Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/12/21

General

Change

[SoA] Vastly improved the hit calculation of Lunge / Lunging Strike

Change

[KoX] Hand of Doom will now proc correctly

Change

[SoA] Fixed a bug causing rage-costing abilities to actually regenerate rage when used in Curse of the Worgen form with Ferocity spec selected

Change

[KoX] Corpse Blade will now correctly generate Deathfire stacks again

Change

[KoX] Fixed a bug where Viciousnesss would increase torn flesh stacks by 3 instead of to 3

2022/12/20

General

Change

[Witch Hunter] Dark Penance is no longer considered a magic effect

Change

[Runemaster] Fixed an issue where the Runic Familiar was sometimes able to evade/avoid the initial teleportation (in front of the caster) of Oblivion Ball

Change

[Runemaster] Fixed the direction at which the Runic Familiar is launched through Oblivion Ball

Change

[Runemaster] Fixed a visual issue where the Runic Familiar would move the wrong way from Warpslide

Change

[Runemaster] Field of Destruction will now show as active on the pet while it's up

Change

[Runemaster] Field spells now share a 20 sec CD

Change

[Runemaster] Added new VFX for the activation of Field spells

Change

[Runemaster] Field of Clarity now also grants movement speed

Change

[Runemaster] Field of Clarity's radius is reduced to 15yd

Change

[Runemaster] Field of Clarity now regenerates mana every 3 sec down from 5 sec

Change

[Ranger] Counterstruck should now stack for different casters

Change

[Cultist] Fixed tooltip of Edict of Wrath

Change

[Venomancer] Rotweaver Form now reduces healing taken by 50%

Change

[Venomancer] Increased the proc chance of Fungal Growth

Change

[Venomancer] Innoculate now deals 15% increased damage per Fungal Growth stack up from 10%

Change

[Venomancer] Fungal Growth stacks now boost periodic damage from the Venomancer by 2% up from 1%, but only stack to 50 down from 100

Change

[Venomancer] Fixed a bug where Fang Venom: Lifeblood's radius would not correctly expand with stacks (including stack 1, giving it a 1yd radius at all times before this fix)

Change

[Venomancer] Fixed tooltip of Grove Blighter

Change

[Venomancer] Fang Venom: Toxic Blast is now learned at level 22 down from 27

Change

[Venomancer] Spider Jump is now learned at level 27 up from level 21

Change

[Venomancer] Widowmaker is now learned at level 17 down from 28

Change

[Venomancer] Fungal Growth is now learned at level 17 down from 28

Change

[Venomancer] Paralyze is now learned at level 28 up from 23

Change

[Venomancer] Venomtip Poison is now learned at level 17 down from level 28

Change

[Starcaller] Fixed an issue causing some Starcaller characters to be unable to change specs

Change

[Tinker] Blastmaster now increases Sticky Bomb's cooldown by 50%, down from 100%

Change

[Tinker] Blastmaster no longer allows Sticky Bomb to hit multiple enemies

Change

[Tinker] Fixed an issue where Firing Cage's root would persist if the effect was manually canceled

Change

[KoX] Fixed a bug where Meatsaw's ranks above 1 did not deal the additional 75% weapon damage

Change

[KoX] Corpse Blade now scales with target missing HP instead of caster's missing HP

Change

[KoX] Replaced Annihilate with Skulltaker

Change

[KoX] Infernal Shield now lasts 4 sec per Deathfire stack and no longer has a base duration

Change

[KoX] Suffuse no longer has a cooldown

Change

[KoX] Slightly increased healing of Suffuse

Change

[KoX] Suffuse now ticks every 2 sec down from 3 sec

Change

[KoX] Suffuse now lasts 4 sec per Deathfire stack and no longer has a base duration

Change

[KoX] Fixed an issue with Mutual Agony and updated its tooltip to match its current effect

Change

[KoX] Hellish Rebuke's damage should now scale properly with rank

Change

[KoX] Fixed Hellish Rebuke tooltip

Change

[KoX] Altered missile motion of Pestilence of War's projectiles so that they swirl into targets and move a bit slower

Change

[KoX] Hellgate Ritual now correctly teaches Chains of Binding

Change

[KoX] Removed Chains of Binding from the Defiance tree

Change

[KoX] The old spell called Brimstone Buckler is now a passive called Hellskin that grants a 5 sec DR + fire reflect effect when you use certain other defensive abilities

