Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/11/07

General

Change

[Barbarian] Cost reduction of Surging Fury reduced to 20% down from 30%

Change

[Barbarian] Berserker now costs 40 up from 25

Change

[Barbarian] Spear of Sen'jin now increases the damage taken from Piercing Javelin and Guts Spilled on the enemy

Change

[Barbarian] Axe Dance now increases the damage of Piercing Throw at execute range

Change

[Barbarian] Increased the weapon damage dealt by Piercing Javelin across all ranks

Change

[Barbarian] Entrails no longer reduces the cooldown of Piercing Javelin and instead causes it to apply a bleed

Change

[Barbarian] No Survivors now bounces your Axe Throw to 1 nearby target

Change

[Barbarian] You now learn Axe Volley with the Headhunting spec passive instead of Impaling Spear

Change

[Barbarian] Piercing Throw now has an 8 sec cooldown down from 10 sec

Change

[Barbarian] Blood and Glory now reduces damage taken by 15% up from 10%

Change

[Barbarian] To The End and Blood and Glory no longer give increased damage and critical strike chance

Change

[Barbarian] Frothing Savage now increases the damage of Axe Throw by 10%

Change

[Barbarian] Weapon % value of Storm of Steel increased.Cooldown increased by 5 sec.

Change

[Barbarian] Punisher now increases the damage of Decapitate, Crushing Slam and Javelin Toss.

Change

[Barbarian] Unrelenting now causes Axe Throw and Crushing Slam to have increased chance to crit per 10 points of energy.

Change

[Barbarian] Savage Strength no longer provides critical strike chance.

Change

[Barbarian] Painbringer reworked to cause Smash to increase the damage of your next Brutal Swing or Savage Strike by 10%.

Change

[Barbarian] Ancestors, Hear Me! Reworked to Brutality Blade, which causes Ancestral Strike to increase the damage the target takes from Disembowel by 10% stacking 3 times

Change

[Barbarian] Foebreaker reworked to Improvised Weaponry, which deals 30% weapon damage to your target whenever you enrage

Change

[Barbarian] Bug causing each hit of Ripper to hit 2 additional enemies due to Unstoppable Rage instead of one additional enemy fixed.

Change

[Barbarian] Malice target count reduced by 4.

Change

[Barbarian] Crushing Slam damage now additionally scales with critical strike rating.

Change

[Barbarian] Crushing Slam now a talent in class tree.

Change

[Barbarian] Barbaric Whirl now learned at level 3.

Change

[Barbarian] Reckful capstone reworked into Contagious Rage.

Change

[Barbarian] Breath of the North hidden Agility scaling removed. AP scaling increased by 15%.

Change

[Barbarian] Carnage Removed.

Change

[Barbarian] Keg Smash acquisition rank levels adjusted to be closer together and rank count increased.

Change

[Barbarian] Keg Smash AP scaling split more evenly between the two hits.

Change

[Barbarian] Wildling now provides effectiveness increase to Unbridled Rage.

Change

[Barbarian] Keg Smash hidden Agility scaling on secondary hit removed.

Change

[Barbarian] Brutality Barbarian spec passive no longer provides increased pace of energy regeneration, now provides the original effect of Wildling (Smash regenerates energy).

Change

[Barbarian] Unbridled Rage now provides double the energy generation when using a two handed weapon.

Change

[Barbarian] Base health progression adjusted early (final health unchanged).

Change

[Barbarian] Barbaric Whirl % weapon damage increased.

Change

[Barbarian] Ancestral Strike % weapon damage increased. Flat damage adjusted accordingly.

Change

[Barbarian] Ripper no logner gives two stacks per use. (cant overcap at a use on 6 stacks).

Change

[Barbarian] Savage Massacre and Malice AP scaling reduced by 20%. Level scaling fixed.

Change

[Barbarian] Crushing Slam damage per rank redone.

Change

[Barbarian] Brutal Swing now deals 120% Weapon Damage, increasing with ranks.

Change

[Barbarian] Wildling fixed.

Change

[Barbarian] Wrecker now does Weapon Damage scaling with levels.

Change

[Barbarian] Legacy of the Amani now properly deals 50% of the initial hits damage.

Change

[Barbarian] Grisly Meal now learned at level 15, ticks twice as fast, value per tick reduced by 40%.

Change

[Barbarian] Axes, Axes Everywhere! now works.

Change

[Barbarian] Piercing Throw with Legacy of the Amani and Axe Dance talented no longer double dips on Unstoppable Rage.

Change

[Barbarian] Barbarian Axe no longer double dips on Unstoppable Rage.

Change

[Barbarian] Unbreakable Grip no longer also affects a nearby ally.

Change

[Barbarian] Decapitate rank scaling fixed.

