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Talente & Fähigkeiten
Increased healing done in 1v1 arena by 5%. (This does not affect passive healing such as Second Wind and Spirit Bond.)
Draconic Slam and Dragon Shout now deals 10% less damage in 2v2 and 3v3 arena.
Brutal Impact Mystic Enchant now reduces the cooldown of Bash by 2 sec, changed from 3.
Brutal Impact now increase the duration of Bash by 0.33/0.66/1 sec, changed from 0.5/1/1.5 sec.
Razor Claws now increases physical damage done versus players by 1%, changed from 2%.
Dash now lasts for 10 sec, changed from 15. (This was too powerful compared to similar alternatives and made it too hard to get any breathing room versus Cat Form players.)
Fixed an issue where ranged and melee abilities dealing Arcane school damage did not consume the Arcane Blast debuffs.
Updated the tooltip on the Hunter vs. Wild talent to clarify that it only works with Hunter pets.
Allgemein
[Barb] Ramhorn Rage can now proc from avoided auto attacks
[Pyro] Stoke and Wildfire no longer incur a shared CD
[Pyro] Slag Forge can now proc from all fire damage dealt
[Runemaster] Attunements will no longer stack with eachother
[SoA] Wicked Howl now limited by Silence instead of Pacify
[KoX] Ascended Warlock now grants Expertise from Intellect
[Cultist] Empire's Grasp now correctly appears uninterruptable
[Cultist] Eldritch Idol now has a 15 sec CD and generates 30 Insanity
[Cultist] Increased SP scaling of Darkwither
[Cultist] Added a new ability called Cosmic Ooze that forces your Tentacles of N'zoth to Root enemies within 4yd for 4 sec, coming with core update
[Tinker] Scrap no longer requires you to face the target
[Witch Hunter] Witchbane now has a 0.6 sec cast time
[Witch Hunter] Punishing Bolt now regenerates 20% mana up from 15%
[Witch Hunter] Coiling Shot now has a 1 sec cast time instead of 1 sec CD and generates 5 Rage down from 15
[Reaper] Soul Shock's healing no longer has scaling
[Runemaster] Imbue spells (from Shrouded Hand) now put you in the respective Attunement
[SoA] Child of Anima is now called Crimson Scion
[SoA] Anima Weaver is now called Fleshweaver
[SoA] Blood Pool is now called Liquify
[SoA] Added an ICD to Bloodthorns' damage
[SoA] Vestigial Muck now has a 12 sec CD
[SoA] Vestigial Muck now reduces Healing done to the target by 30% while rooted
[SoA] Vestigial Muck now applies a short movespeed slow when it ends
[SoA] Essence Harvester now gives +20% rage instead of proccing Lifeline
[Sun Cleric] Burning Sphere now correctly applies a mark
[Witch Doctor] BG flags now drop if picked up during Panther's Pounce
[Demon Hunter] New VFX for Felshield
[Demon Hunter] Fixed SP scaling of Wicked Fire
[Demon Hunter] Voidblaze no longer on GCD
[Demon Hunter] Increased scaling of Feldrink
[Demon Hunter] Malice of Gul'dan's Fragment of Malice stacks now give FFB 3% crit per stack instead of reducing the cooldown of Infernal Doom
[Tinker] Fixed the Scrap ability
[Witch Hunter] Reworked Witch Hunt
[Witch Hunter] Witchseeker Bolt is now Grimshade Arbalest, a 2 min CD that knocks the target back and removes shield/invuln effects
[Witch Hunter] Witchbane now costs Mana and generates Rage
[Witch Hunter] Witchbane is now a 1 sec Cast Time, no CD
[Witch Hunter] Coiling Shot now has a 1 sec CD, no Cast Time
[Witch Hunter] Reduced the CDR and cast speed buff given by Momentum from 10% to 8%
[Witch Hunter] Reduced the GCD reduction buff given by Momentum from 10% to 5% per stack
[Witch Hunter] Tormentor Bolt now costs 25 Rage, generates 10% Mana
[Witch Hunter] Heartstop Bolt now costs 20 Rage, generates 10% Mana
[Witch Hunter] Darkslayer Bolt now costs 30 Rage, generates 12% Mana
[Witch Hunter] Crippling Bolt now costs 10 Rage, generates 8% Mana
[Witch Hunter] Punishing Bolt now costs 20 Rage, generates 15% Mana
[Witch Hunter] Heartstop Bolt is now considered a Poison effect
[Cultist] Forbidden Ritual now generates 10 Insanity per tick instead of instantly making you insane
[Venomancer] Increased SP scaling of Escalate
[Venomancer] Increased tickrate of Widow's Watch to 3 sec from 4 sec
[Venomancer] Increased SP scaling of Widow's Watch
[Venomancer] Increased base healing & scaling of FV: Lifeblood
[Reaper] Soul Shock now regenerates the target's hp over time
Talente & Fähigkeiten
Increased the chance to roll Growl if you know Bear form. This increased chance is much more significant while leveling to ensure obtaining your required tanking spells while not being spammed with Growl at max level if you don't want it.
