Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/12/31

General

Change

[Monk] Left Flank / Right Flank now grant 100% damage up from 80%

Change

[Monk] Unarmed Combat Master no longer boosts the damage of Hooks

Change

[Monk] Unarmed Combat Master no longer grants melee haste

Change

[Monk] Unarmed Combat Master now grants 80% AP from Agi up from 50%

Change

[Monk] Cleaned up the tooltip of Unarmed Combat Master

Change

[Monk] Changed the effects of Devotion of Aggramar and renamed it to Fists of Aggramar

Change

[Monk] Zeal no longer costs mana

Change

[Monk] Left Hook and Right Hook are now instant melee attacks with a shared 3 sec CD instead of being on next melee

Change

[Monk] The cooldown of Left Hook and Right Hook now scales down based on attack speed bonuses from Monk effects (such as Iron Fists, Runes of Zeal, Transcend, Zeal)

Change

[Monk] Iron Fist stacks now grant 8% attack speed down from 10%

2022/12/29

General

Change

[SoA] Bloodgorged stacks should now properly affect Lifedrunk (the heal from Bathed in Blood)

Change

[Demon Hunter] Demonic Attunement can now correctly proc, but now only has a chance to proc rather than being from every felstrike

Change

[Starcaller] Fixed an issue where Starry Knight's on-damage-taken effect would not trigger from auto attacks

Change

[Starcaller] Increased the radius of Moonpriest's heal

Change

[Starcaller] Moonpriest now also allows Starcall to consume scattered stars from each enemy struck

Change

[Starcaller] Increased the SP scaling of Moonpriest's heal

Change

[Starcaller] Aspect of the Moon should now correctly proc from spells such as Astral Flare

Change

[Starcaller] Huntress Shot no longer pops Scattered Stars

Change

[Starcaller] Fixed an issue potentially causing Astral Blade's reset (via Warrior of Elune) to not proc

Change

[Chronomancer] Fixed Deconstruction

Change

[Starcaller] Cleaned up VFX of Guided Reflexes

Change

[Chronomancer] Word of Balance: Guard now correctly removes active Stuns

Change

[Stormbringer] Stormchanneling can now proc from healing Crits as well as damage

Change

[Stormbringer] Thunder King no longer drains static, now has a 3 min CD and lasts 40 sec

Change

[Stormbringer] Thunder King now grants 25% movement speed

Change

[Stormbringer] Cleaned up the tooltips for Thunder King and Stormforged Strike

Change

[Stormbringer] Thunder King no longer transforms the caster

Change

[Cultist] Entropic Fog no longer provides dodge chance

Change

[Stormbringer] Updated icon for Gale Breath

Change

[Cultist] Trying a fix for Visions of Empire, now adds a flat 8% rather than increasing the proc chance by 40%

Change

[Cultist] Entropic Fog now allows the caster to see stealthed creatures/players nearby while channeling

Change

[Cultist] Fixed Maddening Wrath

Change

[Cultist] Forbidden Protection now has a 2 min CD down from 3 min but generates 20 Insanity

Change

[Cultist] Fixed VFX for Forbidden Protection

Change

[Monk] Mend Ward no longer now called Reverant Mending, no longer requires target to have ward against harm and no longer removes broken ward stacks

Change

[Monk] Runic Invocation no longer costs mana

Change

[Monk] Fixed some compounding scaling issues with the Fighting monk passive

Change

[Monk] Fixed Runic Invocation

Change

[Venomancer] All shapeshift forms now have regular GCD

Change

[Venomancer] Fixed a bug where Regenerative Strikes' healing would not show to the client / in combat logs

Change

[Tinker] New VFX for The Big One

Change

[Tinker] The Big One now correctly consumes ammo

Change

[Guardian] Fixed the Glory passive

Change

[Sun Cleric] Valkyrie's Watch now heals for 25% up from 20%

Change

[Sun Cleric] Fixed Valkyrie's Watch

Change

[Sun Cleric] Blade of the Sun now correctly gets CD refund on Holy/Fire damage

Change

[Demon Hunter] Fixed Tyranny talent (also renamed to Tyrant)

Change

[Demon Hunter] Fixed Demonwrath

Change

[Demon Hunter] Fixed a bug where Twin Slice would try to force into demon form at 100 Rage, consuming but not activating it for Tyranny

