
Schau dir alle unsere Änderungen in einem minimalistischen Format an.
Sortiert in chronologischer Reihenfolge.
Welt
[Al'ar] [High-Risk] Added a High-Risk Event at Kirin'var in Netherstorm that awards Heroic Bloodforged Gear.
[Al'ar] [High-Risk] Added a High-Risk Event at Manaforge Ara in Netherstorm that awards Heroic Bloodforged Gear.
[Al'ar] [High-Risk] Added a High-Risk Event at Manaforge Curuu and Sunfury Hold in Netherstorm that awards Tier 3 materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Manaforge Ultris in Netherstorm that awards Tier 3 materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Celestial Ridge in Netherstorm that awards Tier 3 materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Forge Base: Gehenna and Oblivion in Netherstorm that awards Tier 3 materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Ruins of Enkaat and Arklon Ruins in Netherstorm that awards Tier 3 materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Netherwing Ledge in Shadowmoon that awards Heroic Bloodforged Gear.
[Al'ar] [High-Risk] Added a High-Risk Event at Black Temple in Shadowmoon that awards Heroic Bloodforged Gear.
[Al'ar] [High-Risk] Added a High-Risk Event at Ruins of Baa'ri in Shadowmoon that awards Tier 2 Tailor materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Legion Hold, Illidari Point in Shadowmoon that awards Tier 2 Enchanting materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Magma Fields in Shadowmoon that awards Tier 2 Skinning materials.
[Al'ar] [High-Risk] Added a High-Risk Event at The Deathforge in Shadowmoon that awards Tier 2 Mining materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Coilskar Point and Cistern in Shadowmoon that awards Tier 2 Herb materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Death's Door in Blade's Edge that awards Heroic Bloodforged Gear.
[Al'ar] [High-Risk] Added a High-Risk Event at Gruul's Lair in Blade's Edge that awards Heroic Bloodforged Gear.
[Al'ar] [High-Risk] Added a High-Risk Event at Daggermaul Canyon in Blade's Edge that awards Tier 2 Tailor materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Forge Camp: Wrath/Terror in Blade's Edge that awards Tier 2 Enchanting materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Razor Ridge, Bladed Gulch in Blade's Edge that awards Tier 2 Skinning materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Crystal Spine in Blade's Edge that awards Tier 2 Mining materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Raven's Wood in Blade's Edge that awards Tier 2 Herb materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Warmaul Hill in Nagrand that awards Tier 1 Tailor materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Twilight Ridge in Nagrand that awards Tier 1 Enchanting materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Nagrand in Nagrand that awards Tier 1 Skinning materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Southwind Cleft, Northwind Cleft in Nagrand that awards Tier 1 Mining materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Spirit Fields in Nagrand that awards Tier 1 Herb materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Feralfen Village in Zangarmarsh that awards Tier 1 Tailor materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Dead Mire in Zangarmarsh that awards Tier 1 Enchanting materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Zangarmarsh in Zangarmarsh that awards Tier 1 Skinning materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Serpent Lake in Zangarmarsh that awards Tier 1 Skinning materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Angro'Rosh in Zangarmarsh that awards Tier 1 Mining materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Bloodscale Grounds, Bloodscale Enclave in Zangarmarsh that awards Tier 1 Herb materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Firewing Point/Bonechewer Ruins in Terokkar Forest that awards Tier 1 Tailor materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Skettis in Terokkar Forest that awards Tier 1 Enchanting materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Terokkar Forest in Terokkar Forest that awards Tier 1 Skinning materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Bone Wastes in Terokkar Forest that awards Tier 1 Mining materials.
[Al'ar] [High-Risk] Added a High-Risk Event at Tuurem in Terokkar Forest that awards Tier 1 Herb materials.
Item Changes
[Al'ar] [Crafting] Added new Blacksmith Recipe and Item Enchant: Hulking Belt Buckle
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Mastercraft Subtle Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Subtle Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Mastercraft Clefthoof Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Clefthoof Gambeson
[Al'ar] [Crafting] Added new Tailoring Recipe and Item Enchant: Chaneller\'s Cloak Lining
[Al'ar] [Crafting] Added new Engineering Recipe and Item Enchant: Sighted Scope
[Al'ar] [Crafting] Added new Tailoring Recipe and Item Enchant: Fitted Armored Cloak Lining
[Al'ar] [Crafting] Added new Tailoring Recipe and Item Enchant: Armored Cloak Lining
[Al'ar] [Crafting] Added new Engineering Recipe and Item Enchant: Focused Quickshot Scope
[Al'ar] [Crafting] Added new Engineering Recipe and Item Enchant: Quickshot Scope
[Al'ar] [Crafting] Added new Engineering Recipe and Item Enchant: Focused Sighted Scope
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Mastercraft True Strike Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: True Strike Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Mastercraft Wind Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Wind Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Mastercraft Fel Strike Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Fel Strike Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Mastercraft Cobra Strike Gambeson
[Al'ar] [Crafting] Added new Leatherworking Recipe and Item Enchant: Cobra Strike Gambeson
Talente & Fähigkeiten
[Pending Restart] Fixed an issue where Celestial Focus was not working properly for Cyclone.
