & Abilities
[Archimonde] [Pending Restart] Fixed an issue where Void Eruption was not benefitting from range increasing talents.
Mystic Enchants
The original 9 classes should now be able to receive blue worldforged enchantments such as: Primal, Wizard's, Fighter's (INSERT SPELL)
[Archimonde] [Ragefire Nova] Fixed an issue where under certain circumstance Ranks 2-9 would deal damage to allies.
[Ragefire Nova] Fixed an issue where under certain circumstances Rank 2-9 of Ragefire Nova would cause it to deal damage to allies rather than enemies.
[Archimonde] [Pending Restart] Fixed an issue where Grasp of Darkness from the Whispers of the Old Gods Legendary Mystic Enchantment was not benefitting from range increasing talents.
General
Fixed an issue where Fingers of Frost was not consuming the Stay Frosty stacks when it was procced.
[Buld Draft] Whie Walker: Added an early heal spell to the build to improve the leveling experience.
[Build Draft] Bladedancer: Added an early heal spell to the build to improve the leveling experience. Removed Rockbiter since this build already has Poisons.
[Build Draft] Arcane Evoker: Added an early heal spell to improve the leveling experience.
[Build Draft] Defias Gunslinger: Added an early heal spell and a gap closer to the build to improve the leveling experience.
[Build Draft] Wet Work: Added an early heal spell to the build to improve the leveling experience.
[Build Draft] Fleshripper: Added Healing Wave at level 16 to improve the leveling experience.
Talents & Abilities
[Archimonde] Consecrated Strikes now deals 10% reduced damage versus players
Warlock Class: Seed of Corruption explosion now deals 20% increased damage versus players. (Increased due to the previous scaling bug fix.)
[Pending Restart] Fixed an issue where Gloomblade was not benefitting from the Filthy Tricks talent capstone.
[Pending restart] Fixed an issue where Cold Blood did not work properly with Gloomblade.
Dungeons & Raids
Fixed an issue where Heroic Uldaman, Heroic Wailing Caverns, Normal Upper Scholomance, and Heroic Upper Scholomance could not be completed.
Mystic Enchants
[Pending Restart] [Archimonde] You now take 20% increased healing while being affected by Crow's Rage.
[Archimonde] Stormhammer now deals 10% reduced damage versus players.
Desolate Dust Devil now deals 20% reduced damage versus players.
Desolate Dust Devil now deals by 20%.
[Pending Restart] Winds of Steel now increases Whirlwind damage by 5% per stack versus players, changed from 15%.
[Pending patch] Edge of Fury: Updated the tooltip of Blind Revenge so it doesnt incorrectly say that it only grants Edge of Fury when used at 5 combo points.
Dungeons & Raids
[Pending Restart][Maraudon Pristine Waters][Mythic] Princess Theradras - Reduced the silence effect of Boulder, it will now silence for 5 seconds down from 10.
[Maraudon Purple Crystals][Mythic] Maraudos - reduced the damage of Mighty Spear by 50%.
[Pending Restart][Maraudon Pristine Waters][Mythic] Princess Theradras - Reduced the damage of Dustcloud by 50%.
[Pending Restart][SM Cathedral][Mythic] Reduced the scaling of the Champion trash mobs Holy Strike. It will not hit as hard, and will scale less into m+
[Pending Restart][Razorfen Downs][Mythic] Reduced the movement speed and attack speed slow from thunderclap cast by mobs in this instance. It now slow movement speed by 20% down from 60%, and slows attack speed by 18% down from 33%. This effect is no longer dispellable.