Change

[Demon Hunter] Fixed a bug where Glaive Rush would try to force into demon form at 100 Rage, consuming but not activating it for Tyranny

Change

[Stormbringer] Fixed a bug where Haven was still learned for free

Change

[Primalist] Fixed Primordial Earth

Change

[Primalist] Fixed Grovekeeper

Change

[KoX] Hellfire Bellows stacks are now correctly consumed by Shieldgore

Change

[KoX] Corpse Blade now correctly generates Deathfire stacks

Change

[Primalist] Wildmend now correctly consumed Groundshaker

Change

[Witch Doctor] Legacy of Vol'jin now grants the Bows skill

Change

[Witch Doctor] Fixed Voice of Bwonsamdi

Change

[Chronomancer] Archaeology's Eureka effect now lasts 15 sec up from 8 sec

Change

[Chronomancer] Fixed a bug where Gravity Bomb would pull in enemies from near the caster instead of near the target

Change

[Chronomancer] Archaeology now causes wand attacks to grant Sands of Time (100% of the time) and works correctly

Change

[SoA] Harvest passive now correctly applies its debuff

Change

[SoA] Vampirism now correctly disables the use of Curse of the Worgen

Change

[SoA] Goldrinn's Guile now correctly becomes usable with Fury of Goldrinn active

Change

[Barbarian] Ymiron's Might now correctly scales from Agility instead of Strength

Change

[Necromancer] Sacrifice Undead can no longer miss

Change

[Cultist] Fixed a bug where Voidbind's max health damage could scale

Change

[Reaper] Parrying (as Domination) now correctly harvests a Soul Fragment

Change

[Necromancer] Added an ICD to Muckworms

Change

[Reaper] Fixed an issue where Soul Slip required level 52

Change

[Reaper] Dark Deal now reduces healing taken by 50% for 20 sec instead of 100% for 1 min

Change

[Reaper] Dark Deal no longer costs mana

Change

[Reaper] Dark Deal is no longer on GCD

Change

[Starcaller] Starsweep should now correctly get a mana refund from Mana Charges

Change

[Starcaller] Removed Celestial Armor

Change

[Starcaller] Increased bonus proc chance given by Starry Night to 25%

Change

[Starcaller] Merged the effect of Celestial Armor into Starry Night

Change

[Starcaller] Increased base chance to proc Scattered Stars

Change

[Starcaller] Cosmic Whetstone is now an offensive cooldown

Change

[Starcaller] Rearranged some nodes in the Astral Warfare tree

Change

[Starcaller] Replaced the Aspect of the Moon effect from Warden's Blade with one for Aspect of the Stars

Change

[Starcaller] Moon Hammer no longer costs mana

Change

[Starcaller] Removed the Moonguard effect from Warden's Blade

Change

[Starcaller] Starshatter no longer boosts crit chance against the target

Change

[Starcaller] Starshatter now lasts 4 sec up from 3.5 sec

Change

[Starcaller] Removed Vengeful Combat, merged its effect into Celestial Knight

Change

[Starcaller] Moonstone now causes Lunar Shock to no longer apply a DoT, but increases its base damage

Change

[Starcaller] Moon Tap is now a passive called Cosmic Crown

Change

[Starcaller] Removed Moon Guard

Change

[Starcaller] Blanket of Stars now reduces damage taken by 40% up from 15%

Change

[Starcaller] Removed Starlord's Mandate

Change

[Starcaller] Removed Moonsteel Weapons

Change

[Starcaller] Starsunder now causes a flat 100% weapon damage in addition to its mana-scaled arcane damage

Change

[Starcaller] Celestial Aegis effect changed

Change

[Starcaller] Starsunder no longer consumes Scattered Stars stacks

Change

[Starcaller] Lunar Shock now gains 3 sec CDR per scattered star consumed up from 2

Change

[Starcaller] Lunar Shock now consumes scattered stars stacks

Change

[Starcaller] Aspect of the Starlord now boosts Starsunder damage by 15% instead of all damage by 10%

Change

[Starcaller] Lunar Shock is now instant

Change

[Starcaller] Astral Flares from Aspect of the Stars now affect multiple enemies