
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
Talentos & Habilidades
[Witch Doctor] The True Gods now has Shadowbite synergy
[Witch Doctor] Avatar abilities removed added new Avatar capstone ability.
[Witch Doctor] Amphibimorph node replaced with Mojo Mon talent
[Witch Doctor] Dreadful Screech reflavored to Amphibimorph
[Witch Doctor] Malediction no longer horrifies, but now has a 2min cd and is on the gcd
General
[Pending Restart] [Area-52] [Elune] [Warbringer O’mrogg] - No longer sprints towards his target once enraged, he now gains 5% movement speed every 10 seconds while enraged.
[Pending Restart] [Area-52] [Elune] [Warp Splinter] - Sapling’s Broken Bark now increases the damage taken from by 75% from 40%.
[Pending Restart] [Area-52] [Elune] [Warp Splinter] - Sapling’s are now only immune to: Sap, Shackle, Polymorph, Freeze, Fear, and Charm effects rather than all CC and Knockback effects.
[Pending Restart] [Area-52] [Elune] [Watchkeeper Gargolmar] - Whirling Slice now occurs 5 seconds after using his “Get Over Here” chains which grip all players to his current position, rather than 2 seconds.
[Pending Restart] [Area-52] [Elune] [Omor the Unscarred] - Bane of Greed now has a different icon. This is because both debuffs shared the same spell icon and was confusing to who was affected by what debuff.
[Pending Restart] [Area-52] [Elune] [Tavarok] - Tavarok’s Crystal Tomb in Mana Tombs can no longer target healers.
[Pending Restart] [Area-52] [Elune] [The Black Stalker] - Spore Stalker now has 33% reduced health but deals 50% increased damage.
Mazmorras & Bandas
[Pending Restart] [Gruul's Lair] [Gruul the Dragonkiller]: Corrected an issue where Boulder Dash, Rock Explosion, Cave In and Shatter would pierce absorb effects.
[Pending Restart] [Sunwell Plateau] [Kil'jaeden]: Kil'jaeden can't cast Legion Lightning for the first 3 seconds after emerging from the Sunwell.
[Pending Restart] [Sunwell Plateau] [High commander Arynyes]: Increased the time between imp spawns to 15 seconds up from 12 seconds. This change prevents an unintended interaction on Mythic and Ascended difficulty eventually leading to an IMPossible amount of imps to handle.
[Pending Restart] [Sunwell Plateau] [Brutallus]: Reduced the duration of Fel-fire Rain Fire Patches to 6 seconds down from 10.
[Pending Restart] [Sunwell Plateau] [Brutallus]: Brutallus now resets his melee swing timer after finishing his trample.
[Pending Restart] [Sunwell Plateau] [Brutallus]: The tank targeting instance of Trample now has a 20 yard cone shape, changed from 12 yard radius circle.
General
[Cultist] Only one edict can be active
[Cultist] Edicts now apply to allies around you
[Cultist] Edicts are now toggleable auras instead of Heralds
[Cultist] Scaling of Dark Word increased by 10%
[Cultist] Inevitable Prophecy now allows Eldritch Mending to generate 2 Void Runes instead of 1
[Cultist] Isolate is now in the class tree
[Cultist] Whisper of Yogg-Saron's cooldown reduced to 8 sec from 10 sec and it now generates 15 Insanity
[Cultist] Abyssal Reconstruction talents now work with Whisper of Yogg-Saron
[Cultist] Abyssal Reconstruction removed, Whisper of Yogg-Saron put in its place
[Barbarian] Axe Throw is now Throw Weapon. Axe Throw and Piercing Throw will now visually throw your ranged weapon
[Barbarian] Piercing Throw and Berserker now require Enraged
[Barbarian] Maiming Throw cost increased by 10
[Barbarian] Maiming Throw given a 5 sec CD
[Barbarian] Contagious Rage renamed to Carnage, and slightly reimagined
[Barbarian] Issue where Warlord did not refresh 3 charges of Berserker Axe has been fixed
[Barbarian] Issue where Entrails did not deal bleed damage has been fixed
Talentos & Habilidades
[Pending Restart] The buff gained from Blessed Resilience has been changed and now reduces damage by 3/6/9%, changed from resilience based on Spirit.
Mazmorras & Bandas
[Pending Restart] [The Mechanar + The Arcatraz + The Blood Furnace]: The followind Mind Controlls now use the newest death proof version - Dominate Mind by Harbringer Skyriss, Dominate Mind by Pathaleon the Clculator, Brain Wash by The Maker.
Encantamientos Místicos
[Area-52] [Forbidden Technique] - Fixed a bug causing the triggered Shadow Daggers and Dusk Daggers to be able to trigger other procs.
[Elune] [Forbidden Powers] - Updated the tooltip of Forbidden Powers to properly communicate that the launched Shadow Daggers are a 100% chance proc, it previously stated that you had a chance to launch them but did not specify how high the chance was.
