Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/03/19

General

Change

Explorer's Dunetrekker mount is now a proper two-seat mount. (Live at next server restart)

System Changes

Change

PvE Power: No longer increases healing done.

Dungeons & Raids

Change

[Naxxramas] Naxxramas Worshippers are now blessed with - The Widow's Gift

Change

[Naxxramas] Spell Brutal Swipe used by Bony Construct now properly splits it's damage based on how many targets were hit.

Change

[Naxxramas] Fixed Toxic Tunnel combat issue and added the correct spell for 25m

Change

[Naxxramas] Improved Stoneskin Gargoyle, Frenzied Bat, Eye Stalk, Plague Slime AI

Change

[Naxxramas] Implement Vigilant Shade and Marauding Geist creatures.

2020/03/17

Item Changes

Change

[Seasonal][High-Risk]Scavenged Spoils of War will now drop better Bloody gear more often!

Quests

Change

[Seasonal]: High Risk dailies now require a minimum ilvl of 50(Treasure Hunter: Dungeon (or higher)) to loot the quest items. *requires restart

Change

[Seasonal]: High Risk dailies no longer give Marks of Ascension. *requires restart and may need cleared cache to see the change

Change

[Seasonal]: No Risk dailies now grant double Marks of Ascension. *requires restart and cleared cache to see the change

Change

[Seasonal]: Hand of Fate quests have been reset to the first. *requires restart

Change

[Seasonal]: Scroll of Fortune quests have been reset to the first. *requires restart

Change

[Seasonal]: Counting Cards is now offering double Sealed Cards while everyone is sealed in! *requires restart

Change

[Seasonal]: A new quest All Sealed Up! can be found on Silas Darkmoon offering a one time Sealed Card discount! *requires restart

2020/03/16

General

Change

Fixed an issue with Andorhal not properly rewarding the RDF rewards.

Change

You can now make a guild with only 4 signatures. Down from 9.

Change

Implement random dungeon finder for players over level 51. You can find our twitter post under: https://twitter.com/Ascensionfeed/status/1238975427051491333

System Changes

Change

PvE Power: Reduces damage taken by 0.15% per point (increased from 0.10% per point).

Change

PvE Power: Increases damage done by 0.15% per point (increased from 0.10% per point).

Dungeons & Raids

Change

[Seasonal]: Molten Core no longer requires attument quest! HAVE FUN, IT IS HOT DOWN THERE!

Change

Following key requirements have been removed: Shadowforge Key (BRD), Crescent Key (DM:W), Key to the City (Stratholme), The Scarlet Key (Cathedral, Stratholme)

Quests

Change

[Legacy]: Removed High-Risk Arena Dailies

Change

[Seasonal]: Removed High-Risk Arena Dailies

2020/03/15

System Changes

Change

Significantly increased the amount of War Effort Commendations that come from invasions

Item Changes

Change

Star's Tears will now be sold in stacks of 5 as intended. (Change active on next server restart).

Quests

Change

[Quest]: Updated quest text on Consult the Lexicon quests to be more clear.

Change

[Quest]: Updated Points of Interest & the "Show Map" for the quest, "The Redeemer."

Change

[Quest]: Fixed Typo & corrected the quest_completion_log for the quest, "The Redeemer".

2020/03/14

General

Change

Eonar will now cast on the creature on death rather than every player in radius.

Change

Implemented Random Dungeon Finder with rewards.

Change

Fixed an issue where guards would talk while dead.

Change

Fixed many cases where Charge pathing was causing the player to end up under the terrain.

System Changes

Change

Reduced the honor cost of ALL rare armor available at the vendors.

Change

[Seasonal]: PvP Progression 4 has released.

Dungeons & Raids

Change

[Seasonal]: AQR tomes will now also drop from the world in BOTH high or no risk.

Quests

Change

[Proving Grounds]: Arena Dailies no longer require wins, but participation of matches.

2020/03/13

General

Change

Fixed issue causing Charge to sometimes teleport caster and also incorrectly show the position of CC'd casters immediately after Charge finishes.

Change

Afk logout has been disabled.

World

Change

[TBC] Black Temple Area - reworked and buffed all creatures to prevent too strong leveling and farming spot. The area incentivise grouping.

Dungeons & Raids

Change

[Onyxia](Seasonal): Onyxia raid no longer requires attunement on seasonal!

2020/03/12

Dungeons & Raids

Change

[MC] (Seasonal): Baron Gedon's mana burn reduced to 25% of its previous effectiveness.

Change

[BWL] (Seasonal): Veil of Shadow from Nefarian now reduces healing taken by 25%.

Change

[BWL]: Vaelastrasz' the Corrupted's Flame Breath has been slightly increased, but now only stacks to 3.

2020/03/11

General

Change

Removed Dire Maul West from the quest pool until a bug is fixed with the instance, rendering it uncompletable.

2020/03/10

General

Change

Heroic Training Dummy & Training Dummy are no longer rootable.

Change

Implemented a "Hero's Training Dummy". This Training Dummy has the same immunity masking as a Heroic Training Dummy. This Training Dummy has a 5HP.

Change

Heroic Training Dummy is now Level 63 instead of Level 83.

Item Changes

Change

[Invasion Toys]: Will now be accessible via Collections. *requires restart | *requires you to reequip the item for it to add to Collections.

