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Allgemein
+ ORIGINAL: Reduces the cast time of Regrowth by 0.2 seconds.
Stormrage (5 Set)
+ NEW: Increases your spirit by 25.
+ ORIGINAL: Regenerates 25 mana per 5 seconds.
Stormrage (3 Set)
+ New: Melee hits have a chance to poison the target, causing nature damage (increased by AP) and causing additional nature damage to the target (increased by AP) (This set bonus is unchanged from last season).
+ Original: Gives the rogue a chance to inflict nature damage (doesn't scale with AP) and heal the rogue every 1 second for 6 seconds.
Bloodfang (8 Set)
+ New: Critically striking with spells and abilities increase your attack power by 5 for 8 seconds seconds, stacking up to 8 times.
+ Original: Reduces the threat of your Feint by 25%.
Bloodfang (5 Set)
+ New: Physical damage done increased by 1%. Nature damage is increased by 2%.
+ ORIGINAL: Your chance to apply poisons to your target is increased by 5%.
Bloodfang (3 Set)
+ NEW: Dealing Damage to targets below 35% health increase haste rating by 60.
+ Original: Reduces the threat caused by your Destruction Warlock spells by 20%.
Nemesis (8 Set)
+ New: Periodic Damage increases your Spell Damage by 6 for 6 seconds, stacking up to 6 times.
+ Original: Pet Stamina increased by 20 and Resistances by 130. (Pet resistance on Ascension has been increased as a baseline, so this crutch isn't needed anymore).
Nemesis (5 Set)
+ NEW: Spell Power increased by 23.
+ ORIGINAL: Spell Power increased by 23.
Nemesis (3 Set)
+ NEW: Your direct healing spells with a cast time now applies a heal over time to the target, that also increases the healing you do to the target by 3%. This effect can only occur once every 5 seconds.
+ ORIGINAL: Your greater heal has a chance to trigger a renew on the target. (This renew was equal to a rank 4 renew which has very low SP scaling).
Vestments of Transcendence (8 Set)
+ NEW: Critical Strike Rating increased by 5% of your spirit.
+ ORIGINAL: When struck in melee, there is a chance to trigger a fade for 4 seconds. (This fade could not trigger effects on ascension since the proc rework where procs can no longer trigger procs).
Vestments of Transcendence (5 Set)
+ NEW: Spell Power increased by 26.
+ ORIGINAL: Allows 10% of your mana regeneration to continue while in combat.
Vestments of Transcendence (3 Set)
+ NEW: Your damaging critical strikes have a chance to increase your critical strike damage by 6% for 8 seconds. This effect has a 10 second internal cooldown.
+ ORIGINAL: Your damaging mage spells have a 5% chance to cause your next Damaging Spell with less than a 10 second cast time to be instant cast.
Netherwind (8 Set)
+ NEW: Increases the duration of your Arcane Power by 3 seconds, reduces the mana consumption by 5%.
+ ORIGINAL: Increases the radius of your Blizzard, Arcane Explosion and Flamestrike by 25%.
Netherwind (5 set)
+ NEW: Increases critical strike rating by 30.
+ ORIGINAL: Reduces the threat caused by your mage spells by 3%.
Netherwind (3 set)
Allgemein
[Runemaster] Fast Cast appears in auras
[Runemaster] Atomic Split movement speed buff fixed
[Tinker] Vanguard X-173 Impose increases Onslaught damage
[Area-52] Seal of Righteousness now deals 5% more Damage to Players.
[Area-52] Explosive shot now deals 10% more damage to players
[Area-52] Seal of Command now deals 5% more damage to players
[Area-52] Rip Now deals 5% more damage to players
[Area-52] Shred Now deals 5% more damage to players
[Area-52] Colossus Smash now deals 10% less damage to players
[Area-52] Javalin Now deals 5% reduced damage to players
[Area-52] Starfall now deals 10% Less Damage to Players.
