
Schau dir alle unsere Änderungen in einem minimalistischen Format an.
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Talente & Fähigkeiten
[Reaper] Eater of Souls no longer consumes Reaped Souls
[Reaper] Harnessed Life now reduces cooldown of Soul Tap by 5 seconds instead of increasing its healing by 2%.
[Reaper] Requiem cooldown reduced by 10 sec.
[Reaper] Soul Splinters scaling increased.
[Reaper] Bolstered Form parry chance up by 5%. Duration cost of resetting Dreadwake reduced by 1.
[Reaper] Harvest Time now periodically increases its effect every 1.5 seconds. Value increased by 1%.
[Reaper] Souls for the Slaughter delay reduced significantly, now additionally increases the duration of Blade of the Lost Soul by 7 sec.
[Reaper] Blood Frenzy cost increased by 5%.
[Reaper] Blood Frenzy scaling fixed (was not scaling with AP due to spell_damage_type)
[Reaper] Slaughter party now deals a single hit instead of two (total damage unchanged), stack requirement to proc lowered by 2.
[Reaper] Hungering Scythe no longer does self damage, health cost reduced by 10%.
[Reaper] Hungering Scythe scaling fixed (was not scaling with AP due to spell_damage_type)
[Reaper] Blade of the Lost Soul now affects Desolate instead of Doomrend.
[Sun Cleric] Resplendence and Holyform swapped.
[Sun Cleric] Guidance: Trance cooldown increased by 30 sec.
[Sun Cleric] Scroll of Hope radius halved, value reduced by 10%.
[Sun Cleric] Valiance reworked.
[Sun Cleric] Sun Ray cooldown increased to 45 sec, scaling increased by 30% SP and 10% AP.
[Sun Cleric] Piety tree adjusted
[Sun Cleric] Increased the scaling of Rapture by 40%
[Sun Cleric] All capstone rows adjusted
[Templar] Cooldown of Zeal reduced to 1min from 1.25 min
[Templar] Zeal moved to the Zealot tree
[Templar] Sacred Strikes (Zealot Templar Passive) now does Offhand Weapon Damage instead of Weapon Damage
[Templar] Legacy of the Silverhand now works with Thousand Blades instead of Righteous Tempest
[Knight of Xoroth] All capstone rows adjusted
[Knight of Xoroth] Increased the Weapon scaling on Gore by 20%
[Knight of Xoroth] Agonizing Inspiration adjusted
[Knight of Xoroth] Rage of Xoroth now also causes you to deal additional Fire Damage on melee attack
[Witch Hunter] Alertness now reduces the cooldown of Witching Shroud rather than allowing you to use it twice
[Witch Hunter] Increased the cooldown of Vault to 14 sec up from 10 sec
[Witch Hunter] Damage of Black Knight abilities reduced by ~25% across the board in PvP only
[Felsworn] All capstone rows adjusted
[Felsworn] Blood of Azzinoth moved to the place of Demonic Advance
[Felsworn] Demonic Advance reworked to Blood of Mannoroth and is now a capstone
[Necromancer] Frigidness now also works with Command: Grave Mage
[Barbarian] Torpedo now reduces the cooldown of Whirling Advance by 6 sec up from 2 sec
[Barbarian] Increased the cooldown of Whirling Advance to 20 sec up from 18 sec
[Barbarian] Improved the logic of Zul'jin's Legacy so that it looks like it throws the additional axe, rather than simply showing two instances of damage
[Barbarian] Face Smasher reworked, previous effect wrapped into Unstoppable Rage
[Bloodmage] Lunge now dazes the enemy for 3 sec
[Bloodmage] Cooldown of Lunge increased to 14 sec up from 8 sec
[Bloodmage] Improved the logic for Roofstalker Leap and Curse of the Worgens leap effect
[Bloodmage] Reckless Behavior now also works with Goldrinn's Fang
[Bloodmage] Sanguine Rupture now has a 40 yd range baseline up from 30
[General] Shield transmogs fixed
Allgemein
[Area-52] Moonfire now deals 10% increased damage in PvP combat.
Talente & Fähigkeiten
The minimum PvP power boost for BGs are now 125, changed from 250. (This effect applies when you have below that minimum amount of PvP power and grants you up to 125 PvP power).
[Area - 52] [Elune] Death's Embrace and Molten Fury now correctly affect Melee and Ranged Abilities.
Website
[Ascension Database] Fixed an issue where the PvE / PvP power filter would not return the correct amount of items
Mystische Verzauberungen
[Area-52] [Pyroshot] [Pending Restart] Reverted the previous change to Pyroshot, making it trigger on hit instead of on cast. It will now again trigger immediately when Aimed Shot is cast, but no longer be capable of chaining additional targets when combined with other effects like Trick Shots.
