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Sortiert in chronologischer Reihenfolge.
Allgemein
[Knight of Xoroth] Fist of Xoroth now stuns for .75 sec per Deathfire down from 1 sec
[Knight of Xoroth] Cooldown of Imprison increased to 90 sec
[Knight of Xoroth] Pestilence of Famine unleash leech AP scaling reduced by 3%.
[Knight of Xoroth] Pestilence of War tooltip clarified to reflect the level scaling of the healing absorb.
[Knight of Xoroth] Bouncing Blade cooldown increased to 8 seconds up from 6 seconds. Slow duration reduced to 6 seconds down from 8 seconds.
[Starcaller] Lunar Phase passive generation now happens every 4 seconds up from 3 seconds.
Talente & Fähigkeiten
[Area 52] Reduced the healing of Champion of Justice by 30% in PvP combat.
Allgemein
[Sun Cleric] Prayer of the Sands Sunset effect now reduces damage by 10% up from 5%.
[Ranger] Farstrider updated.
[Barbarian] Disembowel added to the Brutality tree
[Witch Hunter] Clinch Fighting reworked
[Pyromancer] Comet Storm reworked
[Ranger] Farstrider adjusted.
[Stormbringer] Megawatt Missile base damage reduced.
[Stormbringer] Power Surge and Orb Field now on GCD.
[Stormbringer] Power Surge Supercharged effect adjusted.
Website
[Website] Fixed an issue where QR code was not being displayed while adding an authenticator to your account.
[Website] Fixed an issue where searching for news using non-ASCII characters was not possible.
[Website] Fixed an issue where some builds could not be loaded if the string contained a slash in the import URL.
Allgemein
[Templar] Crusader capstones adjusted.
[Ranger] Class tree adjusted slightly
[Ranger] Increased the base duration of Bludgeon by 1 sec
[Templar] Class and Crusader trees adjusted
[Templar] Can now use 2H Maces
[Templar] Scarlet Training reworked
[Templar] Tyr's Strike now does Holy Damage instead of bleed
[Templar] Templar's Might reworked
[Templar] Chakra of Speed moved to the class tree, renamed Enlightened
[Templar] Chakra of Speed replaced with Sundering
[Templar] Various Templar abilities have been reflavored. Most fist-oriented spells have been reflavored. Starting gear amended.
Quests
[Pending Restart] Sunstrider Book Satchel, Magister's Pouch, and Empty Draenei Supply Pouch are now six-slot bags, up from four.
[Pending Restart] Six-slot bags have been added to several quests in the initial starting areas, allowing characters to fill all of their bag slots and their first bank slot during their early questing experience.
Allgemein
[Witch Hunter] Trophy Hunter value increased by 1%.
[Witch Hunter] Witching Bolt damage increased.
[Witch Hunter] Witchbane damage increased.
[Witch Hunter] Repeater Bolt damage reduced slightly.
[Tinker] Issue where Mechsuits would not always replace abilities has been fixed
[Venomancer] Paralyse now dispels poisons and diseases from the target.
[Venomancer] Paralyse now has doubled duration from Tunnel Below.
[Venomancer] Paralyse now has 80% reduced CD from Tunnel Below, down from 90%.
[Venomancer] Paralyse now has a 15 second CD and 4 second duration.
[Chronomancer] Unstable Chronoglass now DRs with Babify.
[Witch Hunter] Boltslinger tree pathing slightly adjusted
[Witch Hunter] New node Expect the Unexpected added to Boltslinger.
[Witch Hunter] New node Relentless added to Boltslinger.
[Witch Hunter] Trophy Hunter now procs from ranged critical strikes, ap value per stack reduced by 1%.
[Witch Hunter] Tromentor Bolt rank acquisiton levels fixed, base slightly increased.
[Ranger] Brigand capstones adjusted
[Felsworn] Class capstones adjusted
[Felsworn] Tyrant tree adjusted slightly for better pathing/clarity
[Felsworn] Reduced the cooldown of Vengeance to 3 sec from 6 sec
[Felsworn] Vengeance no longer requires a dodge to be used
Fixed an issue where Manastorm Hearts were always spawning directly under the creature.
Allgemein
You can now filter your Skill Card collection by Not Collected to what cards you can still obtain from packs and the world. (Required Launcher Update to display properly!)
