Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
Mazmorras y Bandas
[TBC][The Underbog] Added immunity flags
[TBC][The Underbog] Corrected a lot of creature possitions
[TBC][The Underbog] Added missing paths for creatures, including for the flyers
[TBC][The Underbog] Fixed a bug on Hungarfen where he was killing himleft with a spell
[TBC][The Underbog] Rescripted all creatures to follow as closely as possible the retail behaviour
[TBC][The Underbog] Fixed the fishes, swimming or falling in the water on Ghaz'an is NOT recommended
[TBC][The Underbog] Added few missing/hidden in combat mechanics for some creatures
[TBC][The Underbog] Added formations for each pack
[TBC][The Underbog] Reworked Swamplord Musel'ek and Claw to behave as hunter and beast
[TBC][Shattered Halls] Full dungeon and Creature Group ability rework
[TBC][Shattered Halls] Added immunity flags
[TBC][Shattered Halls] Spawned few missing creature
[TBC][Shattered Halls] Corrected a lot of creature possitions
[TBC][Shattered Halls] Added missing paths for creatures
[TBC][Shattered Halls] Added Shattered Hand Blood Guard/Blood Guard Porung gauntlet event
[TBC][Shattered Halls] Rescripted all creatures to follow as closely as possible the retail behaviour
[TBC][Shattered Halls] Added all out of combat rp event and emotes
[TBC][Shattered Halls] Added few missing/hidden in combat mechanics for some creatures
[TBC][Shattered Halls] Added formations for each pack
[TBC][The Blood Furnace] Full dungeon and Creature Group ability rework
[TBC][The Blood Furnace] Added immunity flags
[TBC][The Blood Furnace] Spawned few missing creature
[TBC][The Blood Furnace] Corrected a lot of creature possitions
[TBC][The Blood Furnace] Added missing paths for creatures
[TBC][The Blood Furnace] Added Magtheridon's event under the last boss
[TBC][The Blood Furnace] Rescripted all creatures to follow as closely as possible the retail behaviour
[TBC][The Blood Furnace] Added a lot of small out of combat rp event and emotes
[TBC][The Blood Furnace] Added few missing orhidden in combat spells for some creatures
[TBC][The Blood Furnace] Added formations for each pack
Misiones
Scroll of Enchant Shield Greater Stamina will now require the correct amount of enchants to turn in.
General
Illusion: Holy Light - will now display proper visual. *Requires a restart
Misiones
[TBC][Karazhan] The Masters Key quest chain now properly awards the Masters Key and allows access into the raid.
[TBC][Teron Gorefiend, I am] now requires completing the chain chain leading up to the finale.
Mazmorras y Bandas
[Naxxramas] Anub'Rekhan resets properly now.
Mundo
[TBC] Add some more changes for Captain Tyralius in netherstorm (visual teleport).
[TBC] Gameobject: Rework loot of Heavy Fel Iron Chest
[TBC] Creature: Add Shattered Sun Warrior Pathing Event in Shattrath City.
[TBC] Creature: Remove wrong Herald spawn used in Alterac Valley from Exodar.
[TBC] Creature: Update Marksman Bova & Korim position in Shattrath City.
[TBC] Teleport: Add CavernofTime Teleport Position.
[TBC] Creature: Abyssal Flamewalker - Remove already applied script
[TBC] Bonechewer Blood - Increase dropchance to 80 percent.
[TBC] Increase dropchance of Bleeding Hollow Blood to 50 percent.
[TBC] Triangulation Point Two/One - Apply Targeting Spell
[TBC] reduce speed of Neltharaku in Shadowmoon Valley.
[TBC] Abyssal Flamewalker - Remove spammcast of 'Abyssal Meteor Fall'.
[TBC] Correct path for Ghostrider of Karabor on Shadowmoon Valley.
Cambios de Objetos
Crown of Eternal Winter will now properly go into your Collections. *requires restart.
Mazmorras y Bandas
[TBC] Coilfang Reservoir - Fill pickpocketing_loot_template for NH.
[TBC] Coilfang Reservoir - Fill and assign pickpocketing_loot_template for HC.
[TBC] Magisters Terrace - Assign lootid to creature_template in NH.
[TBC] Magisters Terrace - Assign reference loot to all creature_loot_template in NH.
[TBC] Magisters Terrace - Adding reference_loot_template entries for NH.
