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Allgemein
[Pending Restart] - Fixed an issue where the spawn location for a crows cache in Zangarmash would be extremely unclear on its location. Its PoI and Location should be shown on the map once it spawns again.
[KoX] Fixed Expertise conversion on Ascended Warlock
[KoX] Fixed tooltip of Unseal
[Starcaller] Celestial Cleave can no longer get deflected
[Tinker] Cannonball Launcher now has direct Agility scaling
[Tinker] Removed GCD of Blackpowder Shot
[Chrono] Fixed vfx of Breath of Time
[Ranger] Ballista Bolts passive is now baked into Ballista Shot
[Ranger] Deepwood Poison now stacks up to 3 times
[Ranger] Deepwood Poison now has a 16 sec duration
[Ranger] Deepwood Poison now has 8 sec CD
[Ranger] Wild Surge now allows you to use abilities from Elude as if you had recently parried an attack
[Ranger] Flight of the Falcon now boosts speed by 20% down from 40%
[Ranger] Wild Surge's Flight of the Falcon buff now lasts for the entire duration of Elude
[Ranger] Knockout no longer breaks Stealth
[Ranger] Counterstruck can no longer be avoided
[Ranger] Heartseeker's buff to Ballista Shot now applied to self instead of enemy target
[Ranger] Heartseeker base % weapon damage increased
[Ranger] Heartseeker no longer scales with Focus
[Witch Hunter] Masochism should now only be consumed by non-Flintlock gunshots
[Witch Hunter] Reduced Mana cost of Witchbane
[Witch Hunter] Reduced Mana cost of Coiling Shot
[Witch Hunter] Punishing Bolt no longer has a Cooldown
[Necro] Added a 4th appearance to the Flesh Golem pet
[All] Fixed an issue with spells not appearing in the right spellbook tabs / being unrankable
Allgemein
[Pending Restart] - Removed the breadcrumb quests from callboard for Karazhan Attunement once Serpentshrine Caverns releases because the attunement for Karazhan is no longer required once SSC is released. You will still be able to do the attunement normally to gain the Masters Key to your Vanity Collection, but being available on the callboard created misleading expectations.
[Witch Hunter] Coiling Shot no longer buffs your Dodge, and its buff lasts indefinitely until consumed
[Witch Hunter] After using an ability that can only be used after a Coiling Shot, the Coiling Shot buff is removed (this was actually originally how this was meant to be implemented, I know it has evolved into something different but I think it's worth trying out esp since it interacts more fluidly with momentum)
[Witch Hunter] Bolts now consume a stack of Momentum
[Witch Hunter] Momentum now lasts for 20 sec
[Chrono] Create Infinite Protector now has a 5 sec cast time
[Chrono] Create Bronze Protector now has a 5 sec cast time
[Witch Hunter] Heartstop Bolt now reduces Healing by 30% up from 25%
[KoX] Improved targetting of Flames of Xoroth
[KoX] Removed the delay on Hell Scream's interaction with Pestilence of War
[SoA] Rending Bite can now proc Blood Trails
[Cultist] Fixed a bug where its damage scaling was instead applying to the AP reduction (positively), effectively canceling it out
[Cultist] Tentacle of Y'shaarj will now spawn correctly
[Cultist] Tentacle of Yogg-Saron will now spawn correctly
[Cultist] Fixed tooltip of Shadowguard
[Starcaller] Trying a fix for Way of the Goddess' passive Int -> Expertise conversion
[Chrono] Babify should now be affected by spell haste
[Venomancer] Serpent Coil can no longer be used while transformed
[Venomancer] Fixed a bug where Catalyst was not usable in combat
[Tinker] Blasting Rounds should now work correctly
[Pyromancer] Reduced SP scaling of Dragon's Leap
[Pyromancer] Melt is now correctly interruptable
[Guardian] Both poses should now be correctly toggleable and appear in the buff bar instead of as debuffs
[Guardian] The Shield Rush effect of Battle Rush can no longer miss if the ability lands
[Reaper] Fixed the Soul Infusion effect of Soul Shock
[Runemaster] Brainspill now removes Flame Burst from the target
[Runemaster] Fixed a bug where Expel Frost would often not work due to internal range requirement
[Runemaster] Trying a fix for Riftgate spells not being able to find your active Riftgates
[Runemaster] Renamed Frost Salvo's proc to Ice Shard, as the Studious Elementalist frost proc shared its name
[Runemaster] Frost Salvo can no longer be reflected/redirected
[Runemaster] Attunements from Shrouded Hand should no longer be able to stack
[Runemaster] Runestrike (arcane damage on auto) can no longer miss if the attack hits
[Runemaster] Warpdagger's TP effect should no longer be able to miss
Many mobs that cast hex now have a cast time, allowing it to be interrupted.