Talente & Fähigkeiten
[Elune] Fixed an issue where Charge triggered a 16 second shared cooldown with other gap closers instead of the intended 8 second shared cooldown. (Pending Restart)
Blooming Shot and Medicinal Sting can now be rolled at level 1 on Elune. This is aimed at opening up this hybrid healer kit. Level 1 skill cards for these abilities will be delivered during maintenance for anyone who has prestiged and does not have them unlocked. (Pending Restart)
[Charged Thunder] Corrected a tooltip issue where Protected by Thunder did not specify damage taken from creatures. This is how Lei Shen's Legacy works. No mechanics were changed.
[Charged Thunder] Fixed a bug where Thunder Hide did not grant the damage bonus to Storm Smash. (Pending Restart)
[Molten Fury] Mystic Enchant works same as the talent (all fire spells and abilities). Additionally fixed a bug where the talent and the Mystic Enchant would not benefit Elemental Blast and Sundering.
Talente & Fähigkeiten
[Elune] Elemental Rends now deal 50% less damage in PvP combat.
Instanzen & Schlachtzüge
[Manastorm] [Pending Restart] Several creatures and visuals intended to help clarify the correct path in the Grim Marsh will now properly spawn in the leveling version of this segment.
Allgemein
[General] Updated all spec tree backgrounds and portraits with new custom art.
[General] Night Elves can now be Templar, and Undead can now be Venomancers
[Reaper] Blood Fueled now only gives 10% increased healing instead of 15%
[Reaper] Darkrend Scythe now also works with Desolate
[Cultist] Confuse now requires you to face the target
[Cultist] Entropic Comet no longer requires you to face the target
[Cultist] Swift Blasts now works with Horrorbolt
[Ranger] Falconstrike no longer leeches healt
[Ranger] Cutthroat adjusted to give Ambush/Flank synergy
[Ranger] Set Up is now a 2 point node
[Ranger] Ambuscade replaced with Knockdown
[Ranger] Desperado adjusted, is now a choice node with Endurance
[Ranger] Diversion reflavored, effect unchanged
[Ranger] Ranger's Horn of Coordination now gives 40% movement speed up from 25%
[Ranger] Phoenix Plumes is now an active in the Farstrider tree
[Ranger] Removed Pathfinding talent
[Ranger] Bushcraft crafting costs have been reduced by 50% across the board. Everything now costs 1 or 2.
[Ranger] Brigand Strike now costs focus rather than regenerating it, and increases all damage dealt to targets from behind
[Ranger] Dice Games adjusted
[Ranger] Whiplash added as a replacement for the grip for Grapplebomb
[Ranger] Falconstrike adjusted
[Ranger] Bludgeon adjusted
[Ranger] New spell added to the Brigand tree: Toe To Toe
[Ranger] Outplayed reworked
[Ranger] Advantage now works with Knockdown as well as Knockout
[Ranger] Smash is now a choice node with Stalker
[Ranger] Ranger capstones adjusted
[Ranger] Horns are now baseline for Rangers
[Ranger] Various Ranger spells/talents have been reflavored to match the woodland/forest/nature theme
[Ranger] Adjusted the Brigand spec tree to use Archery Points in order to create better cohesiveness across all 3 specs, many nodes adjusted for this
Talente & Fähigkeiten
Improved tooltip clarity of Illumination talent to make it clear that the Light's Hammer cooldown reduction is a flat amount, not based on critically healing. No mechanics were changed.
[Frost Blast] Now properly gains increased range from talents that increase the range of your damaging spells with a cast time.
Fixed a bug where the Ruin Capstone did not quadruple the damage bonus of Shadowflame school spells. Fel Cleave and Fel Blade will now benefit from the Ruin Capstone.
[Burning Inner Fire] now increases the healing of Cuaterizing Fire. (Pending Restart)
[Elune] [Toxic Surge] Now deals 50% less damage in PvP combat.
Fixed a bug causing Earthliving Weapon not to trigger from Penance.
[Elune][Arcane Aiming] Now procs from Charged Clearcasting / Omen Clearcasting / Arcane Clearcasting. Was previously just Arcane Clearcasting.
Item Changes
[Area 52] Level 60 HR recipes can now be bought with gold instead of Lesser Profane Essence, which are not obtainable in TBC. These consumables can still only be used at level 60.
Instanzen & Schlachtzüge
Death Talon Captain's Mark of Detonation now has a 1 second ICD on taking damage.