Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2025/01/29

General

Change

[Bloodmage] Perilous Ascent stealth is now unique to Sanguine spec.

Change

[Bloodmage] Eternal tree repathed slighly.

Change

[Bloodmage] Shadow Bats pvp mod removed.

Change

[Knight of Xoroth] Infernal Pummeling value increased by 2%.

Change

[Knight of Xoroth] Blade of Xoroth base damage reduced.

Change

[Knight of Xoroth] Burning Swing scaling fixed.

Change

[Knight of Xoroth] Infernal Steel fixed. (didnt do anything)

Change

[Knight of Xoroth] War Pig value reduced by 1%.

Change

[Knight of Xoroth] Base damage of Warbringer reduced. PVP mod increased by 10%. (less of a reduction)

Change

[Knight of Xoroth] Murderous Might value reduced by 5%.

Change

[Knight of Xoroth] Skulltaker base damage reduced.

Change

[Knight of Xoroth] War Knight of Xoroth bonus to Infernal Strike reduced by 30%.

Change

[Knight of Xoroth] Rampant value reduced by 10%.

2025/01/27

Talents & Abilities

Change

[Reaper] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Reaper] Soul Piercer talent (Wraith reset/stun) removed

Change

[Bloodmage] Vital Shred secondary damage procs redone.

Change

[Bloodmage] New class capstone: Transfusion

Change

[Bloodmage] Transfusion renamed Perilous Ascent

Change

[Bloodmage] Perilous Ascent removed

Change

[Runemaster] Earthen Endurance no longer gives additional damage to the primary target

Change

[Bloodmage] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Necromancer] Position of original Deadly Defense node replaced with new node called Unafraid, which reduces the cd of Bonescrap

Change

[Necromancer] Cooldown of Bonescrap increased to 2min from 1.5min

Change

[Necromancer] Bone Armor is now a switch node with Deadly Defense

Change

[Cultist] Influence is now called Heretic

Change

[Cultist] Sanity Shield removed

2025/01/25

General

Change

[Reaper] Sinister Litany and Encore no longer break Underwalk.

Change

[Stormbringer] Issue where Thunder Fist (proc of Thunder King) had improper per level value fixed.

Change

[Necromancer] Phylactery ressurect heal reduced by 15%. (50->35)

Change

[Reaper] Tormented Souls fixed to correctly destack but now only works with direct damage and duration reduced to 10 sec.

Change

[Necromancer] Frigid Ward cooldown increased by 10 sec.

Change

[Necromancer] Issue where Wretched Bile attack speed slow persisted indefinitely fixed.

Change

[Necromancer] Issue where Noxious Corpserot was ignoring slow immunes fixed.

Change

[Venomancer] Burrow cooldown increased to 2 min. Range of Burrow Uproot reduced by 10 yds.

Change

[Starcaller] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Pyromancer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Necromancer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Cultist] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

Change

[Sun Cleric] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.

2025/01/23

Talents & Abilities

Change

[Runemaster] Runic Familiar is no longer on the gcd

Change

[Barbarian] Savage Strength now also gives expertise

Change

[Pyromancer] Explosive Force fixed.

Change

[Reaper] Darkrend Scythe AP scaling reduced by 1.5%.

Change

[Reaper] Deathchaser AP scaling reduced by 15%.

Change

[Reaper] Slaughter % weapon damage reduced across all ranks.

Change

[Reaper] Class tree nodes moved around.

Change

[Reaper] Cursed Rosary now a 1 point node.

Change

[Reaper] Spirit Scythes value reduced by 2% (fixed an issue where it was a percentage of its current crit percentage instead of additional)

Change

[Witch Doctor] Malediction and the Shadowhunting spec passive have swapped places

Change

[Witch Doctor] Bwonsamdi's Edge removed

Change

[Witch Doctor] Amphibimorph now lasts longer in PvE vs PvP combat

Change

[Witch Doctor] Amphibimorph and Army of the Loa swapped.

Change

[Witch Doctor] Shadow Power value reduced by 5%.

Change

[Witch Doctor] Reclamation damage with ranks adjusted.

Change

[Witch Doctor] Bwonsamdi's Edge removed.

Change

[Witch Doctor] Base duration and tick rate of Spirit Eclipse adjusted to occur over 3 seconds instead of 4.

Change

[Witch Doctor] Voodoo Hunger now a % damage increase instead of spell power scaling.

Change

[Witch Doctor] Mirage now in spot of Lucky Charm.

Change

[Witch Doctor] Reclamation now gained with the Shadowhunting spec.

Change

[Cultist] Too Many Voices now procs off of your next Gaze of C'Thun

Change

[Cultist] You are now immune to stuns/silences while channeling Raims Veil

Change

[Cultist] You no longer have to channel Entropic Fog

Change

[Cultist] Malevolence value reduced.

Change

[Cultist] Eldritch Knight value increased by 5%.

Change

[Cultist] Dark Protection and Prophetic Compulsion swapped

Change

[Necromancer] Unclean reworked.

Change

[Necromancer] Foul Hands no longer guarantees a crit.

Change

[Necromancer] Phylactery now baseline at level 30.

Change

[Necromancer] Source Disciple and Summoning Prodigy swapped.

Change

[Necromancer] Wretched Bile now slows attack speed instead of movement speed.

Change

[Necromancer] Rancid Air reworked into Immovable Hordes.

Change

[Necromancer] Essence of the Mage and Disciple of Kel'thuzad swapped.

Change

[Necromancer] Scriptures of Frost fixed. (was actually only giving 5 flat intellect instead of %)

Change

[Necromancer] Gravekeeper decoupled from Mark of Death and moved to Death.

Change

[Necromancer] Frost Acolyte now a 1 point node.

Change

[Necromancer] First node in Rime class tree now Grave Mage.

Change

[Necromancer] Lichfrost now baseline, Putrefy removed.

Change

[Necromancer] Lichfrost and Ice Barrage names and visuals swapped.

Change

[Necromancer] Naxxramas Prodigy no longer a capstone, no longer causes Crypt Plague to reduce healing. Swapped with Flesheater.

Change

[Necromancer] Vial of Death removed, replaced by Bonescrap.

Change

[Necromancer] Wormfood reworked.

Change

[Necromancer] Geist Master reworked into Cycle of Death.

Change

[Necromancer] Putrid Summoner now in original palce of Raise: Geist.

Change

[Necromancer] Abomination now baseline at 28.

Change

[Necromancer] Raise:Geist removed.

Change

[Necromancer] Parasitic Infestation in original spot of Befouling.

Change

[Necromancer] Muckworms now in spot of Parasitic Infestation.

Change

[Necromancer] Raise: Ghost now in Death tree.

Change

[Necromancer] Malady of Rot and Malady of Damnation combined.

Change

[Necromancer] Entomb now acquired at level 9.

Change

[Necromancer] Gravedigger and Evolved Diseases swapped.

Change

[Necromancer] Befouling now in class tree.

Change

[Necromancer] Expunge and Noxious Corpserot swapped.

Change

[Necromancer] Spectral Decay removed.

Change

[Necromancer] Expediting Death and Necrosis swapped.

Change

[Necromancer] Flesh to Worms now in spot of Spectral Decay in Death tree.

Change

[Necromancer] Harvest Plague now in Death spec.

Change

[Necromancer] Shatterfrost is now Frost Wyrm

Change

[Necromancer] Reduced the cooldown of Glacial Impact to 45 sec from 1 min

Change

[Necromancer] Sleet is now Whelp Mastery and causes Bonefreeze to summon an Undead Frost Whelp