View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
[Pending Restart] [Elune] [Critical Time] - now increases the critical strike chance on targets affected with your Living Bomb by 10%, buffed from 5%.
[Pending Restart] [Elune] [Spell Shredder] - Increased the base damage of Elemental Shredder by 300%.
[Pending Restart] [Elune] [Lunar Knight] - now increases the damage of Starfire by 120% and Starsurge by 90%, buffed from 80%/60%.
[Pending Restart] [Elune] [Solar Knight] - now increases the damage of Wrath by 120% and Starsurge by 90%, buffed from 80%/60%.
[Pending Restart] [Elune] [Mutilate] - now deals 15% per each of your poisons on the target, buffed from 10%.
[Pending Restart] [Elune] [Blood Bane] - now increases the damage the target takes from Deadly Poison by 200%, buffed from 80%.
[Pending Restart] [Elune] [Advantageous Venom] - now increases the damage of all affected abilities by 6%, buffed from 5%.
[Pending Restart] [Elune] [Pure Shadow] - now increases the damage of Shadow Bolt by 3% per stack, buffed from 1%.
[Pending Restart] [Elune] [Twilight Treachery] - now stacks up to 10 stacks and increases the damage of the next Twilight Torture by 15% per stack, changed from 40% increase and 3 stacks.
[Pending Restart] [Elune] [Cleanse in Flames] - now benefits Holy Shock.
[Pending Restart] [Elune] [Illuminating Light] - can now be triggered by Holy Shock.
[Pending Restart] [Elune] [Ascended Holy Shock] - now increases the damage of Holy Shock against monsters by 200%, buffed from 100%.
[Pending Restart] [Elune] [Holy Surge] - now increases the damage Holy Shock deals to monsters by 50%.
[Pending Restart] [Elune] [Madness of the Old Gods] - now increases all damage done by 8%, buffed from 5%.
[Pending Restart] [Elune] [Battle Fatigue] - now has a 30% chance for your physical melee attacks and abilities to increase the duration of Battle Fatigue, buffed from 20%.
[Pending Restart] [Elune] [Booming Thunder] - now stacks up to 25 stacks, buffed from 20.
[Pending Restart] [Elune] [Booming Thunder] - now increases the damage of your next Earth Shock by 22% and its critical strike damage bonus by 3% per stack, buffed from 18%/3% respectively.
[Pending Restart] [Elune] [Visions of Blood] - Shadow Visions now increases the damage of your next Vampiric Touch by 40%, buffed from 30%.
[Pending Restart] [Elune] [Vampiric Death] - Vampiric Death now deals damage equal to 100% of the Vampiric Touch consumed, buffed from 80%.
[Pending Restart] [Elune] [Visions of Insanity] - now increases the damage of your next Mind Blast by 200% against monsters, buffed from 100%.
[Pending Restart] [Elune] [Flame On!] - can now be triggered by Pyroblast.
[Pending Restart] [Elune] [Lightning Eclipses] - now increases the duration of Solar Eclipse by 1 second, buffed from 0.8 seconds.
[Pending Restart] [Elune] [Kindles for Holy Fire] - now increases the damage of your next Holy Fire against monsters by 25%, buffed from 15%.
[Pending Restart] [Elune] [Heating Up!] - now lasts 15 seconds, buffed from 11 seconds.
[Pending Restart] [Elune] [Heating Up!] - now stacks up to 6 times and increases the fire damage the target takes by 3% per stack, buffed from 20 stacks at 1% increase per stack.
[Pending Restart] [Elune] [Burning Inner Flames] - now decreases the number of inner fire charges by 30%, buffed from 50%.
[Pending Restart] [Elune] [Methodical Approach] - No longer reduces your chance to crit with Ambush.
[Pending Restart] [Elune] [Battle Glaive] - now increases the damage of your next Glaive Toss by 40%, buffed from 35%.
[Pending Restart] [Elune] [Will of Pa’ku] - Pa’ku’s Wrath now causes your next Loa’s Assault to deal an additional 110% weapon damage, buffed from 100%.
[Pending Restart] [Elune] [Phalanx Strike] - now increases the damage of your Sinister Strike by 25%, buffed from 20%.
[Pending Restart] [Elune] [Down for the Count] - now deals an additional strike for 15% of the damage dealt, buffed from 12%.
[Pending Restart] [Elune] [Spear Mastery] - now increases the damage of your Siegebreaker by 75%, buffed from 50%.
[Pending Restart] [Elune] [Bone Spear] - Bone Speared now increases Siegebreaker damage by 15% per stack, buffed from 10%.
[Pending Restart] [Elune] [Berserker’s Momentum] - now reduces the cooldown of Siegebreaker and Recklessness by 12 seconds, buffed from 10 & 4 seconds.
[Pending Restart] [Elune] [Overwhelm] - now deals 450% weapon damage, buffed from 400%.
[Pending Restart] [Elune] [Insatiable] - Casting Overpower now reduces the cooldown of Overwhelm by 18 seconds, buffed from 15 seconds.
[Pending Restart] [Elune] [Red Sands] - Shield Strike now applies 8 stacks of Skewered, buffed from 6 stacks.
