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Allgemein
[Pending Restart] Issue where Devastate made no sound on hit has been fixed.
Card Swaps will now show you 3 options you can choose to learn instead of 1 for that quality. This means you will see 3 Legendaries to learn then 1 will be selected to be unlearned for the swap.
Fixed an issue where T2 Balance Druid 5 Set bonus was not triggering correctly (Pending restart)
Fixed an issue where Divine Providence RE was not increasing healing of Prayer of Mending (Pending restart)
Fixed an issue where Curse of the Swamp Witch was not applying slow correctly (Pending restart)
Fixed an issue where Heroic/Mythic/Ascended versions of T2 Block and Parry Warrior sets did not have hit rating (Pending restart)
Fixed an issue where Arrows of Frost were not slowing the target correctly (Pending restart)
Fixed an issue where T2 Resto Shaman 8 Set bonus was triggering wrong effect (Pending restart)
Equipment manager item slots also show items from your bank.
[Pending Patch Update] - Equipment Manager can now pull gear from your bank and can also deposit gear into your bank whenever changing sets.
[Pending Patch Update] - Increased the amount of Equipment Manager slots available to 20 from 10.
[Chronomancer] Fixed a bug where Gravity Bomb would not correctly scale as a spell with damage modifiers etc
[Primalist] Fixed a bug where Earthspine was on the melee hit table and could be avoided by dodges/parries/blocks etc
[Sun Cleric] Fixed an issue with Adjudication talent causing its proc to be instantly consumed without benefit when triggered by Spears of Light itself
[KoX] Deathfire tooltip now displays correct max stack amount
[Necromancer] Fixed SP scaling of Lichplauge
[Necromancer] Lord of Winter can now affect Arctic Blast in addition to Glacial Dagger, Chill Touch and Icequake
[Necromancer] Endless Cold now correctly makes Glacial Dagger free
[Reaper/Chrono] Fixed a crash caused by Past Self trying to mimic Wailing Soul
[Witch Doctor] Reduced the range of the Shadow Mark application from Zanza's Path
[Witch Doctor] Fixed a bug where Zanza's Path would still allow the player to auto attack
[Ranger] Sword Dancer now lasts a max of 8 sec down from 15 sec
[Ranger] Sword Dancer no longer increases parry chance
[Guardian] Weaponmaster (Polearms) now also reduces damage of offensive abilities
[Guardian] Weaponmaster (Axes) now grants 4% bonus damage vs bleeding down from 10%
[Reaper] New VFX/SFX for Soulwarden's Resolve
[Reaper] Added missing AP scaling to Reap Magic (from Feast for Crows)
[Tinker] Fixed AP scaling of Spider Tank mechsuit's Flak Guns
[Tinker] Fixed a bug where the Gadgets learned by Tinkering Tools would not be saved after relog
[Tinker] Changed impact sound of Repair
[Tinker] Reduced the scale of Repair's impact visual
[Tinker] Fixed Repair's beam animation
[Tinker] Repair (with Shotgun equipped) now chains between allies rather visually rather than firing multiple beams
[Tinker] Sniper Shots will no longer scale from SP
[Tinker] Shotgun no longer makes Repair instant
[Witch Hunter] Witchbane no longer costs Mana
[Witch Hunter] Shadowblast no longer requires you to be within range of your pet to apply the Shadow Rage buff
[Witch Hunter] Shadowblast no longer requires your pet to be active
[Witch Hunter] Fixed Weaver of Sorrow
[Barbarian] Improved tooltip of Ancestor's Fury
[Barbarian] Ancestor's Fury now requires a melee target
[Barbarian] Improved tooltip of Ancestral Combat
[Barbarian] Improved tooltip of Barbaric Whirl
[Barbarian] New VFX/SFX for Barbaric Rage
[Barbarian] The Honored Ancestor's Grab ability now boosts the damage of the next Breath of the North or Keg Smash against the target by 100%
[Barbarian] A Grisly Meal should now appear in the Brutality spellbook tab
[SoA] Eternal Curse's rage generation proc is now 3 Rage down from 5 Rage
[SoA] Blood Howl is now on the GCD
[SoA] Goldrinn's Resolve is now on the GCD
[SoA] Blood Moon row reduces the healing boost of Arugal's Blessing to 15% from 35%
[SoA] Furrious now causes Ironfur to grant 20% DR down from 50%
[SoA] Furrious passive now causes Ironfur to cost 20 Rage down from 35 Rage
[SoA] Ironfur now reduces damage taken by 50% down from 75%
[SoA] Ironfur now lasts 4 sec up from 3 sec
[Sun Cleric] Guidance : Sanctify appears in the Blessings tab
[Venomancer] Shadra's Vigil knockback effect removed lol
[Sun Cleric] Sungate Tooltip issue has been fixed
[Ranger] Heartseeker no longer gives Elude a 1s cooldown
[Starcaller] Issue where Starlight was not increasing the damage from Starsunder or Starfire Shot has been fixed
[Starcaller] Cosmic Guise is now in the Moonbow tab
[Ranger] Flank now no longer mentions the Duelist specific buff in the tooltip.
