Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2021/10/15

General

Change

Fixed an issue where your Prestige quest would not be completed in Battlegrounds.

Change

Increased Marks of Ascension from new Prestige Rotating Daily Event to 2500 from 1000

Change

Added a new instancing system that will sync creatures and objects so portals, npcs, and necessary things stop disappearing from capitals.

Change

Added Rotating Prestige Event Quests to promote different types of leveling content each day. Open World, Dungeons, Leveling in rotation.

Change

Skill card Exchange will now give you many more sealed cards for turning in Higher quality cards. See news article!

Change

Opening Sealed cards will now give you Darkmoon Tickets, these will be used to claim rewards and prizes on Silas Darkmoon in the near future!

Change

Added onto Titan Scroll aura description to explain what they are and how they work.

Change

Fixed a case where macros would untarget stuff when you used an @cursor sometimes

Change

added @cursor to /castrandom and /castsequence macros.

2021/10/14

General

Change

Pets will get resurrected when entering the Arena.

Talents & Abilities

Change

Fixed a bug where Deterrence would not give parry chance.

World

Change

[High-Risk] Greedy Demons will now have a chance to drop Golden Mark of War (Pending Restart)

Change

[High-Risk] Greedy Demons will now always drop some Silver Mark of War (Pending Restart)

Change

[High-Risk] Greedy Demons now have a chance to drop Epic HR Materials (Pending Restart)

Change

[High-Risk] Greedy Demons will now always drop some Rare HR Materials (Pending Restart)

Change

[High-Risk] Greedy Demons will now always drop additional Mystic Orbs and Runes (Pending Restart)

Change

[High-Risk] Greedy Demons will now always drop Molten Core and ZG Loot. (Pending Restart)

System Changes

Change

PvE Mode: PvE Mode will now be removed when entering Open World arenas.

Change

[Area-52] Re-enabled Twin Peaks Call to Arms back into rotation. You can now also random BG into twin peaks.

Change

[Area-52] Fixed a multitude of issues within the Twin Peaks battleground.

Dungeons & Raids

Change

[Onyxias Lair] [Onyxias] Pending Restart - Reduced the damage of Deep Breath on normal difficulty by 95%. Player need a new Patch-S for Heroic and Ascended difficulty.

2021/10/13

General

Change

Added Mailbox outside of Ironforge Auctionhouse.

Change

Fixed some bugs with the Spell Transmog Enable/Disable system.

Change

Poisons no longer drop in Highrisk.

Change

Implemented some improved Hot reloading that should allow us to hotfix issues with less restarts.

Change

Added Option to Skillcard Exchanger to buy Golden Skill cards.

Change

Ammo and Arrows will no longer drop in High-Risk

Change

Added an option to Chromie to display your currently active Skill cards.

Change

Updated Knowledge Base Help Menus.

Change

Doubled the distance in which you get experience and kill credit for quests when playing in group.

Item Changes

Change

[High-Risk] Increased the chance to obtain Dusk Shards when disenchanting Molten Core gear.

2021/10/12

Quests

Change

[Alar] Adventurer's Contract: Deadwind Vices will now require any Ogre Kills instead of specific Ogres.

2021/10/11

General

Change

[Callboard] [Pending Restart] Fixed an issue where the "A True Artisan" quests could have multiple versions available at the same time, despite only able to do 1 per week. They will now correctly randomly shuffle.

Change

[Callboard] [Pending Restart] Fixed an issue where the "Threat to Azeroth" [High Risk] quests could have multiple versions available at the same time, despite only able to do 1 per week. They will now correctly randomly shuffle.

Change

[Callboard] [Pending Restart] Fixed an issue where the "Threat to Azeroth" quests could have multiple versions available at the same time, despite only able to do 1 per week. They will now correctly randomly shuffle.

Change

Fixed an issue where PvP items from the alliance alterac vendor would have pve power instead of PvP power.

Change

You can no longer offer players from the opposite faction to sign petitions.

Change

[Pending Restart] Incantation of Experience - Now has a 1 second cast time, from 2.5 seconds.

