View all of our changes in a minimal format.
Sorted in chronological order.
General
[Runemaster] Arcane Student value increased by 5%.
[Runemaster] Runestone Apprentice now increases the value of Glyph Seeker by 5% and grants 3% haste.
[Runemaster] Empowered Magi now a one point node.
[Runemaster] Riftblade tree slightly repathed in the capstone area
[Runemaster] Glyphic Bombardment now also provides the original value of Runestone Apprentice.
[Runemaster] Runic Convergence reimagined, Blades now have a chance to trigger Manastrike
[Runemaster] Primordial Punishment name changed to Primordial Rehabilitation
[Runemaster] Primordial Rehabilitation no longer causes Primordial Blast to cleave, and now increases your damage dealt and increases the crit chance of Primordial Blast
[Runemaster] Spellfrost Invigoration damage increase removed, and increases the target cap and radius
[Runemaster] Glyph Master buffed
[Runemaster] Spellslinger tree repathed in the capstone area
[Runemaster] Scroll of Magic buffed
[Runemaster] Manuscription talent added to Spellslinger
[Runemaster] Rune Extension talent added to Spellslinger
[Runemaster] Spellslinger capstone Glyph God buffed, supporting nodes reimagined
[Runemaster] Minor Adjustments to Quickscribe and Imbue Weapon capstones in the class tree
[Runemaster] Power Engraving cast time reduced to 2 seconds from 5 seconds baseline
[Runemaster] Power Engraving is now at the bottom most row, and supporting nodes have been reimagined and shifted above Power Engraving
[Tinker] Healing Darts introduced to Inventions
[Tinker] Medical Operative removed from Inventions
General
[Venomancer] Shadra's Gift resistances buffed from 15 to 40.
[Venomancer] Toxic Sludge cooldown reduced from 20 sec to 12 sec.
[Venomancer] Locust Swarm target cap increased from 5 to 12.
[Venomancer] Skitter jump distance increased from 12 yds to 18 yds.
[Venomancer] Nerubian Poison duration increased from 15 sec to 18 sec.
[Venomancer] Withering Venom duration increased from 10 sec to 15 sec.
[Venomancer] Leech Poison SP scaling increased.
[Venomancer] Curse of Shadra's heal now has SP scaling.
[Venomancer] Last Kiss now also provides 35% reduced damage taken for the duration.
[Cultist] Hallucination teleport range increased from 10 yds to 20 yds
[Cultist] Whisper of Yogg-saron cooldown reverted from 15 sec to 10 sec
[Cultist] Saronite Cube's buff duration increased from 15 sec to 20 sec.
[Cultist] Eye for Edicts duration increase changed from 2 sec to 4 sec.
[Tinker] Gazlowe's Wisdom damage increase on Shrapnel Mines reduced from 200% to 100%.
[Barbarian] Mock changed to Impaling Leap, ground target leap that does 150% weapon damage and slows for 80% for 2 sec on targets hit.
[Cultist] Inevitable Prophecy now removes the cooldown from Abyssal Reconstruction.
[Cultist] Unblinking Vigil will no longer overwrite larger shields with smaller shields.
[Chronomancer] Aeon of Renewal will no longer overwrite larger shields with smaller shields.
[Chronomancer] Aeon of Renewal will no longer overwrite larger HoTs with smaller HoTs.
[Witch Hunter] The leech from Witchmail now properly scales with AP.
[Barbarian] Ripping renamed to Ripping Frenzy to make it not so similar to Ripper.
[Ranger] The tooltip for Thalassian Brand now mentions the 2 minute lockout.
[Witch Doctor] Targeting logic of Zandalari Brewcraft reworked.
[Witch Doctor] The True Gods no longer lets your pet spam Lesser Strike of the Gods infinitely.
[Witch Doctor] Betraying Bethekk renamed to Idol of Bethekk.
[Witch Doctor] Darkspear Traditionalist no longer unlearns when you logout.
[Witch Doctor] Ranks 2-10 of Juju Burst now also hit 8 targets.
[Witch Doctor] Batscreech Blast now triggers Mark of Quetz'lun.
[Witch Doctor] Strike of the Gods no longer restarts your Auto Shot timer.
[Witch Doctor] Mixologist now applies to the extra targets from Zandalari Brewcraft as well.
