
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] [Elune] - Bathe in Blood now increases the damage of your Rogue damage over time effects by 6%. Up from 4%.
[Pending Restart] [Elune] - Gurubashi Berserker no longer decreases the damage done with warrior abilities.
[Pending Restart] [Elune] - Overpower can now trigger Gurubashi Berserker.
[Pending Restart] [Elune] - Prepared to Crush! now deals 550% weapon damage. Up From 480%.
[Pending Restart] [Elune] - Rip now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Battle Fatigue now has an additional mechanic: Your physical melee attacks and abilities have a 20% chance to increase the duration of your Battle Fatigue by 1 second.
[Pending Restart] [Elune] - Shuriken Toss now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Dispatch now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Killing Spree now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Deadly Throw now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Shiv now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Eviscerate now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Hemorrhage now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Ambush now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Backstab now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Siegebreaker now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Colossus Smash now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Bladestorm now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Bloodthirst now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Shield Slam now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Whirlwind now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Slam now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Revenge now deals 15% increased damage against monsters
[Pending Restart] [Elune] - Thunder Clap now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Overpower now deals 15% increased damage against monsters.
[Pending Restart] [Elune] - Spiteful Strike now deals 300% base weapon damage + 16% additional weapon damage per each additional 10 rage consumed. Up from 200%/12% respectively.
[Pending Restart] [Elune] - Edge of Fury now increases the damage of your next killing spree by 40% per stack. Up from 25%.
[Pending Restart] [Elune] - Draconic Might now increases ranged and physical critical strike chance and haste by 5%.
[Pending Restart] [Elune] - Draconic Slam now deals 220% weapon damage.
[Pending Restart] [Elune] - Bathe in Blood now increases the damage of your Rogue damage over time effects by 6%. Up from 4%.
[Pending Restart] [Elune] - Gurubashi Berserker no longer decreases the damage done with warrior abilities.
[Pending Restart] [Elune] - Overpower can now trigger Gurubashi Berserker.
[Pending Restart] [Elune] - Prepared to Crush! now deals 550% weapon damage. Up From 480%.
[Pending Restart] Tank stances will no longer provide greatly increased threat while your Primary Stat is Spirit.
[Elune] [Area-52] Fixed a bug where Xyron the Corruptor was un interruptable in the Manastorm.
General
[Pending Restart] [Elune] Fixed a recent bug where the base hp for level 60 was 400 too low.
Talentos & Habilidades
[Pending Restart] [Elune] Fixed a bug where Elemental Reaver Maelstrom Weapon interaction would not increase the damage done by Lava Burst.
[Pending Restart] [Elune] - Fixed a bug where Grove Shot sometimes did not benefit from Coldstrike Marksmanship.
[Pending Restart] [Elune] Fixed a bug preventing Fulmination to properly interact with Pack Tacticks, Swirling Maelstrom, Power Loop and Bloody Maelstrom.
[Pending Restart] [Elune] - Fixed a bug preventing Fulmination to properly interact with Storm, Earth and Fire, Lightning Strikes Twice, Hasty Chain Lightning, Overloaded Discharge, Charged Tides and Encroaching Storm.
[Pending Restart] [Elune] Judgement of Mercy now lasts 10 seconds up from 6 seconds.
[Pending Restart] [Elune] Judgement of Mercy can now be triggered by Hammer of the Righteous.
General
[Tinker] Demolition Tree capstones adjusted
[Tinker] Demolition Tree adjusted
[Tinker] Blastmaster adjusted to no longer increase the cooldown of Sticky Bomb and is on longer a capstone
[Tinker] The original Molotov talent is now the capstone for Demolition
[Tinker] Improved Lightning Conductor is now Blackpowder Swag
[Tinker] Handcannon is now Bomb Toss
[Venomancer] Burrow now has a 2min cooldown, but has a new additional effect
[Chronomancer] Eternity now works with all damage instead of just periodic damage
[Bloodmage] Added ranks to Claw Sweep and Gore Barrage
[Bloodmage] Tissue Decay/Exsanguination switch node moved up to Cursed Fang original place.
[Bloodmage] Cursed Fang moved to level 12 baseline.
[Bloodmage] Crimson Expedition value increased by 5%.
[Bloodmage] Darkcasting Agi-> AP conversion moved to Accursed Bloodmage. Agi to spellcrit remains.
[Bloodmage] Crimson Expedition cooldown reduction of Sanguine Rapture moved to Darkcasting.