Talents & Abilities

Change

Seed of Corruption will now proc as intended.

Item Changes

Change

Fixed an issue where the Ascended Hand of Ragnaros Fireball DoT was scaling with too high spell power.

2021/10/10

General

Change

Fixed an error in the Hand of Fate Quest Chain Logic for Specialization III not allowing you to reach the current server cap.

Change

[Area-52] Fixed an issue where after killing Kelthuzad in Naxrammas, you would not unlock the commendations vendor at Romus the Redeemer.

Dungeons & Raids

Change

[Area 52] [Serpentshrine Cavern] Reduced the health, damage dealt and healing done of all creatures inside the Serpentshrine Caverns by 4.5% on Ascended Difficulty.

Mystic Enchants

Change

[Pending Restart] Fixed an issue where the spell damage bonus of the Improved Moonfire Capstone effect wasn't applying correctly.

Quests

Change

[Alar][Callboard] The Weekly Callboard Quest for Raids will now rotate between Onyxia, ZG, and Molten Core. This will prevent the raid quest from disappearing from one week to another as a quest without the raid out can appear.

2021/10/09

Item Changes

Change

[High-Risk] Crafting an Epic Scorching Hot Steak will now correctly give you the epic version! (Pending Restart)

Mystic Enchants

Change

Fixed an issue causing the heal triggered by Champion of Justice to also heal targets the player had not Adorned.

Quests

Change

[High Risk Alar]: Updated Hidden Cache and Beast Nest Path to Ascension quest text to indicate the required minimal ilvl to Smash or Open Chests/Nests.

2021/10/07

World

Change

[High-Risk] Fixed an issue where Beasts from Beast Nests could sometimes not drop their intended loot.

Change

[High-Risk] Beasts spawned from Epic Beast Nest Bait now drop rare and Epic Dusk Shards.

Change

[High-Risk] Beasts spawned from Epic Beast Nest Bait now drop Epic HR Materials.

Change

[High-Risk] Beasts spawned from Rare Beast Nest Bait now drop rare and epic HR Materials.

Change

[High-Risk] Beasts spawned from Uncommon Beast Nest Bait now drop rare HR Materials.

Change

[High-Risk] Beasts spawned from Epic Beast Nest Bait now drops 2-3 Golden Mark of War from 1.

Change

[High-Risk] Beasts spawned from Rare Beast Nest Bait now drops 2-3 Silver Mark of War from 1.

Change

[High-Risk] Beasts spawned from Uncommon Beast Nest Bait now drops 2-3 Copper Mark of War from 1.

Change

[High-Risk] All Hidden Caches drop additional Mystic Orbs and Runes based on quality.

Change

[High-Risk] Intact Hidden Cache now drops Rare and Epic Dusk Shards.

Change

[High-Risk] Intact Hidden Cache now drops Epic HR Materials.

Change

[High-Risk] Singed Hidden Cache now drops rare HR Materials and Epic Materials.

Change

[High-Risk] Smoldering Hidden Cache now drops rare HR Materials.

Change

[High-Risk] Intact Hidden Cache now drops 2-3 Golden Mark of War from 1.

Change

[High-Risk] Singed Hidden Cache now drops 2-3 Silver Mark of War from 1.

Change

[High-Risk] Smoldering Hidden Cache now drops 2-3 Copper Mark of War from 1.

2021/10/06

General

Change

Rune of Transmogrification is no longer deleteable.

Change

Removed quests that required BOP items from A True Artisan weekly quest.

Talents & Abilities

Change

[Area 52] Holy Shock now deals 25% reduced damage against players. It previously had a PvP modifier of 15%.

Change

[Area 52] Holy Fire now deals 15% reduced damage against players. It previously had a PvP modifier of 5%.

Change

Fixed an issue where Judgement of Light incorrectly could trigger certain proc effects. As a reminder, you can read about how procs and triggered spells interact on our Wiki: https://project-ascension.fandom.com/wiki/Procs_and_triggered_spells

Item Changes

Change

[Pending Restart] Robe of the Archmage, Robe of the Void and Truefaith Vestments (Tailoring Recipes) are no longer bind on pick up. They are now Bind on Equip.