Instanzen & Schlachtzüge
[Alar] [Area 52] - All changes pending restart.
[The Arcatraz] [Harbinger Skyriss] Akkiris Waker is no longer immune to Nature Spells.
[Karazhan] [Prince Malchezaar] Corrected an issue where Prince Malchezaar occasionally would reset his attack timer, causing him to attack more often then intended especially during movement phases.
[Karazhan] [Chess Event] Corrected an issue where The Hordes Warlocks Poison Cloud would deal no damage.
[Karazhan] [Chess Event] Increased the damage interval of Rain of Fire and Poison Cloud to 1 second up from 5 seconds and reduced damage per tick accordantly.
[Karazhan] [Chess Event] Increased the damage absorbed by Pawn Pieces defensive abilities by 700%.
[Karazhan] [Chess Event] Increased the damage dealt of all Chess Pieces Physical Special Attacks by 100%.
[Karazhan] [Netherspite] Corrected an issue where Netherspite would sometimes skip or delay his events.
[Karazhan] [Shade of Aran] Improved Shade of Arans basic spell casting, he will now cast back to back without delays.
[Karazhan] [Shade of Aran] Reduced the berserker timer of Shade of Aran to 11 minutes down from 12 minutes.
[Karazhan] [Shade of Aran] Corrected an issue where Shade of Aran would sometimes skip or delay his events.
[Karazhan] [Terestian Illhoof] Corrected an issue where Kilrek would sometimes skip or delay his events.
[Karazhan] [Terestian Illhoof] Corrected an issue where Terestian Illhoof would sometimes skip or delay his events.
[Karazhan] [The Curator] Increased the frequency of Hateful Bolt to 6 seconds up from 8 seconds and 3 Seconds up from 4 Seconds during The Curators final phase.
[Karazhan] [Nightbane] Corrected an issue where Nightbane would sometimes skip or delay his events.
[Karazhan] [Nightbane] Nightbane no longer casts Tail Sweep.
[Karazhan] [The Opera - Romulo and Julianne] Romulo and Julianne now have a 3 seconds delay on her auto attacks after being resurrected.
[Karazhan] [The Opera - Romulo and Julianne] Corrected multiple issues where Julianne would sometimes skip or cancel her events.
[Karazhan] [The Opera - The Wizard of Oz] Corrected an issue where Dorothee would sometimes auto attack between her casts.
[Karazhan] [The Opera - Red Ridding Hood] Corrected an issue where The Big Bad Wolf would sometimes skip his Terrifying Howl ability.
[Karazhan] [The Opera] - The Spotlight will no longer restrict spells that do not have a Mana, Energy or Rage cost.
[Karazhan] [The Opera] Spectral Patrons inside the Opera can now be killed and looted before the Opera Event has been started for the first time. After the first start of the encounter Patrons are respawned untargetable acting as the audience during the encounter.
[Karazhan] [Maiden of Virtue] The Maiden of Virtue now has a short delay on her auto attack after finishing her Desperate Prayer cast.
[Karazhan] [Maiden of Virtue] Corrected an issue where the Maiden of Virtue would sometimes skip or delay her events.
[Karazhan] [Moroes] Lord Crispin Ference No longer immediately interrupts his primary target when his primary target casts a spell. Lord Crispin Ference will now periodically check if his target is casting and will interrupt the target if its casting, else will recheck on a longer cooldown.
[Karazhan] [Moroes] Lady Keira Berrybuck and Lord Crispin Ference no longer repeat their Divine Shield and Shield Wall abilities after being casted once.
[Karazhan] [Attumen the Huntsmen] Corrected an issue where Attumens Felfire would sometimes immediately despawn after being summoned.
[Alar] [Area 52] - All changes pending restart.
Mystische Verzauberungen
Fixed the Spellpower Scaling on the Freezing Blood ERE.
Allgemein
Shattrath is now instanced to improve realm performance.
[Sun Cleric] Devotion no longer consumes Solar Power
[Cultist] Fixed a bug where Befoul's damage would multiply on each target for every target hit
[Stormbringer] Increased int scaling of Wind Servant's Windpelt and added some SP scaling
[Cultist] Reduced Stamina scaling of Tentacles
[Demon Hunter] The tooltip of Demonic Machinations will no longer scale with stacks
[Demon Hunter] Fixed a bug causing Demonic Machinations to buff Warlock's Bane
[Demon Hunter] Felstrikes can no longer miss or be avoided
Website
[Launcher] You can now view changelog entries purely related to Conquest of Azeroth on the launcher.
[Launcher] Improved the captcha login process.
[Launcher] Changelog Module on the Launcher will now let you toggle between Classless and Conquest of Azeroth changelogs.
[Launcher] Adjusted Bugtracker column spacing for improved readability.
[Launcher] Bugtracker now properly displays reason behind closure similar as to what is done on the website.