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Allgemein
[Pending Restart] - Fireball and Pyroblast spells (including spells that benefit from those modifiers) can now critically heal or critically damage on their periodic effects.
Talente & Fähigkeiten
[Starcaller] Reduced the healing of Hand of Elune in PvP by an additional 20%
[Starcaller] Reduced the healing of Moonwell Splash in PvP by an additional 20%
[Ranger] Reduced the damage of Serrated Shot in PvP by 10%
[Ranger] Reduced the damage of Skullpiercer Shot in PvP by 30%
[Witch Doctor] Hex of Night now reduces healing by 40% baseline up from 25%
[Witch Doctor] Potion Toss now has a 1 sec cast time
[Witch Doctor] Reduced the healing of Healing Ward in PvP by 35%
[Witch Doctor] Reduced the healing of Snakeblood Brew in PvP by 20%
[Witch Doctor] Reduced the healing of Vitality of Sseratus in PvP by 20%
[Witch Doctor] Reduced the healing of Jungle Shrooms in PvP by 20%
[Witch Doctor] Reduced the healing of Loa's Brew in PvP by 10%
[Witch Doctor] Reduced the healing of Soothing Juju in PvP by 40%
[Witch Doctor] Reduced the healing of Soldier of Sserratus in PvP by 20%
[Witch Doctor] Reduced the healing of Serpent Beam in PvP by 30%
[Witch Doctor] Reduced the damage of Serpent Ward attacks in PvP by 10%
[Witch Doctor] Reduced the damage of Godslayer in PvP by 20%
[Witch Doctor] Reduced the damage of Rage of Bethekk in PvP by 30%
[Witch Doctor] Slowness Jinx is now baseline, Alchemical Enhancement moved to its spot in the class tree from the Voodoo tree
[Templar] 2 Meditate talents moved from the Discipline/Crusader tree to the class tree
[Templar] Untainted moved to the Discipline tree
[Templar] Light's Grace removed from the game
[Templar] Deliverance adjusted to give additional Bladebreakers on cast instead of increasing Bladebreaker damage
[Templar] Increased the base damage of Force Punch by 125
[Templar] Increased the base damage of Force of Golganneth by 200
[Chronomancer] Reduced the healing of Renewal in PvP by 25%
[Chronomancer] Reduced the damage of Sandblast in PvP by 15%
[Chronomancer] Reduced the damage of Unmake in PvP by 15%
[Chronomancer] Reduced the healing of Epoch in PvP by 20%
[Chronomancer] Reduced the healing of Accelerated Healing in PvP by an additional 15%
[Chronomancer] Reduced the damage of Melt Reality in PvP by 20%
[Chronomancer] Reduced the damage of Timerend in PvP by an additional 15%
[Chronomancer] Buy Time is no longer a persistant effect
[Felsworn] Blood of Mannoroth no longer casts Glaivestorm and instead gives 30% damage reduction for the duration
[Felsworn] Increased the healing absorb shield of Wrathglaive by ~33%
[Witch Doctor] Potion Toss now has a 1 sec cast time
[Sun Cleric] Reduced the damage of Flash in PvP by 25%
[Sun Cleric] Reduced the healing of the Cured effect from Blightbreaker in PvP by 30%
[Sun Cleric] Reduced the direct damage of Dawnsear in PvP by 15%
[Sun Cleric] Reduced the damage of Sun Ray in PvP by 30%
[Sun Cleric] Reduced the healing of Sunshine in PvP by an additional 10%
[Sun Cleric] Reduced the healing of Illumination in PvP by an additional 15%
[Sun Cleric] Reduced the healing of Shine in PvP by an additional 10%
[Sun Cleric] Reduced the damage of Rapture in PvP by an additional 10%
[Sun Cleric] Sun Ray now has a cast time for Blessings and Piety spec
[Primalist] Added a 1.25 sec cast time to Flourishing Growth
[Primalist] Reduced the healing of Hand of the Earthmother in PvP by an additional 10%
[Primalist] Reduced the healing of Primal Wave in PvP by 40%
[Primalist] Reduced the damage of Earthen Core in PvP by 40%
[Primalist] Reduced the damage of Earthshard in PvP by 25%
[Primalist] Reduced the damage of Terrasurge in PvP by 20%
[Primalist] Flourishing Growth now has a 1.25 sec cast time
[Primalist] Tear Them Apart! now also reduces the cooldown of Primal Charge
[Primalist] Base cooldown of Primal Charge increased to 26 sec from 18 sec
[Stormbringer] Reduced the damage of Arm of Thorim in PvP by 25%
[Stormbringer] Issue where Unstable was reducing crit chance, and reducing damage of Stormflow has been fixed
[Stormbringer] Zap now has a 45 sec cooldown down from 2min
[Reaper] Talent Trees slightly re-pathed
[Reaper] Reap's offhand damage has had it's base damage increased slightly.