[TBC] Magisters Terrace - Add normal common loot to all creature_loot_template in NH.
[TBC] Magisters Terrace - Assign lootid to creature_template in HC.
[TBC] Magisters Terrace - Assign reference loot to all creature_loot_template in HC.
[TBC] Magisters Terrace - Adding reference_loot_template entries for HC.
[TBC] Magisters Terrace - Add normal common loot to all creature_loot_template in HC.
[TBC] Magisters Terrace - Assign pickpocketloot to NH creatures.
[TBC] Coilfang Reservoir - The Steamvault - Add common loot to creature_loot_template in HC.
[TBC] Coilfang Reservoir - The Steamvault - Assign pickpocketloot to creature_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Assign reference loot to pickpocketing_loot_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Add normal common loot to pickpocketing_loot_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Assign pickpocketloot to creature_template in HC.
[TBC] Coilfang Reservoir - The Underbog - Assign all lootid to creature_template in NH.
[TBC] Coilfang Reservoir - The Underbog - Assign reference loot to creature_loot_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Add reference_loot_template entries for all bosses and trash in HC.
[TBC] Coilfang Reservoir - The Underbog - Assign common loot to creature_loot_template in NH.
[TBC] Coilfang Reservoir - The Underbog - Assign all lootid to creature_template in HC.
[TBC] Coilfang Reservoir - The Underbog - Assign reference loot to creature_loot_template in HC
[TBC] Coilfang Reservoir - The Underbog - Fill reference_loot_template for HC version
[TBC] Coilfang Reservoir - The Underbog - Assign normal common loot to creature_loot_template in HC.
[TBC] Coilfang Reservoir - The Underbog - Assign pickpocketloot to creature_template in NH.
[TBC] Coilfang Reservoir - The Slave Pens - Assign lootid to creature_template in HC mode.
[TBC] Coilfang Reservoir - The Slave Pens - Assign reference to creature_loot_template in HC mode.
[TBC] Coilfang Reservoir - The Slave Pens - Appl normal common loot to creature_loot_template for HC.
[TBC] Coilfang Reservoir - The Slave Pens - Assign pickpocketloot to creature_template in NH.
[TBC] Coilfang Reservoir - The Slave Pens - Assign common loot to pickpocketing_loot_template in NH.
[TBC] Coilfang Reservoir - The Slave Pens - Assign pickpocketloot to creature_template in HC.
[TBC] Coilfang Reservoir - The Slave Pens - Assign common loot to pickpocketing_loot_template in HC.
[TBC] Coilfang Reservoir - The Steamvault - Assign all lootid to creature_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Assign reference loot to creature_loot_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Add reference_loot_template entries for all bosses in NH.
[TBC] Coilfang Reservoir - The Steamvault - Assign common loot to creature_loot_template in NH.
[TBC] Coilfang Reservoir - The Steamvault - Assign all lootid to creature_template in HC.
[TBC] Coilfang Reservoir - The Steamvault - Assign reference loot to creature_loot_template in HC.
[TBC] Coilfang Reservoir - The Steamvault - Add reference_loot_template entries for HC.
[TBC] ShadowLabyrinth - Vorpil - Cancel OOC event once entering combat.
[TBC] ShadowLabyrinth - Murmur - Do not trigger respawn event for minions if the boss is infight.
[TBC] Auchindoun - Syth - Summons should attack any victim in range.
[TBC] ShadowLabyrinth - Murmur - Reduce Sonic Boom range even more.
[TBC] ShadowLabyrinth - Murmur - Set search range for Magnet Pull to 80 yards.
[TBC] Coilfang Reservoir - The Slave Pens - Add normal common loot to creature_loot_template in NH mode.
[TBC] The Black Morass - Reduce portal wait timer to 60 seconds.
[TBC] ShadowLabyrinth - Murmur - Only target alive units for Single Wrath Kill.
[TBC] ShadowLabyrinth - Murmur - Add Murmur's Wrath cast on aggro.
[TBC] ShadowLabyrinth - Murmur - Add OOC to handle random Murmur Wrath cast on one random Cabal Minion.
[TBC] ShadowLabyrinth - Murmur - Suppression Blast should may affect 5 targets.
[TBC] ShadowLabyrinth - Murmur - Delay to kill all minions on aggro for 1 second + Respawn minion OOC after kill aftr 5 seconds.
[TBC] ShadowLabyrinth - Murmur - Despawn Minions after 2 seconds.