Change

[KoX] Burning Barrier now called Brimstone Buckler

Change

[KoX] New VFX for Burning Barrier

Change

[KoX] Added a new talent called Hand of Doom to the War tree

Change

[KoX] Added a new talent called Warden of Chains to the War tree

Change

[KoX] Added a new talent called Black Sabbath to the War tree

Change

[KoX] Added a new talent called Harbinger of Pestilence to the War tree

Change

[KoX] Added a new talent called Viciousness to the War tree

Change

[KoX] Updated the tooltip of Firemaw to reflect that it stacks

Change

[KoX] Fixed an issue where learning Flameforger would teach the player the old Pyromania passive

Change

[KoX] Fixed an issue where Infernal Strike, when used at rank 1, could trigger its bonus FoX target damage twice

Change

[KoX] Fixed an issue where resummoning a Hellgate before it naturally expires would not reset its full duration

Change

[Chronomancer] From Darkness can now correctly proc from periodic damage

Change

[Chronomancer] From Darkness no longer visually displays a mana cost

Change

[Chronomancer] Word of Balance: Mend now has a 40yd range up from 30yd

Change

[Chronomancer] Gift of the Timeways now has a 40yd range up from 30yd

Change

[Chronomancer] Remake now has a 40yd range up from 30yd

Change

[Reaper] Ghostly Rage is replaced with an effect called Dominion which heals for 4% health and grants a short damage reduction effect after spending a single Reaped Soul

Change

[Reaper] Soulwarden's Resolve no longer has a CD

Change

[Reaper] Requiem's remaining CD is reduced by 3 sec every time you use Soulwarden's Resolve or Soul Tap

Change

[Reaper] Soulwarden's Resolve now enables abilities as if you were in Underwalk

Change

[Reaper] Soulwarden's Resolve no longer reduces disease duration

Change

[Reaper] Increased projectile speed of Spectre Stride

Change

[Reaper] Added a new passive to Domination tree called Death March

Change

[Reaper] Spectre Stride now has a 5 sec base CD

Change

[Reaper] Requiem tooltip fixed

Change

[Reaper] Requiem can now be used at any health threshold

Change

[Reaper] Soulrot now has a 4 sec base CD

Change

[Reaper] Added a very small amount of AP scaling to Reap's heal

Change

[Reaper] New VFX/SFX for Requiem

Change

[Reaper] Requiem now on GCD

Change

[Reaper] Deathmyst cooldown reduced to 10 sec from 12 sec

Change

[Reaper] Deathmyst mana cost reduced

Change

[Reaper] Deathmyst now on GCD

Change

[Reaper] Deathmyst's health returned now reduces based on enemies affected (damage doesn't go down, only health returned per point of damage)

Change

[Reaper] Deathmyst no longer reduces dodge chance

Change

[Reaper] Reduced scaling of Blood Siphon

Change

[Reaper] Reduced scaling of Crimson Thirst

Change

[Reaper] Increased proc chance of Masochistic Rage

Change

[Reaper] Masochistic Rage's stacks that buff desolate now grant it 10% damage down from 15%

Change

[Reaper] Harvest (from Harvest Time) now stacks 25 times up from 20 times

Change

[Reaper] Harvest (from Harvest Time) now gives 1% damage and 1% healing instead of 3% damage

Change

[Reaper] Harvest Time now give 20% healing and 20% damage done instead of 40% healing and 12% parry

Change

[Reaper] Harvest Time can now also proc from self inflicted damage, in addition to healing

Change

[Runemaster] Runic Familiar now slightly more durable

Change

[Runemaster] Field of Claity & Field of Destruction now stay active through death and when entering arena

Change

[Runemaster] Runic Familiar now generates reduced threat

Change

[Runemaster] Fixed an issue with Runic Familiar's AoE avoidance

Change

[Stormbringer] Stormshield is now usable while Silenced

Change

[Sun Cleric] Fixed the SP scaling of Guidance: Sanctify

Change

[Sun Cleric] Fixed the SP scaling of Guidance: Touch of Light

Change

[Pyromancer] New icon for Burning Vigil

Change

[Sun Cleric] Sungate is now usable while Silenced