View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
[Chronomancer] Base damage of Chaos Shard increased, now additionally gains damage with stacks of Chaos Empowerment as intended. Cast time increased to 2 sec.
[Chronomancer] Displacement now also dispels root and snare effects from target ally
[Primalist] Rockslide reworked
[Sun Cleric] Reduced the damage gained from Fiery Weapons with Valkyr's Grip to 20% from 60%
[Primalist] Cave Dweller cast time decrease effect now also affects Terrasurge's cast time
[Primalist] Volcano reworked to give more viable AoE synergies to Geomancy
[Primalist] Therazane's Might now requires the target to be affected by Fracture
[Primalist] My Totem, My Rules now increases the duration of boons by 3 sec up from 2 sec
[Son of Arugal] Ferocity tree adjusted slightly
[Son of Arugal] Fleshweaver tree adjusted slightly
[Son of Arugal] Added Dissipate node to Fleshweaver capstones
[Son of Arugal] Packcaller adjusted, now has 100% proc chance on Bloodfang Bite
[Son of Arugal] Gnash adjusted
[Knight of Xoroth] Pestilence of War now increases critical damage done rather than reducing healing, and reduces enemies critical strike chance, its Unleash effect is unchanged
[Knight of Xoroth] Battle Warlock adjusted
[Knight of Xoroth] Brimstone Battlemaster now increases critical damage, value increased to 3% per stack up from 2%
[Knight of Xoroth] Butcher damage increased by 3%
[Knight of Xoroth] War spec passive now increases Infernal Strike damage by 30% up from 15%
[Knight of Xoroth] Blade Twister damage increased by 10%
[Knight of Xoroth] Imp Rush now has a 45 sec cd up from 14 sec
[Knight of Xoroth] Summon: Greater Imp now lasts permanently
[Necromancer] Deadly Nature swapped with Parasitic Infestation
[Knight of Xoroth] Unleash: Famine now only restores 5% maximum health, down from 10%
[Runemaster] Increased the scaling of Pyrostrike by ~25%
[Runemaster] Reduced the scaling of Spellsnap and Walking Flame by ~15%
[Ranger] Brutal Shot adjusted, more damage and lower cast time
[Ranger] Brigand capstones adjusted
[Ranger] Warmaster Shot is now instant, has a 45 sec cooldown, and stuns for 1.5 sec baseline
[Ranger] Reduced the damage of Wild Strike by ~20%
[Ranger] Added Outmaneuver ability to the Brigand tree
[Ranger] Increased the scaling on Venomous Demeanor by 20%
[Ranger] Bushwhack now restores focus instead of making your next Assault free
[Ranger] Added Master Mind choice node to Advantage
[Ranger] Scaling of Viper's Bite increased by ~15%
[Ranger] Reduced the scaling of the base damage of Assault by ~15%
[Ranger] Way of the Defias not following proper level calculation fixed.
[Ranger] Smash talent removed
[Ranger] Brigand Strike now applies 2 Archery Points up from 1
[Ranger] Knockdown now generates 1 Archery Point
[Ranger] Blackjack is no longer a capstone and is pickable in Tier 1
General
[Primalist] Eternal Boons reworked to Eternally Chosen, increasing the duration of Neptulon's Chosen.
[Primalist] Neptulon's Chosen duration reduced by 6 sec.
[Necromancer] Icecrown scaling fixed.
[Cultist] Wave of Doubt now provides increased magic damage taken baseline.
[Sun Cleric] Valkyr's Calling damage reduction lowered by 10%.
[Felsworn] Tyrant's Gaze duration lowered to 4 sec.
[Sun Cleric] Pendant of the Sun duration reduced by 5 sec.
[Felsworn] Nether Lance generates 10 Rage.
[Felsworn] Infernal Felsworn now longer causes Felstrike to generate rage.
[Felsworn] Wrathglaive heal absorbtion now states its scaled value.
[Felsworn] Fel Blades duration increased by 1 sec.
[Felsworn] A new node added to a switch node with Corruption, allowing Fel Blades to stack 2 additional times.