[Area-52] Execute now deals 10% more Damage to Players.
[Area-52] Draconic Slam Now deals 10% Less damage to players.
[Thrall] Penance now deals 7% Less damage in arena
[Thrall] Siegebreaker Now deals 10% less damage in arena
[Thrall] Draconic slam Now deals 7% reduced damage in arena
[KoX] Added a new passive to Defiance
[KoX] Rearranged some nodes in Defiance tree
[KoX] Hellwrath now grants 8% block and 5% parry
[KoX] Ritual of Sealing no longer has a rage cost
[KoX] Hellfire Bellows is now a passive effect that triggers from using Infernal Strike rather than an active ability
[KoX] New VFX for Shieldgore
[KoX] Changed the effects of Demonic Constitution
[KoX] New VFX/SFC for Hellshine (the AoE triggered from Hellgate when you use Infernal Strike / periodically by Hellfire Abyssal)
[KoX] Fixed Infernal Shield
[KoX] Fixed Call Hellfire Abyssal
[KoX] Increased the cost of Call Hellfire Abyssal
[KoX] Increased the CD of Call Hellfire Abyssal
[Runemaster] Blades are now death persistent
[Runemaster] Inscribed Runes are now death persistent
[Pyromancer] Fixed an issue where some spells would not regenerate mana with Dormant active
[Reaper] Fixed an issue causing Doomsaying procs to make Endbringer unusable
[Witch Doctor] Loa's Blood Potions now correctly triples the effect of each of Loa's Brew's buffs
[Witch Doctor] Loa's Blood Potions is now correctly passive
[Witch Doctor] Rage of Bwonsamdi should now be able to proc the Shadowhunting spec passive
[Witch Doctor] Shadow Claw should now be able to proc the Shadowhunting spec passive
[Witch Doctor] Fixed a bug where some jinxes were death persistent and in some cases would reactivate at ressurrection
[Primalist] Ruptured Earth is now able to trigger Waters of Neptulon (Fist of Neptulon's healing effect)
[Primalist] Spellshake no longer receives a reduced cooldown for having Spirit mainstat allocated
[Primalist] Spellshake no longer has a cooldown
[Primalist] Earthshaping can now proc from periodic nature damage in addition to direct
[Stormbringer] Updraft: Restoration now works correctly
[Stormbringer] Added new VFX/SFX for Body of Lightning
[Stormbringer] Thorim's Fury no longer boosts the player's scale
[Stormbringer] Thorim's Fury now correctly makes you immune to interrupt effects
[Stormbringer] Invigorating Surge is now correctly interruptible
[Guardian] Fixed a bug where the accumulation of Heavy Strikes stacks (from the Heavy Strikes passive) could temporarily disable the use of Arcing Strike
[Barbarian] Might of Utgarde now reduces the energy cost of Ancestral Combat by 50% up from 35%
[Barbarian] Might of Utgarde now correctly causes Ancestral Combat's bonus attacks to make the Honored Ancestor perform a whirl attack
[Barbarian] Might of Utgarde now correctly reduces the cost of Ancestral Combat
[Guardian] Valiant Strike now correctly consumes Warmaster
[Chronomancer] Chronurgy (Order) can no longer miss or be reflected
[Chronomancer] Babify's tooltip now cprrectly specifies the type of creatures it can target
Website
[Ascension DB] Added a new filter to the items category, you can now filter items by PvE or PvP power.
[Ascension DB] html meta tags are now dynamically adjusted based on the page link and content, this affects the embedded preview when you share a link from the Ascension DB.
[Ascension DB] Fixed an issue that caused the 'Create a weight scale' feature to be missing from the items category
Fixed an issue that prevented seeing download progress when switching to different tab from dashboard.
Fixed an issue that prevented WTF Config file from being created on first installation.
Implemented ability to disable broken modules / addons to avoid from reaching to the end user, while also allowing to uninstall the module.