[Reaper] Reap's offhand damage from the Soul Reaper spec passive has had it's SP scaling increased by 10%.
[Reaper] Reave's cooldown has been decreased to 5 seconds, down from 8.
[Reaper] Soul Furnace's augmenting node that reduces its cooldown has been renamed from Anguish to Stoke the Souls, as there was already another Anguish in the tree.
[Reaper] Deathwail no longer partially reduces the cooldown from Shudder Scythe.
[Reaper] Soul Reaper's spec passive now removes the cooldown entirely from Shudder Scythe.
[Reaper] The Jailer's Call now has a 250ms icd.
[Reaper] Harvester's Scythe proc chance doubled, now has an ICD.
[Reaper] Sanguine Harvester now additionally extends the duration of Crimson Harvest on proc.
[Reaper] Capstones adjusted in Soul Reaper
[Reaper] New Capstone 'Gravesite' implemented into Soul Reaper tree
[Reaper] Death Comes ICD removed
[Reaper] Death Comes no longer procs from Shudder Scythe
[Reaper] Issue where Otherworldly Ambition was allowing the use of all Underwalk abilities has been fixed, it is now only Spectre Stride as intended
[Reaper] Anguish now reduces the cooldown of Soul Furnace by 30 sec, down from 60 sec.
[Reaper] Endbringer now increases spell damage by a percentage of Intellect rather than giving movement speed
[Reaper] Deathchaser now deals significantly more damage, but no longer roots
[Reaper] Deathchaser now has a 45 sec cooldown up from 4 sec
[Reaper] Increased the base damage of Shrieking Scythe by 300
[Reaper] Shrieking Scythe now reduces the cooldown of Blade of the Lost Soul by 25 sec up from 15 sec
[Reaper] Soul Furnace cooldown reduced to 1.5min baseline down from 2min
[Reaper] Class tree pathing adjusted
[General] Added general PvP modifiers to various healing and damaging abilities (seen below)
Instanzen & Schlachtzüge
[Pending Restart] [Serpentshrine Cavern] [Lady Vashj] Corrected an issue where Lady Vashj would not execute targets hit by Crackle on Heroic and higher difficulties.
Allgemein
Stat Comparison on level scaled items now compares the stats of the scaled item rather than the stats of the unscaled item.
[General] Increased the base PvP Resilient Constitution mod from 50% to 65%.
[Necromancer] Malady of Rot value increased to 15% baseline up from 5%
[Necromancer] Malady of Rot now only works on the Necromancer's periodic effects, rather than increasing ALL magic damage from EVERYONE.
[Chronomancer] Sand Bomb no longer places Sandblast on a 30 second cooldown.
[Stormbringer] Class tree adjusted
[Stormbringer] Storm Alert is now baseline
[Stormbringer] Aethermancy reworked, now increases the healing of Invigorating Surge by 25% and guarantees it to critically strike
[Stormbringer] Electric Energy reworked, Shock now increases the damage of your next Call Lightning by 10%, stacking 3 times
[Stormbringer] Storm Chaser reworked, Crackle now reduces the cast time of Call Lightning by 15% stacking 2 times.
[Stormbringer] Concentrated Static and Stormchanneling are both in the class tree now, moved from their respective spec trees
[Stormbringer] Studious changed to now generate additional Static and cause Shock to deal increased damage
[Stormbringer] Stormcaller and Fulmination now also work with Torrential Wrath
[Stormbringer] High Voltage now refreshes the duration of Amping Up
[Stormbringer] Vortex now has a 1min cd down from 1.5min cd
[Stormbringer] Tempest now has a 15 sec cooldown baseline down from 20
Talente & Fähigkeiten
Fixed a bug where the damage of critical strikes in PvP combat wasn't reduced by 25%.
Item Changes
[Pending restart & cache clear] Updated the stats on 7 of the reworked tbc dungeon items that had a strange scaling which caused high m+ versions of those items to have extreme amounts of Stamina and Intellect. These stats have been adjusted to be more in-line with other items while still retaining their uniqueness. They lost some Intellect and Stamina, gained some SP and a few of them gained a gem slot. The affected items are: Collar of Command, Omor's Unyielding Will, Mana-Sphere Shoulderguards, Belt of Depravity, Bands of Negation, Energis Handwraps and Arcane Netherband.