Change

[Knight of Xoroth] Pestilence of Conquest and Pestilence of Death are now baseline and learned at level 25/35

Change

[Knight of Xoroth] Gash talent removed, effect baked into the War spec passive

Change

[Knight of Xoroth] Warden of Chains now reduces the cooldown of Flesh Hook and Chainwhip by 4 sec

Change

[Knight of Xoroth] Suffusion of Essence now removes the cooldown from Suffuse instead of granting 15% DR

Change

[Knight of Xoroth] Flesh Hook now has a 24 sec cd baseline up from 20

Change

[Knight of Xoroth] Chains of Malice cooldown increased to 2min from 1.5min

Change

[Knight of Xoroth] Skulltaker base damage increased by 100

Change

[Knight of Xoroth] Fleshcutter reworked to Pestilence Unboun and swapped with Brimstone Battlemaster

Change

[Knight of Xoroth] Brimstone Battlemaster reworked to provide utility with Pestilences

Change

[Knight of Xoroth] Hellburn now also works with Consuming Blade

Change

[Knight of Xoroth] Gorged has been reworked

Change

[Knight of Xoroth] Brimstone Battlemaster reworked to provide utility with Pestilences

Change

[Knight of Xoroth] Hellburn now also works with Consuming Blade

Change

[Knight of Xoroth] Fleshcutter reworked to Pestilence Unbound and swapped with Brimstone Battlemaster

Change

[Knight of Xoroth] Gorged has been reworked

Change

[Knight of Xoroth] Pestilence of Conquest no longer says that it only reduces magical damage, as it also reduces physical damage.

Change

[Knight of Xoroth] Flay Corpse now properly cannot be used on corpses of mechanicals or elementals.

Change

[Knight of Xoroth] Blade of Xoroth is no longer usable at 0 stacks of Deathfire.

Change

[Knight of Xoroth] Call: Hellfire Abyssal now properly stuns.

Change

[Knight of Xoroth] The Crazed Undead from The Demon Inside class quest no longer procs a plague strike that oneshots you.

Change

[Knight of Xoroth] Blade Twister no longer also triggers a Meatsaw on the initial cast of Demonstrike.

Change

[Knight of Xoroth] Meatsaws triggered by Blade Twister can now proc Fleshcarver.

Change

[Knight of Xoroth] Meatsaw when triggered by Blade Twister can now also proc Plate Shatterer.

Change

[Knight of Xoroth] Consuming Blade ranks now properly train.

Change

[Primalist] Primordial Earth tooltip fixed for real this time!

Change

[Primalist] Primal Charge no longer works while affected by a root.

Change

[Primalist] Lesser Primal Wave's buff tooltip no longer says that it gives you armor when it doesn't.

2024/11/03

Talents & Abilities

Change

[Cultist] To the Void now also works with Wracked Mind and Void Shield

Change

[Cultist] Netherstrike cooldown reduced to 12 sec from 20 sec

Change

[Cultist] Voidbind stun duration is now 4 sec up from 3.5 sec

Change

[Bloodmage] Sanguine tree pathing adjusted slightly with the above changes in mind

Change

[Cultist] Godblade spec passive now gives reduced mana costs to all spells

Change

[Bloodmage] It's Raining Blood now longer increases damage from Thirst and instead increases the damage of abilities that cost health by 5%

Change

[Bloodmage] Hemoplague and Malediction now have rage costs

Change

[Bloodmage] Valanar's Vengeance moved up in the tree and now has ranks, node replaced with Excruciating Pain

Change

[Bloodmage] Reduced the Thrist scaling on Valanar's Vengeance by 5% per stack

Change

[Bloodmage] The Council Assembled now has a unique effect that has synergy with each of the vampire-themed spells

Change

[Bloodmage] Dark Blood now removes the cost of Cursed Form abilities but no longer increases their cooldown, and now triggers Blood Rituals when they are used

Change

[Bloodmage] Vampiric Fang now has a 10 sec cd down from 20 sec

Change

[Bloodmage] Essence Harvester now has a new effect that gives synergy when you reach 35% health

Change

[Bloodmage] Adjusted the acquisition of Vampiric Fang and Hematophage, swapping them effectively

Change

[Bloodmage] Increased the scaling of Cursed Thirst's mortal form effect by 2% and tick rate by .5 sec

Change

[Bloodmage] Dark Blood adjusted to now cause those abilities to trigger Blood Rituals, and no longer increases their cooldowns

2024/11/02

Talents & Abilities

Change

[Primalist] Ranks 2-6 of Wildaxe can now trigger the pet effects.

Change

[Primalist] Ranks 2 and 3 of Earthspine are now properly affected by Earthmother's Embrace.

Change

[Primalist] Primordial Earth and it's subsequent buff tooltips have been corrected.

Change

[Primalist] Earthspine no longer puts Manastorm Interrupt Rod on cooldown.

Change

[Primalist] Earthen Skin, Savage Frenzy and Bring Me Their Bones! no longer all put each other on cooldown.

Change

[Felsworn] Infernal Doom now properly pierces absorbs.

Change

[Starcaller] Fan of Knives no longer tells you that you are too full to eat more when it is on cooldown. xd

Change

[Chronomancer] Back to the Future can no longer be used while affected by Crow's Rage or Crow's Spite, like all other hearths.