[Pending Restart] [Elune] [Spartan Smash] - Skewered now causes your next Colossus Smash to deal 25% increased damage per stack, buffed from 20%.
Talents & Abilities
[Pending Restart] [Elune] Fixed a bug where the triggered Shadow Lance could proc procs.
Talents & Abilities
[Pending Restart] [Area 52] Improved Devouring Plague's instant damage has been reduced by 50% in PvP combat.
Mystic Enchants
[Pending Restart] [Area 52] [Shadow Visions] Devouring Shadows damage has been reduced by 25% in PvP combat.
[Pending Restart] [Area 52] - Fel Strike now deals 25% reduced damage in PvP combat.
General
[Pending patch] Fixed some inconsistencies in how the tooltip display of certain weapon enchants when applied to items.
[Pending Restart] - [Lurker Below] - The Tentacle from Below now only reflects half as much damage as the Lurker Below does.
[Pending Restart] - High King Maulgar's Storm Shield ability will no longer multi trigger from procs from the same player.
Talents & Abilities
[Pending Restart] [Area-52] [Battle Fervor] Battle Charge now deals 25% reduced damage in PvP combat.
[Pending Restart] [Area-52] [Unrelenting Wrath] Frenzy shot damage is increased by 80% in PvP combat down from 100%.
[Pending Restart] [Area-52] [Plague Bearer] Bloodthirst now only deals 30% increased damage against monsters.
[Pending Restart] [Area-52] [Ice Lash] Ice Crash now increases the damage of your next Ice Lash by 20% in PvP combat, down from 50%.
[Pending Restart] [Area-52] [Seething Flames] Chimeric Fire now causes Chimera Shot to deal 10% increased damage per stack in PvP combat, down from 25%.
[Pending Restart] [Area-52] [Seething Flames] Flame Shot now deals 55% reduced damage in PvP combat.
[Pending Restart] [Area-52] [Double Down] Now increases the damage of your Eviscerate by 50% in PvP combat, down from 100%.
General
[Pending Restart] [Area-52] [Elune] [Manastorm] Frozen Reach - Alva's Shadow Shroud Rebirth will now scale its damage based on the size of your group, rather than dealing a fixed amount regardless of group size. This means it will deal less damage in smaller groups but retains its full damage in groups of 5 or more.
Talents & Abilities
[Pending Restart] [Elune] [Dark Justicar] - Fixed a bug where Dark Justicar triggered damage could trigger additional effects.
[Pending Restart] [Elune] [Area-52] [Death's Embrace] - Fixed a bug where Death's Embrace talents and Mystic enchants would not work for melee and ranged abilities.
[Pending Restart] [Elune] [Area-52] [Dark Flames] - Fixed a bug where Dark Flames Mystic enchants would not work for melee and ranged abilities.
[Pending Restart] [Elune] [Twilight Torture] - Twilight Torture damaging proc no longer uses Smite modifiers.
[Pending Restart] [Elune] [Twilight Paragon] - Increased the damage and scaling of Twilight Torment by 10%.
[Pending Restart] [Elune] [Twilight Paragon] - Twilight Paragon now lasts for 1.25 seconds per Paragon of Light consumed. Up from 1 second.
Dungeons & Raids
[Pending Restart] Corrected an issue in which certain decorative objects in Karazhan Crypts were not appearing in normal and heroic difficulties.
Talents & Abilities
[Area-52] [Warden of Demonreach] - Unleashed Arctis and Fuego are now triggered on cast, instead of on hit. This means you can combo things with Starborn immediately instead of having to delay its cast to properly benefit from it.
[Area-52] [Warden of Demonreach] - Reduced the damage falloff on additional targets for Unleashed Arctis and Unleashed Fuego by 33%.
[Area-52] [Warden of Demonreach] - Heart of Winter and Soul Powered Flames now reduce the cast time of Arctis and Fuego by 60%, up from 40%.
[Area-52] [Warden of Demonreach] Now has a 30% chance to trigger Duality of Winter and Summer, prior to this it has a 20% chance. Additionally the internal cooldown of triggering Duality of Winter and Summer has been reduced to 3 seconds, it was previously 4 seconds.
[Area-52] [Plague Bearer] - Now has a new mechanic: Dealing damage with Infected Blood grants a stack of Blightheart, upon reaching 30 stacks of Blightheart it can be consumed by casting Faerie Fire. Increasing healing taken by 20%, reducing magic damage taken by 8%, and causing Plague damage in a 8 yard area around the caster for 12 seconds. Additional Blightheart stacks cannot be obtained while the consumption effect is active.
[Area-52] [Plague Bearer] - Rabies now increases damage taken from the caster by 10%, previously it was 5% and only affected Bear abilities.
[Area-52] [Plague Bearer] - Now makes Mangle reset the cooldown of Bloodthirst, in addition to applying Rabies.
[Area-52] [Plague Bearer] - Now increases Bloodthirst damage by 30%, and while affected by Berserk it makes Bloodthirst hit 2 additional targets.
[Area-52] [Thermal Void] - Frost Blast now has a 5-second cooldown, down from 6.