[Stormbringer] Issue where Storm Rage was not limiting the max amount of stacks of Flux on a target to 8 has been fixed
[Ranger] Issue where Gloomstalker was only reducing the CD of Hail of Arrows rather than resetting it has been fixed.
[Reaper/Chrono] Fixed a crash caused by Past Self trying to mimic Wailing Soul
Talente & Fähigkeiten
Updated Ancestor's Fury to now be a direct attack ability, but will otherwise function the same. This ensures you are in range to deal damage to your target and now consistently applies Carnage on the initial damaging hit.
Allgemein
[Pending Restart] - Icetomb from Malaki tha Palid is now dispellable (magic effect). Previously missing your kick would result in a +10 second stun.
Fixed a rare issue where your non-exotic pets could sometimes be stuck in an unsummoned state.
Fixed some faulty checks for exotic pets when loading them causing to remain in an unsummonable state.
General improvements on stability and UI for Mythic+ client-side.
[Requires Patch Update] - Fixed an issue where champion kills in Mythic+ were not tracked properly.
Tier 3 High Risk no longer guarantees item drops. In stead, it will triple the cost of Fel Commutation.
You can now grant levels cross-faction with the Recruit-A-Friend level granting system.
Fixed an issue where pets obtained from learning tame spells or using whistles, vellums, stones, etc. could not be taken out of the pet stables.
[Pending Restart] - [Area-52] - Heirlooms are now available from Chromie!
Fixed an issue where Frontline Fortitude would not be applied when changing talents in a Battleground.
Joining a battleground with a Potion of Experience will now share a buff to everyone in the battleground, this buff grants additional PvP kill experience.
You can no longer mount in Battlegrounds and Arenas if a Pet, Guardian, or Totem of yours is in combat.
Fixed an issue where the client would be spammed with class skill updates (due to the classless nature of ascension) on level up despite having no effect rather than rare but immense client lag.
[Pending Restart] Fixed an issue where the visual for Hoarfrost was too large.
[Venomancer] Fixed the transform visual for Crypt Lord Form
[Guardian] New VFX/SFX for Blitz
[Guardian] Barbed Nets will now appear in the correct spellbook tab
[Guardian] Cavalry Charge will now appear in the correct spellbook tab
[Guardian] Glory passive now actually requires you to have learned Tactical Combat in order to pick it up
[Guardian] Added new talent to Gladiator tree
[Ranger] Gloomstalker now gives Nature and Fire damage a chance to reset Hail of Arrows
[Ranger] Strategy no longer requires a ranged weapon to use
[Ranger] Strategy no longer costs Focus
[Ranger] Reworked Adaptation: Crossbowman
[Ranger] Heartseeker passive's firing rate reduction is now a flat 1 sec instead of 150%
[Ranger] Mighty Arbalest stacks now boost the damage of both Skullpiercer Shot and Ballista Shot
[Ranger] New VFX/SFX for Counterblades
[Ranger] Rearranged nodes in the Archery tree
[Ranger] Added some new nodes to Archery tree
[Ranger] Updated tooltip of Power Shot
[Barbarian] Increased AP scaling of Barbaric Strike
[Sun Cleric] Guidance: Empower now has a 30 sec cooldown and buffs damage by 25% down from 50%
Talente & Fähigkeiten
[Pending Restart] Fixed an issue where the damage threshold of Mass Entanglement wasn't lowered while Inescapable Roots was active.
Harbinger of Pestilence will now properly increase the damage of Disease Cloud.
Welt
Fixed an issue preventing Epic Nether Leather from being skinned.