Talente & Fähigkeiten
Fixed a bug where Blessed Recovery was not increasing the healing of Circle of Healing, Lightwell, Divine Star, Halo, and updated tooltip for increased clarity.
Talente & Fähigkeiten
[Pending Restart] [Area-52] Fixed a bug where Predator’s Wrath was reducing the damage of Wrath by 30% in PvP combat at all times.
[Pending Restart] [Area-52] Fixed a bug where Flashpoint was increasing the damage of Pyroblast in PvP combat.
[Pending Restart] [Area-52] Ascended Holy Shock now increases the damage of Holy Shock in PvP combat by 50%, changed from 100%.
[Pending Restart] [Area-52] Light of the Ascended now increases damage of Smite by 10% in PvP combat, changed from 15%.
[Pending Restart] [Area-52] Fixed a bug where White Walker reduced your Sinister Strike and Eviscerate damage by 15% in PvP combat.
[Pending Restart] [Area-52] Ready to Demolish! now increases the damage of Mongoose Bite by 75% in PvP combat, changed from 100%.
[Pending Restart] [Area-52] Fingers of Death Mind Blast! buff now increases the damage of Mind Blast damage by 25% in PvP combat as well.
[Pending Restart] [Area-52] Blood for the Blood God no longer causes your bleeds to deal 20% reduced damage in PvP combat.
[Pending Restart] [Area-52] Elemental Lord Shock damage increase is now 85% in PvP combat, changed from 75%.
[Pending Restart] [Area-52] [Deadly Bite] Deadly Instinct now increases the damage of Mongoose Bite and Counterattack by 5% per stack in PvP combat.
[Pending Restart] [Area-52] Damage Shield now deals 30% reduced damage in PvP combat.
[Area-52] Thunder Clap now deals 10% increased damage in PvP combat.
[Area-52] Arcane Blast now deals 10% increased damage in PvP combat.
[Area-52] Starsurge now deals 5% increased damage in PvP combat.
[Area-52] Flame Shock now deals 10% increased damage in PvP combat.
[Area-52] Insect Swarm now deals 10% increased damage in PvP combat.
[Area-52] Shred now deals 10% increased damage in PvP combat.
[Area-52] Rupture now deals 10% increased damage in PvP combat.
[Area-52] Garrote now deals 10% increased damage in PvP combat.
[Area-52] Upheaval now deals 10% increased damage in PvP combat.
[Area-52] Blind Revenge now deals 10% increased damage in PvP combat.
[Area-52] Fuego now deals 10% increased damage in PvP combat.
[Area-52] Rampant Tornado now deals 10% increased damage in PvP combat.
[Area-52] Hurricane Strike now deals 10% increased damage in PvP combat.
[Elune] [Area-52] Pets now deal 10% increased damage in PvP combat.
[Area-52] Pyroblast now deals 10% increased damage in PvP combat.
[Area-52] Chaos Bolt now deals 10% increased damage in PvP combat.
[Area-52] Chaos Bolt (Wild Felfire) now deals 10% increased damage in PvP combat.
[Area-52] Devil’s claw now deals 10% increased damage in PvP combat.
[Area-52] Hammer of Wrath now deals 10% increased damage in PvP combat.
[Area-52] Searing Pain now deals 10% increased damage in PvP combat.
[Area-52] Devastate now deals 10% increased damage in PvP combat.
[Area-52] Rend now deals 10% increased damage in PvP combat.
[Area-52] Overpower now deals 10% increased damage in PvP combat.
[Area-52] Mortal Strike now deals 10% increased damage in PvP combat.
[Area-52] Venomous Fury now deals 10% increased damage in PvP combat.
[Area-52] Serpent Strike now deals 10% increased damage in PvP combat.
[Area-52] Disembowel now deals 10% increased damage in PvP combat.
[Area-52] Double Down now deals 10% increased damage in PvP combat.
[Area-52] Drain Life now deals 10% increased damage in PvP combat.
[Area-52] Shadow Missiles now deal 10% increased damage in PvP combat.
[Area-52] Ice Prism Shatter now deals 10% increased damage in PvP combat.
[Area-52] Mutilate now deals 10% increased damage in PvP combat.
[Area-52] Ice Prism now deals 10% increased damage in PvP combat.
[Area-52] Envenom now deals 10% increased damage in PvP combat.
[Area-52] Lightning Bolt now deals 5% increased damage in PvP combat.
[Area-52] Shadow Lance now deals 10% increased damage in PvP combat.
[Area-52] Soulfire now deals 10% increased damage in Arena.