Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/06/25

General

Change

[Reaper] Massochistic Rage's %hp healing will no longer scale with SP

Change

[Reaper] Crimson Thirst should now correctly only proc from physical damage

Change

[Reaper] Withering Touch now requires you to face your target

Change

[Cultist] Fixed scaling of Entropic Union

Change

[Reaper] The Proc conditions of Massochistic Rage should be fixed

Change

[Cultist] Increased Intellect scaling of Twisted Mending

Change

[Necromancer] Abomination Hook is now correctly labeled as a Shadow spell

Change

[Cultist] Faceless Servant's Dark Ascension now correctly makes your Horrorbolt and Eldritch Blast abilities cleave

Change

[Chronomancer] Fixed a bug where using Timeline Destroyer or Timeline Guardian would incur a Cooldown on Tome of Chaos / Tome of Order

Change

[Chronomancer] Fixed ranks of Timerend

Change

[Venomancer] Spider Bite is now called Venom Fang

Change

[Venomancer] Added a passive capstone called Serpent Lord that transforms your Stalker Form into Serpent Form. does not work with Might of the Aqir

Change

[Stormbringer] Dealing any non-periodic Nature Damage reduces the remaining Cooldown of Call Lightning by 2 sec

Change

[Stormbringer] Lord of Lightning now only affects 1 Call Lightning

Change

[Stormbringer] Call Lightning has 20% increased damage, 100% increased crit chance, and 50% increased cast time while Lord of Lightning is active

Change

[Pyromancer] Fixed a bug where pyro would still generate Overheating stacks from all spellcasts

2022/06/24

General

Change

[Demon Hunter] Trying a fix for pushback protection on Nether Shield

Change

[Necro] Fixed Putrid Summoner

Change

[Necro] Fixed a bug where Crypt Swarm still costed RP

Change

[Necro] Fixed a bug where Arctic Blast's buff would still get consumed after 3 uses

Change

[Necro] Fixed tooltip of Arctic Blast

Change

[Runemaster] Fracture now requires a melee weapon to be used

Change

[Necro] Fixed a bug where Icecrown had a travel time

Change

[KoX] Bringer of Fire now correctly disabled

Change

[Chrono] Fixed a bug where Chaos Shard's AoE damage would show up in combat log as Triple Fireball

Change

[KoX] While Hellfire Stirrups is active, you will not lose your Path of Hellfire stacks

Change

[Starcaller] Reduced Moon Guard's mana -> absorb conversion

Change

[SoA] New visual effect for Aneurysm

Change

[Starcaller] Moonblade's mana -> damage conversion slightly increased

Change

[Starcaller] Tidecall can now be used while casting

Change

[Starcaller] Moonblade now has some AP scaling

Change

[Witch Doctor] Slicing Talon (War Raptor) no longer scales w/ Shadow Marks

Change

[Witch Doctor] Hex of Lethargy's Resource Cost reduction is a separate effect, now only applied at 3 stacks

Change

[Witch Doctor] Hex of Night now has a 1.5 sec Cast Time

Change

[Witch Doctor] Hex of Lethargy now has a 1.25 sec cast time, but its CD is reduced from 4.5 sec to 0 sec

Change

[Reaper] Jailer of Souls is now death persistent

Change

[Cultist] Reduced the CD of Umbral Voyable to 2 min from 3 min

Change

[Ranger] Spread Arrows should now correctly be toggleable

Change

[Ranger] Precision Shot now generates 1 Archery Point instead of 2 but boosts the enemy's damage taken from you by 10%

Change

[Tinker] Cannonball Launcher should now correctly scale from RAP

Change

[Tinker] The Rifle gun now increases % weapon damage done by BPS

Change

[Cultist] Hammer of Twilight can no longer be dodged, blocked or parried

Change

[Tinker] Added Build: Bounce Pad ability to Invention, will come with core reworks

Change

[Primalist] Improved the missile motion for Geode Barrage, now only fires 1 rock per hit instead of multiple

Change

[Witch Hunter] Interrogate CD increased from 20 sec to 30 sec

Change

[Witch Hunter] Interrogate now correctly adds 8 stacks of Sensed Evil instead of 5

Change

[Pyromancer] Dispelling Path of Flames now dispels all stacks instead of 1 at a time (both ally and enemy versions)

Change

[Witch Hunter] Fiery Judgement is now on regular GCD

Change

[Pyromancer] Added a new visual for being at full Overheat stacks

Change

[Pyromancer] Overheating stacks no longer give increased crit rating

Change

[Pyromancer] Using an ability at full Overheat stacks no longer has a stun attached

