
Schau dir alle unsere Änderungen in einem minimalistischen Format an.
Sortiert in chronologischer Reihenfolge.
Allgemein
Shuriken toss is now live on Area-52! This change was posted onto the website on 2022/12/12 but not the discord.
Allgemein
[Son of Arugal] Added a passive to Ferocity that makes your Goldrinn's Fang deal more damage but not apply a heal absorb
[Chronomancer] Increased SP scaling of Remake slightly
[Chronomancer] Increased Spirit scaling of Remake
[Guardian] Added Piercing Cry to Inspiration tree, a conal AP/SP debuff
[Guardian] Added Shattering Cry to Inspiration tree, a mid-ranged Interrupt
[Runemaster] Reduced SP scaling of Glyphic Ruin
[Runemaster] Augur's Shield now has a 15 sec CD up from 10 sec
[Runemaster] Augur's Shield now regenerates 15% max mana and boosts magic resistances for 8 sec (still gives bonus threat too)
[Runemaster] Augur's Shield no longer costs mana
[Runemaster] Fixed an issue where Elemental Invocation would not set your attunement to match your blade type, added the stipulation that it only does so if the two are not already matching
[Runemaster] Removed the mana cost of Elemental Invocation
[Runemaster] Removed the mana cost of Elemental Blade
[Runemaster] Added a passive called Warpskipper that causes the first Ley Walk every 20 sec to incur no cooldown, and causes Ley Walk to regen 5% mana
[Runemaster] Prismatic Displacement now lasts 5 sec up from 3 sec
[Runemaster] Prismatic Displacement now grants 25% reduced damage taken instead of 30% dodge chance
[SoA] Running Wild now works like a ghost wolf and grants 40% speed down from 60%
[SoA] Goldrinn's Guile is now on the GCD
[SoA] Goldrinn's Thirst is now on the GCD
[SoA] Goldrinn's Fang is now on the GCD
[SoA] Added a new passive to Packleader called Shredding Claws that allows Lupine Shred to reduce Armor
[SoA] Fixed a bug where Ravenous Bite would remove Worgen Form
[SoA] Fixed a bug where Goldrinn's Thirst would remove Worgen Form
[All] Rage classes will no longer respawn with full Rage in battlegrounds
[Necromancer] Increased SP scaling of Black Death
[Necromancer] Moved Animate: Putrid Ghoul down 2 tiers
[Necromancer] Removed the old Unholy Command ability from the tree (appearing as NYI)
[Necromancer] Animate: Putrid Ghoul now has a 40 sec base CD but summons 2 Putrid Ghouls instead of 1
[Necromancer] Animate: Plaguefather now has a base duration of 5 sec down from 10 sec
[Necromancer] Animate: Plaguefather now costs 40 Runic Power
[Necromancer] Animate: Plaguefather now has a 3 min CD up from 2 min
[Necromancer] Malady of Hunger now increases the daamge taken from all of the caster's leech effects by 35% instead of only Feed by 15%
[Necromancer] Rally the Damned now buffs the damage of active Rotlings, morphs them into ghouls, and prevents them from exploding when they expire instead of actually destroying them and replacing them with Putrid Ghouls
[Necromancer] Expunge (prev Corpseblast) now has ranks
[Necromancer] Added a new passive to tier 1 that gives Expunge (prev Corpseblast) bonus effects based on active diseaes on the target, mimicing Feed when FtW is active, and Expunge when Black Death is active
[Necromancer] Corpseblast is now called Expunge
[Necromancer] Crypt Plague (the spell itself not the mechanic) removed from tree
[Necromancer] Feed removed from tree
[Necromancer] Expunge removed from tree, effects that previously triggered from or affected Expunge now do so for Corpseblast
[Barbarian] Surge of Vigor's heal is now equal to 12% max hp instead of a flat amount based on AP
[Barbarian] Fixed an issue where Honored Ancestor would not have its correct abilities
[Barbarian] Increased base damage of Berserker Axe
[Barbarian] Fixed a bug where Hulk was able to be active at all times
[Barbarian] Fixed scaling of Dragonflayer Stout
[Barbarian] Headhunter's Thirst now significantly reduces the cooldown of Berserker Axe but does not remove it entirely
[Barbarian] Headhunter's Thirst will now grant a minimum of 10% increased damage (previously there was technically no min, meaning you could get as low as 1% with 1% health)
[Barbarian] Headhunter's Thirst now also affects the damage of Ancestor's Fury and Barbaric Whirl, but only scales up to 75% increased damage, down from 100%
[Barbarian] Removed the initial cast time of Axe Throwing but increased its energy cost to 25 from 20
[Barbarian] Increased RAP scaling of Gutspiller's bleed effect
[Barbarian] Reduced RAP scaling of Axe Throwing
[Monk] Quickpalm now costs 5 Holy Runes down from 10
Talente & Fähigkeiten
[Pending Restart] Bash rank 1 now lasts for 3 sec, changed from 2. Rank 2 now lasts for 3.5 sec, changed from 2.5. Rank 3 now lasts for 4 sec, changed from 3. (Clarification of previous changelog entry.)