Many leveling mobs that cast slow now have a cast time, allowing it to be interrupted.
Druid of the Fang's Deep Slumber now lasts 6 seconds, down from 15 seconds.
Allgemein
PvE Mode will now reapply when leaving LFG dungeons or Battlegrounds.
Fixed a bug that skipped GameObject Line of Sight and pathing rules.
Caverns Cordyceps: Mushrooms that grant movementspeed, health, and mana have been added to Uldaman and Blackfathom
Increased experience gain from Brawls by 25%
Increased EXP from creatures in Gnomeregan by 15%.
Added Bonus LFG Cache giving bonus marks and gear to Archaedas, Obsidian Sentinel, Ancient Stone Keeper, and Grimlok in Uldaman
Increased the Experience gain from creatures in Uldaman by 30%.
Mutanus the Devourer and other end wing bosses in Wailing Caverns now gives 300% bonus experience.
Increased the Experience gain from creatures in Sunken Temple by 30%
Increased the Experience gain from creatures in Maraudon by 30%
Increased Experience Gain from creatures in Wailing Caverns for a 30% bonus.
Added Bonus LFG Dungeon Spoils that give Marks of Ascension and gear to the end bosses of each wing of Maraudon.
Added a Bonus LFG Dungeon Spoils that give Marks of Ascension and Gear to the bosses at the end of each wing of Wailing Caverns.
Added Bonus LFG Dungeon Spoils that give Marks of Ascension and Gear to Jammalan, Avatar of Hakkar, and Shade of Eranikus in Sunken Temple.
Increased the size of Caverns Cordyceps that increase movementspeed in Wailing Caverns to make them clearer
[Alar] - Fixed an issue where Heroic Bloodforged Gear had a lower than intended drop chance.
[Alar] - Fixed a conflict issue that could cause mobs to not drop Bloodforged SSC gear.
Welt
Using the Blood Bowl teleporter will no longer teleport you do a different instance of the Blood Bowl Arena.
Allgemein
The 3 minute cooldown on initiating a vote-kick for LFG is being reverted for the time being until other changes for LFG release with it to address some of the issues. This was meant to go live with many other changes to improve the LFG dynamic.
[Runemaster] Fixed a bug where Aces of Flame, Frost and Magic would not deal their damage on casting thaum
[Guardian] Combat Poses should now be learned baseline
[Necro] Knight of Decay now has its own unique Bonestorm ability that it procs, instead of using Bladestorm. The Bonestorm ability scales properly with the minion's scaling from the caster's stats
[Necro] Fixed Knight of Decay scaling
[Runemaster] Trying a fix for Runic Familiar not staying in place after being Displaced under certain circumstances
[Runemaster] Runic Quickness now boosts activation time of Word spells by a flat 40%
[Runemaster] Ley Walk is now limited by Grounding effects
[Runemaster] Fixed the pathing of Oblivion Ball
[Runemaster] Improved VFX of Oblivion Ball
[Runemaster] Increased Spirit scaling of Familiar: Warpslide, and updated toolip to reflect
[Runemaster] Fixed Spirit scaling of Familiar: Trispell, updated tooltip to reflect
[Cultist] Bend Will CD & Duration both now 30 sec
[Cultist] Hammer of Twilight back to dealing Shadow Damage
[Primalist] Tectonic Shift can no longer be dodged, blocked or parried
[Reaper] New VFX for Harvest Time
[KoX] Added STR scaling to Flames of Xoroth
[Witch Hunter] Heartstop Bolt now last 6 sec baseline down from 8 sec
[Witch Hunter] Heartstop Bolt now reduces healing by 25% down from 40%
[Witch Hunter] Witchbane no longer drains Rage
[Witch Hunter] Increased the minimum distance vault travels to have less reliance on speed scaling