Change

[Pyromancer] Dormant gives reduced mana costs, increased mana regen, and a chance to get mana back on fire damage

Change

[Pyromancer] Now has 2 infinite duration self buffs that are exclusive with eachother, Erupting and Dormant

Change

[Pyromancer] Erupting gives increased crit and makes your spells cost more, but causes crits to grants an Overheating stack

Change

[Pyromancer] Flamecaster's Wrath no longer reduces spell costs

Change

[Pyromancer] Overheating no longer granted from dealing any fire damage

Change

[Pyromancer] Overheating now stacks to 3 instead of 10

Change

[Stormbringer] Ball Lightning now has a snakelike motion and a single missile

Change

[Barbarian] Until Wrist Snap is placed in the core kit, Improved Wrist Snap will now teach you the Wrist Snap ability

Change

[Sun Cleric] Fixed Sunsworn's Daybreak generation

Change

[Sun Cleric] Fixed Solar Strike's reset effect

Change

[Monk] Fixed Blade Mastery's final stack

2022/06/22

General

Change

[Barbarian] Trying a new system to allow Barbarians to only consume their own Carnage stacks

Change

[Witch Doctor] All the individual Dinomancy: X talents are disabled in the trees

Change

[Witch Doctor] A new Dinomancy passive is added (replacing Avatar: War Raptor) that teaches you all of the Dinomancy Avatar abilities

Change

[Witch Doctor] Avatar dino attacks should now cause your active Saurids, Raptors & Dimetradons to target swap to the target of the attack

Change

[Witch Doctor] Trying a potential fix for Bloody Chomp getting its GCD invoked when it shouldnt

Change

[SoA] Aneurysm no longer on regular GCD

Change

[SoA] Fixed AP scaling of Goldrinn's Thirst

Change

[Demon Hunter] Glaive Rush recharge time reduced from 5 sec to 4 sec per charge

Change

[Demon Hunter] Glaive Rush Recharge can no longer be manually canceled

Change

[Witch Hunter] Fixed tooltip (cd) of Smite Evil

Change

[Witch Hunter] Fixed damage scaling of Darkslayer's Lantern

Change

[Witch Hunter] Deadly Flourish now on regular GCD

Change

[Witch Hunter] Darkslayer's Lantern no longer breaks on dmg

Change

[Witch Hunter] Fixed CD of Dawn Blade

Change

[Witch Hunter] Morbid Rend should now work correctly against Slow immune enemies

Change

[Monk] Fixed Runes of Benediction

Change

[Monk] Fixed Runes of Zeal

Change

[Monk] Pushed updated Combo Chain tooltip to patch

Change

[Monk] Blade Mastery stacks now correctly boost the damage of the final strike

Change

[Runemaster] Fixed tooltip of Mind Guard

Change

[Chrono] Order Incarnate now correctly reduces cds by 50% instead of 40%

Change

[Chrono] Chaos Incarnate now correctly reduces cds by 50% instead of 40%

Change

[Chrono] Chaos Shard now deals 200% increased damage while in Chaos Incarnate

Change

[Chrono] Discordant Blast now deals 200% increased damage while in Chaos Incarnate

Change

[Chrono] Chaos Shard now deals bonus damage to nearby enemies affected by Decomposition

Change

[Chrono] Discordant Blast now has a 6 sec base CD and a 5 sec cast time, but its damage is scaled up

Change

[Chrono] Unmake now starts ticking as soon as it is applied

Change

[Chrono] Chaos Incarnate no longer boosts spell haste

Change

[Chrono] Unmake now lasts 2 sec down from 8 sec but ticks twice as fast and has fixed SP scaling

Change

[Chrono] Timeline Destroyer talent disabled

Change

[Chrono] Timeline Destroyer and Timeline Guardian now share a Cooldown, but the CD is reduced to 60 sec from 1 min

Change

[Chrono] Timeline Guardian now teaches you Timeline Destroyer when learned

Change

[Chrono] Maw of Order now teaches you Maw of Chaos when learned

Change

[Chrono] Maw of Chaos talent disabled

Change

[Chrono] Tome of Chaos talent disabled

Change

[Sun Cleric] Fixed a bug where the AS buff from spending Daybreak was considered a debuff

Change

[Chrono] Tome of Order now teaches you Tome of Chaos when learned

Change

[Sun Cleric] Fixed tooltip of Devotion