Change

[Blessed % of Undead %]: Now has Bloodforged counterparts. *requires restart

Change

[Blessed % of Undead %]: All pieces now require Exalted with Argent Dawn for usage. *requires restart

Change

[Wizard Oils]: now usable in arenas. *requires restart

Change

[Petrified Scarab] can no longer be pre-procced in arena.

2020/03/09

Item Changes

Change

[All] The Faction Change Potion will now place you in Booty Bay after use. * Requires restart

2020/03/08

General

Change

The Booty Bay alarm bell sound is now fixed.

Talents & Abilities

Change

Fixed a bug with the Feint buff not getting consumed.

Change

Putting 2 points into improved slam will no longer grant instant slams.

Dungeons & Raids

Change

[AQT]: Reduced the damage of Eradicate from C'Thun's Eye Tentacles to work in comparison with our interrupt rework.

Mystic Enchants

Change

Fixed bugs with Total Eclipse.

2020/03/07

Talents & Abilities

Change

Feint has a new effect. If used on a player you gain a buff which causes the next melee or ranged ability used on you to miss. This effect lasts for 4 seconds.

Change

Rupture now deals 10% reduced damage to players.

Change

Garrote now deals 10% reduced damage to players.

Change

Backstab now deals 15% reduced damage to players, from 10%.

Change

Mutilate now deals 15% reduced damage to players, from 10%.

Change

Moonfire now deals 20% reduced damage to players, from 15%

Change

Insect Swarm now deals 30% reduced damage to players, from 25%.

Change

Rain of Fire now deals 20% reduced damage to players, from 10%.

Change

Shadowfury now deals 20% reduced damage to players, from 10%.

Change

Chaos Bolt now deals 15% reduced damage to players, from 10%.

Change

Blizzard now deals 10% reduced damage to players.

Change

The tooltip of Ardent Defender has been fixed.

Change

The tooltip of Contagion has been fixed.

Change

Healing Touch cast time reduced from 3.0 to 2.7 seconds. Base healing & scaling reduced by 12%. Healing Touch mana cost reduced by 12%.

Change

Pyroblast cast time reduced from 4.0 to 3.5 seconds. Base damage & Scaling reduced by 12.5%.

Change

Shadow Bolt cast time reduced from 2.6 to 2.5 seconds. Base damage & scaling reduced by 5%. Shadow Bolt mana cost reduced by 5%.

Change

Frostbolt cast time reduced from 2.7 to 2.5 seconds. Base damage & scaling reduced by 12%. Frostbolt mana cost reduced by 12%.

Change

Fireball cast time reduced from 3.0 to 2.7 seconds. Base damage & scaling reduced by 8%. Fireball mana cost reduced by 12%.

Change

Prayer of Healing cast time reduced from 3.0 to 2.6 seconds. Base healing & scaling reduced by 14.5%. Prayer of Healing mana cost reduced by 15%.

Change

Chain Heal cast time reduced from 2.5 to 2.2 seconds. Base healing & scaling reduced by 12%. Chain Heal mana cost reduced by 10%.

Change

Holy Light cast time reduced from 2.5 to 2.3 seconds. Base healing & scaling reduced by 10%. Mana cost reduced by 10%.

Change

Greater Heal cast time reduced from 3.0 to 2.7 seconds. Base healing & scaling reduced by 10%.

Change

Starfire cast time reduced from 3.0 to 2.7 seconds. Base damage & scaling reduced by 12%. Starfire mana cost reduced by 10%.

Change

Healing Wave cast time reduced from 3.0 to 2.7 seconds. Base healing & scaling reduced by 12%. Healing wave mana cost is reduced by 10%.

Change

Soul Fire cast time reduced from 5.0 to 4.7 seconds. Base damage & Scaling reduced by 10%.

Change

Improved Blizzard now adds a 20/30/40% slow effect, from 25/40/50%.

Change

Counterspell now has a 30 second cooldown.

World

Change

The bell in Booty Bay now makes a sound when rung.

Item Changes

Change

The Ten Storms 8-piece set bonus should now work as intended.

Change

The armor on the Combatant PvP cloaks has been increased.

Change

The damage of the Vanquished Tentacle of C'thun has been reduced.

Mystic Enchants

Change

The damage and healing provided by the Genesis random enchant has been reduced by up to 3% and 1% respectively.

Change

[NEW]: Legendary RE (Evoker): Casting Arcane Missiles through the Missile Barrage effect will grant you Evoker. Evoker empowers your next 5 Fireball or Frostbolt casts with a 6% increase to damage & critical strike chance.

Change

The tooltip of Holy Radiance has been fixed.

Change

The tooltip of Divine Providence has been fixed.

Change

The tooltip of Holy Ascension has been fixed.

Change

The tooltip of Rejuvenating Light has been clarified to indicate that the effect does not stack.

Change

The tooltip of Blessing of Nature has been clarified to indicate that the effect does not stack.

Change

The Seed of Life random enchant has been retuned. It should now heal considerably more at high gear levels.

Change

Charges of the Transcendental Embrace random enchant now trigger from critically healing with Lesser Healing Wave rather than being on a timer.

Change

Blazing Determination has been reworked to: The Burning Determination Capstone now triggers a shorter but more powerful effect instead. While the Blazing Determination effect is active and you are casting a spell you become immune to any effect that would stop your casting. Lasts for 4 seconds.