[Elune] [Forbidden Powers] - Fixed a bug causing the triggered Shadow Daggers to be able to trigger other procs.
[Elune] [Forbidden Dance] - Fixed a bug causing the triggered Dusk Daggers to be able to trigger other procs.
General
[Ranger] The Forest Dweller buff tooltip has been updated and clarified.
[Ranger] Elven Enchantments value reduced by 1%.
[Ranger] Shanker no longer increases critical damage.
[Ranger] Criminal Intent Assault damage value reduced by 10%, no longer increases critical damage.
[Ranger] Brigand Strike buff value reduced by 2%.
[Ranger] Ravaging Venom base damage increased.
[Ranger] Ravaging Venom duration increased by 3 sec.
[Ranger] Serrated tick rate increased by 500ms (slowed down)
[Ranger] Attack Power raid aura value reduced by 2%.
[Ranger] Flank and Ambush damage per rank adjusted. AP scaling reduced by 10%.
[Ranger] Compound Bow value reduced by 1/2%.
[Ranger] Venom Blade AP scaling reduced by 4%.
[Ranger] Assaulted base value reduced and AP scaling reduced by 3%.
[Ranger] Beatdown value reduced by 5%.
[Ranger] Agile value reduced by 5/10%.
[Ranger] Stalker value reduced by 10%.
[Ranger] Plumes of War critical strike bonus reduced by 2%.
[Ranger] Falconstrike weapon damage reduced across all ranks.
[Ranger] Quel'Dorei Poison RAP scaling reduced by 2%.
[Ranger] Whipvine Arrow RAP scaling reduced by 6%.
[Ranger] Brutal Shot no longer scales with RAP on top of Weapon Damge scaling RAP provides baseline.
[Ranger] Precision Shot now uses normalised weapon damage calculation.
[Ranger] Deadshot no longer scales with RAP on top of Weapon Damge scaling RAP provides baseline.
[Ranger] Piercing Play value reduced by 1%.
[Ranger] Archery Training crit value reduced by 1/2%.
[Ranger] Warband damage increase lowered by 5%.
[Ranger] Sharpshooter fixed.
[Ranger] Venom Injection stack count reduced by 1.
[Ranger] An Arrow For Everything value reduced by 5%.
[Ranger] A True Hunter value reduced by 5%.
[Ranger] Piercing Shot value reduced by 5%.
[Ranger] Weapon damage % of Skullpiercer Shot reduced across all ranks.
[Venomancer] Venom Bolt is now on the regular gcd
[Bloodmage] Hematophage no longer generates rage
[Bloodmage] Thirst now generates rage with each stack
[Bloodmage] Black Guard now summons 6 Shadow Bats and triggers Call of the Darkwing every 1 sec for 8 sec
[Bloodmage] Call of the Shadow Pack is now Call of the Darkwing. Shadow Worgen have been reflavored
[Bloodmage] Hematophage no longer generates rage
[Bloodmage] Thirst now generates rage with each stack
[Bloodmage] Black Guard now summons 6 Shadow Bats and triggers Call of the Darkwing every 1 sec for 8 sec
[Bloodmage] Call of the Shadow Pack is now Call of the Darkwing. Shadow Worgen have been reflavored
[Bloodmage] Coated In Darkness and Shrug Off swapped.
[Bloodmage] Massacre now holds the previous effect of Lycanthropy Bloodmage (triggering Endless Thirst triggers Bloodhunt). Renamed Coated In Darkness.
[Bloodmage] Lycanthropy Bloodmage now holds the effect of Massacre (Claw Sweep triggers Endless Thirst).
[Witch Hunter] Desecrate and March of the Black King now have ranks
[Witch Hunter] Houndmaster's Whistle is now learned upon choosing the Darkness specialisation.
[Witch Hunter] Track slow increased by 10%.
[Witch Hunter] Repulse now costs mana instead of Rage.
[Reaper] Rank 6 Reap self heal slightly reduced
[Reaper] Dreadwake health cost reduced by ~65%
[Reaper] Health cost of Desolate reduced by 20-40% depending on rank
[Reaper] Doomrend no longer has a health cost, and now has a mana cost
[Cultist] Hammer of Twilight now has a 15 sec cooldown down from 30 sec
[Cultist] Hour of Twilight now procs off Blade of the Empire instead of critical strikes
[Cultist] Abyssal Strike now has no cooldown rather than a 2 sec cooldown
[Cultist] Set & Setting now gives an additional Void Rune rather than draining Insanity
[Cultist] Hammer of Twilight now has a 15 sec cooldown down from 30 sec
[Cultist] Hour of Twilight now procs off Blade of the Empire instead of critical strikes
[Cultist] Abyssal Strike now has no cooldown rather than a 2 sec cooldown
[Cultist] Set & Setting now gives an additional Void Rune rather than draining Insanity