[Felsworn] Felshocker duration increased by 1 sec, periodicity increased from 1 to 2 sec.
[Felsworn] Fel Fury value increased from 6 + 4 to 10 + 10
[Felsworn] Pit Lord's Glaive duration increased by 2 sec.
[Felsworn] Abyssal Destruction value increased by 5%.
[Venomancer] Vizier Spec now deals 30% less damage.
[Venomancer] Fang Venom: Toxic Blast now deals damage to 3 enemies instead of just one.
[Venomancer] Good Venom now has a 100% chance to trigger from Vizier's Gift.
[Venomancer] Fang Blessing can now be triggered from any Critical Heals but has a 5seconds cooldown per player.
[Venomancer] Fang Venom: Creeping Poison can now heal allies if Fang Venom is triggered on ally.
[Venomancer] New Fang Venom for Vizier, on a switch node with Fang Venom: Lifeblood.
General
[General] PvP Mods regarding healing have been improved
[General] Various other PvP Mods mentioned in prior changelogs that did not go live are now live
[Necromancer] Soulfreeze range increased to 40 yds.
[General] Resilient Constitution is now 5% stronger, resulting in 5% less damage dealt in PvP
[Son of Arugal] Bloodcraft value reduced from 10% per stack to 3%.
[Venomancer] Warding Bond removed.
[Venomancer] New passive On The Offensive now in place of Warding Bond, related talents updated.
[Witch Hunter] Brightness value reduced by 5%.
[Templar] Legacy of the Silver Hand cd refund reduced from 3 to 1.
[Witch Hunter] Burning Rage value reduced to 1 sec refund down from 2.
[Witch Hunter] Versatile and Deadly duration reduced to 8 sec from 15 sec.
[Witch Hunter] Sin Eater caling not following proper point per level fixed.
[Venomancer] Primordial Sludge healing received buff reduced to 5%.
[Venomancer] Shadra's Gift reworked to provide resistances instead of 20% reduced damage taken.
[Venomancer] Protogenesis scaling not following proper point per level fixed.
[Guardian] Banner Lord duration reduction lowered to 45%.
[Cultist] Mind Rot now additionally increases the chance for the target to be hit by allies.
[Guardian] Banner Boy value reduced by 10 now additionally increased the duration of Banners by 10 sec.
[Starcaller] Sentinel's Focus now fires a Huntress Shot instead of Trueshot.
[Barbarian] Decapitate PvP Mod introduced at 75% (Now deals 75% damage)
[Starcaller] Enchanted Aegis block rating value reduced by 5%.
[Tinker] Flame Augmentation not following proper point per level fixed.
[Tinker] Lightning Conductor scaling reduced by 10%.
[Tinker] Lightning Conductor PvP Mod introduced at 75% (Now deals 75% damage)
[Tinker] Sticky Bomb PvP Mod introduced at 80% (Now deals 80% damage)
[Knight of Xoroth] Blade of Xoroth PvP Mod introduced at 65% (Now deals 65% damage)
[Reaper] Edgewalker no longer ignores the ICD, can only occur once every 3 min now.
Talents & Abilities
[Son of Arugal] Class and Ferocity capstones adjusted
[Necromancer] Cryo Shroud now lasts 4 sec up from 3 sec
[Son of Arugal] Grimclaws and Grimclaw-associated abilities adjusted
[Son of Arugal] Ferocious Pursuit no longer requires a bleed to be on the target
[Primalist] Added Totem Mastery ability to the Wildwalker tree
[Primalist] Geomancy capstones adjusted
[Primalist] Nature's Will not allows Earthspine to extend the duration of Earthshaping, its critical strike chance as been moved to the Earthen Blessing talent
[Primalist] Added Earthmother's Precision and Everlasting Boons as choice nodes in the Geomancy tree
[Primalist] Reduced the base damage of Geode Barrage, increased the scaling of Earthspine and Ruptured Earth
[Primalist] Heart of Azeroth reimagined and is no longer a capstone
[Primalist] Eruption no longer requires you to channel it