View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
[Witch Doctor] Reduced the damage of Rage of Bethekk in PvP by 30%
[Witch Doctor] Slowness Jinx is now baseline, Alchemical Enhancement moved to its spot in the class tree from the Voodoo tree
[Templar] 2 Meditate talents moved from the Discipline/Crusader tree to the class tree
[Templar] Untainted moved to the Discipline tree
[Templar] Light's Grace removed from the game
[Templar] Deliverance adjusted to give additional Bladebreakers on cast instead of increasing Bladebreaker damage
[Templar] Increased the base damage of Force of Golganneth by 200
[Templar] Increased the base damage of Force Punch by 125
[Chronomancer] Reduced the healing of Renewal in PvP by 25%
[Chronomancer] Reduced the damage of Sandblast in PvP by 15%
[Chronomancer] Reduced the damage of Unmake in PvP by 15%
[Chronomancer] Reduced the healing of Accelerated Healing in PvP by an additional 15%
[Chronomancer] Reduced the healing of Epoch in PvP by 20%
[Chronomancer] Reduced the damage of Melt Reality in PvP by 20%
[Chronomancer] Reduced the damage of Timerend in PvP by an additional 15%
[Chronomancer] Buy Time is no longer a persistant effect
[Felsworn] Increased the healing absorb shield of Wrathglaive by ~33%
[Felsworn] Blood of Mannoroth no longer casts Glaivestorm and instead gives 30% damage reduction for the duration
[Witch Doctor] Potion Toss now has a 1 sec cast time
[Sun Cleric] Reduced the damage of Flash in PvP by 25%
[Sun Cleric] Reduced the healing of the Cured effect from Blightbreaker in PvP by 30%
[Sun Cleric] Reduced the damage of Sun Ray in PvP by 30%
[Sun Cleric] Reduced the direct damage of Dawnsear in PvP by 15%
[Sun Cleric] Reduced the healing of Illumination in PvP by an additional 15%
[Sun Cleric] Reduced the healing of Sunshine in PvP by an additional 10%
[Sun Cleric] Reduced the healing of Shine in PvP by an additional 10%
[Sun Cleric] Sun Ray now has a cast time for Blessings and Piety spec
[Sun Cleric] Reduced the damage of Rapture in PvP by an additional 10%
[Primalist] Added a 1.25 sec cast time to Flourishing Growth
[Primalist] Reduced the healing of Primal Wave in PvP by 40%
[Primalist] Reduced the healing of Hand of the Earthmother in PvP by an additional 10%
[Primalist] Reduced the damage of Earthshard in PvP by 25%
[Primalist] Reduced the damage of Earthen Core in PvP by 40%
[Primalist] Reduced the damage of Terrasurge in PvP by 20%
[Primalist] Flourishing Growth now has a 1.25 sec cast time
[Primalist] Base cooldown of Primal Charge increased to 26 sec from 18 sec
[Primalist] Tear Them Apart! now also reduces the cooldown of Primal Charge
[Stormbringer] Reduced the damage of Arm of Thorim in PvP by 25%
[Stormbringer] Issue where Unstable was reducing crit chance, and reducing damage of Stormflow has been fixed
[Stormbringer] Zap now has a 45 sec cooldown down from 2min
[Reaper] Reap's offhand damage has had it's base damage increased slightly.
[Reaper] Talent Trees slightly re-pathed
[Reaper] Reap's offhand damage from the Soul Reaper spec passive has had it's SP scaling increased by 10%.
[Reaper] Soul Furnace's augmenting node that reduces its cooldown has been renamed from Anguish to Stoke the Souls, as there was already another Anguish in the tree.
[Reaper] Reave's cooldown has been decreased to 5 seconds, down from 8.
[Reaper] Deathwail no longer partially reduces the cooldown from Shudder Scythe.
[Reaper] The Jailer's Call now has a 250ms icd.
[Reaper] Soul Reaper's spec passive now removes the cooldown entirely from Shudder Scythe.
[Reaper] Harvester's Scythe proc chance doubled, now has an ICD.
[Reaper] Capstones adjusted in Soul Reaper
[Reaper] Sanguine Harvester now additionally extends the duration of Crimson Harvest on proc.