[Runemaster] Unleashed Flame Glyph now has a DoT baseline
[Witch Doctor] Brewing tree adjusted with above changes in mind
[Witch Doctor] Fresh Ingredients and Medicine Man are now a 1 point nodes
[Witch Doctor] Snake Charmer reworked, now increases effectiveness of Mojo Beam or Voodoo Beam after casting Potion Toss for 5 sec.
[Witch Doctor] Potion Ingredients are now 3 charges down from 5, and recharge every 4 sec instead of 8 sec.
[Witch Doctor] Soothing Juju now has ranks
[Witch Doctor] Cleansing Totem is now baseline and learned at level 30
[Witch Doctor] Shadowhunting capstones adjusted
[Witch Doctor] Zanza's Path is now Zanza's Ire and has been reworked, original Zanza's Ire also reworked to have Godslayer synergy
[Witch Doctor] Flask of Transmogrification is now in the Shadowhunting tree, but no longer has charges, and is reimagined
[Witch Doctor] Flasks no longer share a cooldown
[Witch Doctor] Darkspear Drums switched with Chosen Avatar, but now only affects 2 Reclamations down from 3
[Witch Doctor] Pain reworked to have Gift of the Loa and Godslayer synergy
[Witch Doctor] Worldslayer talent reworked to Chosen Avatar, with pet synergy
[Witch Doctor] Worldslayer is now a baseline effect for Godslayer
[Witch Doctor] Cursed Weapons effect is now baked into the Shadowhunting spec passive
[Witch Doctor] Bwonsamdi's Edge reworked to now spread Hexes to nearby enemies with Reclamation
[Witch Doctor] Brew Splash has been reworked to Overflowing Juju.
[Witch Doctor] Vitality of Sseratus is now an AoE splash heal that heals 5 targets, instead of a HoT.
[Barbarian] Legacy of the Amani now hits an additional time with Piercing Throw for 50% of the initial damage dealt
[Barbarian] Impaling Spear no longer has a deadzone, but Piercing Javelin now does
[Barbarian] Added ranks to Decapitate
[Barbarian] Serrated Spears moved to the class tree as a switch node with Rend and Tear
[Barbarian] Bloodthirsty Savage no longer reduces the cooldown of Decapitate and instead reduces the cooldown of Onslaught
[Barbarian] Headlopper no longer reduces the cooldown of Decapitate and has been reworked
[Barbarian] Reduced the cooldown of Decapitate to 15 sec from 30 sec
[Barbarian] Added Expedited Carnage as a switch node with Whirling Assault
Talentos & Habilidades
[Pending Restart] [Elune] Potion Toss healing has been reduced by 15% in PvP combat.
[Pending Restart] [Elune] Players in Agility, Intellect or Strength stat allocation will now heal for 10% more in Battlegrounds.
[Pending Restart] [Elune] Shadow Crash now deals 20% reduced damage in PvP combat.
[Pending Restart] [Elune] Dark Intent now deals 10% reduced damage in PvP combat.
[Pending Restart] [Elune] Titanic Strike now deals 10% reduced damage in PvP combat.
[Pending Restart] [Elune] Whirlwind now deals 10% reduced damage in PvP combat.
[Pending Restart] [Elune] Silence in the Library now deals 25% reduced damage in PvP combat.
[Pending Restart] [Elune] Spartan Kick now deals 25% reduced damage in PvP combat.
[Pending Restart] [Elune] Twilight Torture now deals 25% reduced damage in PvP combat.
[Pending Restart] [Elune] Frozen Vortex increased damage to Cone of Cold has been reduced from 5% to 2% per stack in PvP combat.
[Pending Restart] [Area-52] Shadow Bolt now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Fireball now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] [Elune] Spirit allocated players will no longer receive 15% increased damage in Battlegrounds, they will now instead have 15% reduced healing when healing themselves.
[Pending Restart] [Area-52] [Elune] Deadly Throw movement speed reduction has been lowered from 50% to 40%.
[Pending Restart] [Area-52] [Elune] Deadly Throws base range has been reduced from 35 yards to 30 yards to match other abilities.
[Pending Restart] [Area-52] [Elune] Fixed a bug where Solid Ice was granting an additional 15% increased Cone of Cold and Ice Lance damage in PvP combat.
[Pending Restart] [Area-52] [Elune] Fixed a bug where Brain Freeze was increasing Fireball damage done in PvP combat by 25%.