Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/09/07

Talents & Abilities

Change

[Witch Doctor] Reduced the damage of Rage of Bethekk in PvP by 30%

Change

[Witch Doctor] Slowness Jinx is now baseline, Alchemical Enhancement moved to its spot in the class tree from the Voodoo tree

Change

[Templar] 2 Meditate talents moved from the Discipline/Crusader tree to the class tree

Change

[Templar] Untainted moved to the Discipline tree

Change

[Templar] Light's Grace removed from the game

Change

[Templar] Deliverance adjusted to give additional Bladebreakers on cast instead of increasing Bladebreaker damage

Change

[Templar] Increased the base damage of Force of Golganneth by 200

Change

[Templar] Increased the base damage of Force Punch by 125

Change

[Chronomancer] Reduced the healing of Renewal in PvP by 25%

Change

[Chronomancer] Reduced the damage of Sandblast in PvP by 15%

Change

[Chronomancer] Reduced the damage of Unmake in PvP by 15%

Change

[Chronomancer] Reduced the healing of Accelerated Healing in PvP by an additional 15%

Change

[Chronomancer] Reduced the healing of Epoch in PvP by 20%

Change

[Chronomancer] Reduced the damage of Melt Reality in PvP by 20%

Change

[Chronomancer] Reduced the damage of Timerend in PvP by an additional 15%

Change

[Chronomancer] Buy Time is no longer a persistant effect

Change

[Felsworn] Increased the healing absorb shield of Wrathglaive by ~33%

Change

[Felsworn] Blood of Mannoroth no longer casts Glaivestorm and instead gives 30% damage reduction for the duration

Change

[Witch Doctor] Potion Toss now has a 1 sec cast time

Change

[Sun Cleric] Reduced the damage of Flash in PvP by 25%

Change

[Sun Cleric] Reduced the healing of the Cured effect from Blightbreaker in PvP by 30%

Change

[Sun Cleric] Reduced the damage of Sun Ray in PvP by 30%

Change

[Sun Cleric] Reduced the direct damage of Dawnsear in PvP by 15%

Change

[Sun Cleric] Reduced the healing of Illumination in PvP by an additional 15%

Change

[Sun Cleric] Reduced the healing of Sunshine in PvP by an additional 10%

Change

[Sun Cleric] Reduced the healing of Shine in PvP by an additional 10%

Change

[Sun Cleric] Sun Ray now has a cast time for Blessings and Piety spec

Change

[Sun Cleric] Reduced the damage of Rapture in PvP by an additional 10%

Change

[Primalist] Added a 1.25 sec cast time to Flourishing Growth

Change

[Primalist] Reduced the healing of Primal Wave in PvP by 40%

Change

[Primalist] Reduced the healing of Hand of the Earthmother in PvP by an additional 10%

Change

[Primalist] Reduced the damage of Earthshard in PvP by 25%

Change

[Primalist] Reduced the damage of Earthen Core in PvP by 40%

Change

[Primalist] Reduced the damage of Terrasurge in PvP by 20%

Change

[Primalist] Flourishing Growth now has a 1.25 sec cast time

Change

[Primalist] Base cooldown of Primal Charge increased to 26 sec from 18 sec

Change

[Primalist] Tear Them Apart! now also reduces the cooldown of Primal Charge

Change

[Stormbringer] Reduced the damage of Arm of Thorim in PvP by 25%

Change

[Stormbringer] Issue where Unstable was reducing crit chance, and reducing damage of Stormflow has been fixed

Change

[Stormbringer] Zap now has a 45 sec cooldown down from 2min

Change

[Reaper] Reap's offhand damage has had it's base damage increased slightly.

Change

[Reaper] Talent Trees slightly re-pathed

Change

[Reaper] Reap's offhand damage from the Soul Reaper spec passive has had it's SP scaling increased by 10%.

Change

[Reaper] Soul Furnace's augmenting node that reduces its cooldown has been renamed from Anguish to Stoke the Souls, as there was already another Anguish in the tree.

Change

[Reaper] Reave's cooldown has been decreased to 5 seconds, down from 8.

Change

[Reaper] Deathwail no longer partially reduces the cooldown from Shudder Scythe.

Change

[Reaper] The Jailer's Call now has a 250ms icd.

Change

[Reaper] Soul Reaper's spec passive now removes the cooldown entirely from Shudder Scythe.

Change

[Reaper] Harvester's Scythe proc chance doubled, now has an ICD.

Change

[Reaper] Capstones adjusted in Soul Reaper

Change

[Reaper] Sanguine Harvester now additionally extends the duration of Crimson Harvest on proc.