[Witch Doctor] Soothing Juju now properly consumes Voodoo Mind.
[Witch Doctor] Appeasement of Sseratus now also applies to your Healing Wards.
[Witch Doctor] Legacy of Zandalar can now trigger Touch of Sseratus.
[Witch Doctor] Malediction now applies all 5 Hexes instead of 2 random Hexes.
[Witch Doctor] Serpent Ward's are now properly able to crit.
[Witch Doctor] Brew Lobber now tosses rank 8 Loa's Brews instead of rank 1.
[Witch Doctor] Voodoo Cauldron is now properly in the Brewing tab of the spellbook.
[Witch Doctor] Potion Toss should now properly affect your target and not sometimes exclude them.
[Witch Doctor] Who Called For Da Docta? and Glory of Zandalar no longer make you lose ticks of Serpent Beam.
[Witch Doctor] Veil of Darkness is no longer flagged as a banish and should properly affect bosses and target dummies.
[Witch Doctor] Dance of the Loa no longer breaks if it targets a non-player.
[Witch Doctor] Dance of the Loa now properly breaks on movement.
[Witch Doctor] Serpent Beam can now target pets and guardians too, but will prioritize players. It will no longer break immediately if it happens to chain to a pet.
[Witch Doctor] Raptor's Charge no longer deals damage and requires melee range.
[Witch Doctor] Dire Rage moved to the class tree
[Witch Doctor] Veil of Darkness' damage now procs on targets within 30 yds, up from 20 yds
[Witch Doctor] Loa Communion now works with Veil of Shadows instead of Army of the Loa, and has a new effect
[Witch Doctor] Veil of Shadows moved to the class tree
[Witch Doctor] Allcure Elixir is now baseline for the class, talent position swapped with Army of the Loa
[Son of Arugal] Increased the SP scaling of Blood Rituals by 10%
[Primalist] Primalist class capstones have been updated
[Primalist] Stonefall now generates rage instead of costing it, and now generates 2 stacks of Earthshaping for Geomancers
[Primalist] War Druid now causes Mending Growth to heal for 10% more, but no longer makes it instant cast
[Primalist] Increased the movement speed granted by Huffer's Speed to 8% up from 5%
[Primalist] Increased the SP scaling of Geode Barrage by 6%
[Primalist] Fracture now generates 25 rage up from 20
[Primalist] Blessing of Therazane now also works with Fracture
[Primalist] Reduced the SP scaling of Earthshard by 30%
[Primalist] Stone Tosser now works with Fracture and Stonefall instead of Earthshard
[Primalist] Ursine Crush now hits all targets around you, rather than being conal, and is no longer a capstone
[Primalist] Earth's Rage now affects all haste
[Primalist] Cooldown of Mountain Fury reduced to 2min baseline, down from 3min
[Primalist] Earthshaker now augments Earthspine rather than Mountain Fury
[Primalist] Primal Guardian moved up 1 tier and Journey to the Core moved to the class tree
[Primalist] Shattering now also reduces your damage taken on proc
[Primalist] Wildshape no longer prevents the use of Wildclaw, but its cooldown reduction value has been reduced from 70% to 50%
[Primalist] Mending Growth now baseline, talent swapped in the class tree with Earth's Embrace
[Primalist] Earthquake now also has a small amount of AP scaling
[Primalist] Earthen Avatar now has the "King of the Hill" effects baseline, King of the Hill talent removed
[Primalist] Mountain's Call now also does a bit of Physical Damage
[Primalist] Rock Shower talents now mention Earthquake instead
[Primalist] Rock Shower replaced with Earthquake in the class tree
[Primalist] Cragforming and One With The Earth now proc off damage dealt, instead of on cast
[Primalist] Nature's Will now also reduces the cost of Earthspine by 5
[Primalist] Earthshaping now stacks to 15 baseline, up from 10
[Primalist] Quicksand talent removed
[Primalist] Earthspine now cleaves 2 additional nearby enemies baseline
[Primalist] Cragforming now procs off damage dealt, instead of on cast
[Bloodmage] Thirst stacks now additionally reduce damage taken from AOE effects by 2% per stack.
[Bloodmage] Thirst cost increase per stack lowered by 2%.