Allgemein
Mend Pet can now also be drafted when you know Enslave Demon, Dominate Undead and Tame Dragonkin.
[KoX] Updated tooltip of Hellish Rebuke to reflect that the damage is dealt to enemies within 10yd of the attacker, not you as the caster
[KoX] Updated tooltips of Chainwhip
[Sun Cleric] Sunsworn passive will now correctly be in Seraphim tree with next update to skill books
[Pyro] Fixed a bug where Burning Embers would reduce tick rate instead of increasing it
[Starcaller] Fixed a bug where Aspect of the Stars' Astral Flare could not proc while moving, silenced or not facing directly at the target
[Chrono] Fixed tooltip of Unmake
[Tinker] Using Blackpowder Shot now forces turrets to attack the target
[Pyro] Fixed Burning Command
Welt
[Pending Restart] Corrected the spawn location of the Crow's Cache "Nagrand, Nagrand".
Instanzen & Schlachtzüge
[Mythic+] Corpse Juice triggered by the Corpse Explosion Affix no longer stacks up, instead each individual creature applies Corps Juice to targets hit by Corpse Explosion to prevent a unwanted behaviour in damage calculation on higher Mythic Levels. Corpse Juice is now a Disease effect instead of a Magic Effect.
Allgemein
decimate, tormentor bolt
[Venomancer] Carapace Regeneration now gives a stack of Fortified Carapace every 5 sec it is active, up to 3 stacks, reducing dmg taken even further and increasing healing taken, but increasing the rage drained to maintain carapace regeneration
[Venomancer] Increased chance for Exposed Flesh to proc
[Venomancer] Reduced Healing from Reform
[Venomancer] Chitinous Form now costs 15 Rage
[Venomancer] Barbed Stinger now scales with Intellect, and has increased SP & level scaling
[Venomancer] Chosen of Shadra should now correctly be able to reflect spells
[Cultist] Abyssal Doom now lasts 6 sec up from 5 sec, and its missile speed is increased from 20 to 30
[Cultist] Horrifying Presence now correctly uses a taunt visual
[Cultist] Pushed updated tooltip of Glimpse of Madness to patch (reflecting that it's a Cthun spell)
[Primalist] Fixed the Dreamway spells for Horde primalists
[Reaper] Crimson Scythe's secondary attack can no longer be avoided if the first hit lands
[Witch Doctor] Fixed a bug where Flask of Mana would be removed on cast instead of gaining a stack, now correctly stacks to 20
[Witch Doctor] Flask of Mana no longer on the GCD
[Pyro] Altered visual for Phoenix Blessing
[Pyro] New visual for Phoenix Rebirth
[Pyro] Everyburn now gives +35% duration to Blaze, Ignite and Scalding Brand instead of a flat 10 sec
[Pyro] Removed the text from Blaze and Scalding Brand that says they scale/trigger the same things as Ignite, and instead added this clarification to every other ability that actually does affect Blaze and Scalding Brand, as to increase clarity
[Pyro] Damage dealt by Apocalypse now counts as AoE
[Pyro] Damage dealt by Apocalypse can no longer miss
[Pyro] Wildfire no longer puts Magmaspike on Cooldown
[Pyro] Fixed typo in tooltip of Destroyer's Maw
[Tinker] Increased missile speed of Sniper BPS
[Tinker] Preloaded Magazines should now correctly always make Reload instant
[Tinker] Bot: Decimate now has a 60yd range
Talente & Fähigkeiten
[Pending Restar] Fixed an issue where the recent changes to Curse of Agony was dealing far more damage than the old Curse of Agony before the rework. It now deals the same damage as it did before, but linearly scaling up as intended, with the first and last tick doing the same damage as the old first and last tick.
Instanzen & Schlachtzüge
[Pending Restart] [Steamvaults] [Hydromancer Thespia] - Lesser Waterelementals summoned by Hydromancer Thespia no longer ignore line of sight with their Water Bolt ability. This allows the use of Smoke Bomb to pull them together once again.
Mystische Verzauberungen
Fixed an issue where Seed of Life would not be applied when casting Rejuvenation and Regrowth as intended. They will now refresh and add a stack of Seed of Life instantly when cast on a target.
[Pending Restar] Due to the reduced Curse of Agony damage, Endless Agony now also increases the build up of the damage of Curse of Agony over its duration by 50%, and your Curse of Agony now benefits from spell haste.