[Pending Restart] Stormstrike now deals 120% weapon damage, changed from 115%. Its damage now also scales with 10% of your spell damage.
[Pending Restart] Hack and Slash now deals 50% reduced damage against players, changed from 60%.
[Pending Restart] Windfury now deals 35% reduced damage against players, changed from 40%.
[Pending Restart] Improved Succubus is now a 3 point talent changed from 5. It now reduces the cast time of Seduction by 17/34/50% and the cooldown of it by 4/7/10 sec.
[Pending Restart] Fel Concentration now also increases your spell haste by 1/2/3%.
[Pending Restart] Divine Storm now deals 5% reduced damage to players, changed from 10%.
[Pending Restart] Blood Horror now has a 35 sec cooldown, changed from 40.
[Pending Restart] Capacitor Totem now has a 25 yard range, changed from 20.
[Pending Restart] Winter's Chill now lasts for 8 sec, changed from 10.
[Pending Restart] Everlasting Affliction no longer reduces the cooldown of Howl of Terror.
[Pending Restart] Improved Howl of Terror now also reduces the cooldown of Howl of Terror by 1.5/3 sec.
[Pending Restart] Icicle damage from Ice Barrage now deals 25% reduced damage versus players, changed from 20%.
[Pending Restart] Wrath of Cenarius no longer reduces the cooldown of Typhoon.
[Pending Restart] Gale Winds now also reduces the cooldown of Typhoon by 4/7/10 sec.
[Pending Restart] Zulian Guardian now lasts for 20 sec, changed from 30 sec. (It now has the same duration as Feral Spirit.)
[Pending Restart] [Thrall] Conflagrate now deals 20% reduced damage versus players, changed from 25%.
[Pending Restart] [Thrall] Master of Shadows now deals 35% reduced damage versus players, changed from 40%.
[Pending Restart] Ice Lash now deals 25% reduced damage versus players, changed from 20%.
[Pending Restart] Solid Ice buff from Ice Lash now triggers even if you don't successfully hit the Ice Lash.
[Pending Restart] Incanters Absorption now increases the damage absorbed by Mana Shield, Frost Ward, Fire Ward, and Ice Barrier by 8/16/25%, changed from 10/20/30%.
[Pending Restart] [Thrall] Lava Lash now deals 10% reduced damage versus players, changed from 15%.
[Pending Restart] Demolishing Strike now deals 15% reduced damage versus players, changed from 20%.
[Pending Restart] [Thrall] Fireball now deals 5% reduced damage in 1v1 arena.
[Pending Restart] [Thrall] Eviscerate now deals 5% reduced damage against players. It previously did not have a PvP mod.
[Pending Restart] [Thrall] Draconic Slam from Dragon Warrior now deals 40% reduced damage versus players, changed from 35%.
[Pending Restart] Increased the healing of Desperate Prayer by 10%.
[Pending Restart] Fixed a rare issue where Soul Harvest could increase the player and pet damage by too much.
[Pending Restart] Fixed a recent issue where the Bathe in Blood buff was increasing Eviscerate and Dispatch damage versus players. (It should only work versus monsters.)
[Pending Restart] Bash now lasts for 3 sec, changed from 2 sec.
[Pending Restart] Brutal Impact Mystic Enchant no longer increases the duration of Bash and Pounce.
[Pending Restart] Void Shift now applies a 30 second debuff on the targeted player, preventing Void Shift from being used on that player again for the duration.
Welt
[Pending Restart] A new NPC will now be present in Battlegrounds (At Spawn, and Objective locations) that will offer a variety of services, such as repairing your armor, or selling you food, drink, arrows, and bullets.
Website
Added a visual notice on bug reports where a comment has either been create or pinned by an Ascension staff member in order to make it easier to see where we have left replies.
Allgemein
[Pending Restart] You now heal for 10% less in Battlegrounds while you have Primary Stat Intellect. (This change is made to further differentiate the difference between the strength of Intellect and Spirit healing in Battlegrounds:)
[Pending Restart] - Shuriken Toss is now live on Area-52!
Marks of Ascension from Callboards will stay at their boosted Pilgrims Bounty numbers.
[Demon Hunter] Adjusted Soar to better maintain its elevation without having a large degree of forward momentum
[Necromancer] Phylactery now procs from damage that brings you below 8% health up from 5% health
[Monk] Righteous Duel now scales from Stamina instead of Intellect
[Monk] Pursuit is now specifically granted by using a Combat Move
[Monk] Pursuit now grants 5% movespeed down from 10% movespeed but stacks 6 times up from 3 times
[Monk] Condemning Strike now costs 5 Holy Runes instead of 10
[Monk] Light's Reach now costs 5 Holy Runes instead of 10
[Monk] Quenching Blow now costs 5 Holy Runes instead of 10
[Monk] Bladebreaker now costs 5 Holy Runes instead of 10
[Monk] Sweeping Kick now costs 5 Holy Runes instead of 10
[Monk] Uppercut now costs 5 Holy Runes instead of 10
[Monk] Temple Guardian now grants 1 AP per 50 Armor up from 3 (Open to bumping Staff Strike back up but no need to jump the gun let's see where it's at after this so we don't do it blind)