Change

[High-Risk] Desecrated Righteous Orbs will now have a sell price. (Pending Restart)

2021/10/05

General

Change

Reduced respawn time for Blackrock Stronghold mobs by 25% to improve questing there!

Change

Improved Draft rarity logic to allow you to see a larger variety of Legendary abilities.

Change

Improved Draft rarity logic while leveling so not picking a legendary does not prevent you from seeing epics.

Change

Fixed an issue where the auctionhouse would default to heirlooms

Change

Homicite Keys and Gnomish Master keys are now guaranteed to drop on death in Highrisk.

Change

Overhauled Highrisk Loot Drops on Death to improve loot variability. This update breaks types of items into containers like High Risk Materials and drops a % range of them. This should help negate the pure upside to naked farming as well.

Item Changes

Change

[High-Risk] HR specific materials, Beast Nest Bair and Hidden Cache Keys now have a vendor sell price. This change is required for upcoming improvements to how players drop loot in HR.

Mystic Enchants

Change

[Pending Restart] Fixed an issue where the Guerilla Trapper 10 second rope cooldown wouldn't trigger correctly.

Change

[Pending Restart] Fixed an issue where Champion of Justice sometimes would heal more targets than intended.

Quests

Change

[High Risk Alar]: Adding iLvL requirements to High-Risk Hidden Caches and Beast Nests will ensure naked players cannot destroy these valuable gameobjects before those incurring a risk can find them. This change will also ensure players cannot bypass the intended risk factor by Hidden Cache hunting without risk.

Change

[High Risk Alar]: Destroying a Beast Nests now requires Zul'Gurub Treasure Hunter Buff. (Pending Restart)

Change

[High Risk Alar]: Using Bait to spawn creatures from Beast Nests now require Molten Core Treasure Hunter Buff. (Pending Restart)

Change

[High Risk Alar]: Destroying a Hidden Cache now requires Zul'Gurub Treasure Hunter Buff. (Pending Restart)

Change

[High Risk Alar]: Using Homicite Keys or Gnomish Masterkeys to open a Hidden Cache now requires Molten Core Treasure Hunter Buff. (Pending Restart)

2021/10/04

General

Change

Added role filtering to Hero Architect.

Dungeons & Raids

Change

[Scholomance] [Death Knight Darkreaver] Pending Restart: Reduced the time between waves of the Death Knight Darkreaver event by ~60%. Reducing the total time between the start of the event and the Death Knight Darkreaver being spawned to 2 minutes down from 5 minutes.

Change

[Scholomance] [Death Knight Darkreaver] Pending Restart: Creatures summoned during the Death Knight Darkreaver event now have difficulty appropriate stats.

Change

[Serpentshrine Cavern] [Fathomlord Karathress] Pending Restart: Fathomguard Tidalvess no longer summons a Cyclone.

Change

[Serpentshrine Cavern] [Fathomlord Karathress] Pending Restart: Reduced the chance for Fathom Stalker to apply Poisoned Arrows with their attacks by 50%.

Mystic Enchants

Change

[Pending Restart] Fixed an issue where the Adorned buff from Champion of Justice still was 10 seconds, instead of 15.

2021/10/03

General

Change

Hero Architect: Refresh List button will no longer ignore selected category.

Change

Hero Architect: Added scroll bar for longer description submission.

Change

Hero Architect: added date submitted and date updated

Change

Hero Architect: you can now delete your own builds.

Change

Hero Architect: Fixed an issue where searching would ignore selected category.

Item Changes

Change

Fixed an issue where the Mythic variant of Magister's Bindings had less intellect values than intended.

2021/10/02

Item Changes

Change

Fixed an issue where the Fireball from Baron Charr's Sceptre had double of its intended spell power scaling.

Dungeons & Raids

Change

[Onyxias Lair] [Onyxias] Onyxian Whelps are no longer able to daze or critical strike.

Change

[Onyxias Lair] Pending Restart: Increased the respawn time of Onyxian Warders to 7 days up from 2 hours.