View all of our changes in a minimal format.
Sorted in chronological order.
General
[Starcaller] Lunar Shock visual reworked
[Starcaller] Huntress Shot visual reworked
[Starcaller] Moon Arrow visual reworked
[Starcaller] Hand of Elune visual reworked
[Starcaller] Starsunder visual reworked
[Starcaller] Celestial Strike visual reworked
[Starcaller] Shooting Star visual resized
[Pyromancer] Pyroclasmic Eruption visual reworked
[Pyromancer] New visual for Flaming Finesse
[Pyromancer] Draconic Invocation visual reworked
[Pyromancer] Speed of the Dragon visual reworked
[Necromancer] Deathly Chill visual reworked
[Necromancer] Necrotic Chills visual reworked
[Necromancer] Refreshing Chill visual reworked
[Necromancer] Will of the Necropolis visual reworked
[Necromancer] Knight of Decay's Unholy Command now has a new Sound Effect (enjoy)
[Necromancer] Unholy Command visual reworked
[Necromancer] Lichplague visual reworked
[Necromancer] Plague Doctor visual reworked
[Necromancer] New visual for Rotten to the Bone
[Necromancer] Malady of Damnation visual reworked
[Necromancer] Malady of Famine visual reworked
[Necromancer] Malady of Rot visual reworked
[Necromancer] New visual for Toxic Plagues
[Necromancer] Curse of the Lich visual reworked
[Necromancer] Expunge visual reworked
[Venomancer] Fixed a bug where Venom Fang's Damage over Time effect couldn't critically strike with Glory to Shadra! learned.
[Venomancer] Swift Pinchers is now Plague damage and its proc change has increased from 15% to 20%.
[Venomancer] Cunning of the Nerub'ar no longer reduces nature damage done.
[Venomancer] Spider Lord Scarabs damage buffed and now scale off of your spell power
[Sun Cleric] Glimmer now has a 20 sec duration and 30 sec CD
[Guardian] Glorious Chorus now causes Sound of War triggers to refresh a charge of Ballads
[Guardian] To Victory now procs damage off Ram, and now specifically does Magic Damage
[Guardian] Flexible Banners now only works with Banner of Rallying and Banner of Recovery
[Guardian] Feats of Strength reworked to Song of Battle, adding Sound of War synergy and utility
[Guardian] Voice of an Angel added to the Inspiration tree as a capstone
[Guardian] Ambition now reduces the cooldown of Ram and increases its damage
[Guardian] Powerful Voice is now a capstone and now grants a stacking buff when you gain stacks of Tempo
[Guardian] Little Drummer reworked to cause Ballads to refund 10 energy and remove curse effects
[Guardian] Banner Boy now reduces the energy cost of Banners and reduces their cooldowns
[Guardian] Reverberations talent added to Inspiration, causing Ram to deal 40% of its initial damage over 2 sec
[Guardian] Motivation: Bard's Might is now Motivation: Songs of a Soldier, and increases the damage of Ballads, stacking 3 times
[Guardian] A Hero's Tale now increases energy regeneration
[Guardian] Elegant Combat now causes Song of Steel to refresh a charge of Ballads
[Guardian] Minstrel now increases your haste by 3%, stacking 3 times, after using a Ballad
[Guardian] Inspiring Speech now causes your next 3 Valiant Strikes and Rams to deal more damage and grant Tempo
[Guardian] Legion Commander now has Inspiring Speech and Ram synergy
[Guardian] Triumph reworked to increase attack power, stacking 3 times
[Guardian] Spirit of Battle now provides 1% hit chance. Does not stack with Battleweaver,Ancestral Wisdom and Clear Skies which now do the same.