[Reaper] Death Comes ICD removed
[Reaper] New Capstone 'Gravesite' implemented into Soul Reaper tree
[Reaper] Death Comes no longer procs from Shudder Scythe
[Reaper] Issue where Otherworldly Ambition was allowing the use of all Underwalk abilities has been fixed, it is now only Spectre Stride as intended
[Reaper] Anguish now reduces the cooldown of Soul Furnace by 30 sec, down from 60 sec.
[Reaper] Endbringer now increases spell damage by a percentage of Intellect rather than giving movement speed
[Reaper] Deathchaser now has a 45 sec cooldown up from 4 sec
[Reaper] Deathchaser now deals significantly more damage, but no longer roots
[Reaper] Shrieking Scythe now reduces the cooldown of Blade of the Lost Soul by 25 sec up from 15 sec
[Reaper] Increased the base damage of Shrieking Scythe by 300
[Reaper] Soul Furnace cooldown reduced to 1.5min baseline down from 2min
[General] Added general PvP modifiers to various healing and damaging abilities (seen below)
[Reaper] Class tree pathing adjusted
General
[General] Increased the base PvP Resilient Constitution mod from 50% to 65%.
[Necromancer] Malady of Rot value increased to 15% baseline up from 5%
[Necromancer] Malady of Rot now only works on the Necromancer's periodic effects, rather than increasing ALL magic damage from EVERYONE.
[Chronomancer] Sand Bomb no longer places Sandblast on a 30 second cooldown.
[Stormbringer] Class tree adjusted
[Stormbringer] Storm Alert is now baseline
[Stormbringer] Aethermancy reworked, now increases the healing of Invigorating Surge by 25% and guarantees it to critically strike
[Stormbringer] Electric Energy reworked, Shock now increases the damage of your next Call Lightning by 10%, stacking 3 times
[Stormbringer] Storm Chaser reworked, Crackle now reduces the cast time of Call Lightning by 15% stacking 2 times.
[Stormbringer] Concentrated Static and Stormchanneling are both in the class tree now, moved from their respective spec trees
[Stormbringer] Studious changed to now generate additional Static and cause Shock to deal increased damage
[Stormbringer] Stormcaller and Fulmination now also work with Torrential Wrath
[Stormbringer] High Voltage now refreshes the duration of Amping Up
[Stormbringer] Vortex now has a 1min cd down from 1.5min cd
[Stormbringer] Tempest now has a 15 sec cooldown baseline down from 20
[Stormbringer] Call of the Wind (Air Elemental Heal) has been renamed to Invigorate Elemental
[Stormbringer] Thunderous Blast now allows you to use Electrocute while Channeling Stormflow
[Stormbringer] Issue where Expulsions Volatile Zone was benefitting from Conductive rather than the initial Expulsion has been fixed
[Stormbringer] Issue where Hydropowered damage was single target has been fixed
[Stormbringer] Hydropowered damage proc has received an increase in SP scaling
[Stormbringer] Hydropowered increases spell haste by 20%, up from 10%.
[Stormbringer] Kinetic Energy increases spell haste by 5%, up from 3%.
[Stormbringer] Surge of Might has received VFX
[Stormbringer] Water Sphere scaling increased to 20% per stack from 10%.
[Stormbringer] Storm Rider's speed boost now lasts 5 seconds, down from 6.
[Stormbringer] Storm Rider now breaks roots and slows in addition to it's movement speed boost.
[Pyromancer] Class tree and Incineration tree adjusted with the above changes in mind
[Pyromancer] Breath Work now increases critical damage instead of critical strike chance
[Pyromancer] Dragon Charmer talent added as a switch node with Draconic Tempest
[Pyromancer] Brood of the Earthwarder value increased from 5% to 10%
[Pyromancer] Alexstrasza's Gift now also increases your critical strike chance by 2%
[Pyromancer] Brand of the Lifegiver value increased from 5% to 15%
[Pyromancer] Mad Aspect's Scepter now makes Destroyer's Maw increase the damage of your next Breath by 20% up from 10%
[Pyromancer] Dragonstorm now has a 1min cd down from 2min
[Pyromancer] Burning Brand removed, replaced with Dragonism
[Pyromancer] Talents that reference Burning Brand now work with Blaze