Change

[Reaper] Death Comes ICD removed

Change

[Reaper] New Capstone 'Gravesite' implemented into Soul Reaper tree

Change

[Reaper] Death Comes no longer procs from Shudder Scythe

Change

[Reaper] Issue where Otherworldly Ambition was allowing the use of all Underwalk abilities has been fixed, it is now only Spectre Stride as intended

Change

[Reaper] Anguish now reduces the cooldown of Soul Furnace by 30 sec, down from 60 sec.

Change

[Reaper] Endbringer now increases spell damage by a percentage of Intellect rather than giving movement speed

Change

[Reaper] Deathchaser now has a 45 sec cooldown up from 4 sec

Change

[Reaper] Deathchaser now deals significantly more damage, but no longer roots

Change

[Reaper] Shrieking Scythe now reduces the cooldown of Blade of the Lost Soul by 25 sec up from 15 sec

Change

[Reaper] Increased the base damage of Shrieking Scythe by 300

Change

[Reaper] Soul Furnace cooldown reduced to 1.5min baseline down from 2min

Change

[General] Added general PvP modifiers to various healing and damaging abilities (seen below)

Change

[Reaper] Class tree pathing adjusted

2024/09/06

General

Change

[General] Increased the base PvP Resilient Constitution mod from 50% to 65%.

Change

[Necromancer] Malady of Rot value increased to 15% baseline up from 5%

Change

[Necromancer] Malady of Rot now only works on the Necromancer's periodic effects, rather than increasing ALL magic damage from EVERYONE.

Change

[Chronomancer] Sand Bomb no longer places Sandblast on a 30 second cooldown.

Change

[Stormbringer] Class tree adjusted

Change

[Stormbringer] Storm Alert is now baseline

Change

[Stormbringer] Aethermancy reworked, now increases the healing of Invigorating Surge by 25% and guarantees it to critically strike

Change

[Stormbringer] Electric Energy reworked, Shock now increases the damage of your next Call Lightning by 10%, stacking 3 times

Change

[Stormbringer] Storm Chaser reworked, Crackle now reduces the cast time of Call Lightning by 15% stacking 2 times.

Change

[Stormbringer] Concentrated Static and Stormchanneling are both in the class tree now, moved from their respective spec trees

Change

[Stormbringer] Studious changed to now generate additional Static and cause Shock to deal increased damage

Change

[Stormbringer] Stormcaller and Fulmination now also work with Torrential Wrath

Change

[Stormbringer] High Voltage now refreshes the duration of Amping Up

Change

[Stormbringer] Vortex now has a 1min cd down from 1.5min cd

Change

[Stormbringer] Tempest now has a 15 sec cooldown baseline down from 20

Change

[Stormbringer] Call of the Wind (Air Elemental Heal) has been renamed to Invigorate Elemental

Change

[Stormbringer] Thunderous Blast now allows you to use Electrocute while Channeling Stormflow

Change

[Stormbringer] Issue where Expulsions Volatile Zone was benefitting from Conductive rather than the initial Expulsion has been fixed

Change

[Stormbringer] Issue where Hydropowered damage was single target has been fixed

Change

[Stormbringer] Hydropowered damage proc has received an increase in SP scaling

Change

[Stormbringer] Hydropowered increases spell haste by 20%, up from 10%.

Change

[Stormbringer] Kinetic Energy increases spell haste by 5%, up from 3%.

Change

[Stormbringer] Surge of Might has received VFX

Change

[Stormbringer] Water Sphere scaling increased to 20% per stack from 10%.

Change

[Stormbringer] Storm Rider's speed boost now lasts 5 seconds, down from 6.

Change

[Stormbringer] Storm Rider now breaks roots and slows in addition to it's movement speed boost.

Change

[Pyromancer] Class tree and Incineration tree adjusted with the above changes in mind

Change

[Pyromancer] Breath Work now increases critical damage instead of critical strike chance

Change

[Pyromancer] Dragon Charmer talent added as a switch node with Draconic Tempest

Change

[Pyromancer] Brood of the Earthwarder value increased from 5% to 10%

Change

[Pyromancer] Alexstrasza's Gift now also increases your critical strike chance by 2%

Change

[Pyromancer] Brand of the Lifegiver value increased from 5% to 15%

Change

[Pyromancer] Mad Aspect's Scepter now makes Destroyer's Maw increase the damage of your next Breath by 20% up from 10%

Change

[Pyromancer] Dragonstorm now has a 1min cd down from 2min

Change

[Pyromancer] Burning Brand removed, replaced with Dragonism

Change

[Pyromancer] Talents that reference Burning Brand now work with Blaze