[Area-52] [Thermal Void] - Frost Blast now reduces the cooldown of Ice Barrier by 4 seconds, up from 3.
[Area-52] [Thermal Void] - Increased the base damage and scaling of Snowstorm by 10%.
[Area-52] [Thermal Void] - Snowstorm now lasts for 12 seconds, up from 10.
[Area-52] [Thermal Void] - Arctic Bulwark now generates 6% max mana, up from 4%.
[Area-52] [Thermal Void] - Arctic Bulwark now increases the chance to trigger Fingers of Frost by 18%, up from 15%.
[Area-52] [Relentless] - Eviscerate now has a 20% chance per combo point to reduce the cooldown of Shield Block by 2 seconds.
[Area-52] [Relentless] - Casting Shield Block now grants 5 combo points.
[Area 52] [Swashbuckler: Bloodsail Captain] Captain’s Resolve now converts 50% of your Agility in to Parry Rating and increases your armor contributions from armor by 50%.
[Area 52] [Swashbuckler: Bloodsail Captain] Blurred Blade now reduces all damage taken by 8%.
[Area 52] [Swashbuckler: Bloodsail Captain] Hammer the Gap now deals 140% weapon damage.
[Area-52] [Words of Healing] Now has a new mechanic: Effective direct healing now grants you a stack of Premonition, reaching 9 stacks of premonition turns it into Clairvoyant. Reducing the cooldown of Power Word: Shield by 2 seconds and increasing its absorption by 50% for 5 seconds.
[Area-52] [Unrelenting Wrath] Now increases the damage of Frenzy Shot by 100%, and the damage of Kill Shot by 25%.
[Area-52] [Unrelenting Wrath] Now has a new mechanic: Triggering Unrelenting Wrath makes your Tamed Beast strike enemy targets within 8 yards, causing direct Physical damage, Physical damage over time, and increasing the damage taken from the Tamed Beast by 12% for 8 seconds.
[Area-52] [Unrelenting Wrath] Now has a new mechanic: Casting Frenzy Shot allows your next Kill Shot to be cast regardless of the target’s health. If Frenzy Shot damages a target below 20% health it resets the cooldown of Kill Shot.
[Area-52] [Unrelenting Wrath] Now has a new mechanic: Your Kill Shots make your Tamed Beasts next attack deal additional Physical damage.
[Area-52] [Unrelenting Wrath] The cooldown reduction effect for Frenzy Shot is now triggered by Beast Within, instead of from Unrelenting Wrath. This means that both Unrelenting Wrath and Bestial Wrath can trigger it.
[Area-52] [Unrelenting Wrath] Now reduces the cooldown of Frenzy Shot by 20 seconds, it previously fully reset its cooldown.
[Area-52] [Unrelenting Wrath] Damaging Hunter abilities now have a 100% chance to trigger, up from 50%. Charges for Unrelenting Wrath are now granted upon hitting 10 stacks, up from 5.
[Area-52] [Divine Purpose] - Healing and damage chains now function differently: damaging Penance heals nearby targets, while healing Penance damages them. The range of these effects has been increased from 12 yards to 20 yards.
[Area-52] [Seething Flames] - Now has a new mechanic: Arcane Shot and Explosive Shot casts increase the damage of your next Chimera Shot by 20%, and cause it to deal a 100% of the total damage of your Explosive Shot. Stacks up to 5. Chimera Shot resets the cooldown of Arcane Shot and Explosive Shot, and causes 100% of the damage the target has taken by your Explosive Shot within the last 12 seconds, if used at max stacks.
[Area-52] [Seething Flames] - Arcane Shot now deal additional Fire damage with Seething Flames equipped.
Mystic Enchants
[Area-52] [Fel Strike] – Now has a 1-second internal cooldown for the generation of Fel Skies stacks.
[Area-52] [Felborne] – Now has a 1-second internal cooldown for the generation of Meteoric Impact stacks.
[Area-52] [Abiding Fel Energy] – Now has a 1-second internal cooldown for the generation of Fel Energy stacks.
[Area-52] [Elemental Assassin] - Elemental Blades now increase the damage of Backstab by 33% at level 70, up from 30%. And Stormstrike by 66%, up from 60%.
[Area-52] [Elemental Assassin] - Reverberation now increases the damage of your next Shock by 60% with Elemental Assassin equipped.
[Area-52] [Elemental Assassin] - The school damage increase from the Booming Echoes capstone is increased to 15% with Elemental Assassin equipped.
[Area-52] [Elemental Assassin] - Elemental Assassin now increases the damage of Ice Shock by 70% per stack, it remains at 110% per stack for Earth Shock and Flame Shock. Elemental Assassin now also increases the damage over time portions of Ice Shock and Flame Shock.
[Area-52] [Elemental Assassin] - The base damage and scaling of Ice Shock has been reduced by 30%.
[Area-52] [Elemental Assassin] - While affected by all three Elemental Blades your Backstab and Stormstrike deal an additional 40% damage as Elemental, hitting up to 5 targets within 5 yards.
[Area-52] [Elemental Assassin] - Elemental Blades no longer have charges, they instead last for 20 seconds.