[Guardian] Ballad of War reworked to Hero's Serenade, giving haste and Sound of War synergy
[Guardian] Frontline Leader now only reduces the casters Physical Damage taken, but now reduces it by 15% up from 10%
[Guardian] Banner of Swiftness and Banner of Conquest are now cast on the player's back, rather than placed on the ground
[Guardian] Banner of Conquest now increases critical strike chance by 5%
[Guardian] Banner of Swiftness now increases haste by 5%
[Guardian] Bannerman now increases the damage of Warquake while a banner is active
[Guardian] Field Commanders effects have been adjusted. Conquest now reduces melee and ranged haste, and Rallying now reduces the armor of enemies
[Guardian] War Drums is now a capstone and has Sunder, Ballad, and Sound of War synergy
[Guardian] Serenade is now Valiant Warrior and has Valiant Strike synergy
[Guardian] Battle Bard now increases the damage of Ballad of the Dragonslayer and increases its critical strike chance
[Guardian] Ballad of the Dragonslayer now deals damage to all targets within 8 yds
[Guardian] Ballad of the Conqueror now deals damage to a single target
[Guardian] Ballad of the Conqueror and Ballad of the Dragonslayer are now on a 3 charge system, and share a recharge time
[Guardian] Harmonious Combat now increases melee haste rating by 10% of Strength and reduces the cost of Sunder and Ram
[Guardian] Into the Fray now resets the cooldown of Ram when you trigger Sound of War
[Guardian] Inspiration Guardian reworked to grant Tempo stacks and trigger Sound of War
[Ranger] Reduced the cooldown of Incendiary Shot to 15 sec from 30 sec
[Ranger] Coordination reworked to have War Falcon synergy
[Ranger] Venomous Demeanor scaling reduced by 13%.
[Ranger] Venom Blade scaling reduced by 4%.
[Ranger] Horn of War and Horn of Alacrity adjusted.
[Ranger] Rhythm of War now only affects damage taken from the Farstrider, value changed to 5%.
[Ranger] War Falconer now a 1 point node.
[Ranger] Assaulted damage now scales with rank of Assault. AP scaling of Assaulted reduced by 25%.
[Ranger] Flank ranks added. Ambush now does damage based on rank of Flank. AP scaling of Ambush reduced by 20%.
[Ranger] Archery Ranger increase to Archery Point value up by 10%.
[Ranger] Skullpiercer Shot now uses ranged weapon damage and percentage weapon damage. AP scaling reduced by 12%. Archery scaling reduced by 10%.
[Ranger] Guidance no longer provides magic damage to party members.
[Ranger] Plumes of War reworked
[Ranger] Beatdown is no longer consumed by Venom Blade.
[Ranger] Backstreet Justice now properly works with Assault.
[Ranger] Ranger General's Command now summons War Falcons
[Ranger] Warband reworked to no longer have horn synergy and instead have falcon synergy
[Ranger] Guidance no longer provides magic damage to party members.
[Witch Hunter] Flames of Sin AP scaling reduced by 3%, SP scaling reduced by 5%. Base per level increased by 0.95
[Witch Hunter] Dusk Blade AP scaling reduced by 10%, SP scaling reduced by 5%. Ranks added.
[Witch Hunter] Dawn Blade AP scaling reduced by 8%, SP scaling reduced by 2%. Ranks added.
[Stormbringer] Unrelenting Gale now increases the critical damage and critical strike chance of Gale
[Stormbringer] Tailwind cooldown reduced by 15 sec.
[Stormbringer] Hurricanes Unshackle duration increase lowered by 2 sec. Damage dealt increase up by 5%.
[Stormbringer] Unshackle no longer increases proc chance of Invigoration.
[Stormbringer] Invigoration is now guaranteed to proc on every elemental hit.
[Stormbringer] Lexicon of Servitude now increases damage of Wind Elemental instead of reducing cooldown of its spells.
[Stormbringer] Windpelt now scales with SP instead of Intellect.
[Stormbringer] Unshackle damage value increased by 10%.
[Stormbringer] Aethermancy now a 1 point node.
[Stormbringer] Gale now has a 6 sec cdc baseline
[Stormbringer] Haze changed to now give Hit Rating to your raid and is now called Clear Skies
[Stormbringer] Tailwind changed to now give haste to all allies
[Barbarian] Ancestry tree redone.
[Bloodmage] Trolls can now be Bloodmages. :D!